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A Day Out at the Circus (5e)

A Day Out at the Circus (5e)


A 5e Eventure by Jeff Gomez Edrin the Entertainer and His Fabulous Fourteen arrives at night, unloading and setting up shop before any authorities can think to stop them. Come morning, dozens of tents both big and small stand ready to entice visitors with all manner of entertainments. The circus is raucous and wild, with performers including an enslaved orc and goblin duo forced to be slapstick...   [click here for more]
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A Day Out at the Executions (5e)

A Day Out at the Executions (5e)


A 5e Eventure by Creighton Broadhurst Every month, the normal business of the Low Market is put aside. On this day, Languard executes those guilty of a wide range of crimes. Justice is brutal and final in Ashlar. The populace view execution day as a public holiday and hundreds converge on Low Market to witness the prisoners’ final moments—pedlars sell their wares, beggars beg for coin and...   [click here for more]
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Barroom Brawls (5e)

Barroom Brawls (5e)


A GM’s Resource by Creighton Broadhurst  Barroom brawls are one of the quintessential events that occur in taverns, inns and pubs of a certain quality. Alcohol mixed liberally with folk used to solving problems with violence is an explosive combination. The great thing about barroom brawls, though, is that although people get hurt, it’s rare that anyone dies. This means the players can let their...   [click here for more]
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Campaign Backdrop: Wolfsbane Hollow (5e)

Campaign Backdrop: Wolfsbane Hollow (5e)


A GM’s Resource supplement by Robert Brookes Shielded to the north by the Vurdfell Spine’s lofty peaks and protected from the Hordelands of the east by the Greatshadow Gorge, the town of Wolfsbane Hollow has persisted in relative isolation for hundreds of years. Seemingly a simple border town, a dark shadow hangs over this hard, rough settlement. For here, the rule of law is tenuous at best, and...   [click here for more]
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Campaign Codex #1: Classic Foes (5e)

Campaign Codex #1: Classic Foes (5e)


A GM's Resource by Creighton Broadhurst This instalment presents barbarians, brigands goblin warriors, hobgoblin warriors, kobold warriors and orc warriors. About Campaign Codex Presenting stat blocks, variant stat blocks and a slew of other easy-to-use material to personalise and bring to life your NPCs the Campaign Codex line does the hard work so you can focus on crafting a memorable...   [click here for more]
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Campaign Codex #2: Lesser Undead (5e)

Campaign Codex #2: Lesser Undead (5e)


A GM's Resource by Creighton Broadhurst and Bart Wynants This instalment presents ghasts, ghouls, skeletons, wights and zombies. About Campaign Codex Presenting stat blocks, variant stat blocks and a slew of other easy-to-use material to personalise and bring to life your NPCs the Campaign Codex line does the hard work so you can focus on crafting a memorable and enjoyable game for...   [click here for more]
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Campaign Codex #3: Villains (5e)

Campaign Codex #3: Villains (5e)


A GM's Resource by Creighton Broadhurst, Andy Lewis and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure‐hearted paladin needs a vile, shadow‐cloaked assassin to cut down. Villains presents seven such malign foes to bedevil your heroes. Each villain benefits from an extensive write‐up including notes on...   [click here for more]
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Campaign Codex #4: Greater Villains (5e)

Campaign Codex #4: Greater Villains (5e)


A GM's Resource by Creighton Broadhurst, Andy Lewis and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure‐hearted paladin needs a vile, shadow‐cloaked assassin to cut down. Villains presents seven such malign foes to bedevil your heroes. Each villain benefits from an extensive write‐up including notes on...   [click here for more]
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Campaign Codex #5: Lesser Villains (5e)

Campaign Codex #5: Lesser Villains (5e)


A GM's Resource by Creighton Broadhurst, Andy Lewis and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure‐hearted paladin needs a vile, shadow‐cloaked assassin to cut down. Villains presents seven such malign foes to bedevil your heroes. Each villain benefits from an extensive write‐up including notes on...   [click here for more]
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City Backdrop: Languard (5e)

City Backdrop: Languard (5e)


A 5e compatible GM’s Resource supplement by Creighton Broadhurst Storied Languard—capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed only—city, Languard is a noisy, dirty...   [click here for more]
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Dungeon Backdrop: Aninas Family Crypt (5e)

Dungeon Backdrop: Aninas Family Crypt (5e)


A GM’s Resource by Bart Wynants The black swan’s disapproving glare bores into the top of your skull as you place the chisel against the crypt’s seal. Perched atop the moss-covered roof of the mausoleum, the rampant effigy stands stark and black against the scarlet backdrop of the setting sun whose fading red rays spur your hammer to strike. Sparks fly as steel meets steel, and a shrill death...   [click here for more]
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Dungeon Backdrop: Blasted Donjon of the Erdukr Dwarves (5e)

Dungeon Backdrop: Blasted Donjon of the Erdukr Dwarves (5e)


For decades, the Erdukr dwarves have been a dwindling folk. But now, all contact with their ancient hold has ceased. What doom has befallen the dwarves? Did they dig too deep, did their ancient enemies, the Orcs of the Flayed Skull, finally triumph, or did some other doom befall them? Whatever the cause of their fall, the answer lies in the Blasted Donjon of the Erdukr Dwarves! This Dungeon Backdrop...   [click here for more]
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Dungeon Backdrop: Cannibal Druid of the Scorned Forest

Dungeon Backdrop: Cannibal Druid of the Scorned Forest


In his remote woodland lair, the cannibal druid and his pets grew ever-hungry and creep forth to prey upon the hapless travellers and peasants using an isolated woodland track. The increasing number of disappearances on the road have been noticed, however, and the story of a hunter who saw an old, hideously ugly man chewing on what looked like a human arm has begun to circulate through the nearby settlements....   [click here for more]
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Dungeon Backdrop: Craghollow Mine (5e)

Dungeon Backdrop: Craghollow Mine (5e)


A GM’s Resource by Bart Wynants Dawn’s dim light conjures up a chill mist whose phantom tendrils coil amid the trees, to linger upon the thorny brambles and dewy boughs. Another tired blade-stroke descends upon the brush, tearing the wisps into whirling vortices which soon dissipate in the breeze. Your sword arm throbs with the ache of a thousand swings made to carve a path through the Tangled...   [click here for more]
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Dungeon Backdrop: Cursed Tower of the Astromancer (5e)

Dungeon Backdrop: Cursed Tower of the Astromancer (5e)


Strange things have started to happen at the Tower of the Astromancer. Its mistress, the half-elven wizard Tuulitar Vihas, has not been seen for weeks and the locals whisper that the tower is cursed.Odds lights and sounds emanate from the place and calls that something must be done grow louder and more insistent. Dare the heroes brave the Cursed Tower of the Astromancer?    This...   [click here for more]
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Dungeon Backdrop: Delthur's Folly (5e)

Dungeon Backdrop: Delthur's Folly (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Hidden in the wild uplands beyond the Selka River, the sinkhole-mine of Delthur’s Folly is a byword among the locals for a fool’s errand doomed to fail. The only survivor of the fated expedition—driven mad by his ordeal and raving of “the water’s sibilant whispers”—died shortly after staggering into Dunstone a year or more after...   [click here for more]
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Dungeon Backdrop: Deszraul’s Hold (5e)

Dungeon Backdrop: Deszraul’s Hold (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Hidden deep in the hills, Deszraul’s Hold has a sinister reputation. The medusa Dezraul claims the caves and evidence of her fell powers—a bewildering array of uncannily lifelike stone statues—stand about her gloomy domain. All that remains of adventurers daring to face the cave’s snake-headed mistress, the statues are a salutary warning...   [click here for more]
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Dungeon Backdrop: Drowned Fane of the Elder God (5e)

Dungeon Backdrop: Drowned Fane of the Elder God (5e)


A GM’s Resource by Bart Wynants Bitter black ichor sprays your face as your axe blade bites into blubber, severing yet another tentacle. As the bloody appendage flops helplessly in the water, the others release their grasp on your companions to slither back towards the beach, offering you a brief respite. Between ragged breaths, you come to realise the full horror of your predicament: there is no...   [click here for more]
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Dungeon Backdrop: Hidden Redoubt of Gilak Urser (5e)

Dungeon Backdrop: Hidden Redoubt of Gilak Urser (5e)


Hidden for long years and wreathed in legendry, the Hidden Redoubt of Gilak Urser ever looms large in treasure-seeker’s dreams. Variously described as a pirate or adventurer in myths and folklore, Gilak Urser is universally thought to have been fabulously wealthy. His hidden lair—and his treasure-hoard—has never been found…until now… This Dungeon Backdrop is designed to work with the Ashlar...   [click here for more]
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Dungeon Backdrop: Lost Cellar of the Nameless Mage (5e)

Dungeon Backdrop: Lost Cellar of the Nameless Mage (5e)


Centuries ago, another settlement stood where Dulwich now stands. Much of the area's ancient history has been forgotten—lost to time's remorseless advance and the fading memories of even the longest-lived folk. However, buried or lost fragments of the past yet remain. A merchant, carrying out repairs in the deepest part of his cellar, makes a curious discovery—a stone trapdoor hidden in a sealed-up...   [click here for more]
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Dungeon Backdrop: Lost Eyrie of the Demon King (5e)

Dungeon Backdrop: Lost Eyrie of the Demon King (5e)


An otherworldly evil festers in the bowels of the Lost Eyrie of the Demon King. And now that evil has attracted a powerful servant—a servant wreaking death and destruction on the surrounding countryside and villages. The local villagers need adventurers to eradicate this terrible threat, but will the heroes realise that something even worse lurks in the eternal dark of the Lost Eyrie of the Demon...   [click here for more]
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Dungeon Backdrop: Martryn Manor (5e)

Dungeon Backdrop: Martryn Manor (5e)


A dissonant chorus of low moaning and high-pitched laughter echoes from the grand ballroom, where Languard’s lowest elements mingle with its haughty elite. Luxuriating in their black euphoria, they pose no threat to your exploration of Martryn Manor. In fact, the debauchery provides an excellent diversion—with most of the guards tending to the guests’ extravagant needs, you are free to roam the...   [click here for more]
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Dungeon Backdrop: Nightmare Lodge of the Insane Armiger (5e)

Dungeon Backdrop: Nightmare Lodge of the Insane Armiger (5e)


Mired in madness and delusion, the Insane Armiger watches over his domain and demands tribute from all who would pass through. The broken corpses of those failing to offer the proper respect and tax serve as warnings to those who would use his road. Dare the characters enter the Nightmare Lodge of the Insane Armiger and end the mad warrior’s reign of terror? This Dungeon Backdrop is designed for...   [click here for more]
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Dungeon Backdrop: Onyx Prison of the Demon King (5e)

Dungeon Backdrop: Onyx Prison of the Demon King (5e)


A GM’s Resource by Bart Wynants Legends tell of Blackshard Hold—a dwarven redoubt nested far to the south, in the all but impenetrable Forest of Gray Spires. The dwarves of clan Kildare built the hold around a vast monolith of glimmering black onyx. For years, they dwelled there, mining the precious stone and accruing wealth from trading with Dulwich, Wellswood, and even the city of Languard,...   [click here for more]
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Dungeon Backdrop: Pit of Unquiet Souls (5e)

Dungeon Backdrop: Pit of Unquiet Souls (5e)


A GM’s Resource by Creighton Broadhurst Saare’s Pit has another, more lurid, name—and for good reason. The Pit of Unquiet Souls squats at the centre of a nest of macabre tales of madness, horror and death. It is said, those who spend too much time in the abandoned mine often go mad or disappear entirely, and old miners’ tales tell of the pit’s very rocks whispering horrible secrets to those...   [click here for more]
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Dungeon Backdrop: Scarlock Hill (5e)

Dungeon Backdrop: Scarlock Hill (5e)


A GM’s Resource by Bart Wynants With slick black fingers, the muddy soil grasps at your heels as you laboriously climb Scarlock Hill’s rock-strewn slope. A hundred feet below, scores of tall pine trees silently watch your ascent. Against the scarlet backdrop of the setting sun, they resemble dark jagged towers rising from an ocean of boiling fog, and for a brief moment it almost seems as if you’ve...   [click here for more]
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Dungeon Backdrop: Shattered Halls of the Undying Oracles (5e)

Dungeon Backdrop: Shattered Halls of the Undying Oracles (5e)


For centuries, the adherents of a strange cult have harvested the skulls of learned folk and interred them in the so-called Halls of the Undying Oracles. Thus, their knowledge is safeguarded for future generations. Now an earthquake has severely damaged the Halls. Was it a natural event, divine punishment for the cult’s blasphemous works, or is something more sinister going on? This Dungeon Backdrop...   [click here for more]
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Dungeon Backdrop: Starfall Chantry (5e)

Dungeon Backdrop: Starfall Chantry (5e)


A GM’s Resource by Bart Wynants Lurking twixt the crag-jagged hills south of Dunstone sit the ruined remains of an old dwarven fortress-temple. Rusted helms and broken blades jut from the surrounding soil like cast-off husks of iron grain, betraying the area’s violent history. Over the centuries, thousands have fought and died to possess this land, staining the earth with the blood of the slain....   [click here for more]
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Dungeon Backdrop: The Crumbled Tower (5e)

Dungeon Backdrop: The Crumbled Tower (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Hidden deep in the forest stands the Crumbled Tower. Pressed close by hoary, gnarled trees and wreathed in moss and lichens the tower is a forlorn remnant of an earlier time. Once a wizard lived here, but now the tower is nothing more than a brooding ruin standing amid the forest’s gloom. Sometimes bandits lair within or adventurers wandering...   [click here for more]
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Dungeon Backdrop: The Death King's Forlorn Isle (5e)

Dungeon Backdrop: The Death King's Forlorn Isle (5e)


A 5e Compatible GM’s Resource by Bart Wynants A keening gale tears across the Bitter Sea, parting the clouds above to unveil a turgid crimson moon. Ominous rumbling resounds from the churning waters below. The surface of the sea boils and bubbles like a witch’s cauldron—its waves foaming and swelling like a suppurating sore until a mass of jagged black rock erupts from the lightless depths....   [click here for more]
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Dungeon Backdrop: The House of Yspher (5e)

Dungeon Backdrop: The House of Yspher (5e)


A 5e Compatible GM’s Resource by Bart Wynants The lonely house on the hill is no place to spend the night. Many a weary traveller on the road to Dunstone has sought shelter there from the dangers of the night, only to find even darker terrors lurking inside the house’s crumbling walls. Those who find death beyond the shadowed threshold are considered fortunate, for the few who escape the house’s...   [click here for more]
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Dungeon Backdrop: The Ruin of Bleak Hill (5e)

Dungeon Backdrop: The Ruin of Bleak Hill (5e)


A GM’s Resource by Creighton Broadhurst The Mottled Spire’s wild, rugged uplands lie beyond the Selka River. Crumbling ruins and abandoned mines—the leavings of civilisation’s ebbing tide—dot the hills. One such place is the isolated wind-blasted ruin of Bleak Hill Manor. Here once dwelled the wizard-sage Ilmatar Tiera before her untimely death at unknown hands. The centuried ruin—decayed...   [click here for more]
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Dungeon Backdrop: The Shadow Fane (5e)

Dungeon Backdrop: The Shadow Fane (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Evil is everywhere and humanity must be ever vigilant against its slow encroachment into all that is great and good. Small cults—dedicated to ancient, blasphemous powers—lurk throughout the world ready to carry out their dark patron’s bidding. One such small cult dedicated to Braal, god of hate, malice and revenge, dwells in the Shadow...   [click here for more]
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Dungeon Backdrop: The Shard Isles (5e)

Dungeon Backdrop: The Shard Isles (5e)


A GM’s Resource by Bart Wynants The sea swells with fury. All around you, great walls of black water rise menacingly, only to break apart upon the jagged rocks surrounding the islet. Their thunderous roar drowns out the voices of your companions and the salty spray stings your eyes, leaving you blind, deaf and chilled to the bone. It’s hard to believe only moments ago, you walked here from the...   [click here for more]
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Dungeon Backdrop: The Splintered Crypt (5e)

Dungeon Backdrop: The Splintered Crypt (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst Famed for his unswerving devotion to his celestial lord and his magical sword, Demon Bane, Kal Voren was a paladin-hero of old. For five decades he stood between Ashlar’s commonfolk and the darkness ever-pressing in on the small, isolated domain. Death is an implacable foe, however, and eventually old age caught up with the redoubtable paladin....   [click here for more]
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Dungeon Backdrop: Undercity Chapel (5e)

Dungeon Backdrop: Undercity Chapel (5e)


Nameless things slither against your legs as you wade through the foetid waters of Languard’s sewers. The nauseating stench is thick enough to cut with a blade, causing your eyes to water and your stomach to heave. Even your torch-flame seems affected, flaring and sputtering wildly like a wet candle. There’s no turning back, however. The chittering, squeaking echoes drawing near herald the arrival...   [click here for more]
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Dungeon Backdrop:Wreck of the Sea Sprite (5e)

Dungeon Backdrop:Wreck of the Sea Sprite (5e)


A GM’s Resource by Creighton Broadhurst  Thought lost after a year at sea the merchant ship Sea Sprite lies wrecked not five miles from home. Driven onto jagged rocks, the ship will not survive the next storm. Her mistress, the wealthy merchant Vilutar Pakkanen, needs stout heroes to board the wreck and recover the ship’s charts and logbook. The only problem, beyond the ship’s condition and...   [click here for more]
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Dungeon Dressing: Altars 2.0 (5e)

Dungeon Dressing: Altars 2.0 (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst    This instalment of Dungeon Dressing presents loads of great features and details to add to the altars in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Altars is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dungeon Dressing: Archways 2.0 (5e)

Dungeon Dressing: Archways 2.0 (5e)


A GM's Resource by Brian Gregory    This instalment of Dungeon Dressing presents loads of great features and details to add to the archways in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Archways is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool...   [click here for more]
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Dungeon Dressing: Bridges 2.0 (5e)

Dungeon Dressing: Bridges 2.0 (5e)


A GM's Resource by Ben Kent   This instalment of Dungeon Dressing presents loads of great features and details to add to the bridges in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Bridges is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Captives 2.0 (5e)

Dungeon Dressing: Captives 2.0 (5e)


A 5e Compatible GM's Resource by Josh Vogt   This instalment of Dungeon Dressing presents loads of great captives to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Captives is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Ceilings & Walls 2.0 (5e)

Dungeon Dressing: Ceilings & Walls 2.0 (5e)


A GM's Resource by Alexander Augunas and Aaron Bailey   This instalment of Dungeon Dressing presents loads of great features and details to add to the ceilings and walls in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Ceilings & Floors is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons...   [click here for more]
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Dungeon Dressing: Chests 2.0 (5e)

Dungeon Dressing: Chests 2.0 (5e)


A 5e Compatible GM's Resource by Eric Hindley    This instalment of Dungeon Dressing presents loads of great features and details to add to the chests in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Chests is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dungeon Dressing: Denizens' Loot 2.0 (5e)

Dungeon Dressing: Denizens' Loot 2.0 (5e)


A GM's Resource by Josh Vogt   This instalment of Dungeon Dressing presents loads of great pieces of denizens' loots to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Denizens' Loot is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Doors & Double Doors 2.0 (5e)

Dungeon Dressing: Doors & Double Doors 2.0 (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst and Jeff Erwin   This instalment of Dungeon Dressing presents loads of great features and details to add to the doors and double doors in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Doors & Double Doors is an invaluable addition to any GM's armoury! About Dungeon...   [click here for more]
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Dungeon Dressing: Dungeon Entrances 2.0 (5e)

Dungeon Dressing: Dungeon Entrances 2.0 (5e)


A GM's Resource by Jeff Erwin and Greg Marks   This instalment of Dungeon Dressing presents loads of tools to help you give your dungeons evocative and exciting entrances. Designed to be used both during preparation or actual play, Dungeon Dressing: Dungeon Entrances is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dungeon Dressing: Dungeon Names & Legends 2.0 (5e)

Dungeon Dressing: Dungeon Names & Legends 2.0 (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst and Pierre van Rooden   This instalment of Dungeon Dressing presents loads of tools to help you give your dungeons evocative and exciting names and legends. Designed to be used both during preparation or actual play, Dungeon Dressing: Names & Legends is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired...   [click here for more]
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Dungeon Dressing: Floors and Trapdoors 2.0 (5e)

Dungeon Dressing: Floors and Trapdoors 2.0 (5e)


A GM's Resource by Thomas King and Mike Welham   This instalment of Dungeon Dressing presents loads of great features and details to add to the floors and trapdoors in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Floors and Trapdoors is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking...   [click here for more]
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Dungeon Dressing: Fountains & Pools 2.0 (5e)

Dungeon Dressing: Fountains & Pools 2.0 (5e)


A GM's Resource by Ben Armitage and John Bennett   This instalment of Dungeon Dressing presents loads of great features and details to add to the fountains and pools in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Fountains & Pools is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking...   [click here for more]
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Dungeon Dressing: Gates & Portals 2.0 (5e)

Dungeon Dressing: Gates & Portals 2.0 (5e)


A GM's Resource by Greg Marks   This instalment of Dungeon Dressing presents loads of great features and details to add to the gates and portals in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Gates & Portals is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
Raging Swan Press  $3.75

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