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 Hottest Modern, Miniature/Board/Card Games from Two Hour Wargames
 
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NUTS! - Final Version

NUTS! - Final Version


NUTS! – FINAL VERSION What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed for solo, same side and head to head play. NUTS can be played in a variety of ways: •...   [click here for more]
Two Hour Wargames  $20.00

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Larger Than Life

Larger Than Life


Hard Boiled or Scrambled? It’s a game about the Pulps. That means Lost Worlds, intrepid Archaeologists, Cliffhangers, and more. The setting may be exotic, the villains particularly villainous, but in truth, it’s all about the Story. Whether it’s finding treasure, saving someone, or thwarting the villain, it all boils down to the Story. Larger Than Life – Directors Cut,...   [click here for more]
Two Hour Wargames  $17.00

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Mission St. Mary

Mission St. Mary


Welcome to Nobelongga! Want to buy an Artifact? Lemuria – old when Eden was young, this primal land of adventure beckons you. Ancient kingdoms and European powers vie for control of the land and its peoples. Lemuria is a lush land, yet unforgivingly harsh at times, filled with riches beyond belief. Opportunities for Fame and Fortune present itself at every turn; but will you be...   [click here for more]
Two Hour Wargames  $17.00

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FNG 2nd Tour

FNG 2nd Tour


FNG Second Tour (FNG2T) The oppressive jungle heat causes small beads of sweat to trickle down your brow. Or is it the fear? The enemy is close; you can feel it. Maybe he's around the next bend in the trail, waiting to bushwhack the tired or unwary. Does that bush hide a machine gun? Tunnel entrance under that clump of leafs? Maybe there's a sniper lying in wait up in that tree? Your...   [click here for more]
Two Hour Wargames  $15.00

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Machinas

Machinas


Machinas is our Post-Apocalypse RPG Death Races in the Wasteland In Machinas, players race vehicles across the Wasteland in search of Fame and Fortune and more importantly, Salvageable Parts. Players own one or more vehicles, outfitted as they desire. By using Signatures, peculiar traits exhibited when driving, we make your characters unique. We also have a variety...   [click here for more]
Two Hour Wargames  $20.00

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Chain Reaction 3.1 - Final Version

Chain Reaction 3.1 - Final Version


Welcome to the world of THW! What:A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man modern combat. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios. Playability: Designed for solo, same side and head to head play. Chain Reaction 3.1...   [click here for more]
Two Hour Wargames   FREE 

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Swordplay 3.1 - Final Version

Swordplay 3.1 - Final Version


Welcome to the world of THW! What:A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man sword and shield. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios. Playability: Designed for solo, same side and head to head play. Swordplay 3.1 -...   [click here for more]
Two Hour Wargames   FREE 

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Friday Night Fights 2nd Edition

Friday Night Fights 2nd Edition


Friday Night Fights 2nd Edition "YOU CAN RUN BUT YOU CAN'T HIDE." A twenty-foot square ring doesn't give you much room to move and definitely nowhere to hide. Boxing - it's called the "Sweet Science" for a reason. You can move around your opponent flicking jabs and dancing away. "Rope a dope" and pick your spots firing punches and scoring points. All...   [click here for more]
Two Hour Wargames  $7.00

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Wire to Wire

Wire to Wire


Wire to Wire What's a game about horse racing doing in the Pulps section? One could argue that the Pulp Era was the high time of thoroughbred horse racing and it would be tough to argue against that point. Man of War, Seabiscuit, and War Admiral are just a few of the great horses that ran during that time. But what does that have to do with putting Wire to Wire in...   [click here for more]
Two Hour Wargames  $12.00 $5.00

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