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A 5e Compatible GM's Resource by Mike Welham
The Strait of Tibol-Korrin provides seafaring merchants a relatively safe and easy way to reach the otherwise hard-to-reach, landlocked rival baronies of Tibol and Korrin. A decade ago, the strategically important strait became the focal point of a war between the two rival baronies when a dispute over equitable distribution of tariffs dramatically escalated... [click here for more] |
Raging Swan Press |
$3.75
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A System Neutral Edition GM's Resource by Mike Welham
The Strait of Tibol-Korrin provides seafaring merchants a relatively safe and easy way to reach the otherwise hard-to-reach, landlocked rival baronies of Tibol and Korrin. A decade ago, the strategically important strait became the focal point of a war between the two rival baronies when a dispute over equitable distribution of tariffs dramatically... [click here for more] |
Raging Swan Press |
$3.75
|
A Pathfinder Roleplaying Game Compatible GM's Resource by Creighton Broadhurst
Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers. Here, gather mercenaries,... [click here for more] |
Raging Swan Press |
$3.75
|
A 5e Compatible GM's Resource by Creighton Broadhurst
Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers. Here, gather mercenaries, sellswords and the... [click here for more] |
Raging Swan Press |
$3.75
|
A System Neutral Edition Compatible GM's Resource by Creighton Broadhurst
Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers. Here, gather mercenaries,... [click here for more] |
Raging Swan Press |
$3.75
|
A Pathfinder Roleplaying Game Compatible GM’s Resource by Creighton Broadhurst Hidden in a wild, untamed range of wooded hills lies the legend-mantled, mist-drenched Valley of the Rocks. This deep, cliff-fringed valley has lingered in borderland lore for centuries. Many stories speak of the valley’s otherworldly and elusive denizens, its ancient—and impossibly immense—trees and of... [click here for more] |
Raging Swan Press |
$3.75
|
A Pathfinder Roleplaying Game Compatible GM's Resource by Jacob W. Michaels
Far from the nearest shore, an ancient tower rises from the cold sea. Visitors who brave storm-lashed and pirate-filled waters to reach this remote island can gain a glimpse into the future or answers to their questions…for a price. The ancient cyclops seeress who dwells here, still watched over by the elves who conquered... [click here for more] |
Raging Swan Press |
$3.75
|
A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Andrw J. Martin
Rather incongruously named, Thanegar's Horde by their embittered and crippled half-orc warlord these goblin marauders plague country villages and wandering travellers alike. Held together by the will of their broken lord, the horde comprises the disparate remnants of several goblin tribes along with bugbear and human renegades.... [click here for more] |
Raging Swan Press |
$3.99
|
A GM's Resource by Jacob W. Michaels
When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken remains of their ship, the wreck’s survivors... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Jacob W. Michaels
When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken remains of their ship, the wreck’s survivors... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Jacob W. Michaels
When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken remains of their ship, the wreck’s survivors... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Jacob W. Michaels
When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken remains of their ship, the wreck’s survivors... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by John Bennett
Nestled between desolate, windswept hills the village of Macrimei is home to a hard people. Dung fires warm their homes built from the ruins of an ancient buried city whose remnants can be seen in the tumbled stones scattered about and the massive red-hued obelisk looming over the settlement. The Red Obelisk, said to be home to Macrimei’s god, has attracted the attentions... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by John Bennett
Nestled between desolate, windswept hills the village of Macrimei is home to a hard people. Dung fires warm their homes built from the ruins of an ancient buried city whose remnants can be seen in the tumbled stones scattered about and the massive red-hued obelisk looming over the settlement. The Red Obelisk, said to be home to Macrimei’s god, has attracted the attentions... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by John Bennett
Nestled between desolate, windswept hills the village of Macrimei is home to a hard people. Dung fires warm their homes built from the ruins of an ancient buried city whose remnants can be seen in the tumbled stones scattered about and the massive red-hued obelisk looming over the settlement. The Red Obelisk, said to be home to Macrimei’s god, has attracted the... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by John Bennett
Nestled between desolate, windswept hills the village of Macrimei is home to a hard people. Dung fires warm their homes built from the ruins of an ancient buried city whose remnants can be seen in the tumbled stones scattered about and the massive red-hued obelisk looming over the settlement. The Red Obelisk, said to be home to Macrimei’s god, has attracted the... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Creighton Broadhurst and Robert Brookes
Nestled in a twisting ravine amid the Luminous Desert’s endless windblown dunes, Rifthammer is home to a desert-dwelling tribe of dwarves. Hidden in the cool shadows of their cliff-side home, these reclusive folk offer peaceful seclusion for those seeking refuge from the desert's relentless heat, or simply the troubles of the wider world.... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Creighton Broadhurst and Robert Brookes
Nestled in a twisting ravine amid the Luminous Desert’s endless windblown dunes, Rifthammer is home to a desert-dwelling tribe of dwarves. Hidden in the cool shadows of their cliff-side home, these reclusive folk offer peaceful seclusion for those seeking refuge from the desert's relentless heat, or simply the troubles of the wider world.... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Creighton Broadhurst and Robert Brookes
Nestled in a twisting ravine amid the Luminous Desert’s endless windblown dunes, Rifthammer is home to a desert-dwelling tribe of dwarves. Hidden in the cool shadows of their cliff-side home, these reclusive folk offer peaceful seclusion for those seeking refuge from the desert's relentless heat, or simply the troubles of the wider world.... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Creighton Broadhurst and Robert Brookes
Nestled in a twisting ravine amid the Luminous Desert’s endless windblown dunes, Rifthammer is home to a desert-dwelling tribe of dwarves. Hidden in the cool shadows of their cliff-side home, these reclusive folk offer peaceful seclusion for those seeking refuge from the desert's relentless heat, or simply the troubles of the wider world.... [click here for more] |
Raging Swan Press |
$3.75
|
A Pathfinder Roleplaying Game GM’s Resource supplement by Ben Armitage and Creighton Broadhurst
Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Urban... [click here for more] |
Raging Swan Press |
$3.99
|
A Pathfinder Roleplaying Game compatible TRIBES supplement by Creighton Broadhurst
In the dark, wild places far below the wave-flecked flanks of a forlorn, wave-lashed island lurk the degenerate troglodytes of the Tentacled One. Dwelling amid the tumbled cyclopean ruins of a forgotten epoch, the troglodytes toil in their labyrinthine, stench-filled caverns at the behest of their bloated, tentacled... [click here for more] |
Raging Swan Press |
$2.99
|
Ever found (or thought about buying) a horn of Valhalla but didn't want to prep the required stat blocks, carry yet another heavy book to the game or muddle through hoping for the best? Horns of Valhalla banishes these problems!
This PLAYER'S RESOURCE contains a detailed write-up of the standard version of this iconic magic item and offers five variants (including full stat blocks of all the warriors... [click here for more] |
Raging Swan Press |
$3.99
|
In the cloying dark of a dwarven hold long lost to fang and claw, two degenerate tribes of furtive kobolds fight a brutal war of deadly traps and sudden ambush. Driven relentlessly on by their draconic masters, only the utter annihilation of one tribe will end this decades-long rivalry. Kobolds of the Fallen Halls includes:
Eight new feats
Four new spells
Two complete dragon hoards
Twenty... [click here for more] |
Raging Swan Press |
$2.99
|
This special bundle product contains the following titles. The Lonely Coast Regular price: $0.00 Bundle price: $0.00 Format: PDF A Pathfinder Roleplaying Game campaign setting by Creighton Broadhurst
The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from the gaudy lights of... [click here for more] |
Raging Swan Press |
$12.98 $8.50
|
Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Encounters: Wilderness is for you!
Presenting ten ready-to-use random encounters all suitable for use in... [click here for more] |
Raging Swan Press |
$3.99
|
Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Encounters: Wilderness II is for you!
Presenting eight ready-to-use random encounters all suitable... [click here for more] |
Raging Swan Press |
$3.99
|
A Pathfinder Roleplaying Game GM'S RESOURCE by Ben Kent
Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Hill Encounters is for you!
Presenting eight ready-to-use... [click here for more] |
Raging Swan Press |
$3.99
|
A Pathfinder Roleplaying Game GM'S RESOURCE by Davd Posener
Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Marsh Encounters is for you!
Presenting... [click here for more] |
Raging Swan Press |
$3.99
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A Pathfinder Roleplaying Game GM'S RESOURCE by Creighton Broadhurst and Julian NealeA Pathfinder Roleplaying Game GM'S RESOURCE supplement by Creighton Broadhurst and Julian Neale
Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don't have the time to prepare them? Bored of pointless random encounters comprising bands of generic... [click here for more] |
Raging Swan Press |
$3.99
|
A Pathfinder Roleplaying Game GM'S RESOURCE by Creighton Broadhurst and Julian Neale
Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don't have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Woodland Encounters II... [click here for more] |
Raging Swan Press |
$3.99
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