The focus is on allowing counter-insurgency campaigns which are less focused on combat engagements. New character creation rules make characters "last longer" in combat. An electronics section covers such items as night sights and radios. A primer on combat tactics is included. Background is provided for Southeast Asia circa 1965, with guidelines and random encounter tables for a fictional... [click here for more]
RECON is set in a fictional world that parallels that of 20th Century Earth and focuses on the realistic military combat of the Vietnam era. Hard hitting military action, guerilla warfare and treachery. Gritty and realistic. A complete role-playing game that's easy to learn.Quick, easy character creation rules - make a character in under 10 minutes.Weapons and vehicles of war.World information,... [click here for more]
What is the Palladium Weapon Series?
It is a series of small sourcebooks that presents historically accurate data and information about ancient weapons from around the world.
For use with ANY game system. You heard right. The statistical information is designed and set up in such a way that it can be applied to virtually any game system that uses dice.
Much of the information in the series has... [click here for more]
Assassin societies such as the Ninja and Thuga.
How deadly were they? What secrets did they hold?
Their weapons and tools.
Special equipment, armor and techniques.
For use with any game system. Some adaptation required.
By Erick Wujcik.
Color cover by Scott Johnson.
... [click here for more]
For use with ANY game system! A beautiful, little 48 page, comic book sized reference book packedwith real world weapons, armor and data. Designed to be easy to use and easy to carry anywhere. Presents dozens of famous and obscure weapons of Japan, China and the Orient, plus samurai and other armor and several castles complete with floor plan diagrams. ALL illustrated.
The weapons & armor... [click here for more]