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Serving as an excellent introduction to Space 1889, The Complete Canal Priests of Mars has our heroes help Martians accomplish a holy mission in London, then travel to Mars aboard the Princess Alexandra, the largest and most luxurious ether liner ever built! Throughout their journey they must face the hazards of London, the Ether, and Mars, compounded by mysterious enemies bent... [click here for more] |
Ulisses Spiele |
$7.99
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This ready-to-play PDF includes free Quickstart rules for the Ubiquity version of Space 1889 - complete with abbreviated rules, sample characters and an adventure.
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Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle... [click here for more] |
Ulisses Spiele |
FREE
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Prior to Baruk Kaah’s invasion, Dzibilchaltún was an archaeological dig site of Mayan origin in the Yucatàn. When the Living Land took hold on the region, Dzibilchaltún was restored—all except the Open Chapel and the cenote (a limestone pit or cavern filled with water) nearby—and the Redjaw tribe and groups of primitive humans quickly moved in to inhabit the area. The small chapel still stands... [click here for more] |
Ulisses Spiele |
$2.99
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A More Perfect Union
an adventure for Torg 1.5 Revised and Expanded
The War is over, but the need for heroes is greater than ever. The United States, weary from a half decade of battle, picks up the pieces with a new president. A new capital A new plan. But the leader of the free world isn't the only one with a vision in the post-war reality. Who is the Visionary? What are... [click here for more] |
Ulisses Spiele |
$6.99
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The Near Now. Welcome to Redside, stuck between the war fronts of the Living Land, Nippon Tech and Tharkold. This small town in California has managed to survive through persistence and determination, and a small arms factory. But now, the town has sent out a desperate plea for help, as rampaging biker gangs and eidonos tribes are slowly overrunning the area.
The Storm Knights have come to... [click here for more] |
Ulisses Spiele |
$6.99
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The Near Now. The Possibility Wars have taken a new turn, as the techno-horror realm of Tharkold reigns in Los Angeles. Now the threat of a bloody civil war between demon prides forces the Storm Knights to ally with a deadly enemy - Thratchen, High Lord Regent of Orrorsh.
A rebellious Demon Lord plans a rebellion against Jezrael,... [click here for more] |
Ulisses Spiele |
$6.99
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A beautiful young woman at the mercy of a madman ... a creature from Orrorsh that preys on fear ... a Nile experiment gone horribly wrong, which threatens all with a fate far worse than death.
These are the ingredients mixed in the crucible of pain that is the Heritage Institute. There a woman struggles for her sanity against... [click here for more] |
Ulisses Spiele |
$6.99
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A Healer is among us. A Healer of our Bodies and our Souls. With his touch comes Peace ... and Rest ...
And Death.
In the Cyberpapacy, where the forces of the Cyberpope struggle to kill the heretics and the unbelievers, a powerful being has arisen ... but is he truly a Healer, a killer, or something far worse?
In an Orrorshan Mixed Zone, where Fear and the Occult mix... [click here for more] |
Ulisses Spiele |
$6.99
|
Somewhere in the darkness, the Beast is turning cards. Their faces reveal the fates of millions of innocents – and only you can alter destiny and stop the evils that now run rampant.
As the Possibility Wars grow more violent, Stom Knights in every realm are called upon to challenge schemes that imperil all reality. Betrayal lurks around every corner, and... [click here for more] |
Ulisses Spiele |
$6.99
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The Near Now. As the Possibility Wars rage across the globe, Storm Knights valiantly battle the High Lords of the six invading realms. Now a new threat has arisen – one which may lead to the creation of a deadly seventh realm, and the final doom of Core Earth.
Malcolm Kane, mass murderer and former servant of the Gaunt Man, has discovered the location of the Core Earth... [click here for more] |
Ulisses Spiele |
$6.99
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Two groups of Storm Knights, drawn to Orrorsh by parallel lines of fate. Puppets of the Gaunt Man toy with their hearts, their minds, their fears, and their lives. One group may live, but the other must surely die…
Get the true feel for the Realm of Terror in this adventure/fiction supplement. One group of Storm Knights control their own destinies as they battle horror and the occult in the... [click here for more] |
Ulisses Spiele |
$6.99
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The Near Now. The Possibility Wars rage on, but this time the battle is on the West Coast. The participants are Nippon Tech and the Living Land. Caught in the middle are the residents of Oregon, and their lives are the prize.
The United States has won an important battle for the West Coast. Sacramento and the rest of northern California have been reclaimed... [click here for more] |
Ulisses Spiele |
$6.99
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"By Order of Pella Ardinay, Lady of the Light ... "
So begins each of the documents called Queenswraths, proclamations calling all knights of honor to do battle with the forces of corruption and darkness on behalf of the Speaker of the People of Aysle. Only the most evil and powerful enemies of the magical realm find their names on these decrees. Do you have what it takes to undergo a quest... [click here for more] |
Ulisses Spiele |
$6.99
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In the Near Now, Earth has been invaded by raiders from other dimensions. These armies of evil bring with them their own realities, different from our own, turning portions of the Earth into someplace else. In these days of war, only you – the Storm Knights – can withstand the changing laws of nature.... [click here for more] |
Ulisses Spiele |
$6.99
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The Near Now. Earth is gripped by the Possibility Wars , as Storm Knights fight to stem the sweeping tide of invading realities. At the center of this battle are the fabled eternity shards – incredible relics of power imbued with coveted possibility energy, capable of tipping the balance of the Possibility Wars forever.
The Race is on. Minions of the High Lords frantically scramble to collect... [click here for more] |
Ulisses Spiele |
$6.99
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It is the time of the Possibility Wars. Fierce reality storms wrack the Earth, hurtling contradictory realities against each other in a maelstrom of destruction. In the wake of these devastating storms, the Storm Knights are born – to fight the High Lords, and to gather the relics of power that will drive the invaders off our... [click here for more] |
Ulisses Spiele |
$6.99
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The Near Now. As the Possibility Wars rage across the globe, Core Earth United States has come under the control of the Delphi Council, a special task force made up of scientists, military leaders, and corporate heads. These men and women hold the nation in an iron grip – and now, their secret files are open to you.
These are the reports the... [click here for more] |
Ulisses Spiele |
$6.99
|
The Near Now. Two years ago, a band of intrepid Storm Knights trapped the Gaunt Man within a powerful reality storm. Now the master of the horror realm of Orrorsh, the most powerful High Lord of all, is back!
The Gaunt Man has returned in time to learn that a renegade Hellion Court member is planning to destroy a major city in a bid for supreme occult power. But the Lord of Fear knows the perfect... [click here for more] |
Ulisses Spiele |
$6.99
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The Near Now. While the Possibility Wars continue to spread, a twisted edeinos bent on revenge hatches a plot that could change the face of the Living Land forever. Calling upon the power of a dark god, he threatens the life of Baruk Kaah and the very future of the realm.
Bizarre edeinos clad in bone armor and wielding swords have been raiding resistance communities throughout Illinois. Backed... [click here for more] |
Ulisses Spiele |
$6.99
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The Near Now. As the Possibility Wars turn realms against each other, an Orrorshan Nightmare seizes control of a portion of the GodNet with a diabolical plan to use the Cyberpapacy's greatest weapon against it.
The people of New Culmont have more to fear than the Inquisition and gospog attacks. Their young women are being murdered, their bodies stripped of cyberware. And the killer leaves... [click here for more] |
Ulisses Spiele |
$6.99
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Ein Fantasy-Film zum Nachspielen Mermad der Unsterbliche, ein Abtrünniger des Ordens der Yeti-Elfen, ist zurückgekehrt, um Kaphornia dem Erdboden gleichzumachen und sein Ewiges Imperium neu zu errichten. Um ihn aufzuhalten, müssen die Helden in völlig neue Gefilde aufbrechen und in einem explosiven Entscheidungskampf alles auf eine Karte setzen. "Die Rückkehr der Yeti-Elfen"... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
Sklaven für den Ninja-Gott! Ein Fantasy-Film zum Nachspielen Die Bewohner des kleinen Dorfes Ziegelheim wurden vom Bousatsu-Ninjaclan versklavt. Um sie zu befreien, müssen die Helden selbst zu Ninjas werden, die geheime Insel der Ninjas infiltrieren und am „Nin-Bou-Kan“, einem legendären Kampfsport-Turnier, teilnehmen. Sklaven für den Ninja-Gott ist ein vollständiges... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
Barbasco Roteon, the Blood Sucking Scourge of the Sea, has returned and kidnapped the daughter of the Kaphornian museum’s curator. Will the heroes manage to gain the upper hand against zombies, pirates and other monsters and put a stop to the vampire captain’s rule?
The Island of the Piranha Men is a complete game providing 3 hours of humorous, adventurous entertainment for you and 3... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
Barbasco Roteon, the Blood Sucking Scourge of the Sea, has returned and kidnapped the daughter of the Kaphornian museum’s curator. Will the heroes manage to gain the upper hand against zombies, pirates and other monsters and put a stop to the vampire captain’s rule?
The Island of the Piranha Men is a complete game providing 3 hours of humorous, adventurous entertainment for you and 3 or 4 friends... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
The RMS Aetheria is a marvel of modern etheric engineering capable of incredible interplanetary... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
The RMS Aetheria is a marvel of modern etheric engineering capable of incredible interplanetary... [click here for more] |
Ulisses Spiele |
$5.00
|
Der Schwurstein
Vermächtnis der verlorenen Pharaonen
Eine osirische Adlige hat die vergessene Pyramide Ahn’Selota unter dem ewig wandernden Wüstensand gefunden. Tief darin verborgen liegt eine gewaltige Magie, die es den Vier Göttlichen Pharaonen ermöglichte, über das Land zu herrschen. Wenn es der korrupten Hexenmeisterin gelingt, diese Macht für sich... [click here for more] |
Ulisses Spiele |
$9.73
|
An epic four chapter Space: 1889 adventure of high adventure and unexpected plot twists. It begins in London, details an ether flyer journey from Earth to Mars, and finishes with a bang on Mars.
This is the original Game Designers' Workshop (GDW) publication. For the newly released version which restores one-third of the original manuscript and adds all new art, please see The Complete Canal... [click here for more] |
Ulisses Spiele |
$3.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since the inventors Edison and Armstrong set out on their first journey to Mars in 1870, there has been speculation... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since the inventors Edison and Armstrong set out on their first journey to Mars in 1870, there has been speculation... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mars and its city states are the most important concerns... [click here for more] |
Ulisses Spiele |
$8.50
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
The exploration of Venus was ill-fated for the British right from the start. All three of their Venus expeditions... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
The exploration of Venus was ill-fated for the British right from the start. All three of their Venus expeditions... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Analytical Engines are of special importance for the calculation of complex processes, especially in ether travel.... [click here for more] |
Ulisses Spiele |
$6.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and beyond. In this... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mars and its city states are the most important concerns... [click here for more] |
Ulisses Spiele |
$8.50
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Analytical Engines are of special importance for the calculation of complex processes, especially in ether travel.... [click here for more] |
Ulisses Spiele |
$6.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since inventors Edison and Armstrong set out on their first... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since inventors Edison and Armstrong set out on their first... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mylarkt—Mars’ oldest city, home to a proud and fading... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mylarkt—Mars’ oldest city, home to a proud and fading... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and beyond. In this... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Far away from his home planet, Canal Martian boy Kime lives... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Far away from his home planet, Canal Martian boy Kime lives... [click here for more] |
Ulisses Spiele |
$5.00
|
This Space: 1889 PDF details the famous piratical cloud captains, their aerial flyers, and Karkarham - the Casablanca of Mars! It also includes new rules for Sky Galleons of Mars!  This edition contains all of the material from the original Game Designers' Workshop (GDW) publication. ... [click here for more] |
Ulisses Spiele |
$3.99
|
This PDF contains Four short Space: 1889 adventures set on Mars and Venus: "Caught In The Mire," "The Lurker In The Moor," "Madness in the Moab," and "Mystery of Ft. Dickerson," as well as aquatic combat rules. Includes art by Tim Bradstreet. This edition contains all of the material from the original Game Designers' Workshop (GDW) publication. ... [click here for more] |
Ulisses Spiele |
$3.99
|
An excellent set of five stand-alone Space: 1889 adventures set on Earth's Moon, Mercury, Venus, Mars, and the orbital heliograph station HMS Harbinger. This edition contains all of the material from the original Game Designers' Workshop (GDW) publication. ... [click here for more] |
Ulisses Spiele |
$3.99
|
A Space: 1889 sourcebook of the Nepenthes-Thoth Steppe, a region of vital importance to the continued survival of the British colony on Mars. Steppelords also contains an adventure set in the region. Includes art by Tim Bradstreet. This edition contains all of the material from the original Game Designers' Workshop (GDW) publication. ... [click here for more] |
Ulisses Spiele |
$3.99
|
A five chapter Space: 1889 adventure revealing buried secrets of Mars, including rules and aids for exciting chase sequences through the streets of a Martian city, details of two very different nations of Steppe Martians, diagrams of a canal ship and a new High Martian screw galley. This edition contains all of the material from the original Game Designers' Workshop (GDW) publication ... [click here for more] |
Ulisses Spiele |
$3.99
|
Die Realität hat einen Riss bekommen.
Freelancer Hexxagon heißt Sie willkommen in unserer Gegenwart, morgen in einem Jahr. Doch nicht alles ist so, wie Sie es gewohnt sind. Monster aus fernen Realitäten bedrohen unsere Welt, und nur Sie und Ihre Verbündeten können sie aufhalten! Verwandeln Sie sich in einen von 13 mächtigen Fantasy-Helden und begeben Sie sich auf eine abenteuerliche Reise... [click here for more] |
Ulisses Spiele |
Pay What You Want
|