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Mythic Mastery - Mythic Desert and Ocean Giants

Mythic Mastery - Mythic Desert and Ocean Giants


Masters of Dune and Wave! It is said that the desert and the ocean have much in common, with the rolling dunes of sand often being compared to the rolling waves of the sea. Both are inhospitable places where food and water are scarce. Both are often home to valuable trade routes, and connect important mercantile cities. Both feature vast expanses of empty wasteland, dotted with hidden...   [click here for more]
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Mythic Mastery - Mythic Dretches and Quasits

Mythic Mastery - Mythic Dretches and Quasits


And the Meek Shall Inherit the Abyss! Often considered the lowest of the low, “lesser” demons like dretches and quasits are rarely afforded the respect and caution due to creatures of the lower planes. Most of the time, this is exactly how the dretches and quasits like it—after all, if they aren’t perceived as a threat, then foolish mortals will summon them,...   [click here for more]
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Mythic Mastery - Mythic Erinyes and Horned Devils

Mythic Mastery - Mythic Erinyes and Horned Devils


The Worst Hell Has To Offer! The erinyes and the horned devil are perhaps the most terrifying and iconic devils, representing both the fallen angel, in the form of the cruel and torturous erinyes, and the classic devilish imagery of a bat-winged, horned, oversized muscular humanoid, in the form of the chained devil. Despite this, neither of these two great infernal warriors received...   [click here for more]
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Mythic Mastery - Mythic Frost and Stone Giants

Mythic Mastery - Mythic Frost and Stone Giants


Fearsome Raiders and Stalwart Sentinels! In many ways, frost giants and stone giants have little in common. The former are known for their love of warfare and raiding, and live primitive nomadic lives in the frozen wastes, while the latter are a reclusive and relatively peaceful race, in general, who do what they can to live quiet agrarian lives, despite their intimidating size and...   [click here for more]
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Mythic Mastery - Mythic Items of the Nile

Mythic Mastery - Mythic Items of the Nile


Mythic Items Inspired By Ancient Egypt! Egyptian mythology is at least as rich—if not more so—with legends of incredible magic items with legendary and unorthodox abilities as European legends are. Whether they received their legendary status from contact with legendary owners, or were, themselves, instrumental in allowing the legends to be born, the legends of the old...   [click here for more]
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Mythic Mastery - Mythic Items of the Orient

Mythic Mastery - Mythic Items of the Orient


Mythic Items Inspired By Eastern Legend! Eastern mythology is at least as rich—if not more so—with legends of incredible magic items with legendary and unorthodox abilities. Whether they received their legendary status from contact with legendary owners, or were, themselves, instrumental in allowing the legends to be born, the legends of the east are full of mysterious...   [click here for more]
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Mythic Mastery - Mythic Marid

Mythic Mastery - Mythic Marid


Queens of the Ocean! There can be no doubt that the marids are a powerful and fearsome race. The most individually powerful of genie kind, they are undisputed masters of the Elemental Plane of Water, forcing all beneath the waves to bow to their capricious whims. Their underwater kingdoms are said to be beautiful beyond comparison, rivaled only by the grace and beauty of the marids...   [click here for more]
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Mythic Mastery - Mythic Nabasu and Shadow Demons

Mythic Mastery - Mythic Nabasu and Shadow Demons


Life Eaters and Body Snatchers! Any demon can kill you, but some can do so much more, and anyone who knows much about demons will tell you that there are some fates worse than death. The fearsome, gargoyle-like nabasu is well known for its tendency to devour mortals’ life essences and transform them into ghoulish servitors, while the dreaded shadow demon can take control of...   [click here for more]
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Mythic Mastery - Mythic Robots

Mythic Mastery - Mythic Robots


Battle the Ultimate Weapons! Robots have long been a staple of science fiction, from hapless and harmless helper droids to incredibly deadly weapons of war. They have also been a part of the Pathfinder Roleplaying Game for some time, and even have their own subtype, as well as rules for force fields, lasers, and plasma weapons. But Pathfinder robots have never been mythic…until...   [click here for more]
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Mythic Mastery - Mythic Robots 2

Mythic Mastery - Mythic Robots 2


Battle the Ultimate Weapons! Robots have long been a staple of science fiction, from hapless and harmless helper droids to incredibly deadly weapons of war. They have also been a part of the Pathfinder Roleplaying Game for some time, and even have their own subtype, as well as rules for force fields, lasers, and plasma weapons. But Pathfinder robots have never been mythic…until...   [click here for more]
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Mythic Mastery - Mythic Sci-Fi Relics

Mythic Mastery - Mythic Sci-Fi Relics


Mythic Items of the Future! For some, science fiction and fantasy were never meant to mix, but ray guns, aliens, and crashed space ships have been a part of fantasy roleplaying games ever since 1980 and the famous Expedition to the Barrier Peaks. Many Pathfinder products have embraced the science fiction genre, and as a result there are lots of GMs who may find themselves...   [click here for more]
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Mythic Mastery - Mythic Spells of the Nile

Mythic Mastery - Mythic Spells of the Nile


Master the Magic of the Nile! The magic of the Old Kingdom is potent, but it is also hidden, and in many places has been all but forgotten. This book contains 5 new Egyptian-themed spells for players of a variety of classes, as well as mythic versions of those spells. The dreaded and powerful sandstorm can create searing winds that will slowly sear everything...   [click here for more]
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Mythic Mastery - Mythic Sphinxes

Mythic Mastery - Mythic Sphinxes


Paragons of Wisdom and Might! The majestic sphinx is more than just a symbol of the ancient lands of the Nile. It is a symbol of power and wisdom, a guardian that stands throughout the ages. Sphinxes have a long history in fantasy roleplaying games, and several distinct breeds have shown up throughout the years, but Mythic Adventures provides only a single mythic sphinx to...   [click here for more]
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Mythic Mastery - Mythic Traps

Mythic Mastery - Mythic Traps


Devious Dangers Around Every Corner! Traps have long had room for improvement. What should be an exciting encounter that leaves players on the edge of their seats holding their breath and wondering if they’ll make it out alive instead winds up reduced to a few cursory rolls, and players either shrugging off the damage or feeling that they are being punished for not being paranoid...   [click here for more]
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Mythic Mastery - Mythic Traps 2

Mythic Mastery - Mythic Traps 2


More Deadly Dangers and Complex Contraptions! Traps have long had room for improvement. What should be an exciting encounter that leaves players on the edge of their seats holding their breath and wondering if they’ll make it out alive instead winds up reduced to a few cursory rolls, and players either shrugging off the damage or feeling that they are being punished for not...   [click here for more]
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Mythic Mastery - Mythic Wondrous Items Volume I

Mythic Mastery - Mythic Wondrous Items Volume I


So you’ve picked out your mythic path, chosen your path abilities, learned a few mythic spells, and given yourself a mythic feat or two, but there’s one key aspect of character customization that you’re missing: magic items. Adventurers are only as good as the tools that they use, and why should mythic characters have to settle for the same every-day magic items that lesser...   [click here for more]
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Mythic Mastery - Mythic Wood and Taiga Giants

Mythic Mastery - Mythic Wood and Taiga Giants


Larger Than Life Foes! This book presents game statistics for the mythic wood giant and mythic taiga giant, both of which have unique abilities never seen elsewhere, and are suitable for use as foes in both mythic and non-mythic games. Mythic taiga giants (CR 15) can conjure up the ghosts of his ancestors to fight on his behalf, and harness the mystical power of the aurora. Meanwhile,...   [click here for more]
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Mythic Mastery - Pharaonic Heritage

Mythic Mastery - Pharaonic Heritage


Unlock a New Kind of Mythic Power! Sure, your character’s mythic path tells you about the kinds of abilities in which he specializes, and perhaps even gives some clue as to his ultimate mythic destiny, but it doesn’t say anything about where he came from, and what made him mythic in the first place. For that, you can turn to a mythic heritage. This new aspect of mythic...   [click here for more]
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Mythic Mastery - The Mythic Succubus

Mythic Mastery - The Mythic Succubus


Let Yourself Be Tempted… In many ways the most insidious of demons, succubi (and their male counterparts, incubi) can almost pass for mortals in their natural form, and often lurk among them in disguise in order to sow temptation and evil everywhere that they go. But among these insidious creatures, there are some that are more accomplished, more powerful, and more mythic than...   [click here for more]
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Mythic Mastery - The Path of Villainy

Mythic Mastery - The Path of Villainy


Become a Master of Evil! While it’s true that anyone can be evil, to truly be a master of all things nefarious and wicked requires dedication, and this is even more true at the highest echelons of power. Nothing stops mythic characters of the archmage, champion, or trickster paths from being evil and villainous, but the worst of the worst deserve a dedicated path that provides...   [click here for more]
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Mythic Mastery - The Vordis Scourge, Volume I

Mythic Mastery - The Vordis Scourge, Volume I


A Terrifying Merger of Cold Steel and Undead Flesh! The vordis are a group of construct-like creatures that are part machine and part undead, preserved flesh. The vordis come in many shapes and sizes, and indeed, they are in many ways more of a culture or an organization than they are a race. Their numbers grow by harvesting the flesh of living creatures, which they incorporate into...   [click here for more]
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Mythic Mastery - The Vordis Scourge, Volume II

Mythic Mastery - The Vordis Scourge, Volume II


A Terrifying Merger of Cold Steel and Undead Flesh! The vordis are a group of construct-like creatures that are part machine and part undead, preserved flesh. The vordis come in many shapes and sizes, and indeed, they are in many ways more of a culture or an organization than they are a race. Their numbers grow by harvesting the flesh of living creatures, which they incorporate into...   [click here for more]
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Mythic Mastery - The Vordis Scourge, Volume III

Mythic Mastery - The Vordis Scourge, Volume III


A Terrifying Merger of Cold Steel and Undead Flesh! The vordis are a group of construct-like creatures that are part machine and part undead, preserved flesh. The vordis come in many shapes and sizes, and indeed, they are in many ways more of a culture or an organization than they are a race. Their numbers grow by harvesting the flesh of living creatures, which they incorporate into...   [click here for more]
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Mythic Mastery: Mythic Curses II

Mythic Mastery: Mythic Curses II


The Dreaded Curses Return! In folklore and fantasy media, curses are powerful supernatural forces that are not to be trifled with, which can take on lives of their own, and respond to the actions of the poor wretches unfortunate enough to have been accursed. These curses are mysterious and terrifying, punishing transgressors for their misdeeds and reacting to the events that happen...   [click here for more]
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Mythic Sci-Fi Bundle [BUNDLE]

Mythic Sci-Fi Bundle [BUNDLE]


This special bundle product contains the following titles. Mythic Mastery - Mythic Aliens - The Kassars Regular price: $1.49 Bundle price: $0.72 Format: Watermarked PDF Close Encounters of the Mythic Kind! Whether you’re encountering them on a distant planet in a far-off nebula, or they’ve come to you, and are abducting innocent villagers...   [click here for more]
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Necromancers of the Northwest Alchemy Bundle [BUNDLE]

Necromancers of the Northwest Alchemy Bundle [BUNDLE]


This special bundle product contains the following titles. A Necromancer's Grimoire: Herbs of the Jungle Regular price: $4.99 Bundle price: $2.71 Format: Watermarked PDF Welcome to the Jungle Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re...   [click here for more]
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Necromancers of the Northwest Character Sheet Pack

Necromancers of the Northwest Character Sheet Pack


Some of the more off-the-wall and unusual classes designed by Necromancers of the Northwest have abilities that are a little hard to keep track of on a standard sheet. Fret no more, players of revenants, lycaonites, priests, and spirit warriors: these custom character sheets from NNW will make keeping track of your character's abilities a breeze. Plus, they're free. ...   [click here for more]
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Necromancers of the Northwest Giant Bundle [BUNDLE]

Necromancers of the Northwest Giant Bundle [BUNDLE]


This special bundle product contains the following titles. Mythic Mastery - Mythic Desert and Ocean Giants Regular price: $1.49 Bundle price: $0.75 Format: Watermarked PDF Masters of Dune and Wave! It is said that the desert and the ocean have much in common, with the rolling dunes of sand often being compared to the rolling waves of the sea....   [click here for more]
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New Beginnings - Alternate Character Creation Methods

New Beginnings - Alternate Character Creation Methods


Start Your Campaign Off Right! Character creation is the very foundation of the game, not just because it’s the very first thing you do when you sit down to play, but also because the way that you make your character also helps to set the tone for the entire game. You’re probably familiar with the long (and passionate) debates that can arise between die-rolling and point-buy...   [click here for more]
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Occult Rituals Bundle [BUNDLE]

Occult Rituals Bundle [BUNDLE]


This special bundle product contains the following titles. Weekly Wonders - Rituals of the Dead Regular price: $1.49 Bundle price: $0.99 Format: Watermarked PDF Mysteries From Beyond the Grave Occult rituals, from Pathfinder Roleplaying Game: Occult Adventures, bring magic to the masses, with lengthy and difficult to perform magical...   [click here for more]
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Ongoing Investigations: Character Options for Investigators

Ongoing Investigations: Character Options for Investigators


The Game is Afoot! Do you love the investigator class from Paizo’s Advanced Class Guide, but find yourself wishing that there were a few more options available for investigator characters? Perhaps you’d have liked to have seen some archetypes that were tailor-made for popular character types from mystery novels, movies, and television, such as corrupt detectives,...   [click here for more]
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Otherworldly Invocations

Otherworldly Invocations


Patrons Like You’ve Never Seen Them Before Wizards get their magic from studying tomes. Sorcerers inherit their magic from their parents. Clerics get their magic from their god. Druids get their magic from nature. And witches get their magic from an eldritch pact made with a supernatural patron…at least in theory. But the mechanics behind the witch’s patron class...   [click here for more]
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Princes of the Plains - Halfling Archetypes

Princes of the Plains - Halfling Archetypes


Score One For the Little Guy! Down to earth in more ways than one, halflings are a practical and quiet sort of folk, who still sometimes possess a strong mischievous streak. Though they’re known best for their small stature, their bravery and courage in the face of adversity is the subject of many a legend, as is their incredible luck. Of course, when...   [click here for more]
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Rebellious Bundle [BUNDLE]

Rebellious Bundle [BUNDLE]


This special bundle product contains the following titles. Weekly Wonders - Rebellious Archetypes Volume II Regular price: $1.49 Bundle price: $0.94 Format: Watermarked PDF Be a Rebel with a Cause! Not every evil lurks in deep, dark dungeons far away from innocent townsfolk, waiting patiently for adventurers to kick down their doors and start...   [click here for more]
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Regents of the Roads - Gnomish Archetypes

Regents of the Roads - Gnomish Archetypes


It’s Time to Go Roaming! Gnomes are an unusual race, who don’t quite seem to belong anywhere. Some are great illusionists with a close connection to the fey, others are mad tinkerers and alchemists, prone to explosions and mishaps, and still others are slaves to an intense wanderlust and known for the vibrant colors of their skin and hair. Though they never quite fit...   [click here for more]
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Scions of Sin - Tiefling Archetypes

Scions of Sin - Tiefling Archetypes


Come to the Dark Side! Everyone’s favorite downtrodden anti-heroes and over-the-top villains, tieflings carry within them the touch of the lower planes. Whether it’s a subtle hint of brimstone, glowing red eyes, or full-on red skin and goat hooves, no one expects a tiefling to be a nice guy. Unfortunately, while this can make for a fun character flavorfully, the mechanics...   [click here for more]
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Scions of the Vampire: Blood, Shadow, and Smoke

Scions of the Vampire: Blood, Shadow, and Smoke


It Takes More Than Fangs to Be A Vampire! For years, the legend of the vampire has captivated the minds of mortals, and these dark stalkers of the night have become permanent fixtures of fantasy media and roleplaying games alike. But while vampires in novels, movies, and television each provide their own unique twist or spin on the vampire myth, creating innumerable different interpretations...   [click here for more]
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Scourge: The Deluxe Guide to Disease and Poison

Scourge: The Deluxe Guide to Disease and Poison


Poisons and diseases have been a part of the 3.5 OGL and the Pathfinder Roleplaying Game since the beginning, but for many, they have never quite measured up. Any poison that didn’t do Constitution damage was a nuisance, not a threat, and poisons and diseases alike were treated as something for the cleric to wave away between combats with a convenient spell or two. Add...   [click here for more]
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Side Paths - Silver Rebels 1 - Kennels of the Red Fang

Side Paths - Silver Rebels 1 - Kennels of the Red Fang


It’s a Dog Eat Dog World! Adventure paths offer fantastic stories and sweeping campaign arcs that take characters on a ride from very low levels all the way up to the highest reaches of the game, and they can be incredibly fun and rewarding to play. But even though there’s a lot packed into an adventure path, sometimes you find yourself wishing for more, whether there’s...   [click here for more]
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Side Paths - Silver Rebels 2 - Trials of the Drowned

Side Paths - Silver Rebels 2 - Trials of the Drowned


Descend Into The Watery Depths Adventure paths offer fantastic stories and sweeping campaign arcs that take characters on a ride from very low levels all the way up to the highest reaches of the game, and they can be incredibly fun and rewarding to play. But even though there’s a lot packed into an adventure path, sometimes you find yourself wishing for more, whether there’s...   [click here for more]
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The Ebon Vault Bundle [BUNDLE]

The Ebon Vault Bundle [BUNDLE]


This special bundle product contains the following titles. The Ebon Vault: Bows of War Regular price: $4.99 Bundle price: $3.27 Format: PDF Archery at its Finest While the bow and arrow is a staple of the fantasy genre—it seems that every elf, at least, is born with a bow already in his hands—it hasn’t received that much love throughout...   [click here for more]
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The Ebon Vault: Fantastic Footgear

The Ebon Vault: Fantastic Footgear


Accessorize Your Magic Few adventurers worry about whether or not their choice of boots match their armor, or whether or not a given magic item is currently “buy one get one free,” but that doesn’t mean that it isn’t important to choose your magic gear with care. As much as shoe shopping might seem anathema to hardened veterans of deep, dark dungeons, the fact...   [click here for more]
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The Ebon Vault: Impenetrable Shields

The Ebon Vault: Impenetrable Shields


Shield Yourself! Shields are an invaluable tool for fantasy warriors. Not only are they good for deflecting incoming blows, they also double as handy weapons in a pinch, and, if decked out in your personal heraldry, can serve as a sort of badge and nameplate all rolled up into one. The Pathfinder Roleplaying Game Core Rulebook does little to differentiate shields from armor,...   [click here for more]
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The Ebon Vault: Orbs of Power

The Ebon Vault: Orbs of Power


There's a New Magic Item in Town The Ebon Vault: Orbs of Power introduces orbs as a proper magic item type, with 50 all-new orbs for use in your game. Each orb serves as a focus for the spells the wielder casts, like a lens that allows him to make those spells more powerful, or have additional effects. These orbs range in price from 8,000 gp for the simplest of enchantments to...   [click here for more]
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The Ebon Vault: Swords of Legend

The Ebon Vault: Swords of Legend


A Good Hero Needs a Great Sword! Swords are one of the most iconic aspects of the fantasy genre, and nearly every roleplayer has a special place in his or her heart for an interesting magical blade. This book provides a host of new options for creating customized and unique swords, and also endeavors to make the wonder and excitement of magical swords available to characters earlier...   [click here for more]
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Trilogy of Blood

Trilogy of Blood


A Tale of Revenge and Blood! The Trilogy of Blood is a trio of adventures designed for vampiric PCs of 5th level, using the rules for vampire player characters from the free Liber Vampyr: Secrets of the Blood, although the adventures are suitable for any evil characters of roughly 5th level. Originally developed to be run at Paizocon, these adventures put the PCs...   [click here for more]
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Unfamiliar Faces: New Medium Spirits

Unfamiliar Faces: New Medium Spirits


You can never have too many friends! The public playtest of Pathfinder Roleplaying Game: Occult Adventures featured a medium with access to a wide number of very unique spirits, each with a specific name and personality, as well as granting access to various powers and abilities. For the final version of the book, however, the medium’s selection of spirits was scaled...   [click here for more]
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Villain Bundle [BUNDLE]

Villain Bundle [BUNDLE]


This special bundle product contains the following titles. The Book of Forbidden Magic Regular price: $3.99 Bundle price: $2.39 Format: Watermarked PDF Forbidden Spells of Incredible Power! Everyone knows that there are some spells that are too dangerous, too wild, or just plain too powerful for any ambitious mage to cast. These rare, exotic,...   [click here for more]
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Weekly Wonders - Abyssal Hordes

Weekly Wonders - Abyssal Hordes


Why Settle For Standard Demons? Mortals come in a wide variety of shapes and sizes, so why shouldn’t demons? With dozens of alternate racial traits for every PC race, why does every single quasit have the same suite of spell-like abilities? If elves, dwarves, and humans can have class levels, why can’t dretches, glabrezu, and balors? This book presents a variety of unique demons,...   [click here for more]
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Weekly Wonders - Archetypes of War Volume I - Footsoldiers

Weekly Wonders - Archetypes of War Volume I - Footsoldiers


Every Day is a Good Day to Die There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are...   [click here for more]
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