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Rifts Northern Gun One Sneak Preview

Rifts Northern Gun One Sneak Preview


This is a sneak preview of Rifts® World Book 33: Northern Gun™ One. This preview includes the front cover, contents and credits, an intro to the nation of Ishpeming/Northern Gun, standard features of Northern Gun robot vehicles, complete stats and descriptions of the original Multibot and the new Megabot, Experience Tables, and the Quick Find Index from the book. Northern Gun™...   [click here for more]
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Rifts Northern Gun Two Sneak Preview

Rifts Northern Gun Two Sneak Preview


This is a sneak preview of Rifts® World Book 34: Northern Gun™ Two. This preview includes the front cover, Megaverse Insider name listing, an intro to Northern Gun's tech-based culture, the Ishpeming Robodome and the Robot Gladiator Games, the Robo-Gladiator O.C.C., notable Robo-Gladiators, Northern Gun clientele, some NG body armor including Hovercycle "Ride" Armor, a...   [click here for more]
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Rifts Northern Gun Two Sneak Preview #2

Rifts Northern Gun Two Sneak Preview #2


This is a sneak preview of Rifts® World Book 34: Northern Gun™ Two. This preview includes the front cover, credits, Megaverse Insider name listing, Contents, a brief intro, a list of new Northern Gun power armor, the description and stats of the NG-X30 Aurora Blazer and the NG-X44 Demon Slayer power armors, and the NG-BAD202 Badger military strike vehicle. At the time of this listing,...   [click here for more]
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Rifts Secrets of the Atlanteans Sneak Preview

Rifts Secrets of the Atlanteans Sneak Preview


This is a sneak preview of Rifts® Secrets of the Atlanteans™. This sneak preview includes the front cover, credits, contents, intro, and portions of the following: Atlantean Society, Atlantean Clans, True Atlantean O.C.C.s, The Sunaj, the Sunaj Shadow Mage, Shadow Magic spells, the full Atlantean Crystal Mage, the Stone Master Revisited, New Power Tattoos, Atlantean...   [click here for more]
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Rifts Sourcebook - 1st Edition Rules

Rifts Sourcebook - 1st Edition Rules


This book uses the first edition revised rules. A nightmare villain from Earth's past. Robot monstrosities. Creating Robot Characters (Optional R.C.C.). Weapons and equipment from Triax Industries and others. The Minion of Splugorth and other monsters. More data on the Coalition and the world. Questions and Answers. Adventures, Rifts style!! Compatible with the entire Palladium...   [click here for more]
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Rifts Vampire Kingdoms - 1st Edition Rules

Rifts Vampire Kingdoms - 1st Edition Rules


This book uses the First Edition Rules. Vampire Kingdoms delves into the world of vampires as you've never imagined them in your wildest nightmares! Entire cities of blood-sucking fiends preying on humans and D-Bees. Some treat humans like cattle to be bred, fattened and eaten/drained, others enslave and abuse humans, while still others are surprisingly civilized and love...   [click here for more]
Palladium Books  $10.49 $7.24

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Rifts Vampire Kingdoms Sneak Preview

Rifts Vampire Kingdoms Sneak Preview


This is a sneak preview of Rifts® World Book One: Vampire Kingdoms™, New Revised Edition. This sneak preview includes the front cover, Doc Reid's notes on the vampire menace, details on the process of staking vampires, and lists of vampire powers and weaknesses. Vampire Kingdoms™, New Revised Edition will be available from Palladium Books in August, 2011. For more information,...   [click here for more]
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Rifts Vampires Sourcebook Preview

Rifts Vampires Sourcebook Preview


This is a sneak preview of the Rifts® Vampires Sourcebook. This sneak preview includes the front cover, credits, contents, the latest on Doc Reid and his plans for war against the Vampire Kingdoms, an updated map of the Vampire Kingdoms and notable human outposts, the new Bone Werejaguars of Palenque, and experience tables for the O.C.C.s and R.C.C.s found in Vampires Sourcebook...   [click here for more]
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Rifts® Adventure Guide

Rifts® Adventure Guide


Rifts® Adventure Guide™ The ultimate Rifts® reference on creating and running adventures Over 150 adventure ideas. How to create, design, plot and run role-playing game adventures by Palladium’s top game designers and writers Kevin Siembieda, Erick Wujcik and Bill Coffin. From finding ideas and getting started, to adventure structure and character archetypes....   [click here for more]
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Rifts® Bionics Sourcebook

Rifts® Bionics Sourcebook


Rifts® Bionics Sourcebook A guide to cybernetics and bionics in the world of Rifts® A compendium of bionic and cybernetic systems, with information about Partial and Full Conversion Cyborgs, Headhunters, City Rats, the Cyber-Doc and more. 220+ bionic components and features plus foreign bionics. 47 Commercial Cybernetic implants and 24 Black Market bionics. 7 different...   [click here for more]
Palladium Books  $16.95 $8.49

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Rifts® Black Market™

Rifts® Black Market™


Rifts® Black Market™ A Rifts® Sourcebook Rifts® Black Market™ is an epic, 192 page sourcebook that contains a wealth of information about the inner workings of the Black Market, the Five Factions, new Bandito Arms/Black Market weapons and gear, how to make any O.C.C. a Black Marketeer, special abilities of the Black Marketeer, criminal enterprises,...   [click here for more]
Palladium Books  $24.95 $12.49

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Rifts® Book of Magic

Rifts® Book of Magic


Rifts® Book of Magic™ The ultimate Rifts® reference on magic This is it, the ultimate guide to magic for Rifts Earth. All the magic spells, magic tattoos, Techno-Wizard items, magic weapons, equipment, body armor, restraints, parasites, symbiotes, magic items, armor, automatons, Iron Juggernauts, and more from Rifts® World Books 1-23, Sourcebooks 1-4, and Siege on...   [click here for more]
Palladium Books  $26.95 $13.49

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Rifts® Dimension Book 10: Hades, Pits of Hell™

Rifts® Dimension Book 10: Hades, Pits of Hell™


Rifts® Dimension Book™ 10: Hades, Pits of Hell™ Hades revealed like you never imagined. Demon society, the demon hordes, new demons, Netherbeasts, other monsters, and notable locations and kingdoms are all described in deliciously horrifying detail. Even the demons you may think you know are given updated profiles and information. The Minion War™...   [click here for more]
Palladium Books  $12.49 $8.62

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Rifts® Dimension Book 11: Dyval, Hell Unleashed™

Rifts® Dimension Book 11: Dyval, Hell Unleashed™


Rifts® Dimension Book™ 11: Dyval, Hell Unleashed™ Dyval™ is a dimension of Hell that is completely unique and different from Hades. The Deevil Host, evil monsters and minions, Deevil society, monstrous War Steeds, magic, adventure settings and more make this another welcomed addition to the Palladium Megaverse®. Moreover, it advances the Minion War and...   [click here for more]
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Rifts® Dimension Book™ 12: Dimensional Outbreak™

Rifts® Dimension Book™ 12: Dimensional Outbreak™


Rifts® Dimension Book™ 12: Dimensional Outbreak™ When the rival dimensions of Hell – Hades and Dyval – clash, their Minion War ripples across the Megaverse, changing the destiny of countless worlds. In this epic sourcebook, all Hell breaks loose as the Demon Fleet invades the Three Galaxies and attacks Phase World, intent on the conquest of the entire...   [click here for more]
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Rifts® Dimension Book™ 13: Fleets of the Three Galaxies™

Rifts® Dimension Book™ 13: Fleets of the Three Galaxies™


Rifts® Dimension Book™ 13: Fleets of the Three Galaxies™ This is much more than a book of spaceships. In addition to new spacecraft from fighters to dreadnoughts, there are ship creation guidelines, damage tables, additional space gear, discussions about Faster-Than-Light speed, FTL combat, planet-side sieges, strategies, tactics, ranks for each fleet, a time-line,...   [click here for more]
Palladium Books  $16.95 $9.49

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Rifts® Dimension Book™ 14: Thundercloud Galaxy™

Rifts® Dimension Book™ 14: Thundercloud Galaxy™


Rifts® Dimension Book™ 14: Thundercloud Galaxy™ The Thundercloud Galaxy is a where several civilizations are making a mad scramble to claim and colonize thousands of worlds. Colonists flock to the Thundercloud filled with dreams. Space pirates and an array of cutthroats also flock to the galaxy, guns in hand, ready to rob and fleece the colonists. Lawmen and heroes are...   [click here for more]
Palladium Books  $20.95 $11.49

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Rifts® Dimension Book™ 1: Wormwood™

Rifts® Dimension Book™ 1: Wormwood™


Rifts® Dimension Book™ One: Wormwood™ Wormwood™ is a weird, decadent, and violent world ruled by demonic creatures and evil clergy who control powerful kingdoms of monsters and enslave humans. The demonic destroyers command the Crawling Towers and Life Force Cauldrons to do their bidding. One of countless alien worlds linked to Rifts® Earth...   [click here for more]
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Rifts® Dimension Book™ 2: Phase World®

Rifts® Dimension Book™ 2: Phase World®


Rifts® Dimension Book™ Two: Phase World® Phase World® is an incredible trans-dimensional city that is also a space port located within the Three Galaxies. Visitors come not only from other dimensions but from the neighboring galaxies and other dimensions. Consequently, Phase World is one of the more unique ports in the Palladium Megaverse. Engage in cosmic adventure,...   [click here for more]
Palladium Books  $24.95 $12.49

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Rifts® Dimension Book™ 3: Phase World® Sourcebook

Rifts® Dimension Book™ 3: Phase World® Sourcebook


Rifts® Dimension Book™ Three: Phase World® Sourcebook The exciting companion book to Phase World®, with more alien races, weapons, armor, spaceships and adventure. Plus more about the Kreeghor Empire, the Cosmic Forge, Naruni Enterprises, and Cosmo-Knights. More than a dozen new O.C.C.s and R.C.C.s, including Oni Ninja, T-Zee aliens, the Invisible Guardsmen and...   [click here for more]
Palladium Books  $16.95 $8.49

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Rifts® Dimension Book™ 4: Skraypers™

Rifts® Dimension Book™ 4: Skraypers™


Rifts® Dimension Book™ Four: Skraypers™ Epic super-hero adventure on an alien planet, as alien heroes fight to liberate their world from the tyranny of the world-conquering space aliens known as the Tarlok. Invading Tarlok aliens, heroes and world information. 20 new O.C.C.s and R.C.C.s for player characters. 25 new weapons and vehicles. New superpowers,...   [click here for more]
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Rifts® Dimension Book™ 5: Anvil Galaxy™

Rifts® Dimension Book™ 5: Anvil Galaxy™


Rifts® Dimension Book™ Five: Anvil Galaxy™ This popular, fan-favorite Phase World® sourcebook presents a dynamic overview of the Anvil Galaxy™ and its many alien races, technologies, conflicts and secrets. A great resource for any Phase World® fan and valuable addition for campaigns involving the Minion War™. Legends of the Cosmic...   [click here for more]
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Rifts® Dimension Book™ 6: Three Galaxies™

Rifts® Dimension Book™ 6: Three Galaxies™


Rifts® Dimension Book™ Six: Three Galaxies™ A guide to the Three Galaxies, this book takes a look at dozens of solar systems, notable planets, select alien races, people, civilizations and monsters, as well as space anomalies, spaceships and more. This is another sourcebook that is ideal for campaigns involving the Minion War™, the Thundercloud Galaxy™,...   [click here for more]
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Rifts® Dimension Book™ 7: Megaverse® Builder™

Rifts® Dimension Book™ 7: Megaverse® Builder™


Rifts® Dimension Book™ Seven: Megaverse® Builder™ Carl Gleba, author of the popular Phase World®: Three Galaxies™, has created a sourcebook and guide to help Game Masters create their own alien dimensions and worlds. A great tool for G.M.s and fun for players. Rules, suggestions and tables for generating dimensions. Dimensional anomalies...   [click here for more]
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Rifts® Dimension Book™ 8: Naruni™ Wave Two

Rifts® Dimension Book™ 8: Naruni™ Wave Two


Rifts® Dimension Book™ Eight: Naruni™ Wave Two The Naruni are back! They have returned to Rifts Earth and are offering a new array of weapons, armor and vehicles, not to mention looking to give the Coalition States some payback for ousting them from the planet. 32 new Naruni weapons and explosives. 11 new suits of body armor and armor accessory packs. 25...   [click here for more]
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Rifts® Game Master Guide

Rifts® Game Master Guide


Rifts® Game Master Guide The ultimate Rifts® reference and sourcebook All the weapons, equipment, body armor, power armor, robots, vehicles, skills and psionics from Rifts® World Books 1-22, Sourcebooks 1-4, and Siege on Tolkeen 1-6, collected into one big reference. Plus maps, lists of O.C.C.s and R.C.C.s, and more. 503 weapons, including explosives, plus E-Clips and...   [click here for more]
Palladium Books  $26.95 $13.49

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Rifts® Heroes of the Megaverse®

Rifts® Heroes of the Megaverse®


Heroes of the Megaverse® A Rifts® Dimension Book™ and Minion War™ Crossover The Book of Heroes is an ancient magic tome that empowers those with that potential for greatness. (Your player character?) In times of fear and darkness the Book is said to appear to make sure the forces of evil don’t get the upper hand. The Minion War™ is such a dark...   [click here for more]
Palladium Books  $16.95 $8.49

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Rifts® Machinations of Doom – Graphic Novel & Sourcebook

Rifts® Machinations of Doom – Graphic Novel & Sourcebook


Rifts® Machinations of Doom™ Graphic Novel & Sourcebook There has never been anything like it in role-playing. A graphic novel that is the introduction to a new crisis and numerous adventures for a Rifts® sourcebook. The graphic novel is a 72 page, black and white tour de force by fan-favorite artist, Ramon Perez. The comic originally appeared serialized in...   [click here for more]
Palladium Books  $18.95 $9.49

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Rifts® Merc Ops™

Rifts® Merc Ops™


Rifts® Merc Ops™ All the little extras a mercenary campaign might require: Job broker Merc Ops, bounties and how to collect on them, dealing with the Coalition States, preserving one’s anonymity, merc missions, Techno-Wizard weapons, power armor, and scores of weapons and gear from Northern Gun, Golden Age Weaponsmiths, Wellington, MageFire and others. Mercenary Operations...   [click here for more]
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Rifts® Mercenaries

Rifts® Mercenaries


Rifts® Mercenaries A giant sourcebook for the Rifts® Role-Playing Game. 9 new Occupational Character Classes including the Bounty Hunter, Master Assassin, Smuggler, spies and more. Rules for creating a mercenary company. Six NPC mercenary companies are described, complete with key characters, villains, history and adventure ideas. Some are good, some evil, others more than...   [click here for more]
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Rifts® Mercenary Adventures™

Rifts® Mercenary Adventures™


Rifts® Mercenary Adventures™ No mamby-pamby sourcebook, here. This is a rockin’ supplement with new, hard-as-nails mercenary O.C.C.s, a class of warrior-mage, new magic, and source material you will definitely want to add to your Rifts® campaign. 7 new mercenary O.C.C.s. Combat Mage O.C.C. and Combat Magic (new). Mercenary Boot Camp! Training, bonuses and adventure. Hook,...   [click here for more]
Palladium Books  $12.95 $6.49

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Rifts® MercTown™

Rifts® MercTown™


Rifts® MercTown™ A city created by mercenaries for mercenaries, MercTown is a gamer’s dream. The entire city-state is mapped and described. Key villains, heroes, movers and shakers described. Naruni Enterprises, arguably the most infamous weapons dealer in North America, is headquartered in MercTown, but virtually every weapons manufacturer has a showroom in town – Northern...   [click here for more]
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Rifts® Primer - How to Play Rifts® and Create Adventures

Rifts® Primer - How to Play Rifts® and Create Adventures


Rifts® Primer - How to Play Rifts® and Create Adventures Carl Gleba and Kevin Siembieda join forces to create a tour de force of information about Game Mastering games and creating adventures. This primer should help both G.M.s and players enjoy the storytelling experience of role-playing games, as well as helping them better understand the game rules. The second adventure,...   [click here for more]
Palladium Books  $2.99

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Rifts® Shemarrian Nation™ Sourcebook

Rifts® Shemarrian Nation™ Sourcebook


Rifts® Shemarrian Nation™ Shemarrian warrior women are known throughout North America as some of the deadliest fighters on the continent – eight foot tall aliens from another dimension who include advanced weaponry, bionics, and monstrous war steeds in their arsenal. Are they heroes or barbarous conquerors? The fact is, most people know very little about them, and what is...   [click here for more]
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Rifts® Sourcebook Four: Coalition Navy™

Rifts® Sourcebook Four: Coalition Navy™


Rifts® Coalition Navy™ A companion to Rifts® Coalition War Campaign & Lone Star™ The rise and development of the CS Navy that polices and protects the waterways of the old American Empire. The Sea SAMAS, Trident power armor and SCUBA body armor. Warships, submarines, aircraft and weaponry. Monsters of the deep, found in the Great Lakes. The...   [click here for more]
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Rifts® Sourcebook One, Revised & Expanded™

Rifts® Sourcebook One, Revised & Expanded™


Rifts® Sourcebook One, Revised & Expanded™ One of the best selling Rifts® supplements of all time is back! Updated, revised and expanded. Robot creation rules and robot player characters. 20 robots from Northern Gun, Triax and Titan Robotics. Power armor, vehicles, weapons, miscellaneous equipment and more. Archie Three, the ultimate inhuman...   [click here for more]
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Rifts® Sourcebook Three: Mindwerks™

Rifts® Sourcebook Three: Mindwerks™


Rifts® Sourcebook Three: Mindwerks™ A sourcebook for Triax & The NGR™ Nearly a dozen new O.C.C.s and R.C.C.s, including the Mindwerks™ cyborg, Psynetic Crazy, Psi-Bloodhound, Lycanomorph and others. New M.O.M. implants and powers. New robots, power armor, and weapons. The New German Republic™ outlined and mapped. The mysterious Mindwerks™,...   [click here for more]
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Rifts® Sourcebook Two: The Mechanoids®

Rifts® Sourcebook Two: The Mechanoids®


Rifts® Sourcebook Two: The Mechanoids® Archie 3 and Hagan are back, but have inadvertently unleashed The Mechanoids® into the world! The Mechanoids have one driving goal: To destroy all humanoid life! This book has it all. Source material, the Mechanoids, new equipment, monsters and adventure. The prophesies of the Seven Dangers. 20+ Mechanoids and their...   [click here for more]
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Rifts® Ultimate Edition RPG

Rifts® Ultimate Edition RPG


Rifts® Role-Playing Game, Ultimate Edition 300 years in the future, our shattered Earth is recovering from the Great Cataclysm. An event that wiped out human civilization, brought about the return of magic, and has made Earth into something both familiar and alien. Humans transform and augment their bodies with bionics, robot exoskeletons, psionic-inducing brain implants, chemicals and...   [click here for more]
Palladium Books  $39.95 $19.99

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Rifts® Vampires™ Sourcebook

Rifts® Vampires™ Sourcebook


Rifts® Vampires™ Sourcebook Vampires Sourcebook is the epic companion to Rifts® Vampire Kingdoms™. It takes an in-depth look at notable heroes of Mexico such as Doc Reid and the famous Reid’s Rangers, other Vampire Hunters, Hero Necromancers, the Maya deity Camazotz, Werejaguars and other Werecats, Fort Reid, Silver City, Tampico Protectorate, and many,...   [click here for more]
Palladium Books  $10.49 $7.24

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Rifts® World Book 10: Juicer Uprising™

Rifts® World Book 10: Juicer Uprising™


Rifts® Juicer Uprising™ A Coalition plot fools a number of innocent people into undergoing Juicer augmentation. When the lies are revealed, a Juicer army rises up to lay siege to the CS city of Newtown. Chaos erupts as Juicers, bandits and outlaws ravage the countryside. Action-packed adventure and source material. 15 new types of Juicer O.C.C.s including the Hyperion Juicer,...   [click here for more]
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Rifts® World Book 11: Coalition War Campaign™

Rifts® World Book 11: Coalition War Campaign™


Rifts® World Book 11: Coalition War Campaign™ The year is 105 P.A. and Emperor Prosek has unveiled the Coalition’s new Campaign of Unity, a plan to expand the CS and sweep aside demons, aliens and users of magic. The Siege on Tolkeen begins and the secessionist State of Free Quebec must be punished and brought back into the fold. Coalition War Campaign™ is...   [click here for more]
Palladium Books  $24.95 $12.49

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Rifts® World Book 12: Psyscape™

Rifts® World Book 12: Psyscape™


Rifts® World Book 12: Psyscape™ Fabled Psyscape™, the stuff of myths and legends, revealed at last! The history, power and key figures of this mysterious realm of psychics, psychic energy and psionic mastery. 11 new psychic O.C.C.s like the Psi-Ghost, Psi-Nullifier, Psi-Slayer, Zapper & others. 28 new psychic abilities and notes on psychic powers and combat. 20...   [click here for more]
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Rifts® World Book 13: Lone Star™

Rifts® World Book 13: Lone Star™


Rifts® World Book 13: Lone Star™ The Coalition State of Lone Star is a wild and woolly place of contrast and conflict. The Coalition States claims the entire State of Texas as their own, but they only control a small corner of it. It is here, at the Lone Star Complex, that the CS engages in genetic engineering and creates the famous Dog Boys and a host of other mutants. The rest of...   [click here for more]
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Rifts® World Book 14: New West™

Rifts® World Book 14: New West™


Rifts® World Book 14: New West™ At last, the Western Wilderness. Called the New West, it is a no man’s land filled with bandits, Simvan Monster Riders, dinosaurs, demons, intrigue and danger. 17 new O.C.C.s, including the Cowboy, Gunslinger, Psi-Slinger, Wired Gunslinger, Bounty Hunter, and Justice Ranger. 9 R.C.C.s and 25 monsters of the New West. Rodeos...   [click here for more]
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Rifts® World Book 15: Spirit West™

Rifts® World Book 15: Spirit West™


Rifts® World Book 15: Spirit West™ A companion to Rifts® Lone Star™ and New West™ The New West as seen through the eyes of Native Americans as they rise to build new nations. Over a dozen O.C.C.s, including the Animal Shaman, Mask Shaman, Paradox Shaman, Elemental Shaman, Tribal Warrior, Mystic Warrior, Spirit Warrior and others. Minor, Great,...   [click here for more]
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Rifts® World Book 16: Federation of Magic™, Revised

Rifts® World Book 16: Federation of Magic™, Revised


Rifts® World Book 16: Federation of Magic™, Revised The people, forces and evil behind the Federation of Magic. Hidden magical cities, dangerous clans and faction, the City of Dweomer and tons of adventure ideas. Overview & history of the Federation of Magic™. 8 new magic O.C.C.s including the Conjurer, Grey Seers, the Mystic Knight, and the Magi. The...   [click here for more]
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Rifts® World Book 17: Warlords of Russia™

Rifts® World Book 17: Warlords of Russia™


Rifts® Warlords of Russia™ Russia and the Slavic countries are said to be monster-ridden hell-holes. Perhaps, but the indomitable human spirit has risen from the chaos to challenge their claims to human lands. The Warlords might be described as part barbarian, part animal and part machine, for it is through the technological sorcery of bionics that the Warlords and their cyborg...   [click here for more]
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Rifts® World Book 18: Mystic Russia™

Rifts® World Book 18: Mystic Russia™


Rifts® World Book 18: Mystic Russia™ Russian mythology and magic come to life in this fan favorite Rifts® World Book. The book includes all kinds of demons, monsters, new magic character classes (O.C.C.s), and nine different types of Gypsies – some of whom are adventurers, others mystics and mages, some psychics and one is even a beguiling shape-shifter. Plus more background...   [click here for more]
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Rifts® World Book 19: Australia

Rifts® World Book 19: Australia


Rifts® Australia Isolated from the rest of the world, the Land Down Under is a unique and wild land of survival, adventure, monsters and magic. Written by native Australian Ben Lucas (with additional material by Siembieda). One of the most requested Rifts® World Books is finally a reality! Melbourne & Perth, two high-tech powers who may become the Coalition States...   [click here for more]
Palladium Books  $24.95 $12.49

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