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A gear and equipment creation resource for use with the modern and future d20 roleplaying game. This book presents new classes, feats, and options primarily for Smart heroes, though all heroes will find something in this book to benefit them.
For the GM this book also provides a window into weird and super scientific achievements found in
literature and comics, allowing for the creation of all sorts... [click here for more] |
RPG Objects |
$6.95
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Welcome to Blood and Vigilance: Mystic Arts, the magical companion to RPG Objects? modern line of modern superhero supplements. Until now those wishing to have a magical presence in their superhero games could either treat them as powers, using magic as a special effect for the hero's psychic blast or teleport or what have you or they could use the magic system already present in the modern... [click here for more] |
RPG Objects |
$2.95
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Modern Mayhem and Mystery to the 20th Power! Welcome to Modern20 RPGObjects' new modern RPG of action and adventure. As a company, RPGObjects has always been a strong supporter of modern and science-fiction gaming. It's in our blood. So you might be asking, why a new modern system? The truth is there are a lot of things that the modern core rules do very well. But other things could be improved.... [click here for more] |
RPG Objects |
$10.00
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Adventure through the timeline with RPGObjects' Blood and Time. This sourcebook lays all of human history at your fingertips and features a timeline of the world from its formation through 1900 as well as weapons and armor for Progress Levels 0-4 as well as a section on temporal mechanics to help you figure out how and why time travel works in your campaign. Included in this Temporal... [click here for more] |
RPG Objects |
$8.95
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Download the first adventure and rules appendix FREE here.
Journey to Newhome is a series of short adventures designed for the Darwin’s World post-apocalyptic role-playing game. The adventures in this book are based around characters first introduced in the novel, Burning Lands. Journey to Newhome continues the story of several of those characters, but in a format usable in the... [click here for more] |
RPG Objects |
$29.95 $19.95
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This is a preview of the Journey to Newhome adventure path. It contains the Introduction, the first adventure (To Kill a King), and the rules appendix. Can be used as a standalone modern d20 post apocalyptic adventure. Does not require buying the larger eight part adventure. Enjoy! ... [click here for more] |
RPG Objects |
FREE
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The Brotherhood of Radiation and other wasteland cults.
This book is the latest in a "series" of character-oriented Darwin's World sourcebooks, a line of GM and player reference tools intended to bring out the flavor - and potential - of the eleven Backgrounds of the Darwin‘s World role-playing game.
The first such book of this type was the combined Foundationists/Metal Gods sourcebook,... [click here for more] |
RPG Objects |
$20.95 $10.95
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Martial Arts Mayhem and Mystery to the 20th Power!
First, we took your modern game to the 20th power. Now, we take your combats there as well. Building on the foundation of Modern20 comes Martial Arts20, the definitive resource for modern melee combat both armed and unarmed.
With rules for martial arts styles, more weapons and new ways to use those weapons, your characters will never look at a simple... [click here for more] |
RPG Objects |
$7.50
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Post-Apocalypse20 is the ultimate resource for taking your modern game to the end of the world and beyond.
This new, full-length resource for Modern20 adds new Backgrounds, Occupations, Feats and Character Disadvantages. It also contains rules for Mutations, equipment condition and radiation.
An extensive equipment section adds new weapons and armor to the game. Some of these are common household... [click here for more] |
RPG Objects |
$5.95
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Krebs watched the figures through his field glasses. A small “herd” of bison-like humanoids moved slowly through the wastes, packs and gear stowed for a long haul and weapons slung. Krebs and his group of raiders had been hitting caravans along this route for a few weeks now and the pickings had been excellent and easy. They usually only needed to terrify the caravans and not destroy... [click here for more] |
RPG Objects |
$1.75
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This alternate history, genre-blending setting presents a fantastic take on World War One - combining the gritty battlefields of the Great War with elements of magical fantasy and horror. Sorcerers of the German Imperial Army - fueled by the magic of red dragons - bulldoze Allied defenses and push deep into France. Heroic griffin riders of the French Air Service fight to free their nation from the... [click here for more] |
RPG Objects |
$7.95
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Take your Modern20 campaign where it's never been with Supers20! This major expansion of the Modern20 rules adds a completely new power system to Modern20, allowing you to design characters from any universe, any genre, any era of comics action. Supers20 is designed, like the Modern20 rules it builds on to speed up character creation for players and the game master alike. This supers system has no... [click here for more] |
RPG Objects |
$6.95
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Welcome to Timeline: Roaring 20s, a sourcebook for Modern d20 games. This is a new type of sourcebook for us, depicting a time period rather than a particular genre. Many of our previous books in the Blood and… line are really genre books, providing the crunch needed for role-playing in the horror, military, martial arts or super hero genres. This book is much more cream than crunch, and is meant... [click here for more] |
RPG Objects |
$3.95
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This product takes RPGobjects' popular Blood and Circuits system for inventing new devices and applies it to cybernetics. Includes rules and advice for adding cybernetics to campaigns of Progress Level 3-9, advice on making cybernetics an important part of any game and a new Advanced Class, the Cyborg for the hero who integrates technology into his very being to become the ultimate... [click here for more] |
RPG Objects |
$4.50
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