A Fool And His Life Are Soon Parted!
The city of Hunstoc is experiencing a rash of calamity. Livestock and horses are falling ill, children and elderly people are dying off without any explanation, and the city’s clerics can’t manage to cure the mysterious malady. The Mayor's Office has posted a bounty on strange clockwork creatures that keep emerging from the nearby foothills... [click here for more]
Don’t Get Burned in the Volcano of Chaos
The legendary volcano Mount Ymawaah suddenly appears near the city of Carnassat, unleashing a wave of fiery creatures on its citizens. Even worse, the volcano shows signs of erupting soon and destroying everything nearby. Only brave adventurers can discover who sent this destructive mountain to the city, learn this creature’s enigmatic... [click here for more]
These Spiders Aren’t So Itsy Bitsy
Giant spiders have overrun Mossdale, and every last villager is either dead and dessicated, or cocooned and abducted. But what were they after, and who coordinated the vermin to attack en masse? Could it have been the local ettercap or a crazed arachnophile druid... or was something far more sinister behind the attack? Can the adventurers... [click here for more]
Scratch For Sunlight. Gasp For Air.
The brave and the foolhardy flock to the dwarven village of Granitetop Mountain to make their fortunes escorting caravans and clearing mineshafts of monsters. When a cave-in pulls your adventurers into a massive fissure and strands them deep beneath the mountain’s surface with no obvious egress, they must use all of their wits and cunning... [click here for more]
A Harbinger of Doom Descends From The Sky
Following the disappearance of personnel at a lumber camp, a mysterious sword drops from the sky, cleaving the very earth to deliver a pronouncement of doom upon all who refuse to leave the logging site. Can the adventurers ferret out the source of this ominous portent and put a stop to it before it wreaks further havoc on the loggers?
Doom... [click here for more]
O Living Who Are on Earth Who Pass by This Tomb Pour Four Me Some Water
What awaits the just and unjust when they walk beyond Death’s Curtain? What happens when the proper rules of building a tomb are not followed? How long will raiders and adventurers seek a treasure that is long gone or well-guarded? What are the consequences of forsaking one’s oath to her goddess? Inside these... [click here for more]
Dangers of a Forgotten Past Awakened in the Deep
When hobgoblin raiders kidnap a caravan full of workers and supplies, the adventurers set off to get them all back. But neither the raiders nor the adventurers know what terrifying horrors await them in the depths of their cavern hideout. Now, the adventurers must risk it all to prevent the minions of an ancient enemy from visiting death and... [click here for more]
Beware The Blackener Of Bright Waters, For She Is Come Again
Rumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’ flesh melted from their bones.... [click here for more]
Fight the Dark Side
For the game master, a new plane of peril - Shadowsfall. This Level 5 Adventure takes your gaming party to the Plane of Shadows. The head of the local militia and her children are missing and only the characters can rescue them. In this introduction to Shadowsfall, challenge your adventurers to brave the Land of Eternal Night.
For the avid player, four sample... [click here for more]
A complete combat encounter, Encounters and Maps: Cave of Kobolds is designed for a group of 4-5 players with an average level of 1, 3 or 5. Inside this balanced encounter, you will find:
a full color map (presented for a large printer and also cut to 8-1/2" x 11" / A4 paper),
a printer friendly, black and white map (same sizes as the full color),
a printer friendly GM's... [click here for more]