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 Hottest Adventures & Modules
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Rifts® Adventure Guide

Rifts® Adventure Guide


Rifts® Adventure Guide™ The ultimate Rifts® reference on creating and running adventures Over 150 adventure ideas. How to create, design, plot and run role-playing game adventures by Palladium’s top game designers and writers Kevin Siembieda, Erick Wujcik and Bill Coffin. From finding ideas and getting started, to adventure structure and character archetypes. Examples...   [click here for more]
Palladium Books  $24.95 $12.49

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Rifts® Adventure Sourcebook Four: The Vanguard™

Rifts® Adventure Sourcebook Four: The Vanguard™


Rifts® Adventure Sourcebook The Vanguard™ & the Chi-Town ‘Burb of Firetown™ The fourth of several adventure sourcebooks set in and around the Chi-Town ‘Burbs. The latest facts and information on the Coalition States’ dark history – the secret society of pro-CS sorcerers known as The Vanguard. Overview and history of the Vanguard. Vanguard...   [click here for more]
Palladium Books  $4.99

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Rifts® Adventure Sourcebook One: Chi-Town 'Burbs™

Rifts® Adventure Sourcebook One: Chi-Town 'Burbs™


Rifts® Adventure Sourcebook One The Chi-Town ‘Burbs™: An Overview & Firetown™ The first of several Chi-Town ‘Burbs sourcebooks fleshing out the world in the shadow of Chi-Town. Overview and history of the Chi-Town ‘Burbs. Key places in the ‘Burb of Firetown, with an emphasis on the forbidden. Key people, the criminal underground, and intrigue in Firetown. Adventure...   [click here for more]
Palladium Books  $4.99

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Rifts® Adventure Sourcebook Three: The Black Vault™

Rifts® Adventure Sourcebook Three: The Black Vault™


Rifts® Adventure Sourcebook: The Black Vault™ The third of several Rifts® adventure sourcebooks set in and around the Chi-Town ‘Burbs. The latest of the Coalition States' darkest secrets is revealed – the legendary Black Vault! Overview and history of the Coalition’s love-hate relationship with magic. The Black Vault and CS Anti-Magic Recovery Squads. 101 new magic...   [click here for more]
Palladium Books  $9.95 $4.99

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Rifts® Adventure Sourcebook Two: Firetown™ & the Tolkeen Crisis™

Rifts® Adventure Sourcebook Two: Firetown™ & the Tolkeen Crisis™


Rifts® Adventure Sourcebook Two The Chi-Town ‘Burbs™: Firetown™ & the Tolkeen Crisis The second of several Chi-town ‘Burbs sourcebooks fleshing out the world in the shadow of Chi-Town. Overview and history of the Tolkeen Retribution Squads. More of firetown mapped and described. Key people, places and Retribution Squads in Firetown. Adventure ideas...   [click here for more]
Palladium Books  $6.49

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Rifts® Coalition Wars® Book 1: Sedition

Rifts® Coalition Wars® Book 1: Sedition


The Coalition Army is in place and making war on Tolkeen! Chapter One lays the groundwork and offers several avenues of adventure. How and why the war started. Emphasis on the Tolkeen Military and defenses. Ley line magic and magical artifacts. New Techno-Wizard devices, weapons and war machines. Coalition and Tolkeen war plans. Coalition-Tolkeen Time-line. Key people, places and maps. 160 pages. ...   [click here for more]
Palladium Books  $10.49

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Rifts® Coalition Wars® Book 2: Coalition Overkill

Rifts® Coalition Wars® Book 2: Coalition Overkill


The war escalates and turmoil intensifies. A new breed of Coalition Officers begin to come to the forefront, and with them cruelty, murder and genocide. A foul ruthlessness sweeps both sides of the conflict. The monstrous Daemonix. Over 60 Villains and NPCs, with General Drogue leading the pack. Bounty Hunters, and Mercenaries, and their role in the war. Tolkeen's strategies and tactics. The Coalition's...   [click here for more]
Palladium Books  $8.49

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Rifts® Coalition Wars® Book 3: Sorcerers' Revenge

Rifts® Coalition Wars® Book 3: Sorcerers' Revenge


Tolkeen's mages strike back and unleash new horrors upon the Coalition in an effort to destroy the invading army one and for all. Plots thicken, the war escalates and chaos reigns. The secret of the Dragon Kings. Shadow Dragons, the wings of vengeance. Iron Juggernauts of the water and air. Over 25 NPC Tolkeen warriors (heroes and villains). Combat locations, adventures and maps. The Auto-G revealed!...   [click here for more]
Palladium Books  $8.49

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Rifts® Coalition Wars® Book 4: Cyber-Knights

Rifts® Coalition Wars® Book 4: Cyber-Knights


The Cyber-Knights struggle to find their place in a conflict that threatens to tear them apart. The secrets of the Cyber-Knights revealed. The Cyber-Knight O.C.C. and new abilities explored in detail. In-depth examination of the Code of Chivalry. Cyber-Knight factions and rules of conduct. Fallen Cyber-Knights, Robber Knights, Despoilers. The Cyber-Knights' role at Tolkeen. Lord Coake and states for...   [click here for more]
Palladium Books  $8.99

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Rifts® Coalition Wars® Book 5: Shadows of Evil

Rifts® Coalition Wars® Book 5: Shadows of Evil


Shadows of Evil examines the Five Baronies of Tolkeen and key cities, towns, fortifications and people. The 112-page book includes information on the Barrens and its defences, Skelebot graveyards found among the battlefield and the dangers in and around the lakes and rivers of Minnesota. - Mad Town, a haven for adventurers, mercs and spies. - Blueline and the industrial belt. - Prisoner of war...   [click here for more]
Palladium Books  $16.95 $8.49

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Rifts® Coalition Wars® Book 6: Final Siege

Rifts® Coalition Wars® Book 6: Final Siege


The final battle in the war between the Coalition States and Tolkeen is upon us. This massive 224-page conclusion to the Siege on Tolkeen series describes the chronological turn of events and layout of the war. Other highlights of the book include: - The City of Tolkeen mapped and described along with details on the city's defences and armies. - King Creed, Warlord Scard and 42 other notable characters...   [click here for more]
Palladium Books  $24.95 $12.49

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Rifts® Dimension Book™ 14: Thundercloud Galaxy™

Rifts® Dimension Book™ 14: Thundercloud Galaxy™


Rifts® Dimension Book™ 14: Thundercloud Galaxy™ The Thundercloud Galaxy is a where several civilizations are making a mad scramble to claim and colonize thousands of worlds. Colonists flock to the Thundercloud filled with dreams. Space pirates and an array of cutthroats also flock to the galaxy, guns in hand, ready to rob and fleece the colonists. Lawmen and heroes are in great demand,...   [click here for more]
Palladium Books  $11.49

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Rifts® Dimension Book™ 7: Megaverse® Builder™

Rifts® Dimension Book™ 7: Megaverse® Builder™


Rifts® Dimension Book™ Seven: Megaverse® Builder™ Carl Gleba, author of the popular Phase World®: Three Galaxies™, has created a sourcebook and guide to help Game Masters create their own alien dimensions and worlds. A great tool for G.M.s and fun for players. Rules, suggestions and tables for generating dimensions. Dimensional anomalies and other strangeness. The...   [click here for more]
Palladium Books  $8.49

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Rifts® Game Shields and Adventures

Rifts® Game Shields and Adventures


Contains... 2 six-panel game screens for quick reference. 60 page adventure and sourcebook. 9 Rifts Character Sheets. 2 full adventures. 18 Hook, Line & Sinker Adventures. Maps and more. Art by Parkinson, Long, Breaux and others. By Kevin Siembidea, Mike Leonard and others. ...   [click here for more]
Palladium Books  $11.50

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Rifts® Machinations of Doom – Graphic Novel & Sourcebook

Rifts® Machinations of Doom – Graphic Novel & Sourcebook


Rifts® Machinations of Doom™ Graphic Novel & Sourcebook There has never been anything like it in role-playing. A graphic novel that is the introduction to a new crisis and numerous adventures for a Rifts® sourcebook. The graphic novel is a 72 page, black and white tour de force by fan-favorite artist, Ramon Perez. The comic originally appeared serialized in the pages of...   [click here for more]
Palladium Books  $18.95 $9.49

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Rifts® Merc Ops™

Rifts® Merc Ops™


Rifts® Merc Ops™ All the little extras a mercenary campaign might require: Job broker Merc Ops, bounties and how to collect on them, dealing with the Coalition States, preserving one’s anonymity, merc missions, Techno-Wizard weapons, power armor, and scores of weapons and gear from Northern Gun, Golden Age Weaponsmiths, Wellington, MageFire and others. Mercenary Operations – missions...   [click here for more]
Palladium Books  $10.49

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Rifts® Mercenary Adventures™

Rifts® Mercenary Adventures™


Rifts® Mercenary Adventures™ No mamby-pamby sourcebook, here. This is a rockin’ supplement with new, hard-as-nails mercenary O.C.C.s, a class of warrior-mage, new magic, and source material you will definitely want to add to your Rifts® campaign. 7 new mercenary O.C.C.s. Combat Mage O.C.C. and Combat Magic (new). Mercenary Boot Camp! Training, bonuses and adventure. Hook, Line and Sinker...   [click here for more]
Palladium Books  $6.49

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Rifts® Primer - How to Play Rifts® and Create Adventures

Rifts® Primer - How to Play Rifts® and Create Adventures


Rifts® Primer - How to Play Rifts® and Create Adventures Carl Gleba and Kevin Siembieda join forces to create a tour de force of information about Game Mastering games and creating adventures. This primer should help both G.M.s and players enjoy the storytelling experience of role-playing games, as well as helping them better understand the game rules. The second adventure, Rescue...   [click here for more]
Palladium Books  $2.99

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Rifts® Sourcebook - 1st Edition Rules

Rifts® Sourcebook - 1st Edition Rules


This book uses the first edition revised rules. A nightmare villain from Earth's past. Robot monstrosities. Creating Robot Characters (Optional R.C.C.). Weapons and equipment from Triax Industries and others. The Minion of Splugorth and other monsters. More data on the Coalition and the world. Questions and Answers. Adventures, Rifts style!! Compatible with the entire Palladium Books Megaverse! ...   [click here for more]
Palladium Books  $8.49

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Rifts® Sourcebook One, Revised & Expanded™

Rifts® Sourcebook One, Revised & Expanded™


Rifts® Sourcebook One, Revised & Expanded™ One of the best selling Rifts® supplements of all time is back! Updated, revised and expanded. Robot creation rules and robot player characters. 20 robots from Northern Gun, Triax and Titan Robotics. Power armor, vehicles, weapons, miscellaneous equipment and more. Archie Three, the ultimate inhuman villain, his...   [click here for more]
Palladium Books  $24.99 $17.99

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Rifts® Sourcebook Two: The Mechanoids®

Rifts® Sourcebook Two: The Mechanoids®


Rifts® Sourcebook Two: The Mechanoids® Archie 3 and Hagan are back, but have inadvertently unleashed The Mechanoids® into the world! The Mechanoids have one driving goal: To destroy all humanoid life! This book has it all. Source material, the Mechanoids, new equipment, monsters and adventure. The prophesies of the Seven Dangers. 20+ Mechanoids and their robot legion. Optional...   [click here for more]
Palladium Books  $20.99 $14.99

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Rifts® World Book 27: Adventures in Dinosaur Swamp™

Rifts® World Book 27: Adventures in Dinosaur Swamp™


Rifts® World Book 27: Adventures in Dinosaur Swamp™ If you thought Dinosaur Swamp was scary before, you ain’t seen nothin’ yet. This World Book presents a host of new and strange dinosaurs and other dimensional misfits, ghosts, Indians, and dinosaurs that use magic and a few who even speak. Plus startling revelations about Deearn Neenok, details on his second expedition to Dinosaur...   [click here for more]
Palladium Books  $10.49

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  Dreams And Machines: Player's Guide (PDF)