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 Hottest Genre, Non-Core Books, Mutants & Masterminds from Valent Games
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Mutatis Mutandis

Mutatis Mutandis


The question shouldn’t be, “what would you do if you had superpowers,” it should be, “what would you do if EVERYBODY had superpowers?” In the late 1800’s electricity began to revolutionize our world. Lights, motors, generators, appliances, things that those who originally brough us electricity couldn’t even have concieved of. In one alternate world, though, the high-voltage lines brought...   [click here for more]
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The Four Magics

The Four Magics


The M&M rulebook describes only one version of magic: Sorcery. This is an exceptionally potent power, both flexible and useful. It reflects most comic-book magic relatively well. However, magic systems portrayed in most fantasy novels and in folklore are quite different from comic-book magic. They are not always fast, not always reliable, and typically have a lot more “flavor” to them. To...   [click here for more]
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  Alone Against the Static