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Hottest Core Rulebooks, Pulp from Triple Ace Games
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Products found in this section... |
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Title |
Publisher |
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The year is 1636 and France is a troubled nation.
A great and terrible evil gnaws at its core.
Darkness stalks the land.
All that stands between chaos and order are the King's Musketeers.
Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France's bravest and proudest defenders, the King's Musketeers.... [click here for more] |
Triple Ace Games |
$11.99
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War is hell at the best of times, but it gets worse when the powers of Hell are directly involved.
Satan’s Playground expands All for One into the Thirty Years’ War, a brutal conflict that is ripping Germany and neighboring lands apart.
As survivors of the ever-expanding war, characters will face the ravages of plague, marauding armies, cruel mercenaries,... [click here for more] |
Triple Ace Games |
$5.39
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A Nation Divided! Crime Rampant!
It’s 1936, and America is a land in trouble. The Union is shattered, criminals control many cities, and violence is a way of life. Every day, federal agents from America’s rival nations battle it out against vicious criminal gangs for control of the streets using armored cars, weird science, and excessive firepower.
It’s Good Guys vs. Bad Guys. Which side are... [click here for more] |
Triple Ace Games |
$14.99
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Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age!
Leagues of Adventure is a roleplaying game set in the late Victorian Age, a gritty steampunk game where the hostile natives are a serious threat, a pulp action game where the characters eat savage warriors for breakfast, a highly cinematic one which allows the characters to swing single-handedly... [click here for more] |
Triple Ace Games |
$19.99
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Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age!
This is an age where the world is slowly shrinking. Colonial powers are extending their grip on Africa and Asia, brave men and women are venturing ever further into the great wildernesses in search of lost civilizations, new species of plants and animals, and to map the unexplored tracts.... [click here for more] |
Triple Ace Games |
$4.99
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This sourcebook contains ways to liven up your games by looking at different locales and the varying dangers they present.
Inside you’ll find rules for expanded arctic and desert survival, the dangers of collapsing tunnels and stampedes, fighting atop rooftops, crumbling cliffs, tall columns, rope bridges, underwater, and on vertical surfaces, the hazards of stormy nights and swamps, and expanded... [click here for more] |
Triple Ace Games |
$6.99
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