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GM's Miscellany: Urban Dressing (System Neutral Edition)

GM's Miscellany: Urban Dressing (System Neutral Edition)


A System Neutral Edition GM's Resource by Ben Armitage, Creighton Broadhurst, Brian Fitzpatrick, James Graham, Richard Green, Brian Liberge, Brian Wiborg Mønster, Julian Neale, Marc Radle, Brian J. Ratcliff, Liz Smith, Jacob Trier, Josh Vogt and Daron Woodson Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and...   [click here for more]
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GM's Miscellany: Urban Dressing II (System Neutral Edition)

GM's Miscellany: Urban Dressing II (System Neutral Edition)


A System Neutral Edition GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life with interesting...   [click here for more]
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Places of Power: The Mudded Manse (SNE)

Places of Power: The Mudded Manse (SNE)


A System Neutral Compatible GM's Resource by Mike Welham Hidden in the dismal, swampy depths of the Salt Mire, the Mudded Manse is a well-kept secret among the wealthy and powerful, who travel here to rest and receive treatments for various afflictions. Built around a pit of bubbling mud, reputed to have miraculous cure-all powers, the secluded manse is well worth the trouble of a visit if one is...   [click here for more]
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So What's The Armour Like, Anyway?

So What's The Armour Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green The PCs stand triumphant over the bloodied bodies of their fallen enemies. As they bind their wounds and begin to loot the corpses they ask, “So what’s that fighter’s armour like, anyway?” An answer such as “it’s a masterwork suit of chainmail” is somewhat of an anticlimax, but who has the time...   [click here for more]
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So What's The Exotic Mount Like, Anyway?

So What's The Exotic Mount Like, Anyway?


A Pathfinder Roleplaying Game Compatible Player's Resource by Mike Welham With the possible exception of the paladin’s mount, most PCs’ mounts are just a horse with no interesting or unique features or characteristics. After all, very few GMs or players have the time to create interesting details such as the appearance, personality and traits of a mount. So What’s The Exotic Mount...   [click here for more]
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So What's The Mount Like, Anyway?

So What's The Mount Like, Anyway?


A Pathfinder Roleplaying Game Compatible GM's RESOURCE by Mike Welham With the possible exception of the paladin’s mount, most PCs’ mounts are just a horse with no interesting or unique features or characteristics. After all, very few GMs or players have the time to create interesting details such as the appearance, personality and traits of a mount. So What’s The Mount...   [click here for more]
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So What's The Riddle  Like, Anyway?

So What's The Riddle Like, Anyway?


A GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they have answered three riddles correctly....   [click here for more]
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So What's The Riddle  Like, Anyway? II

So What's The Riddle Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they...   [click here for more]
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So What's The Riddle  Like, Anyway? III

So What's The Riddle Like, Anyway? III


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they...   [click here for more]
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So What's The Spellbook  Like, Anyway?

So What's The Spellbook Like, Anyway?


A Pathfinder Roleplaying Games compatible GM'S RESOURCE by Landon Bellavia Your PCs have come across a wizard’s spellbook. Perhaps they found it as loot in a dragon’s hoard, or perhaps they are just sneaking a look at it in a wizard’s private library. Beyond just the spell list, the PCs ask “So what’s the spellbook like, anyway?” So What’s the...   [click here for more]
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So What's The Tavern  Like, Anyway?

So What's The Tavern Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green and Liz Smith Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a lot...   [click here for more]
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So What's The Tavern  Like, Anyway? II

So What's The Tavern Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Richard Green Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a...   [click here for more]
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So What's The Weapon Like, Anyway?

So What's The Weapon Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green The PCs stand triumphant over the bloodied bodies of their fallen enemies. As they bind their wounds and begin to loot the corpses they ask, “So what’s that fighter’s weapon like, anyway?” An answer such as “it’s a masterwork longsword” is somewhat of an anticlimax, but who has the time to prepared...   [click here for more]
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Village Backdrop: Ashford Sytem Neutral Edition

Village Backdrop: Ashford Sytem Neutral Edition


A System Neutral Edition GM’s Resource supplement by Creighton Broadhurst Once a prosperous village, Ashford now stands as a decayed shadow of its former self. A year ago, it was a busy place; its streets and gardens echoing with the sounds of life, love and commerce. Then the stranger came and death followed upon his heels. Plague had come to Ashford. In his wake, he left the hacking coughs...   [click here for more]
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Village Backdrop: Coldwater System Neutral Edition

Village Backdrop: Coldwater System Neutral Edition


A System Neutral GM’s Resource supplement by Creighton Broadhurst Widely thought of as a haven for smugglers and other miscreants, rumours swirl as thickly about Coldwater as the persistent sea fogs that sometimes blanket the place for days at a time. Set at the head of a muddy cliff top path, Coldwater is an isolated, dismal place. Its folk are sullen, ugly people and even the village’s...   [click here for more]
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Village Backdrop: Longbridge System Neutral Edition

Village Backdrop: Longbridge System Neutral Edition


A System Neutral GM’s Resource supplement by Creighton Broadhurst Ahotbed of intrigue and deception, Longbridge is claimed by not one but two noble lords. Sprawled across both banks of a wide, swiftly flowing river forming the boundary between the rivals’ lands, the village grew up at either end of a fortified stone bridge of ancient dwarven artifice. A no man’s land...   [click here for more]
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Village Backdrop: Suurin System Neutral Edition

Village Backdrop: Suurin System Neutral Edition


A System Neutral GM’s Resource supplement by Jeff Gomez Suurin was supposed to be a halfling utopia, a return to the times before strife and prejudice; halfling burrows furnished in rich mahogany, cool streams and cobblestone bridges, green fields alive with laughing children. Unfortunately, these same green fields grow prodigious quantities of blue daffodil, a flower easily synthesized...   [click here for more]
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Village Backdrop: Wellswood System Neutral Edition

Village Backdrop: Wellswood System Neutral Edition


A System Neutral GM’s Resource supplement by Creighton Broadhurst A busy, prosperous village, Wellswood is justly famed for the warm welcome travellers find in the village’s taverns and inns and for its most striking feature: Lake Thraren—a subterranean lake lying deep below the village’s foundations. The villagers catch the exotic fish swarming in its deep, cold...   [click here for more]
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Village Backdrop: Woodridge System Neutral Edition

Village Backdrop: Woodridge System Neutral Edition


A System Neutral GM’s Resource supplement by Creighton Broadhurst Ruled over for centuries by the scheming, ambitious Lorsch family, Woodridge is little more than a backwater village standing on the eastern bounds of the Duchy of Ashlar. Standing astride an ancient, now little-used trade route the village is a poor, but seemingly peaceful place. Its folk tend their small fields,...   [click here for more]
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100% Crunch: Goblins

100% Crunch: Goblins


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Creighton Broadhurst Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line...   [click here for more]
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100% Crunch: Kobolds

100% Crunch: Kobolds


A Pathfinder Roleplaying Game Compatible GM’s Resource by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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100% Crunch: Liches

100% Crunch: Liches


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $6.99

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100% Crunch: Orcs

100% Crunch: Orcs


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Creighton Broadhurst Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line...   [click here for more]
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100% Crunch: Orogs

100% Crunch: Orogs


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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100% Crunch: Skeletal Champions

100% Crunch: Skeletal Champions


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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100% Crunch: Skeletons

100% Crunch: Skeletons


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $5.99

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100% Crunch: Zombie Lords

100% Crunch: Zombie Lords


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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100% Crunch: Zombies

100% Crunch: Zombies


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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Random Urban Encounters

Random Urban Encounters


A Pathfinder Roleplaying Game GM’s Resource supplement by Ben Armitage and Creighton Broadhurst Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random...   [click here for more]
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So What's The Demi-Human Called, Anyway?

So What's The Demi-Human Called, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Creighton Broadhurst So your PCs have wandered into a nearby town. Perhaps they are relaxing in the tavern talking with the locals, haggling with a merchant or trying to gather information about a nearby ruin from a sage. Then they ask “so what’s the elf called, anyway?” At this point, the GM normally uses the first name that pops into...   [click here for more]
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So What's the Hoard Like, Anyway? II

So What's the Hoard Like, Anyway? II


A Pathfinder Roleplaying Game GM’s Resource by Andrew J. Martin and Liz Smith Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared a...   [click here for more]
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So What's the Hoard Like, Anyway? III

So What's the Hoard Like, Anyway? III


A Pathfinder Roleplaying Game GM’s Resource by Ben Kent Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared a detailed list of treasure...   [click here for more]
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20 Things #10: Creepy Graveyard (System Neutral Edition)

20 Things #10: Creepy Graveyard (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, Jacob W. Michaels, Alex Riggs and David N. Ross Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website,...   [click here for more]
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20 Things #11: Dark Caverns (System Neutral Edition)

20 Things #11: Dark Caverns (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, David Posener and Alex Riggs Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused...   [click here for more]
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20 Things #12: Slavers' Compound (System Neutral Edition)

20 Things #12: Slavers' Compound (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, David Posener and Alex Riggs Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused...   [click here for more]
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20 Things #13: Noisome Sewer (System Neutral Edition)

20 Things #13: Noisome Sewer (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the...   [click here for more]
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20 Things #14: Hill Giant Steading (System Neutral Edition)

20 Things #14: Hill Giant Steading (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the...   [click here for more]
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20 Things #15: War-Ravaged Land (System Neutral Edition)

20 Things #15: War-Ravaged Land (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the...   [click here for more]
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20 Things #16: Necromancer's Lair (System Neutral Edition)

20 Things #16: Necromancer's Lair (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst and Jeff Gomez Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation...   [click here for more]
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20 Things #17: Goblin Lair (System Neutral Edition)

20 Things #17: Goblin Lair (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, Eric Hindley and Alex Riggs Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused...   [click here for more]
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20 Things #18: Troublesome Treasures (System Neutral Edition)

20 Things #18: Troublesome Treasures (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the...   [click here for more]
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20 Things #19: Kobold Warren (System Neutral Edition)

20 Things #19: Kobold Warren (System Neutral Edition)


A System Neutral Edition GM's Resource by Aaron Bailey, Creighton Broadhurst, Paul Quarles Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused...   [click here for more]
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20 Things #1: Seedy Tavern (System Neutral Edition)

20 Things #1: Seedy Tavern (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst and Jeff Gomez Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation...   [click here for more]
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20 Things #20: Fort on the Borderlands (System Neutral Edition)

20 Things #20: Fort on the Borderlands (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the...   [click here for more]
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20 Things #2: Looting the Body (System Neutral Edition)

20 Things #2: Looting the Body (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, Ronald Calbick, Seamus Conneely, Taylor Hubler and Anthony Jennings Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging...   [click here for more]
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20 Things #3: Wizard's Tower (System Neutral Edition)

20 Things #3: Wizard's Tower (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, Ronald Calbick, Seamus Conneely, Taylor Hubler and Anthony Jennings Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging...   [click here for more]
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20 Things #4: Smuggler's Lair (System Neutral Edition)

20 Things #4: Smuggler's Lair (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the...   [click here for more]
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20 Things #5: Subterranean Mine (System Neutral Edition)

20 Things #5: Subterranean Mine (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, Ron Calbick, Kalyna Conrad and Jeff Gomez Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this...   [click here for more]
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20 Things #6: Ancient Necropolis (System Neutral Edition)

20 Things #6: Ancient Necropolis (System Neutral Edition)


A System Neutral Edition GM's Resource by John Bennett and Creighton Broadhurst Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation...   [click here for more]
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20 Things #7: Haunted House (System Neutral Edition)

20 Things #7: Haunted House (System Neutral Edition)


A System Neutral Edition GM's Resource by Alexander Augunas, Creighton Broadhurst and Cole Kronewitter Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this...   [click here for more]
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