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 Hottest Pathfinder OGL, Enemies & Monsters from Necromancers of the Northwest
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A Necromancer's Almanac: 2014

A Necromancer's Almanac: 2014


The Necromancers Have Done It Again! A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,...   [click here for more]
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A Necromancer's Almanac: 2015

A Necromancer's Almanac: 2015


Animate Your Game Today! A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s...   [click here for more]
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A Necromancer's Almanac: 2016

A Necromancer's Almanac: 2016


Animate Your Game Today! A Necromancer’s Almanac: 2016 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, and Exotic Encounters, and Top Ten. With over 180 pages of gaming content, it’s not hard to believe that this book was a full...   [click here for more]
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A Necromancer's Almanac: 2017

A Necromancer's Almanac: 2017


Animate Your Game Today! A Necromancer’s Almanac: 2017 is a compilation of all the material produced in 2017 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, Obscure Arcana, and Exotic Encounters. With over 170 pages of gaming content, it’s not hard to believe that this book was a full year in the making....   [click here for more]
Necromancers of the Northwest  $9.99

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Advanced Arcana Volume VI

Advanced Arcana Volume VI


Master the Building Blocks of Magic!               Two wizards face off against one another, both attempting to cast the same spell. Their hands go through the complex motions as quickly as they can, racing to finish first while struggling not to let a single finger fall out of place. An apprentice attempts to cast a difficult spell for the first time, and stumbles to a halt halfway through—what...   [click here for more]
Necromancers of the Northwest  $9.99

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Advanced Arcana Volume VII

Advanced Arcana Volume VII


Spells Within Spells!               Vancian spellcasting (the method of casting spells of certain levels from limited numbers of spell slots) has been around since the beginning of the game, and it has a long and storied history. Many attempts have been made to replace it with other systems, but there is a certain charm to Vancian magic that keeps bringing the game back to it, over and...   [click here for more]
Necromancers of the Northwest  $9.99

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Cosmic Threats: A Bestiary of Alien Creatures

Cosmic Threats: A Bestiary of Alien Creatures


Close Encounters of Every Kind!                   Whether you’re encountering them on a distant planet in a far-off nebula, or they’ve come to you, and are abducting innocent villagers for nefarious purposes, there’s nothing quite like a strange, alien race to help breathe some life into your galaxy—and your game. Some Pathfinder products have explored the idea of alien...   [click here for more]
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Exotic Encounters: Compendium

Exotic Encounters: Compendium


The Pathfinder Bestiary, and the long line of monstrous encyclopedia that came before it, do a great job of attacking the problem of providing game statistics and mechanical information for a very wide variety of creatures. There are a lot of strange creatures from fantasy novels and movies, from ancient mythology, and, as time went on, from the twisted minds of game designers...   [click here for more]
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Fearsome Foes - Animated Objects

Fearsome Foes - Animated Objects


A Catalog of Creatures! While the player characters are always the stars of every adventure, the most important supporting roles are almost always played by their foes, whether they take the form of terrible monsters with strange and awesome powers, or NPCs who rely on skill and training to rival adventurers in combat. In either case, it is often the abilities and powers of these opponents that...   [click here for more]
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Fearsome Foes - Monstrous Spiders

Fearsome Foes - Monstrous Spiders


Oh, What Tangled Webs We Weave!   While the player characters are always the stars of every adventure, the most important supporting roles are almost always played by their foes, whether they take the form of terrible monsters with strange and awesome powers, or NPCs who rely on skill and training to rival adventurers in combat. In either case, it is often the abilities and powers of these opponents...   [click here for more]
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Horizontech Catalogue 004 - Commercial Robots

Horizontech Catalogue 004 - Commercial Robots


Your Source for Drones and Droids! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
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Mythic Mastery - Angelic Heritage

Mythic Mastery - Angelic Heritage


Unlock a New Kind of Mythic Power!               Sure, your character’s mythic path tells you about the kinds of abilities in which he specializes, and perhaps even gives some clue as to his ultimate mythic destiny, but it doesn’t say anything about where he came from, and what made him mythic in the first place. For that, you can turn to a mythic heritage. This new aspect of mythic...   [click here for more]
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Mythic Mastery - Earth Heritage

Mythic Mastery - Earth Heritage


Unlock a New Kind of Mythic Power!   Sure, your character’s mythic path tells you about the kinds of abilities in which he specializes, and perhaps even gives some clue as to his ultimate mythic destiny, but it doesn’t say anything about where he came from, and what made him mythic in the first place. For that, you can turn to a mythic heritage. This new aspect of mythic characters allows for...   [click here for more]
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Mythic Mastery - Fey Heritage

Mythic Mastery - Fey Heritage


Unlock a New Kind of Mythic Power!               Sure, your character’s mythic path tells you about the kinds of abilities in which he specializes, and perhaps even gives some clue as to his ultimate mythic destiny, but it doesn’t say anything about where he came from, and what made him mythic in the first place. For that, you can turn to a mythic heritage. This new aspect of mythic...   [click here for more]
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Mythic Mastery - Fire Heritage

Mythic Mastery - Fire Heritage


Unlock a New Kind of Mythic Power!                   Sure, your character’s mythic path tells you about the kinds of abilities in which he specializes, and perhaps even gives some clue as to his ultimate mythic destiny, but it doesn’t say anything about where he came from, and what made him mythic in the first place. For that, you can turn to a mythic heritage. This new aspect...   [click here for more]
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Mythic Mastery - Heritage of the Egyptian Gods

Mythic Mastery - Heritage of the Egyptian Gods


Unlock a New Kind of Mythic Power!               Sure, your character’s mythic path tells you about the kinds of abilities in which he specializes, and perhaps even gives some clue as to his ultimate mythic destiny, but it doesn’t say anything about where he came from, and what made him mythic in the first place. For that, you can turn to a mythic heritage. This new aspect of mythic...   [click here for more]
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Mythic Mastery - Missing Mythic Magic Volume IX

Mythic Mastery - Missing Mythic Magic Volume IX


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
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Mythic Mastery - Missing Mythic Magic Volume VII

Mythic Mastery - Missing Mythic Magic Volume VII


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume VIII

Mythic Mastery - Missing Mythic Magic Volume VIII


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume X

Mythic Mastery - Missing Mythic Magic Volume X


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume XI

Mythic Mastery - Missing Mythic Magic Volume XI


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume XII

Mythic Mastery - Missing Mythic Magic Volume XII


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
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Mythic Mastery - Missing Mythic Magic Volume XIII

Mythic Mastery - Missing Mythic Magic Volume XIII


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume XIV

Mythic Mastery - Missing Mythic Magic Volume XIV


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume XIX

Mythic Mastery - Missing Mythic Magic Volume XIX


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume XV

Mythic Mastery - Missing Mythic Magic Volume XV


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume XVI

Mythic Mastery - Missing Mythic Magic Volume XVI


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume XVII

Mythic Mastery - Missing Mythic Magic Volume XVII


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
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Mythic Mastery - Missing Mythic Magic Volume XVIII

Mythic Mastery - Missing Mythic Magic Volume XVIII


Uncover Forgotten Arcane Lore!               Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook...   [click here for more]
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Mythic Mastery - Missing Mythic Magic Volume XX

Mythic Mastery - Missing Mythic Magic Volume XX


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume XXI

Mythic Mastery - Missing Mythic Magic Volume XXI


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Missing Mythic Magic Volume XXII

Mythic Mastery - Missing Mythic Magic Volume XXII


Uncover Forgotten Arcane Lore! Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Mythic Cloud and Storm Giants

Mythic Mastery - Mythic Cloud and Storm Giants


Titanic Rulers of the Skies!               Storm and cloud giants are the stuff of legends. Far more sophisticated than their brutish and earth-bound kin, these majestic giants are most at home far above the clouds, where they are rumored to live in giant castles and golden cities miraculously suspended in the air. As legendary as these sky titans are, however, there are a few among them...   [click here for more]
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Mythic Mastery - Mythic Desert and Ocean Giants

Mythic Mastery - Mythic Desert and Ocean Giants


Masters of Dune and Wave!               It is said that the desert and the ocean have much in common, with the rolling dunes of sand often being compared to the rolling waves of the sea. Both are inhospitable places where food and water are scarce. Both are often home to valuable trade routes, and connect important mercantile cities. Both feature vast expanses of empty wasteland, dotted...   [click here for more]
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Mythic Mastery - Mythic Erinyes and Horned Devils

Mythic Mastery - Mythic Erinyes and Horned Devils


The Worst Hell Has To Offer! The erinyes and the horned devil are perhaps the most terrifying and iconic devils, representing both the fallen angel, in the form of the cruel and torturous erinyes, and the classic devilish imagery of a bat-winged, horned, oversized muscular humanoid, in the form of the chained devil. Despite this, neither of these two great infernal warriors received...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Mythic Frost and Stone Giants

Mythic Mastery - Mythic Frost and Stone Giants


Fearsome Raiders and Stalwart Sentinels!               In many ways, frost giants and stone giants have little in common. The former are known for their love of warfare and raiding, and live primitive nomadic lives in the frozen wastes, while the latter are a reclusive and relatively peaceful race, in general, who do what they can to live quiet agrarian lives, despite their intimidating...   [click here for more]
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Mythic Mastery - Mythic Marid

Mythic Mastery - Mythic Marid


Queens of the Ocean! There can be no doubt that the marids are a powerful and fearsome race. The most individually powerful of genie kind, they are undisputed masters of the Elemental Plane of Water, forcing all beneath the waves to bow to their capricious whims. Their underwater kingdoms are said to be beautiful beyond comparison, rivaled only by the grace and beauty of the marids...   [click here for more]
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Mythic Mastery - Mythic Mummies

Mythic Mastery - Mythic Mummies


Beware the Wrath of the Mummy! Perhaps one of the first things that one thinks of when considering Egyptian settings is the mummy, one of the most iconic undead creatures in all of fantasy media. These bandage-wrapped guardians are often portrayed as being imbued with great power by their transformation. But in the Pathfinder Roleplaying Game, their low CR and simple stat-block...   [click here for more]
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Mythic Mastery - Mythic Nabasu and Shadow Demons

Mythic Mastery - Mythic Nabasu and Shadow Demons


Life Eaters and Body Snatchers! Any demon can kill you, but some can do so much more, and anyone who knows much about demons will tell you that there are some fates worse than death. The fearsome, gargoyle-like nabasu is well known for its tendency to devour mortals’ life essences and transform them into ghoulish servitors, while the dreaded shadow demon can take control of...   [click here for more]
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Mythic Mastery - Mythic Robots

Mythic Mastery - Mythic Robots


Battle the Ultimate Weapons! Robots have long been a staple of science fiction, from hapless and harmless helper droids to incredibly deadly weapons of war. They have also been a part of the Pathfinder Roleplaying Game for some time, and even have their own subtype, as well as rules for force fields, lasers, and plasma weapons. But Pathfinder robots have never been mythic…until...   [click here for more]
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Mythic Mastery - Mythic Robots 2

Mythic Mastery - Mythic Robots 2


Battle the Ultimate Weapons! Robots have long been a staple of science fiction, from hapless and harmless helper droids to incredibly deadly weapons of war. They have also been a part of the Pathfinder Roleplaying Game for some time, and even have their own subtype, as well as rules for force fields, lasers, and plasma weapons. But Pathfinder robots have never been mythic…until...   [click here for more]
Necromancers of the Northwest  $1.49

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Mythic Mastery - Mythic Wood and Taiga Giants

Mythic Mastery - Mythic Wood and Taiga Giants


Larger Than Life Foes!               This book presents game statistics for the mythic wood giant and mythic taiga giant, both of which have unique abilities never seen elsewhere, and are suitable for use as foes in both mythic and non-mythic games. Mythic taiga giants (CR 15) can conjure up the ghosts of his ancestors to fight on his behalf, and harness the mystical power of the aurora....   [click here for more]
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Otherworldly Invocations

Otherworldly Invocations


Patrons Like You’ve Never Seen Them Before Wizards get their magic from studying tomes. Sorcerers inherit their magic from their parents. Clerics get their magic from their god. Druids get their magic from nature. And witches get their magic from an eldritch pact made with a supernatural patron…at least in theory. But the mechanics behind the witch’s patron class...   [click here for more]
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Traveler's Guide to the Galaxy 002 - The Hive

Traveler's Guide to the Galaxy 002 - The Hive


A Race of Alien Horrors!   They are known only as The Hive. Though intelligent, they rarely deign to communicate with members of other races, instead infusing them with parasitic larvae, using them as incubators until their young burst forth violently from within. First introduced in Pathfinder Roleplaying Game: Horror Adventures, this book takes the existing Hive creatures and gives them...   [click here for more]
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Traveler's Guide to the Galaxy 003 - Siron II

Traveler's Guide to the Galaxy 003 - Siron II


Mysteries of the Red Planet   The second planet in the Siron system, Siron II is a small and inhospitable planet that is largely devoid of organic life. Wracked by frequent seismic activity and covered with volcanoes, visiting the planet is highly dangerous; however, Siron II is rich in rare and valuable minerals, which has resulted in various mining operations throughout the years, both legal and...   [click here for more]
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Traveler's Guide to the Galaxy 004 - Volkhen Alien Race

Traveler's Guide to the Galaxy 004 - Volkhen Alien Race


The Only Logical Race for Your Next Character The alien race known as the Volkhen are often mistaken for humans or elves, but in fact hail from the planet Volkhen. Strong, durable, and gifted with minor telepathic abilities, the Volkhen were once an aggressive and warlike people ruled by their emotions. Long ago, however, a social revolution overtook the Volkhen people, who learned to suppress...   [click here for more]
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Traveler's Guide to the Galaxy 005 - Astral Threats

Traveler's Guide to the Galaxy 005 - Astral Threats


Enemies of Epic Proportions! One of the most exciting aspects of the Starfinder Roleplaying Game is the ability to fly your own starship. The game not only has a whole new set of rules for combat in starships, but the Starfinder Alien Archive even features a handful of monsters that have two sets of statistics entries: allowing them to be fought as either a standard monster, or...   [click here for more]
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Traveler's Guide to the Galaxy 006 - Monster Zero and Other Titanic Threats

Traveler's Guide to the Galaxy 006 - Monster Zero and Other Titanic Threats


All Hail the King! Some monsters are just too big to fight—although that doesn’t mean it isn’t fun to try. This book brings you three monsters of truly epic proportions, so large that you’ll want to use a starship to take them on. Each of the monsters in this book has two stat-blocks: one for fighting the monster normally, and another for battling it in your starship....   [click here for more]
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Traveler's Guide to the Galaxy 007 - AI Host Corruption

Traveler's Guide to the Galaxy 007 - AI Host Corruption


You Wouldn’t Download a New Personality, Would You?   Every day, technology becomes more and more integrated into our daily lives. The average spacefarer depends on computers not just to navigate their star ships, but to stay in touch with the wider world, to cook and clean, and even to maintain the atmosphere they need to breathe. The particularly tech-savvy integrate technology into their very...   [click here for more]
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Traveler's Guide to the Galaxy 008 - Timeless Corruption

Traveler's Guide to the Galaxy 008 - Timeless Corruption


Adrift in the Flow of Time!   Everyone has a past. Whether we like to acknowledge it or not, we are all shaped and influenced by our past events, and they help make us who we are today, in more ways than one. But there is a very special group of people who don’t have a past at all. Whether through their own meddling with time travel, or whether they were the victims of someone else messing with...   [click here for more]
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