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Darwin's World: The Metal Gods

Darwin's World: The Metal Gods


Metal Gods is a sourcebook dedicated to incorporating robots, androids, and other forms of artificially intelligent life into campaigns on the Twisted Earth. Pages: 59 Format: Landscape (screen viewing), Portrait (for printing). So, what will you find in this tome of Post Apocalyptic goodness? History of The Metal Gods Metal Gods looks at...   [pulse aquí para ver más]
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Dirty Deeds and Seedy Characters

Dirty Deeds and Seedy Characters


RPGObjects slips into the back alleys with Dirty Deeds and Seedy Characters! A new kind of Modern adventure, designed for maximum flexibility, Dirty Deeds and Seedy Characters presents the type of adventures found in modern noir crime fiction, where characters get wrapped up in a messy crime and have to fend for themselves. In addition to providing adventure material, the Seedy Characters from...   [pulse aquí para ver más]
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Dragon Drop: Wizards 11-15

Dragon Drop: Wizards 11-15


Hey GMs! Ever been short on time or inspiration and needed fully-realized NPCs to drag-and-drop into your campaign? Bring your world to life with memorable Dragon Drop characters! Each NPC entry from the Dragon Dropcollection includes: Snapshot Statblockthat shows the character in their current situation GM Read-AloudDescription to read to your players Backgroundthat...   [pulse aquí para ver más]
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Dragon Drop: Wizards 6-10

Dragon Drop: Wizards 6-10


Hey GMs! Ever been short on time or inspiration and needed fully-realized NPCs to drag-and-drop into your campaign? Bring your world to life with memorable Dragon Drop characters! Each NPC entry from the Dragon Dropcollection includes: Snapshot Statblockthat shows the character in their current situation GM Read-AloudDescription to read to your players Backgroundthat...   [pulse aquí para ver más]
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Future NPC Matrix: Dogfighter

Future NPC Matrix: Dogfighter


The Future/Modern NPC Matrix is a series of GM aids that help alleviate the tedious work of building NPC stat blocks. Need a Dogfighter advanced class NPC? The Dogfighter Matrix has every conceivable base/advanced class configuration possible, 120 statistical blocks in all, prebuilt for your convenience. Just plug in the base stat block and customize it for you game. The Dogfighter NPC Matrix includes:...   [pulse aquí para ver más]
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Future NPC Matrix: Engineer

Future NPC Matrix: Engineer


The Future/Modern NPC Matrix is a series of GM aids that help alleviate the tedious work of building NPC stat blocks. Need a Engineer advanced class NPC? The Engineer Matrix has every conceivable base/advanced class configuration possible, 120 statistical blocks in all, prebuilt for your convenience. Just plug in the base stat block and customize it for you game. The Engineer NPC Matrix includes: 20...   [pulse aquí para ver más]
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Future NPC Matrix: Space Monkey

Future NPC Matrix: Space Monkey


The Future/Modern NPC Matrix is a series of GM aids that help alleviate the tedious work of building NPC stat blocks. Need a Space Monkey advanced class NPC? The Space Monkey Matrix has every conceivable base/advanced class configuration possible, 120 statistical blocks in all, prebuilt for your convenience. Just plug in the base stat block and customize it for you game. The Space Monkey NPC Matrix...   [pulse aquí para ver más]
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Humanity In A Bottle: Out of Commission (MR1)

Humanity In A Bottle: Out of Commission (MR1)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Humanity In A Bottle begins with Chapter 1: Out of Commission, which lays forth an introductory series of events that begin to build up the atmosphere of the Metropolis Rho setting and portray the...   [pulse aquí para ver más]
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Humanity In A Bottle: Redemption (MR3)

Humanity In A Bottle: Redemption (MR3)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Chapter 3: Redemption: The PCs face their job with a disjointed sense of aimlessness and impotence. While they have learned some remarkable secrets, they have also been party to a cold-blooded slaughter...   [pulse aquí para ver más]
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Humanity In A Bottle: The Precipice...And Beyond (MR4)

Humanity In A Bottle: The Precipice...And Beyond (MR4)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Chapter 4: The Precipice...And Beyond: is the culmination of the Humanity In A Bottle adventure series. Pages: 49. All color maps and illustrations! Format: Landscape (screen viewing),...   [pulse aquí para ver más]
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Humanity In A Bottle: Trail of Treason (MR2)

Humanity In A Bottle: Trail of Treason (MR2)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Chapter 2: Trail of Treason: At the behest of the Enforcer Commissioner, the PCs have begun an investigation into the brutal murder of Nathaniel Durante, a wealthy - and apparently mysterious - member...   [pulse aquí para ver más]
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Last Gambit of The Mind Masters

Last Gambit of The Mind Masters


A post apocalyptic adventure for Darwin's World. In "Last Gambit of The Mind Masters" the heroes mount an expedition to conquer the daunting jungled coast of what used to be the Old South. The stakes are high, as they race to get to the ruins of Miami - a 900 mile trek - before the elusive Savant Lord Valekkar manages to complete an experimental weapon whisked away in his flight from the...   [pulse aquí para ver más]
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M&M: Super-spies and Commandos of WW2

M&M: Super-spies and Commandos of WW2


The super-human forces and mad schemes of the Axis powers are wide-ranging and bizarre. The superheroes of Vigilance Force or the Crown Guard are not always available and that’s where the super-spies and commandos of WW2 come in. These ordinary brave men and women -- equipped with cutting edge technology and vehicles – take the fight to the Axis supermen when no one else can. Super-spies...   [pulse aquí para ver más]
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M&M: Vigilance Force

M&M: Vigilance Force


Vigilance Force: America’s Heroes of WWII for M&M SuperLink. In 1939, Germany's Eugenics Brigade appears unstoppable. President Franklin Roosevelt declares a national emergency and sends Deuce, the masked still-buster who had risen to prominence during Prohibition, on a national search for metahumans to face this new German threat The team was one no one thought had a prayer of stopping...   [pulse aquí para ver más]
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Modern Dispatch (#100): 100 Adventure Seeds

Modern Dispatch (#100): 100 Adventure Seeds


Welcome to the special 100th issue anniversary issue. This mega sized issues contained 100+ modern adventure seeds penned by all four of the founding dispatch publishers including Adamant Entertainment, Ronin Arts, 12 to Midnight, and RPGObjects. Here's an example below: 21. Tap, Tap, Tap [Mystery] A character begins waking up tired in the morning, despite having slept through...   [pulse aquí para ver más]
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Modern Dispatch (#101): Powderkeg #2

Modern Dispatch (#101): Powderkeg #2


The year is 2256 and the PCs are about to become part of history. After discovering coded information in the memory banks of the freighter Sauvegarde, the PCs decipher it and discover something terrible: war is coming. The common folk of the moons must now make their stand against the largest and most powerful fleet in Earth's history. War is coming. A Future d20 adventure for Prometheus Rising or...   [pulse aquí para ver más]
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Modern Dispatch (#102): Vossberg: Superhuman Max

Modern Dispatch (#102): Vossberg: Superhuman Max


Welcome to Vossberg: Superhuman Max, a maximum security prison for supervillains for your Blood and Vigilance games. Vossberg provides your superheroes with a ready made base of operations as well as a mission that can be woven in and out of the campaign. And since no supervillain prison is complete without supervillains, Vossberg comes with a wide ranging assortment of nasties...   [pulse aquí para ver más]
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Modern Dispatch (#103): The Alien Hunter

Modern Dispatch (#103): The Alien Hunter


Written by David S. Gallant and David Jarvis, Issue 103 of the Modern Dispatch goes deeper into the shadowed realm of modern conspiracy theory with the Alien Hunter, an 8 page PDF bringing you more gaming material to support your Alien Invasion campaign! In this issue you will find a new advanced class; The Alien hunter. Alien hunters are characters who, having been abducted by visitors from outer-space,...   [pulse aquí para ver más]
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Modern Dispatch (#105): Priceless

Modern Dispatch (#105): Priceless


Welcome to Priceless, an adventure for Modern d20 games. In Priceless, one or more of the PCs receives an amazing sword known as the Tattoi from an old mentor. This sword is priceless and is also sought by the brother of the PC's long-lost Sensei, who is the ruthless leader of a Yakuza clan. He will stop at nothing to get the weapon back. A martial arts d20 adventure by Charles Rice for Blood and...   [pulse aquí para ver más]
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Modern Dispatch (#107): Powderkeg #3

Modern Dispatch (#107): Powderkeg #3


The year is 2256 and the PCs are about to become part of history. After discovering coded information in the memory banks of the freighter Sauvegarde, the PCs decipher it and discover something terrible: war is coming. The common folk of the moons must now make their stand against the largest and most powerful fleet in Earth's history. War is coming. A Future d20 adventure for Prometheus Rising or...   [pulse aquí para ver más]
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Modern Dispatch (#108): Teamwork Mechanics

Modern Dispatch (#108): Teamwork Mechanics


Teamwork is an important element of fiction. Military, martial arts, crime and superheroic fiction all deal with characters struggling not only against enemies but to cooperate and form a cohesive team whose sum is greater than its parts. This issue of the dispatch introduces a mechanic to handle working together as a team, providing levels of teamwork that rewards players and encourages them to work...   [pulse aquí para ver más]
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Modern Dispatch (#109): WWII-era Supervillains

Modern Dispatch (#109): WWII-era Supervillains


As WWII swept across Europe, the Nazis unveiled and even more terrifying arm of their war machine: the "Kampfgruppe Eugenik", the Eugenics Brigade. These super-soldiers were unopposed for years, while the Allies tried desperately to come up with a super-soldier program of their own to combat them. Nationwide searches were undertaken for mutants (long known to exist) but only two: Old Glory and Captain...   [pulse aquí para ver más]
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Modern Dispatch (#11): Abducted

Modern Dispatch (#11): Abducted


Generic adventures are tough to write. You don?t know the tastes of the group or the game master. In modern games this is made even tougher because there is no accepted baseline (as there is in fantasy). One group might be seeking things ?man was not meant to know? while the other searches for terrorists in the mountains of Afghanistan. Abducted, an adventure scenario for Modern d20, attempts to...   [pulse aquí para ver más]
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Modern Dispatch (#111): Destiny Station

Modern Dispatch (#111): Destiny Station


After years of warfare, most notably the Jovian Wars, the governments and mega-corporations in the Sol system began to work together. The unified Sol government began to dispatch Aegis-class ships out into the universe to chart new territory. These are now the days of the Aegis Expeditionary Fleet (AEF). Destiny Station has been dispatched to one edge of known space to serve and protect the colonies...   [pulse aquí para ver más]
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Modern Dispatch (#114): Progenitor

Modern Dispatch (#114): Progenitor


A Progenitor is an imponderably alien entity from unformed antiquity. It is a creature that cannot, or perhaps should not, remain in a fully-formed universe. A Progenitor is older than the world, older than the universe - perhaps older than time itself. The most familiar, yet in some ways the most disturbing, appear to be the template or ideal for an entire order of material life. Others are...   [pulse aquí para ver más]
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Modern Dispatch (#115): Airborne Legionnaire

Modern Dispatch (#115): Airborne Legionnaire


Airborne Legionnaire is an Advanced Class for Wizards and Wiseguys. About Wizards and Wiseguys In this alternate history setting for D20 Modern, magic is introduced into the early 20th century and dramatically changes the flow of events for the rest of the century. ...   [pulse aquí para ver más]
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Modern Dispatch (#117): Blow the Trumpet!

Modern Dispatch (#117): Blow the Trumpet!


The Time Enforcement Agency (TEA) constantly keeps a watch on the Eternal Reich, a group dedicated to seeing Hitler rule across time and the complete destruction of the Jewish race. The TEA has discovered that the Eternal Reich is sending some of their agents back in time to when Joshua brought the walls of Jericho down. The Eternal Reich hopes to accomplish one of two things (preferably both): 1)...   [pulse aquí para ver más]
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Modern Dispatch (#118): Pirates<sup>20</sup>: The Golden Age of Piracy

Modern Dispatch (#118): Pirates<sup>20</sup>: The Golden Age of Piracy


The Golden Age of Piracy took place from approximately 1660 to 1720 A.D. Dynastic struggles and imperial intrigue had Europe embroiled in numerous wars, and national alliances shifted on a regular basis. With the military might of the Great Powers tied up in Europe, their far-flung colonies and the lucrative shipping lanes that connected them to the Old World were poorly guarded. This article aims...   [pulse aquí para ver más]
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Modern Dispatch (#121): Whispers in the Dark<sup>20</sup>

Modern Dispatch (#121): Whispers in the Dark<sup>20</sup>


Welcome to “Whispers in the Dark”, the first campaign supplement for Supers20! In this street-level campaign model, the PCs are gifted with magical abilities, recruited and trained by a mysterious sorcerer to combat the cult of an elder god that is spreading its worship throughout the world like a cancer. While the people of their home city go about their daily lives, a war for the very...   [pulse aquí para ver más]
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Modern Dispatch (#129): The Ice Palace (Der Eis Palast)

Modern Dispatch (#129): The Ice Palace (Der Eis Palast)


In a secret fortress buried in the Antarctic ice… Nazi mad scientists are devising superweapons that will give their side an insurmountable advantage An armored mastermind is hatching a strategy that will land a knockout blow against the Allies An army of clones is rapidly developing in a Nazi lab - ready to take up the banner of the Third Reich Can your heroes stop them in time? A...   [pulse aquí para ver más]
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Modern Dispatch (#130): The Sixth Seal 1

Modern Dispatch (#130): The Sixth Seal 1


Want to shake up the status quo in your Supers20 game? Your players will never forget the time that you smashed the entire North American continent and left it for them to pick the pieces. The Sixth Seal is a serialized adventure path for Supers20 - in which the United States is devastated by a massive nation wide earthquake. The PCs must deal with the crisis - and with the chaos and anarchy that...   [pulse aquí para ver más]
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Modern Dispatch (#131): The Sixth Seal 2: After the Quake

Modern Dispatch (#131): The Sixth Seal 2: After the Quake


In Part 2 of Sixth Seal, the heroes' city has descended into chaos in the aftermath of the quake. Rival gangs vie for prominence and fight for turf with the remnants of the mafia, supervillains and the ragtag police force. Out of the shadows, a mysterious faction of black magicians and undead begins to carve out their own territory - strengthening their forces with the bodies of the dead. Part...   [pulse aquí para ver más]
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Modern Dispatch (#132): Sixth Seal 3: Rise of the Undead

Modern Dispatch (#132): Sixth Seal 3: Rise of the Undead


In this latest installment of the Supers20 adventure path - the heroes are ordered to bring in an internationally wanted supervillain who has been hiding out in the rubble of their city. The only problem is that she's the sole protector of a community of refugee who have been fighting for a nightly battle for survival against the undead. It seems the city vampire population are newly emboldened...   [pulse aquí para ver más]
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Modern Dispatch (#133): The Sixth Seal 4: Barbarians at the Gate

Modern Dispatch (#133): The Sixth Seal 4: Barbarians at the Gate


In this climatic conclusion to this Iron Age Supers20 adventure path, a united front of all the city's supervillains and gangsters is determined to destroy the last remnants of law and order and establish themselves as warlords of the ruins. The heroes must make a final stand and hold the line against the forces of chaos and villainy to preserve a spark of order and civilization. ...   [pulse aquí para ver más]
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Modern Dispatch (#134): Warriors Beneath The Waves

Modern Dispatch (#134): Warriors Beneath The Waves


This issue is intended to provide new material and adventure hooks for ocean-going adventures set in the world of Soldiers and Spellfighters. You will need Modern20 and Soldiers and Spellfighters20 (both from RPGObjects) to make best use of it. It includes: A new Fey Race, the shape-changing Selkies. Full statted NPCs ready for use in your Modern20 game, including: commandos and mages of both...   [pulse aquí para ver más]
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Modern Dispatch (#136): The Blitz

Modern Dispatch (#136): The Blitz


In London, a city bloodied but not broken by nightly Luftwaffe raids, on the eve of the Allied invasion of Europe, the Nazis fearsome superteam, the Eugenics Brigade, stages a lightning-fast raid... Their objective: Assassinate the combined Allied military leadership and derail the plan to liberate the European continent... All that stands between the Third Reich's supermen and victory are your...   [pulse aquí para ver más]
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Modern Dispatch (#137): Gladiators of the Great War

Modern Dispatch (#137): Gladiators of the Great War


In Gladiators of the Great War, the latest supplement for the best-selling Supers20 line, RPGObjects gives you a rare glimpse into the world of the often overlooked, two-fisted mystery men of the Great War. Although WW2 is more famous for its costumed super-soldiers, during WWI meta-humans (who would inspire the heroes who followed behind them) fought valiantly for several nations. Nautilus...   [pulse aquí para ver más]
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Modern Dispatch (#138): Intergalatic Patrol^20

Modern Dispatch (#138): Intergalatic Patrol^20


Intergalatic Patrol20 takes your Supers20 game into the far reaches of space with NPCs, weapons and vehicles for a space-based supers campaign. Included in Intergalatic Patrol: Starlight Legion - Empowered by the mysterious Starlight Crystal, the Starlight Legion have been the protectors of order throughout the universe for millennia. They oppose cosmic threats too large for any one world...   [pulse aquí para ver más]
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Modern Dispatch (#4): Ghoul Haven

Modern Dispatch (#4): Ghoul Haven


A long forgotten sewer system beneath the Crown Heights apartment complex is home to a pack of ghouls. These creatures make a habit of preying upon the inhabitants of the run-down apartment complex. The following location template can be inserted into any D20 modern or modern-based campaign. Pages: 7 Maps: 2 color...   [pulse aquí para ver más]
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Modern Dispatch (#67): The Precinct

Modern Dispatch (#67): The Precinct


This campaign model casts the PCs as an experimental police precinct stationed in one of the most dangerous neighborhoods of a large city (New York, Chicago, Los Angeles or Miami would be perfect for this). This neighborhood has been overrun with gang violence so a special task force of the police department has been assigned to patrol this area and let the scum on the streets know who's in charge. Includes...   [pulse aquí para ver más]
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Modern Dispatch (#7): Oddballs

Modern Dispatch (#7): Oddballs


This is a group of friends who met in high school. For various reason, they were not well liked by most of the classmates, and they banded together to form their own group. They were dubbed the ?Oddballs? by their classmates because they were such a disparate group. They all have had brushes with the law doing illegal actions. They still keep in contact with each other, sometimes assisting each other...   [pulse aquí para ver más]
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Modern Dispatch (#71): Keystone Knights

Modern Dispatch (#71): Keystone Knights


Welcome to another installment of Modern Dispatch, a supplement for Blood and Vigilance detailing the Keystone Knights. The Knights are a Pennsylvania-based superhero team formed with the cooperation of the U.S Government and USHER. Designed by NPC-guru Paul King, the Keystone Knights can be allies, foils or even (with a dark-mirror personality change) a group of villains. The dispatch has seen a...   [pulse aquí para ver más]
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Modern Dispatch (#87): Lindbergh kidnapping

Modern Dispatch (#87): Lindbergh kidnapping


Now, men and women, as I told you before, there are some cases in which a recommendation of mercy might do, but not this one, not this one. Either this man is the filthiest and vilest snake that ever crawled through the grass, or he is entitled to an acquittal. If you bring in a recommendation of mercy, a wishy- washy decision, yes, it is your province, I will not say a word about it. I will not...   [pulse aquí para ver más]
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Modern Dispatch (#90): The Watchers

Modern Dispatch (#90): The Watchers


"When men began to increase on earth and daughters were born to them, the divine beings saw how beautiful the daughters of men were and took wives from among those that pleased them. The LORD said, 'My breath shall not abide in man forever, since he too is flesh; let the days allowed him be one hundred and twenty years.' It was then, and later too, that the Nephilim appeared on earth - when the...   [pulse aquí para ver más]
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Modern Dispatch (#95): The Deck of Many Actions

Modern Dispatch (#95): The Deck of Many Actions


Welcome to The Deck of Many Actions. What is The Deck of Many Actions? They are cards drawn at the beginning (or during) an adventure to spice things up and give the PCs a chance to perform a special actions. How to use The Deck of Many Actions The Deck of Many Actions can be used two ways, depending on how you want to integrate them into your game: Method 1: Campaign Use At any point...   [pulse aquí para ver más]
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Modern Dispatch (#99): Powderkeg #1

Modern Dispatch (#99): Powderkeg #1


The year is 2256 and the PCs are about to become part of history. Tensions between the colonists of the Jovian moons and their masters, the governments and megacorps of Earth have been deteriorating for some time. Humans living in colonial settlements are virtual slaves are paid in worthless (to anyone but the Company) Company scrip. Since the only source of goods on these far-flung colonies is Company...   [pulse aquí para ver más]
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Modern NPC Matrix: Martial Artist

Modern NPC Matrix: Martial Artist


The Modern NPC Matrix is a series of GM aids that help alleviate the tedious work of building NPC stat blocks. Need a Martial Artist advanced class NPC? The Martial Artist Matrix has every conceivable base/advanced class configuration possible, 120 statistical blocks in all, prebuilt for your convenience. Just plug in the base stat block and customize it for you game. The Martial Artist NPC Matrix...   [pulse aquí para ver más]
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Post-Apocalyptic Dispatch (#18): The Memory Singer

Post-Apocalyptic Dispatch (#18): The Memory Singer


The first of two non-Darwin's World advanced classes. Imagine the world after the apocalypse. Most cities are small settlements, all alone in the wilderness, besieged by murderers, mutants and disease. Traveling over the horizon is a hero’s journey that few survivors ever make, and even fewer ever return from. The neighboring village, just a few miles down river, might as well be another...   [pulse aquí para ver más]
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Post-Apocalyptic Dispatch (#20): More Metal

Post-Apocalyptic Dispatch (#20): More Metal


More Metal is a short article intended to build on the established Darwin's World faction known as the "Metal Gods". Most of the material in More Metal appeared in the original drafts of Metal Gods but ultimately didn't make the final cut. This included an outline of the overall aims of the Metal Gods movement, as well as a list of quick adventure hooks for working androids and robots into your Darwin's...   [pulse aquí para ver más]
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Post-Apocalyptic Dispatch (#21): Professor Gigabyte's Data Salvage

Post-Apocalyptic Dispatch (#21): Professor Gigabyte's Data Salvage


Near the dry, dusty edge of town lies an old rectangular shack resting on deflated wheels, a pre-Fall era concession truck that might have once sold hot dogs, tacos, or other treats. The old posters and menus that once decorated the truck are now plastered over with hand-painted signs that read “Professor Gigabyte’s Data Salvage - Fees Vary”. A steady chortling sound emanates...   [pulse aquí para ver más]
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