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GM's Monthly Miscellany: May 2016

GM's Monthly Miscellany: May 2016


A Pathfinder Roleplaying Game GM's Resource by Creighton Broadhurst, Richard Green, Jacob W. Michaels and Mike Welham Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s on-going design of the megadungeon Gloamhold, the GM’s Monthly Miscellany series is a terrific free resource...   [click here for more]
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GM's Monthly Miscellany: November 2014

GM's Monthly Miscellany: November 2014


A Pathfinder Roleplaying Game Compatible GM's Resource by Alexander Augunas, Creighton Broadhurst and Jacob Trier Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s own Borderland of Adventure campaign, the GM’s Monthly Miscellany series is a terrific free resource for the busy,...   [click here for more]
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GM's Monthly Miscellany: November 2015

GM's Monthly Miscellany: November 2015


A Pathfinder Roleplaying Game Compatible GM's Resource by Creighton Broadhurst, Steve Hood and Nicholas Wasko. Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s on-going design of the megadungeon Gloamhold, the GM’s Monthly Miscellany series is a terrific free resource for...   [click here for more]
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GM's Monthly Miscellany: October 2014

GM's Monthly Miscellany: October 2014


A Pathfinder Roleplaying Game Compatible GM's Resource by Alexander Augunas, Creighton Broadhurst and Jacob Trier Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s own Borderland of Adventure campaign, the GM’s Monthly Miscellany series is a terrific free resource for the busy,...   [click here for more]
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GM's Monthly Miscellany: October 2015

GM's Monthly Miscellany: October 2015


A Pathfinder Roleplaying Game Compatible GM's Resource by John Bennett, Creighton Broadhurst, David Posener and Nicholas Wasko Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s own Borderland of Adventure campaign, the GM’s Monthly Miscellany series is a terrific free resource...   [click here for more]
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GM's Monthly Miscellany: September 2014

GM's Monthly Miscellany: September 2014


A Pathfinder Roleplaying Game Compatible GM's Resource by Alexander Augunas, John Bennett and Creighton Broadhurst Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s own Borderland of Adventure campaign, the GM’s Monthly Miscellany series is a terrific free resource for the...   [click here for more]
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GM's Monthly Miscellany: September 2015

GM's Monthly Miscellany: September 2015


A Pathfinder Roleplaying Game Compatible GM's Resource by John Bennett, Creighton Broadhurst, David Posener and Nicholas Wasko Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s own Borderland of Adventure campaign, the GM’s Monthly Miscellany series is a terrific free resource...   [click here for more]
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Half-Goblins of the Tangled Wood

Half-Goblins of the Tangled Wood


A Pathfinder Roleplaying Game Compatible TRIBES supplement by Creighton Broadhurst Debased, mongrel descendants of humans enslaved by goblins centuries ago, half-goblins lurk in the deepest unknowable reaches of the Tangled Wood. Hateful and spiteful creatures, they worship fell powers and sacrifice those falling into their clutches to venerate their dark protector. Stealthy and cunning, they skulk...   [click here for more]
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Iconic Characters

Iconic Characters


A Pathfinder Roleplaying Game compatible PLAYERS RESOURCE by Mary-ann Astle and Martin Tideswell Are you a player who has ever needed a 1st-level character quickly and don’t have the time to roll one up? Did your first PC suffer a tragic end and you want to get back into action as quickly as possible? Then Iconic Characters is for you! Iconic Characters presents ten 1st-level...   [click here for more]
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Iconic Characters (Free Version)

Iconic Characters (Free Version)


A Pathfinder Roleplaying Game compatible PLAYERS RESOURCE by Mary-ann Astle and Martin Tideswell Are you a player who has ever needed a 1st-level character quickly and don’t have the time to roll one up? Did your first PC suffer a tragic end and you want to get back into action as quickly as possible? Then Iconic Characters is for you! Iconic Characters presents ten 1st-level...   [click here for more]
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Kai's Scoundrels

Kai's Scoundrels


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Ben Kent Each cast out from their own societies, Kai's Scoundrels have become a tightly-knit band of smugglers without peer, famed for the transport of illicit wares. The Scoundrels comprise: "Killer" Kai (N female human magus 7/rogue 1) is the driven young human woman who leads the Scoundrels while dreaming of revenge against...   [click here for more]
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Minotaurs of the Black Hills

Minotaurs of the Black Hills


Savage warriors of the Scarlet Axe tribe stalk the flinty uplands of the Black Hills. Guardians of the Yith's ancient, crumbling fortresses, the minotaurs wage unending bloody war against the centaurs claiming the surrounding desolate, windswept moorlands. Minotaurs of the Black Hills presents: Alternate class features for the sorcerer and ranger Four new feats Four new spells Two new...   [click here for more]
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Orcs of the Eternal Zenith

Orcs of the Eternal Zenith


A Pathfinder Roleplaying Game Compatible TRIBES Supplement by David Posener The golden hush of midday bakes the rocky slopes of Marred Peak, scorching the hands of the orcish penitents sweltering before their shining prophet, Granalak Searshriek. The orcs, inspired by a visiting, ill-advised missionary, turned to worship the violent, burning aspect of the sun. Guided by divine insight, Searshriek...   [click here for more]
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Places of Power: Monastery of the Marble Palm

Places of Power: Monastery of the Marble Palm


A Pathfinder Roleplaying Game Compatible GM’s Resource by Anthony Jennings On the ocean’s shore, amid steep-sided sand dunes, stands Alrakkham’s Glory—a 50-foot-tall, salt-encrusted hand carved from a single piece of blue marble. Despite being older than recorded history, the gigantic monolith shows little sign of weathering or damage and is famed for the many bizarre—and...   [click here for more]
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Places of Power: Penitent's Rest

Places of Power: Penitent's Rest


A Pathfinder Roleplaying Game Compatible GM’s Resource by Jacob W. Michaels Far from civilisation, the Shrine of Alikandara Lat—better known as Penitent’s Rest—draws the wicked and woeful from all over the world. Founded in memory of a fallen paladin, the one-time hero of her age, the shrine is a refuge for those in search of atonement for their misdeeds. The caretakers, having...   [click here for more]
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Places of Power: The Fragrant Tower

Places of Power: The Fragrant Tower


A Pathfinder Roleplaying Game Compatible GM's Resource by Jacob Trier The squat, austere form of the Fragrant Tower is not much to look upon as it sits atop Spellbarrow Hill.But visitors soon find the tower to be aptly named, as they are greeted by a myriad of tantalizing scents emanating from the tower’s rooftop garden and surrounding rose hedges. Home to the wizard Tasril and his small household,...   [click here for more]
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Places of Power: The Mudded Manse

Places of Power: The Mudded Manse


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham Hidden in the dismal, swampy depths of the Salt Mire, the Mudded Manse is a well-kept secret among the wealthy and powerful, who travel here to rest and receive treatments for various afflictions. Built around a pit of bubbling mud, reputed to have miraculous cure-all powers, the secluded manse is well worth the trouble of a visit...   [click here for more]
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Places of Power: The Prismatic Tower

Places of Power: The Prismatic Tower


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham Atop Starreach Peak, far above the clouds, a tower with stained glass outer walls stands and collects the sun. Here, the Prismatic Guild, led by the sorcerer Atrementous, conducts their experiments with colour, infusing it into their spells. Visitors undertaking the journey to the Prismatic Tower gain access to powerful prismatic...   [click here for more]
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Places of Power: Valley of the Rocks

Places of Power: Valley of the Rocks


A Pathfinder Roleplaying Game Compatible GM’s Resource by Creighton Broadhurst Hidden in a wild, untamed range of wooded hills lies the legend-mantled, mist-drenched Valley of the Rocks. This deep, cliff-fringed valley has lingered in borderland lore for centuries. Many stories speak of the valley’s otherworldly and elusive denizens, its ancient—and impossibly immense—trees...   [click here for more]
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Portentous Dreams

Portentous Dreams


A Pathfinder Roleplaying Game Compatible GM's Resource by Christian Alipounarian Fascinating and mysterious, the world of dreams and nightmare are rarely trod by the average adventurer. But for some, dreams are a potent source of prophecy, direction and warning. Unlocking and interpreting the true meaning of dreams can gift an adventurer great advantages on his quest and provides a valuable tool...   [click here for more]
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Portentous Dreams System Neutral Edition

Portentous Dreams System Neutral Edition


A System Neutral Edition GM's Resource by Christian Alipounarian Fascinating and mysterious, the world of dreams and nightmare are rarely trod by the average adventurer. But for some, dreams are a potent source of prophecy, direction and warning. Unlocking and interpreting the true meaning of dreams can gift an adventurer great advantages on his quest and provides a valuable tool for a GM seeking...   [click here for more]
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Retribution Collector's Edition

Retribution Collector's Edition


A Pathfinder Roleplaying Game adventure for four 1st-level PCs by Creighton Broadhurst This expanded, reorganised edition of Retribution features new art and new text. In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together...   [click here for more]
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Road of the Dead Collector's Edition

Road of the Dead Collector's Edition


A Pathfinder Roleplaying Game adventure for four 3rd-level PCs by Creighton Broadhurst This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience. Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s...   [click here for more]
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Scions of Evil

Scions of Evil


Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals. As well as over 20 pages of new material including new villains and minions, Scions of Evil collates...   [click here for more]
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So What's The Armour Like, Anyway?

So What's The Armour Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green The PCs stand triumphant over the bloodied bodies of their fallen enemies. As they bind their wounds and begin to loot the corpses they ask, “So what’s that fighter’s armour like, anyway?” An answer such as “it’s a masterwork suit of chainmail” is somewhat of an anticlimax, but who has the time...   [click here for more]
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So What's The Exotic Mount Like, Anyway?

So What's The Exotic Mount Like, Anyway?


A Pathfinder Roleplaying Game Compatible Player's Resource by Mike Welham With the possible exception of the paladin’s mount, most PCs’ mounts are just a horse with no interesting or unique features or characteristics. After all, very few GMs or players have the time to create interesting details such as the appearance, personality and traits of a mount. So What’s The Exotic Mount...   [click here for more]
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So What's The Mount Like, Anyway?

So What's The Mount Like, Anyway?


A Pathfinder Roleplaying Game Compatible GM's RESOURCE by Mike Welham With the possible exception of the paladin’s mount, most PCs’ mounts are just a horse with no interesting or unique features or characteristics. After all, very few GMs or players have the time to create interesting details such as the appearance, personality and traits of a mount. So What’s The Mount...   [click here for more]
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So What's The Riddle  Like, Anyway?

So What's The Riddle Like, Anyway?


A GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they have answered three riddles correctly....   [click here for more]
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So What's The Riddle  Like, Anyway? II

So What's The Riddle Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they...   [click here for more]
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So What's The Riddle  Like, Anyway? III

So What's The Riddle Like, Anyway? III


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they...   [click here for more]
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So What's The Spellbook  Like, Anyway?

So What's The Spellbook Like, Anyway?


A Pathfinder Roleplaying Games compatible GM'S RESOURCE by Landon Bellavia Your PCs have come across a wizard’s spellbook. Perhaps they found it as loot in a dragon’s hoard, or perhaps they are just sneaking a look at it in a wizard’s private library. Beyond just the spell list, the PCs ask “So what’s the spellbook like, anyway?” So What’s the...   [click here for more]
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So What's The Tavern  Like, Anyway?

So What's The Tavern Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green and Liz Smith Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a lot...   [click here for more]
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So What's The Tavern  Like, Anyway? II

So What's The Tavern Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Richard Green Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a...   [click here for more]
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So What's The Weapon Like, Anyway?

So What's The Weapon Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green The PCs stand triumphant over the bloodied bodies of their fallen enemies. As they bind their wounds and begin to loot the corpses they ask, “So what’s that fighter’s weapon like, anyway?” An answer such as “it’s a masterwork longsword” is somewhat of an anticlimax, but who has the time to prepared...   [click here for more]
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Subterranean Enclave: Deephearth

Subterranean Enclave: Deephearth


A Pathfinder Roleplaying Game GM’s Resource supplement by Brian Wiborg Monster Where the waves of the Endless Sea lazily roll into a rocky inlet lies the small svirfneblin fishing village of Deephearth. Hidden in a seldom used tunnel network, the svirfneblins of Deephearth lead quiet lives unnoticed by the many lurking dangers of the Ebon Realm. Recently an earthquake blocked the...   [click here for more]
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Subterranean Enclave: Dilath's Hold

Subterranean Enclave: Dilath's Hold


A Pathfinder Roleplaying Game GM’s Resource supplement by Brian Wiborg Monster The centre of the slave trade in the region, Dilath’s Hold is an aberration. Founded by a renegade drow nobleman, within its precincts drow and duergar live (relatively) peacefully. However, all is not well in Dilath’s Hold. Among its folk, racial tensions simmer, and the lust for wealth and...   [click here for more]
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Subterranean Enclave: Fanghome

Subterranean Enclave: Fanghome


A Pathfinder Roleplaying Game GM’s Resource supplement by Brian Wiborg Monster Set among the ancient ruins of a fallen empire and standing on a bare escarpment overlooking the so-called Twilight Jungle, Fanghome is a relatively peaceful troglodyte settlement. Fanghome’s prosperity is built upon the Zji-Zji berry which the troglodytes have learnt, after a fashion, to cultivate...   [click here for more]
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Subterranean Enclave: Mith'Varal

Subterranean Enclave: Mith'Varal


A Pathfinder Roleplaying Game GM’s Resource supplement by Brian Wiborg Monster The smithies of Mith’Varal once rung with the sounds of dwarven craftsmen working the precious mithral extracted from the nearby mines into arms and armour of incredible beauty. Now all but one smithy lies dusty and abandoned. The mines once guaranteeing the village’s wealth and power are all...   [click here for more]
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Subterranean Enclave: Severed Umbra

Subterranean Enclave: Severed Umbra


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham Swallowed by a gigantic sinkhole decades ago, the subterranean village of Severed Umbra has only recently been discovered by adventurers seeking a route to the Ebon Realm. Set around a deep, subterranean lake the villages residents – a curious mix of surface dwellers and dark creepers – live in relative...   [click here for more]
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Thanegar's Horde

Thanegar's Horde


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Andrw J. Martin Rather incongruously named, Thanegar's Horde by their embittered and crippled half-orc warlord these goblin marauders plague country villages and wandering travellers alike. Held together by the will of their broken lord, the horde comprises the disparate remnants of several goblin tribes along with bugbear and human renegades....   [click here for more]
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The Lonely Coast

The Lonely Coast


A Pathfinder Roleplaying Game campaign setting by Creighton Broadhurst The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from the gaudy lights of civilisation. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly...   [click here for more]
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Town Backdrop: Deksport

Town Backdrop: Deksport


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Huddled behind an ancient breakwater of unknown provenance and hemmed in by dense woodlands, the pirate stronghold of Deksport is an isolated, violent place. Orcs and goblins openly walk the streets among the human inhabitants and serve on the many predatory vessels sailing from the port. Built upon the ruins of...   [click here for more]
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Town Backdrop: Wolfsbane Hollow

Town Backdrop: Wolfsbane Hollow


A Pathfinder Roleplaying Game GM’s Resource supplement by Robert Brookes Shielded to the north by the lofty peaks of the Vurdfell Spine and protected from the hordelands of the east by the Greatshadow Gorge, the town of Wolfsbane Hollow has persisted in relative isolation for hundreds of years. Seemingly a simple border town, a dark shadow hangs over this hard, rough settlement. For here, the...   [click here for more]
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Town Backdrop: Wolverton

Town Backdrop: Wolverton


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett Wolverton rests on the rocky shores of the far-flung Lonely Coast. The mighty fortress Caer Syllan keeps a protective eye over its harbour which hosts ships from all over the world coming to trade for the precious metals and gems pulled from the nearby mines. A muddy, noisy place, Wolverton is home to hardy frontier folk...   [click here for more]
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TRIBES Anthology I

TRIBES Anthology I


For the first time, TRIBES Anthology I gathers together details of five of the most popular tribes from the first ten instalments of the line! TRIBES Anthology I presents: Bleached Skull Gnolls: Feral denizens of the deep woods and their terrible allies, the bloodspawn treants. Hobgoblins of the Mailed Fist: The skilled, disciplined mercenaries of the Mailed Fist and their elder bat mounts make...   [click here for more]
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TRIBES Anthology II

TRIBES Anthology II


TRIBES: Anthology II presents the following tribes: Centaurs of the Bleak Moor: Noble warriors who war with the Minotaurs of the Black Hills and their ancient, fell masters. Half-Goblins of the Tangled Wood: Debased and depraved descendants of a once proud warrior race enslaved by goblins centuries ago. Lizardfolk of the Dragon Fang: Deep in the heart of a forbidding swamp, the lizardfolk of...   [click here for more]
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TRIBES Anthology III

TRIBES Anthology III


A Pathfinder Roleplaying Game compatible TRIBES supplement by John Bennett, Ben Kent, David Posener and Pierre van Rooden TRIBES: Anthology III presents the following tribes: Bugbears of the Frozen Tears: Lurking in the White Cliffs, the Bugbears of the Frozen Tears revel in terrifying their foes to death. Cultists of Havra Zhoul: Law-obsessed cultists who follow the teachings of the ghostly...   [click here for more]
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Tribes Most Foul: Goblins

Tribes Most Foul: Goblins


A Pathfinder Roleplaying Game Compatible GM's Resource by Creighton Broadhurst Bored of pitting your PCs against boring, one-dimensional kobolds, orcs and goblins? Want to provide your monstrous minions with style and flair in appearance, mannerisms and battlefield tactic? Then, Tribes Most Foul is for you. Each supplement presents three tribes in rich, flavoursome detail and includes notes on...   [click here for more]
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Tribes Most Foul: Hobgoblins

Tribes Most Foul: Hobgoblins


A Pathfinder Roleplaying Game Compatible GM's Resource by David Posener Bored of pitting your PCs against boring, one-dimensional kobolds, orcs and goblins? Want to provide your monstrous minions with style and flair in appearance, mannerisms and battlefield tactic? Then, Tribes Most Foul is for you. Each supplement presents three tribes in rich, flavoursome detail and includes notes on the tribe’s...   [click here for more]
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Tribes Most Foul: Kobolds

Tribes Most Foul: Kobolds


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham Bored of pitting your PCs against boring, one-dimensional kobolds, orcs and goblins? Want to provide your monstrous minions with style and flair in appearance, mannerisms and battlefield tactic? Then, Tribes Most Foul is for you. Each supplement presents three tribes in rich, flavoursome detail and includes notes on the tribe’s...   [click here for more]
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