Beyond Dread Portals is an exciting roleplaying game of world-hopping fantasy by Paul Mitchener (author of Liminal). The easy-to-learn rules are built from a core loosely based on the world's first fantasy roleplaying game, tailored to fit the setting.
This is a nine-page preview of the full game, which is currently on Kickstarter until Sunday, 19th November.
Please note its a work in progress that... [click here for more]
Be a wild Barbarian, a deadly Fighter, a soul-torn Sorcerer or a sword sharp canny Thief, fighting evil tyrants and foul demons in a world rapidly dying and heading towards its final nemesis.
Crypts and Things (C&T) is a Swords and Sorcery Roleplaying game based upon the Old School Rules of the 70s/80s. It also draws upon the British fantasy games and game-books of that period... [click here for more]
The first issue of an irregular ‘zine for Crypts and Things, with content compatible with other Old School games based on 1st or Original editions.
This small tome contains the following fragments of fear to bring your games to life.
Achievements. A short system that sits alongside the experience system to reward characters for things they have done in their adventures, making... [click here for more]
The second issue of an irregular ‘zine for Crypts and Things, with content compatible with other Old School games based on 1st or Original editions.
This small tome contains the following fragments of fear to bring your games to life.
Emerging from the mists this issue:
All Hail the Death Riders. Face death from above with these flying undead warriors, a new monster for the game.
My... [click here for more]
If you remember the way we played back in the 1980s or are curious to see and experience it, from a British perspective, this game is for you. An all in one rulebook, in a handy hardback A5 format of 248 pages. Tales from the Sorcerer Under the Mountain is designed to be a portable and playable version of the earliest version of the World's Favourite Fantasy Role-Playing Game.
It includes a concise... [click here for more]
An adventure for 1st - 2nd Level characters in the style straight out of British Fantasy Gaming from the 1980s, but for 5th Edition rules.
In ancient times, the sorcerer Khalack Maeki established a lair under Terror Peak Mountain. Being of an evil bent, he enslaved the local goblinoid tribes and waged war against the elves of surrounding Scarwood. It said that he was amassing a vast army when... [click here for more]
“The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothills of the Wolf Head Mountains. They are a monument to a once mighty city. Few now know the city‘s history, and how it fell. The city‘s old name, Tetronis, now belongs to a village of simple fisherfolk standing amongst the ruins.
The force behind both the old city‘s greatness and its destruction... [click here for more]
This book contains two self-contained adventures that can either be played as one-shots or dropped into a campaign game, for characters of Level 5 and a guide to running one-shot games as played at conventions.
If this adventure module was an old school metal release from the 80s on some creaky little independent label, it would be one of those quirky split singles, where two bands would each have... [click here for more]