“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves.
‘A... [click here for more]
Hudson & Brand, Inquiry Agents of the Obscure for 7th edition Call of Cthulhu™ is an official Cthulhu by Gaslight™ consulting detective agency in the style of the extravagant freelancers such as may be found in the stories of the great Sherlock Holmes or Hercule Poirot.
However, instead of being a source for the Investigators to plumb for information... [click here for more]
The Book of Contemporary Magical Things is 134 pages of modern, seemingly mundane, items that are imbued with magical power. Some are quite minor; A tuning fork that will quiet a room, a pair cufflinks that tell you the name and family details of those with whom you shake hands, a set of polyhedral dice that temporarily change the fortune of the roller, but some are spectacular, or dangerously... [click here for more]
The Things We Leave Behind is an ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea.
As a thank you to all those... [click here for more]