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 Hottest Miniature Games from Two Hour Wargames
 
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All Things Zombie - Final Fade Out

All Things Zombie - Final Fade Out


Winner of the Origins Award for Best Game of 2006 ZOMBIES. YOU KNOW WHAT WE’RE TALKING ABOUT Everyone knew about Zombies. The fun new boogie man you couldn’t get away from. They were everywhere. On the Web, on your television screen, everywhere you looked. Yep, nothing but fun and brains for all! Right up until they became real. HOW’D...   [click here for more]
Two Hour Wargames  $20.00

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Chain Reaction 2015

Chain Reaction 2015


Welcome to the world of THW! What:A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man modern combat. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios. Playability: Designed for solo, same side and head to head play. Chain Reaction 3.1...   [click here for more]
Two Hour Wargames   FREE 

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5150 : Star Army

5150 : Star Army


5150: Star Army "JOIN THE STAR ARMY!" It's not a job, it's an adventure! "Yeah right, whatever. Okay, listen up kid. I'm not going to sugar-coat it for you. The Star Army is hell. You're the first to arrive and the last to leave. What do you really do? Well let me tell you son..." Simply put you're a Platoon Leader trying to keep your men...   [click here for more]
Two Hour Wargames  $20.00

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NUTS! - Final Version

NUTS! - Final Version


NUTS! – FINAL VERSION What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed for solo, same side and head to head play. NUTS can be played in a variety of ways: •...   [click here for more]
Two Hour Wargames  $20.00

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5150 : New Beginnings - Urban Renewal

5150 : New Beginnings - Urban Renewal


A supplement for Urban Renewal New Hope City, PI Welcome to New Hope City 5150 New Beginnings Urban Renewal is our Sci-Fi RPG. Players adventure in and around New Hope City gaining Fame and Fortune while increasing their abilities. NHC is a complete Blade Runnereque urban environment inhabited by over 50 professions, with humans and aliens alike. The game includes a...   [click here for more]
Two Hour Wargames  $20.00

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5150 : No Quarter Mecha Combat

5150 : No Quarter Mecha Combat


5150 No Quarter - Mecha Combat "When a vehicle just won't do!" What: Mech specific Sci Fi military combat. Scale: Mech on Mech combat. 1 model equals 1 Mech. Your Role: Players can command from one Mech up to ten or more. Playability: Designed for solo, same side and head to head play. 5150 No Quarter can be played in...   [click here for more]
Two Hour Wargames  $20.00

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5150 : Battalion Commander

5150 : Battalion Commander


Congratulations Colonel! You've just been promoted. In 5150 Star Army you were a Platoon Leader in charge of three squads and with a little experience it became a company. But now all that’s changed. In 5150 Battalion Commander you’re in control of a battalion. Three companies! But don’t worry; it’s a bit of a learning curve so...   [click here for more]
Two Hour Wargames  $20.00

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FNG 2nd Tour

FNG 2nd Tour


FNG Second Tour (FNG2T) The oppressive jungle heat causes small beads of sweat to trickle down your brow. Or is it the fear? The enemy is close; you can feel it. Maybe he's around the next bend in the trail, waiting to bushwhack the tired or unwary. Does that bush hide a machine gun? Tunnel entrance under that clump of leafs? Maybe there's a sniper lying in wait up in that tree? Your...   [click here for more]
Two Hour Wargames  $15.00

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5150 Alien Fight Night

5150 Alien Fight Night


Alien Fight Night - the Game within a Game for 5150 New Beginnings! NO ONE LIKES A PUNCH IN THE FACE! Well, except for the crowds in New Hope City. Because of the demographics in New Hope City the entertainment entrepreneurs wanted a sporting event that would appeal to everyone, both Basics (Humans) and Aliens. To level the playing field between races the promoters...   [click here for more]
Two Hour Wargames  $7.00

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Swordplay 3.1 - Final Version

Swordplay 3.1 - Final Version


Welcome to the world of THW! What:A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man sword and shield. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios. Playability: Designed for solo, same side and head to head play. Swordplay 3.1 -...   [click here for more]
Two Hour Wargames   FREE 

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Rally Round the King

Rally Round the King


"Typical fantasy game," you say? "We say no!" Welcome to the world of Rally Round the King (RRtK). Populated by Heroes and Demons and everything in between, Rally Round the King takes you to the mythical land of Talomir. It's a land where dozens of Nations vie for dominance and we've created it just for you. Like other games...   [click here for more]
Two Hour Wargames  $17.00

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Paper Miniatures - 5150 Sci Fi

Paper Miniatures - 5150 Sci Fi


Inside you'll find over 190 characters with 10 factions perfect for your 5150 games or another sci fi game in 28mmm scale. ********************* Not for commercial use. ...   [click here for more]
Two Hour Wargames  $5.00

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Mass Hysteria - All Things Zombie

Mass Hysteria - All Things Zombie


All Things Zombie – This Time It’s War! How it got to this point no one knows. All you need to know is that after the outbreak, the City was divided into areas. The plan was to defend the important areas first, stop the zombies, then take back the unimportant areas. Which areas were important was hotly debated, but that’s the plan and you are in command of the...   [click here for more]
Two Hour Wargames  $10.00

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Adventures In the Lost Lands

Adventures In the Lost Lands


Adventures in the Lost Lands! Take the shot! You hear the whispers. Giant creatures from the dawn of time alive and walking the earth. Dinosaurs! How can it be? As a hunter you have to find out the truth so you follow the rumors to this God-forsaken corner of the world, Lemuria! You've spent days and large sums of money in tracking the Beast and now it's come to this. Your bearer trembles...   [click here for more]
Two Hour Wargames  $17.00

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Colonial Adventures

Colonial Adventures


Colonial Adventures Army Lists Add these to the ones in Colonial Adventures and that'll give you over 30! Just saying the word makes you think of far off places and high adventure. Okay, maybe not so much if you're a Poor Bloody Infantryman but for an Officer and a Gentleman the Age of Imperialism (1850 - 1914) was the best of times. Zanzibar! A time where young men could...   [click here for more]
Two Hour Wargames  $14.00

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Six Gun Sound

Six Gun Sound


Six Gun Sound "WANTED DEAD OR ALIVE!" The choice is up to you! Six men slowly ride into town. Sure, they're coming in by ones and twos, but something ain't right. You watch as four of them hitch their horses up along Main Street. Yeah, they're far apart from each other but too close for coincidence. Two tall lean men in 'dusters' walk into the bank and you can't help but thinking...   [click here for more]
Two Hour Wargames  $17.00

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Gangsters!

Gangsters!

Two Hour Wargames   FREE 

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Stalingrad - Heroes All

Stalingrad - Heroes All


Stalingrad - the Graveyard of Ambition Stalingrad is a name synonymous with great sacrifice, and as a cautionary -- the graveyard of ambition. A Soviet arsenal city and gateway to the Caucasus, in 1942 Stalingrad became the focal point of one of the pivotal battles of the Second World War – a battle that, but for Hitler's ego and poor military decisions, may never have happened....   [click here for more]
Two Hour Wargames  $10.00

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Friday Night Fights 2nd Edition

Friday Night Fights 2nd Edition


Friday Night Fights 2nd Edition "YOU CAN RUN BUT YOU CAN'T HIDE." A twenty-foot square ring doesn't give you much room to move and definitely nowhere to hide. Boxing - it's called the "Sweet Science" for a reason. You can move around your opponent flicking jabs and dancing away. "Rope a dope" and pick your spots firing punches and scoring points. All...   [click here for more]
Two Hour Wargames  $7.00

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Wire to Wire

Wire to Wire


Wire to Wire What's a game about horse racing doing in the Pulps section? One could argue that the Pulp Era was the high time of thoroughbred horse racing and it would be tough to argue against that point. Man of War, Seabiscuit, and War Admiral are just a few of the great horses that ran during that time. But what does that have to do with putting Wire to Wire in...   [click here for more]
Two Hour Wargames  $12.00 $5.00

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