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2012 Catalog of Palladium Books

2012 Catalog of Palladium Books


The 2012 Catalog of Palladium Books, featuring our entire selection of available books, upcoming titles, and select other merchandise, depicted in full color. Includes a product checklist/order form. See palladiumbooks.com for our full selection. ...   [click here for more]
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The Rifter #53

The Rifter #53


The Rifter® Number 53 is packed with a diverse variety of source material and adventure ideas for Rifts®, Palladium Fantasy®, Heroes Unlimited™, Beyond the Supernatural™ and Nightbane®. The Rifter® is your doorway to unlimited imagination and numerous Palladium role-playing worlds. It offers new heroes, powers, weapons,...   [click here for more]
Palladium Books  $11.95 $5.99

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The Rifter #54

The Rifter #54


The Rifter® Number 54 is packed with strange creatures, weapons, gizmos, and adventure for Rifts®, Palladium Fantasy®, Heroes Unlimited™, and Nightbane®. The Rifter® is your doorway to unlimited imagination and numerous Palladium role-playing worlds. It offers new heroes, powers, weapons, magic and adventure for your games....   [click here for more]
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The Rifter #55

The Rifter #55


The Rifter® Number 55 takes you on a wild ride to alien dimensions, encounters with strange beings, re-examines the O.C.C.s of the NGR, examines the Quorians of Palladium Fantasy, dodges supernatural horrors and sprinkles in a little gear and adventure for Rifts®, Palladium Fantasy®, Thundercloud Galaxy™, and Nightbane®. The Rifter®...   [click here for more]
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The Rifter #56

The Rifter #56


The Rifter® Number 56 helps you find adventure in the reaches of Rifts® outer space, in the shadowy places of Beyond the Supernatural™, in the back alleys of Nightbane® and throughout the Megaverse® via time travel. This issue is packed with thought-provoking ideas, monsters and mayhem for your enjoyment. The Rifter® is your doorway to...   [click here for more]
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The Rifter #57

The Rifter #57


The Rifter® Number 57 takes a journey into the bizarre with page after page of strange creatures, demons and dangerous monsters like Grave Larvae, Gumberoo, Skoffin, Horn Worm, Makara and the Pit Walker. The strangeness continues as we examine the Brodkil War Machanist (a sort of demonic mechanic), the NGR Anthropological Field Operative, and the use of Pocket Dimensions. Source material...   [click here for more]
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The Rifter #58

The Rifter #58


The Rifter® is an idea factory that helps players and Game Masters to generate new ideas and keep their games fresh. It provides useful, ready to go, source material gamers can just drop into their ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. It offers new monsters, villains, characters, O.C.C.s, powers, magic, weapons, adventure and ideas...   [click here for more]
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The Rifter #59

The Rifter #59


The Rifter® is an idea factory that helps players and Game Masters to generate new ideas and keep their games fresh. It provides useful, ready to go, source material gamers can just drop into their ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. It offers new monsters, villains, characters, O.C.C.s, powers, magic, weapons, adventure and ideas...   [click here for more]
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The Rifter #60

The Rifter #60


The Rifter® is an idea factory that helps players and Game Masters to generate new ideas and keep their games fresh. It provides useful, ready to go, source material gamers can just drop into their ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. It offers new monsters, villains, characters, O.C.C.s, powers, magic, weapons, adventure and ideas...   [click here for more]
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The Rifter #61

The Rifter #61


The Rifter® is an idea factory that helps players and Game Masters to generate new ideas and keep their games fresh. It provides useful, ready to go, source material gamers can just drop into their ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. It offers new monsters, villains, characters, O.C.C.s, powers, magic, weapons, adventure and ideas...   [click here for more]
Palladium Books  $11.95 $5.99

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The Rifter #62

The Rifter #62


Every issue of The Rifter® is an idea factory that helps players and Game Masters to generate new ideas and keep their games fresh. It provides useful, ready to go, source material gamers can just drop into their ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. It offers new characters, O.C.C.s, powers, magic, weapons, adventure and ideas for...   [click here for more]
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The Rifter #63

The Rifter #63


This issue contains a wealth of source material: Monsters, warriors, characters, history and adventure ideas for the Palladium Fantasy RPG®, Rifts® source material about Psi-Battalion, and a Beyond the Supernatural™ system of tables to generate adventures, plus the latest news, coming attractions, and more. Every issue of The Rifter® is an idea factory...   [click here for more]
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The Rifter #64

The Rifter #64


The Rifter® #64 is our annual horror issue. This one presents chills and monsters for Beyond the Supernatural™, Dead Reign™, Nightbane® and even for the Palladium Fantasy RPG®. There is a ‘Giant’ adventure (as in an adventure about Giants) for Palladium Fantasy® and Black-Malice Legacy Part Two with more details about...   [click here for more]
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Rifts® World Book One: Vampire Kingdoms™, New Revised Edition

Rifts® World Book One: Vampire Kingdoms™, New Revised Edition


Rifts® World Book One: Vampire Kingdoms™, New Revised Edition For centuries, Mexico has been considered the realm of monsters best left alone. A land dominated by packs of Wild Vampires and rumored to be the home of Vampire Kingdoms in the south. Most of the northern civilizations have stayed away, but over the last 20 years, a growing number of heroes, vampire slayers and adventurers...   [click here for more]
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Rifts® World Book Two: Atlantis

Rifts® World Book Two: Atlantis


Rifts® World Book Two: Atlantis The Splugorth and their minions — complete stats & rogue player characters. Over 20 optional player races like the Ancient Atlanteans, Tattooed Men, Sunaj Assassins, Undead Slayers, Zembahk, Adarok, and many optional monster characters, including rogue Minions of Splugorth! The secrets of Rune...   [click here for more]
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Rifts® World Book Three: England™

Rifts® World Book Three: England™


Rifts® World Book Three: England™ The return of Erin Tarn. Magic wands and staves. Healing and magic herbs & devices. Temporal Magic, with 25 new spells and O.C.C.s. The Chiang-Ku Dragon – creators of Tattoo Magic! Many new optional player classes and races, including...   [click here for more]
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Rifts® World Book Four: Africa™ - Fred Fields Cover

Rifts® World Book Four: Africa™ - Fred Fields Cover


Rifts® World Book 4: Africa Rifts® Africa outlines key types of magic, places, people, customs, and societies of Africa. Plus the demonic Four Horsemen of the Apocalypse who threaten to destroy all life on Earth. Once life has been obliterated on Earth, the monsters will use the dimensional Rifts to carry their destruction throughout the Megaverse®. If they can be defeated...   [click here for more]
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Rifts® World Book Four: Africa™ - Kevin Long Cover

Rifts® World Book Four: Africa™ - Kevin Long Cover


Rifts® World Book 4: Africa Rifts® Africa outlines key types of magic, places, people, customs, and societies of Africa. Plus the demonic Four Horsemen of the Apocalypse who threaten to destroy all life on Earth. Once life has been obliterated on Earth, the monsters will use the dimensional Rifts to carry their destruction throughout the Megaverse®. If they can be defeated...   [click here for more]
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Rifts® World Book Five: Triax™ & The NGR™

Rifts® World Book Five: Triax™ & The NGR™


Rifts® World Book Five: Triax™ and the NGR™ The New German Republic (NGR) is surrounded and besieged by the hostile Gargoyle Empire – an empire of giant monsters. Only the superior robotics and weapons technology of Triax keeps the monsters at bay, but for how long? This epic World Book presents the Triax robots, power armor, cyborgs, and world setting that is Rifts Germany...   [click here for more]
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Rifts® World Book Six: South America One

Rifts® World Book Six: South America One


Rifts® World Book Six: South America One™ Explore the jungles of South America and discover the secrets of Biomancy, living power armor, anti-monster cyborgs, bio-modified female super-warriors, reptilian D-Bees, pincer warriors, voodoo priests, and dark conspiracies. Plus, pirates, insectoid D-Bees, dragons, new weapons and equipment, magic, adventure and more! 20...   [click here for more]
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Rifts® World Book Seven: Underseas

Rifts® World Book Seven: Underseas


Rifts® World Book Seven: Underseas™ Rifts® Underseas is a fabulous world as unique and expansive as any Rifts® Dimension Book™! Gamers may be surprised at the scope of characters, abilities and adventures available to them, both undersea and on dry land. Also good for campaigns set in the Great Lakes, along the Mississippi River and in the Gulf of Mexico,...   [click here for more]
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Rifts® World Book Eight: Rifts® Japan™

Rifts® World Book Eight: Rifts® Japan™


Rifts® World Book Eight: Rifts® Japan™ This fan-favorite sourcebook is filled with high-tech wonders, magic and monsters. There are 20 O.C.C.s (Occupational Character Classes) that range from the traditional ninja and samurai to power armor, giant robots and cyborgs. 20 O.C.C.s including the Mystic Ninja, Ninja Cyborg, Ninja Juicer, Cyber-Samurai, Ninja Techno-Wizard, Japanese...   [click here for more]
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Rifts® World Book Nine: South America 2

Rifts® World Book Nine: South America 2


Rifts® South America 2 Rifts® South America is a hotbed of intrigue and conflict. There are the mysteries of the Nazca Lines (a magic, alien defense system), the return of ancient gods, alien invaders, mutants, Inca undead, trans-dimensional raiders, and more. Over 30 new O.C.C.s and R.C.C.s, including the Inca Sun-Priest, Mutant Capybara, Neo-Human and Larhold Barbarian. The...   [click here for more]
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Rifts® World Book 10: Juicer Uprising™

Rifts® World Book 10: Juicer Uprising™


Rifts® Juicer Uprising™ A Coalition plot fools a number of innocent people into undergoing Juicer augmentation. When the lies are revealed, a Juicer army rises up to lay siege to the CS city of Newtown. Chaos erupts as Juicers, bandits and outlaws ravage the countryside. Action-packed adventure and source material. 15 new types of Juicer O.C.C.s including the Hyperion Juicer,...   [click here for more]
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Rifts® World Book 11: Coalition War Campaign™

Rifts® World Book 11: Coalition War Campaign™


Rifts® World Book 11: Coalition War Campaign™ The year is 105 P.A. and Emperor Prosek has unveiled the Coalition’s new Campaign of Unity, a plan to expand the CS and sweep aside demons, aliens and users of magic. The Siege on Tolkeen begins and the secessionist State of Free Quebec must be punished and brought back into the fold. Coalition War Campaign™ is...   [click here for more]
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Rifts® World Book 13: Lone Star™

Rifts® World Book 13: Lone Star™


Rifts® World Book 13: Lone Star™ The Coalition State of Lone Star is a wild and woolly place of contrast and conflict. The Coalition States claims the entire State of Texas as their own, but they only control a small corner of it. It is here, at the Lone Star Complex, that the CS engages in genetic engineering and creates the famous Dog Boys and a host of other mutants. The rest of...   [click here for more]
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Rifts® Dimension Book 10: Hades, Pits of Hell™

Rifts® Dimension Book 10: Hades, Pits of Hell™


Rifts® Dimension Book™ 10: Hades, Pits of Hell™ Hades revealed like you never imagined. Demon society, the demon hordes, new demons, Netherbeasts, other monsters, and notable locations and kingdoms are all described in deliciously horrifying detail. Even the demons you may think you know are given updated profiles and information. The Minion War™...   [click here for more]
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Rifts® Dimension Book 11: Dyval, Hell Unleashed™

Rifts® Dimension Book 11: Dyval, Hell Unleashed™


Rifts® Dimension Book™ 11: Dyval, Hell Unleashed™ Dyval™ is a dimension of Hell that is completely unique and different from Hades. The Deevil Host, evil monsters and minions, Deevil society, monstrous War Steeds, magic, adventure settings and more make this another welcomed addition to the Palladium Megaverse®. Moreover, it advances the Minion War and...   [click here for more]
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Rifts® Dimension Book™ 12: Dimensional Outbreak™

Rifts® Dimension Book™ 12: Dimensional Outbreak™


Rifts® Dimension Book™ 12: Dimensional Outbreak™ When the rival dimensions of Hell – Hades and Dyval – clash, their Minion War ripples across the Megaverse, changing the destiny of countless worlds. In this epic sourcebook, all Hell breaks loose as the Demon Fleet invades the Three Galaxies and attacks Phase World, intent on the conquest of the entire...   [click here for more]
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Armageddon Unlimited™

Armageddon Unlimited™


Armageddon Unlimited™ Heroes Unlimited™ Sourcebook & Minion War™ Crossover Rivalry between the forces of two different planes of Hell – Hades and Dyval – has turned into all-out war. A war that spreads across the Megaverse like a cancer. Countless worlds and entire galaxies are caught in the crossfire and face invasion or outright destruction. For...   [click here for more]
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Rifts® Heroes of the Megaverse®

Rifts® Heroes of the Megaverse®


Heroes of the Megaverse® A Rifts® Dimension Book™ and Minion War™ Crossover The Book of Heroes is an ancient magic tome that empowers those with that potential for greatness. (Your player character?) In times of fear and darkness the Book is said to appear to make sure the forces of evil don’t get the upper hand. The Minion War™ is such a dark...   [click here for more]
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Rifts® World Book 35: Megaverse® in Flames™

Rifts® World Book 35: Megaverse® in Flames™


Rifts® World Book 35: Megaverse® in Flames™ The Minion War has spilled onto Rifts Earth and the epicenter of the invasion is North America. Two rival demonic forces fight to conquer the planet. Hellspawned armies by the tens of thousands cross the dimensional divide, unleashing plagues, seeking out magic artifacts, recruiting monsters and mortal allies, and testing...   [click here for more]
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Dead Reign® RPG

Dead Reign® RPG


Dead Reign® RPG – The Zombie Apocalypse It is the aftermath of the zombie apocalypse. Civilization is gone, the dead reign, and the living fight to survive against impossible odds. Tales of zombies, human survival and horror as a fast-paced, easy to learn game and sourcebooks. Think you know all about zombies? Think again. Zombie combat rules, vehicles and equipment. Six...   [click here for more]
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Dead Reign® Sourcebook 1: Civilization Gone™

Dead Reign® Sourcebook 1: Civilization Gone™


Civilization Gone™ Dead Reign® Sourcebook One It has been months since the dead rose to attack the living. Civilization has crumbled. There is no army, no government, no help coming. You are on your own and things are only getting worse. Madmen and Psychopaths including the Zombie Master, Ghost Walker, Backstabber, Messianic Leader, Zombie Lover, Deathbringer...   [click here for more]
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Dead Reign® Sourcebook 2: Dark Places™

Dead Reign® Sourcebook 2: Dark Places™


Dark Places™ Dead Reign® Sourcebook Two Secrets of survival, including using railroad tracks and the urban underground to travel unseen and undetected by zombies. Worm Meat, Bug Boy, Sewer Crawler and Impersonator Zombies. “Live Bait” zombie lures with human beings as bait. Traveling the rails and boxcar encounter tables. Traveling...   [click here for more]
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Dead Reign® Sourcebook 3: Endless Dead™

Dead Reign® Sourcebook 3: Endless Dead™


Endless Dead™ Dead Reign® Sourcebook Three Endless Dead says it all. The zombie hordes grow in number and strangeness. Can humankind survive? Where is the military? What’s next for the survivors of the zombie apocalypse? New types of zombies, including the Walking Mass Grave. New O.C.C.s like the Wheelman and Zombie Hunter. The military,...   [click here for more]
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Dead Reign® Sourcebook 4: Fear the Reaper™

Dead Reign® Sourcebook 4: Fear the Reaper™


Dead Reign® Sourcebook 4: Fear the Reaper™ – A Road Reaper™ Sourcebook This epic, 48 page sourcebook explores the nature of heroes and heroism in the Zombie Apocalypse. It contains the secrets of the fabled heroes who call themselves the Road Reapers, their structure, leadership, missions and purpose, as well as gear, combat notes, and a horrifying new zombie known...   [click here for more]
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Dead Reign® Sourcebook 5: Graveyard Earth™

Dead Reign® Sourcebook 5: Graveyard Earth™


Graveyard Earth™ Dead Reign® Sourcebook 5 – A Zombie Apocalypse World Overview Expand the Zombie Apocalypse around the world. Learn what’s happening in other countries worldwide, and see what threats might be coming from neighboring lands. What’s happening in other places? Has any government survived? Was any country left unscathed? Find the answers in this...   [click here for more]
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Rifts® Vampires™ Sourcebook

Rifts® Vampires™ Sourcebook


Rifts® Vampires™ Sourcebook Vampires Sourcebook is the epic companion to Rifts® Vampire Kingdoms™. It takes an in-depth look at notable heroes of Mexico such as Doc Reid and the famous Reid’s Rangers, other Vampire Hunters, Hero Necromancers, the Maya deity Camazotz, Werejaguars and other Werecats, Fort Reid, Silver City, Tampico Protectorate, and many,...   [click here for more]
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Chaos Earth® RPG

Chaos Earth® RPG


Rifts® Chaos Earth® RPG Chaos Earth® is a complete role-playing game with its own, unique, stand-alone setting. Player characters are heroes lost in the throes of the Apocalypse. Equipped with the most advanced robots, power armor and weapons in the world, they refuse to give up, and fight against overwhelming odds to save some fraction of humankind. Meanwhile, nightmarish...   [click here for more]
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Chaos Earth® Rise of Magic™

Chaos Earth® Rise of Magic™


Rifts® Chaos Earth®: The Rise of Magic™ Nothing is what it seems in the ever changing setting of Rifts® Chaos Earth®. First the Great Cataclysm and the collapse of human civilization, followed by the Demon Plagues, and now magic has returned to Earth in ways nobody could ever have imagined. Ordinary people are developing magical powers and spell casting...   [click here for more]
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Chaos Earth® Resurrection™

Chaos Earth® Resurrection™


Chaos Earth® Resurrection™ A Rifts® Chaos Earth® Sourcebook The Golden Age of Science and human civilization is shattered with the return of magic and the Coming of the Rifts. Overnight, human civilization is toppled. Many major cities are wiped from the face of the Earth. Humanity struggles to survive against impossible odds and the demonic horrors, aliens and monsters...   [click here for more]
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Adventures in the Yucatan

Adventures in the Yucatan


This booklet contains two brief adventures and additioinal source material for our After the Bomb adventure/sourcebook Mutants fo the Yucatan! It also contains a Quick Roll Villain table for both the TMNT RPG and After the Bomb. ...   [click here for more]
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After the Bomb Book 1

After the Bomb Book 1


Four generations after World War III, after the nuclear winter, after the plague and after the collapse of humanity a "new" breed of creatures lay claim to much of the world: intelligent mutant animals! After the Bomb® provides rules and background material for going beyond the original TMNT or Heroes Unlimited™ games on to a world ruled by mutant animals! Player characters can...   [click here for more]
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After the Bomb Book 2 - Road Hogs

After the Bomb Book 2 - Road Hogs


Adventures in the post-holocaust world of mutant animals continue as we travel to the west coast, where the highways and the byways have become the domain of mutated, animal bikers and savage gangs. Players will likely be aligned with the peaceful New Americorp, fighting off the evil forces of the Road Hogs Gang, Human Supremacists, or the Enslavers. New rules are provided for vehicular combat in...   [click here for more]
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After the Bomb Book 3: Mutants Down Under

After the Bomb Book 3: Mutants Down Under


This thrilling sourcebook takes you to the fabulous outback of Australia. It is a very different world than the savage Americas. Man and animal live in peace, but a new threat from the north threatens that peace. The Jakartan government from Malaysia has invaded. Their airships rove the skies, seeding the outback with horrible, mutant, man-eating plants, while their army of humans and mutant water...   [click here for more]
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After the Bomb Book 4: Mutants of the Yucatan

After the Bomb Book 4: Mutants of the Yucatan


Mutants of the Yucatan covers the wonders and horrors of the Yucatan Peninsula, that mysterious and exotic geographical flange just off the Gulf of Mexico. Includes mutant animals and insects, rampaging army ants, the enigmatic gene-molded cats, killer flamingos, the power of the Quantum, and the sinister Empire of Humanity. • Over twenty new mutant animals peculiar to the Yucatan Peninsula...   [click here for more]
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After the Bomb Book 5: Mutants in Avalon

After the Bomb Book 5: Mutants in Avalon


King Arthur is back! And he's a mutant! The island of England is mapped and described. Much has changed after the bomb struck. Human life is nearly extinct and Britain is now divided into eight kingdoms, all ruled by intelligent mutant animals. But all is not well. Feuding between the kingdoms promises civil war, then there are the rumors about a human army invading the Waste Lands. The realm...   [click here for more]
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After the Bomb Book 6: Mutants in Orbit

After the Bomb Book 6: Mutants in Orbit


Three Glitter Boys - new and improved!Cybeworks and A.R.C.H.I.E.-7.The Steel Dragon and other robots.Giant mutant insects.Killer Satallites.Ranom Mutation Tables.The Empire of HumanityAdventures ... and much more.Compatible with Heroes unlimited, TMNT, Ninjas & Superspies, Beyond the Supernatural, Robotech, Rifts and teh entire Palladium Megaverse. ...   [click here for more]
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Armageddon Unlimited Sneak Preview

Armageddon Unlimited Sneak Preview


This is a sneak preview of Armageddon UnlimitedTM for the Heroes UnlimitedTM RPG. Armageddon UnlimitedTM is the fifth book in the epic Minion WarTM crossover series, and this sneak preview includes the front cover, the two Contents pages, and the new Demon Hunter character class. Armageddon UnlimitedTM is available now from Palladium Books. For more information,...   [click here for more]
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