Title ▲ |
Publisher |
Price |
Looking at the world through a feminist lens reveals absurd, tragic, and fascinating situations.
Written by feminists from eleven different countries, #Feminism offers bite-sized takes on contemporary feminist issues. Each of the 34 nano-games in this collection requires between three and five participants, simple (if any) props, and up to an hour of play time.
The games range from silly to serious,... [click here for more] |
Pelgrane Press |
$14.95
|
13th Age
13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting... [click here for more] |
Pelgrane Press |
$24.95
|
Beneath the blood-soaked sands of the arenas lies a secret that could topple the Empire. . .
Axis, mighty capital of the Dragon Empire! Here, the markets flow with goods and gold, ambitious nobles rise and fall within the Emperor’s court, knives flash in reeking alleys, and gladiators’ weapons clash to the roar of crowds—while the metallic dragons who guard the Empire watch over it all.
Your... [click here for more] |
Pelgrane Press |
$5.95
|
Recover the hidden power of the Elf Queen!
Ages ago, when the elves were still united as one, the Elf Queen locked away a portion of her power in a magical vault. In hindsight, this may not have been a good idea; in the chaotic 13th Age, it has turned out to be a terrible idea.
Over time, the original elven guardians of the vault’s keys have been stealthily defeated or corrupted; and now... [click here for more] |
Pelgrane Press |
$16.95
|
Can you kill the dungeon before it kills you?
In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most ancient and cunning of its kind; a vast monster that preys on the cities and structures you love, swallows them, and remakes them into more deathtrap-filled levels inside itself. Now, it’s hunting YOU.
For players:
Embark... [click here for more] |
Pelgrane Press |
$24.95
|
Flying realm down!
A 13th Age RPG sandbox adventure for player characters level 1-7 (and a bit beyond).
When the flying realm of Vantage crashes to earth in the Dragon Empire, a long-kept secret is revealed: it was the control point for magical wards that kept a dozen ancient evils in check.
The icons have offered you rival opportunities for glory, plunder, and/or heroic sacrifice... [click here for more] |
Pelgrane Press |
$20.95
|
Enter the graveyard of doomed ships
Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks of trapped ships, and deadly creatures feast on the unwary.
Now a band of adventurers must enter the Stranglesea and attempt to rescue the enigmatic engineer Inigo Sharpe from his imprisonment. But Sharpe is... [click here for more] |
Pelgrane Press |
$6.95
|
The skies above New Olympus are patrolled by caped crusaders, but these superior beings are far from heroes. They wield their powers with reckless disregard, serving the interests of corporate overseers, and silencing those who oppose their will.
You are Klara Koenig, investigative journalist for The Pedestrian newspaper, and you intend to prove the privileged superhuman elite do not yet... [click here for more] |
Pelgrane Press |
$14.95
|
Face Madness and Corruption… Alone!
Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles.
Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor,... [click here for more] |
Pelgrane Press |
$29.95
|
Equipped with your smarts, your notebook, and your code of honor, you scour city streets in search of its deepest secrets.
Some secrets go deeper than others.
EVEN DEATH CAN DIE features nine twisting, turning, adventures for Cthulhu Confidential in a world both hardboiled and cosmically horrific.
One For... [click here for more] |
Pelgrane Press |
$29.95
|
Sex is…
…exploring your partner’s body like an adventurer in a surreal landscape
…experimenting at a BDSM party in search of your perfect kink match
…helping your lover reach new heights of pleasure…with your vampire bite
…a confusing yet exciting gossip topic for slumber parties
…masturbating... [click here for more] |
Pelgrane Press |
$14.95
|
Fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties: welcome to the 13th Age Bestiary 2!
In an epic follow-up to the popular 13th Age Bestiary for the 13th Age RPG, Lions & Tigers & Owlbears: The 13th Age Bestiary 2 introduces more than 250 individual stat blocks... [click here for more] |
Pelgrane Press |
$24.95
|
A stand-alone GUMSHOE game of contemporary super powers
Ten years ago, 1% of the population gained mutant powers.
1% of the citizens means 1% of the criminals!
...and you're the cops who clean up the mess.
EVER SINCE the Sudden Mutation Event, people have been able to fly. Phase through walls. Read minds. Shoot bolts of energy from their fingertips. Walk into dreams.
Police work will never be the... [click here for more] |
Pelgrane Press |
$20.95
|
Ever since the Sudden Mutation Event, people have been able to fly. Phase through walls. Read minds. Shoot bolts of energy from their fingertips. Walk into dreams.
As members of the elite Heightened Crime Investigation Unit, you and your fellow detectives solve crimes involving the city’s mutant community. When a mutant power is used to kill, you catch the case. When it’s a mutant victim in the... [click here for more] |
Pelgrane Press |
$20.95
|
Night's Black Agents has been nominated for five ENnie awards for Best Rules, Best Interior Art, Best Rules, Best Writing and Product of the Year. Find out why!
The Cold War is over. Bush’s War is winding down.
You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly.
Then you got out, or you got shut out, or you got burned out. You didn’t come... [click here for more] |
Pelgrane Press |
$24.95
|
You used to be a spy. You were part of the clandestine world, backed up by the full strength of the shadow state. Then you asked the wrong questions, discovered things you shouldn’t know about who really rules the world.
You found the truth. You found the vampires – and got burned.
You’re all alone against them.
One player. One Gamemaster.
The odds are against you.... [click here for more] |
Pelgrane Press |
$24.95
|
“You wanna shoot me, Marshal? You ain’t fast enough, and my posse has a pyromaniac gadgeteer who’s already aiming at ya. You ain’t got the grit. You want me, I’ll be traveling the owl-hoot trail.”
– Calabash Twigg, orcish outlaw, part-time bounty hunter and a very bad man
To ride the owl-hoot trail: to take up as an outlaw.
– American Old West idiom
Owl Hoot... [click here for more] |
Pelgrane Press |
$9.95
|
Different times call for different games
Have you ever wondered...
how the children from Narnia coped back in the real world?
what it's like to voyage into a black hole?
how dystopias are created, and destroyed?
what you would sacrifice to protect your family?
what heroes talk about on the eve of a life-altering battle?
how to defend your village, when your heroes... [click here for more] |
Pelgrane Press |
$11.96
|
A short distance down the coast from the mighty city of Horizon, the town of Eldolan has its own problems. Students of the town’s three rival wizard schools constantly feud and create trouble for the town guard, the Silver Shields, who must clean up the wizards’ messes. The Council of Mages—who truly rule the town—involve themselves with stints of political one-upmanship that keeps any true... [click here for more] |
Pelgrane Press |
$8.95
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT
Watch a playthrough video of Shadows of Eldolan: Part 1 & Part 2
A short distance down the coast from the mighty city of Horizon, the town of Eldolan has its own problems. Students of the town’s three rival... [click here for more] |
Pelgrane Press |
$9.99
|
The Birds is award-winning writer Robin D Laws' comic strip.
"I look forward, near-slavering, to those days that Robin's blog reads, "CLICK HERE for another installment of the Birds." Where most squeaky-clean comic strips are trying to channel After-School Specials, The Birds is strictly Saturday Night Special." - John Kovalic, Dork Tower
Pete, a not so loveable loser always... [click here for more] |
Pelgrane Press |
$5.95
|
An introductory Rhialto-Level adventure - wherein new arch-magicians pit their wits against a terrible curse and a worthy and mysterious foe, in an effort to impress Ildefonse's Conclave sufficiently to gain Auxiliary Membership.
Not just a chance to explore the new rules, but a full and dangerous escapade in its own right. ... [click here for more] |
Pelgrane Press |
$4.95
|
A new, exclusive PDF adventure for the Dying Earth RPG By Ian Thomson
A Cugel-Level adventure of mid-range difficulty, easily adaptable for novices.
Originally created as a tournament scenario then lovingly redesigned, The Day of Quelo is an easy-to-run, well organized scenario.
The noble Twegg, merchant of Kaiin and breeder of fine (if somewhat freakish) beasts, has an urgent delivery to... [click here for more] |
Pelgrane Press |
$4.95
|
What, Pray Tell, Is a Revivification Folio?
This book presents a new, streamlined way to introduce and play the Dying Earth Roleplaying Game. It presents a slightly tuned version of the Skulduggery rules system, as also seen in the standalone rulebook of the same name.
You do not need the Skulduggery book to play the game. All the rules you need to... [click here for more] |
Pelgrane Press |
$15.95
|
A future, unimaginably distant…
The sun, now in its dotage, is a swollen maroon orb. It stutters and blinks. At any moment it may finally go out.
Earth, immensely old… Dig anywhere and find a buried city or the shore of a vanished sea. Deodand-haunted woods stretch from decadent Kaiin to the Land of the Falling Wall. Erbs and grue hunt in the wilds. Isolated villages embrace... [click here for more] |
Pelgrane Press |
$19.95
|
A stand-alone roleplaying game by Robin D Laws
You are elite investigators combating the plots of the Esoterrorists, a loose affiliation of occult terrorists intent on tearing the fabric of the world. The Esoterrorists introduces the GUMSHOE rules system, which revolutionizes investigative scenarios by ensuring that players are never deprived of the crucial clues they need to move... [click here for more] |
Pelgrane Press |
$14.95
|
Older than the written word and more popular than ever today, the hero story crosses cultures as an eternal constant. The New Hero gathers an unexpected team of writers, celebrated and emerging, to deliver fourteen thrilling and distinctive variations on this classic theme. Their new heroes span the spectrum from post-apocalyptic seer to post-traumatic arm-twister, from outcast vampire to steam-age... [click here for more] |
Pelgrane Press |
$6.40
|
The book has been written. The book has been read. Now it rewrites you. Across time it spreads, creating dread new realities. And you’re in all of them.
The Yellow King RPG is an innovative new GUMSHOE core game written and designed by GUMSHOE creator Robin D. Laws. YKRPG takes you on a brain-bending spiral through multiple... [click here for more] |
Pelgrane Press |
$54.95
|
This music inspired by, and composed for, The Yellow King Roleplaying Game is included free as a digital download with The Yellow King RPG, and separately here.
The Yellow King Suite covers each of the four different settings. In addition, it presents a theme for The Yellow King RPG, and music for the doomed, lost city of Carcosa. Each setting required different... [click here for more] |
Pelgrane Press |
$4.95
|
"That is not dead which can eternal lie. And with strange aeons, even death may die."
- The Necronomicon
You uncover mysteries in dusty libraries and bloody crime scenes. You walk the mean streets of Chicago or hack through the jungles of the South Pacific. You battle vile cults, or recoil in terror at the alien enormities they worship. You follow the clues wherever they lead, whatever... [click here for more] |
Pelgrane Press |
$24.99
|