The Rifter® is your doorway to unlimited imagination and numerous Palladium role-playing worlds. It offers new heroes, powers, weapons, magic and adventure for your games. It presents new villains, monsters and danger to battle, and new ideas to consider.
It helps you unlock your imagination by showing you what other gamers, just like you, have created. That's right, many of the... [click here for more]
The Rifter® #64 is our annual horror issue. This one presents chills and monsters for Beyond the Supernatural™, Dead Reign™,Nightbane® and even for the Palladium Fantasy RPG®. There is a ‘Giant’ adventure (as in an adventure about Giants) for Palladium Fantasy® and Black-Malice Legacy Part Two with more details about... [click here for more]
The Rifter® Number Sixty-FiveThe Rifter® #65 is all about the secrets of power. In some cases, dark secrets: 60 new Necromancy spells and magic for Rifts® and other settings, the power of the Soul Merchant for BTS™, rising to power within the Black Market for Rifts®, a Chaos Earth® short story, and for Heroes Unlimited™,... [click here for more]
The Rifter® Number Sixty-SixThe Rifter® #66 is about people and exotic places. There are the space pirates of Phase World® and the Three Galaxies™; notable Rifts® Black Marketeers, some contraband goods and a Black Market trade town in Rifts® Black Market Part Two; the Splicers® Ranger O.C.C. and a host of genetically... [click here for more]
The Rifter® Number Sixty-SevenThe Rifter® #67 is about secrets, danger and monsters. There is a new, invading Alien Intelligence and its terrible minions, as well as magical and supernatural creatures for Rifts®; a society of mutant bees for the Heroes Unlimited™, After the Bomb® and Rifts® settings; the power behind the throne –... [click here for more]