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Pirates: The Curse Of Montezuma -- Adventure C8

Pirates: The Curse Of Montezuma -- Adventure C8


Montezuma! The very name conjures imagery of the deepest jungles, ruined cities, and the most fabulous hoard of treasure ever in the Caribbean! Perhaps you have listened to these tales too long. Perhaps you are a fool. Or perhaps, just perhaps, it is you who shall be the first to defeat the ancient evils of Montezuma’s lost city, its traps, its magics, and claim its legendary wealth! Can you...   [click here for more]
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Pirates: Ye Olde Core Rules

Pirates: Ye Olde Core Rules


Avast there! There be grand adventure ahead, mateys! Where some other Game Captains be leadin' adventurous souls ta battles where there be nothing but blood, this 'ere game sets sail fer rich waters, where there be gold and glory awaitin' ye. The secret coves and rich cities charted in these 'ere books be a gamer's paradise. For this 'ere game won't be a tellin' ya ta...   [click here for more]
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Starquest: Universal Rules—core rules

Starquest: Universal Rules—core rules


May the dice be with you! At long last there is a game made for space fantasy rather than science-fiction. Designed for fast-paced play, these rules allow for all the story details one could ever want to explore any popular mythos of space opera, but not slow down the game's playability. This game focuses on magic above machines, heroics above hyperspace. All the guns, gadgets, fighters, freighters,...   [click here for more]
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Fantasia: Book Of Quests—advanced rules

Fantasia: Book Of Quests—advanced rules


There are tales of greater deeds than any yet heard in Fantasia, tales to be told by those Player Characters who journey to the edge of the world and beyond . . . beyond indeed where even the rules of the game can serve them. For those journeys that become a quest, that take one to realms hidden from the Known World or beyond it, these rules serve as one's guide. Those elements of the story that...   [click here for more]
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Fantasia: Lord Of The Dragonstone--Quest Q1

Fantasia: Lord Of The Dragonstone--Quest Q1


Lost for centuries, sought by Kings, feared by Dragons, prized by Wizards, and the heart of battle that has spilled the blood of many armies, the Dragonstone at last is found . . . or is it? Can your party be the first to find this treasure, and if you can, what will you do with it? Will you be King? Slayer of Dragons? Lord of Wizards? Of armies? A great battle is coming, a battle in which only the...   [click here for more]
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Fantasia: The Road of Myst--Module M26

Fantasia: The Road of Myst--Module M26


Roads are the lifeblood of the world, but this one, an old merchant route through many towns, has for years uncounted been plagued with evil. The towns have disappeared and the castles which once served to guard it have been abandoned. Nobody goes this way anymore. Tales say it leads on through fen and forest, swamp and death. If you could be the first to survive this road, surely along the way you...   [click here for more]
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Pirates of the Caribbean—campaign setting

Pirates of the Caribbean—campaign setting


This book provides all the details needed to fully explore the Caribbean. Listings of towns and cities provide targets and havens for pirate crews, animals provide both beasts of burden and surprise enemies in the jungles and on the seas, advanced rules for Character creation according to time period draw one further into the fabled world of the Spanish Main, and the dark shadows of superstitions add...   [click here for more]
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Pirates of the Mediterranean—campaign setting

Pirates of the Mediterranean—campaign setting


This book provides all the details needed to fully explore the Mediterranean. Listings of towns and cities provide targets and havens for pirate crews, clashing cultures provide both allies and enemies for pirates as they are all pirates themselves, advanced rules for Character creation according to time period draw one further into the ancient world of the Barbary Coast, and the dark shadows of old...   [click here for more]
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Pirates of the Open Seas—campaign setting

Pirates of the Open Seas—campaign setting


This book provides all the details needed to fully explore the open seas of the world, from Madagascar in the Indian Ocean to the far north of Europe. Listings of towns and cities provide targets and havens for pirate crews and advanced rules for Character creation according to different regions of the world draw one further into vast seas at the edges of the maps, where adventure awaits in realms...   [click here for more]
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Pirates: Drake's Inferno--Adventure pack C6

Pirates: Drake's Inferno--Adventure pack C6


In this booklet are five individual Adventures set in the Caribbean. They can be played as isolated but profitable ventures, or as a series, but whatever the combination, they inevitably lead the party to a bonus Adventure. That final chapter will bind these tales together, for they have all been shadows of a ship, a phantom, Drake’s Inferno. What is the truth that leads to this legendary vessel?...   [click here for more]
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Pirates: Forbidden Gold--Adventure pack C1

Pirates: Forbidden Gold--Adventure pack C1


In this booklet are three separate adventures set in the 1660s in the Caribbean, three tales of high adventure leading to fabled treasures. These Adventures can be played separately, but are also designed to work as a series of journeys. Requires the Caribbean Campaign Setting sourcebook....   [click here for more]
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Pirates: Hellish Havens--Supplement S4

Pirates: Hellish Havens--Supplement S4


In this booklet are detailed a dozen pirate ports, safe havens from the law filled with colorful characters, local legends, historical notes, rules unique to their township, and much more!...   [click here for more]
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Pirates: The Barbary Coast--Supplement G2

Pirates: The Barbary Coast--Supplement G2


This book provides all the details needed to fully explore the Mediterranean. Listings of towns and cities provide targets and havens for pirate crews, clashing cultures provide both allies and enemies for pirates as they are all pirates themselves, advanced rules for Character creation according to time period draw one further into the ancient world of the Barbary Coast, and the dark shadows of old...   [click here for more]
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Pirates: The Bloodiest Yarns--Supplement G5

Pirates: The Bloodiest Yarns--Supplement G5


In this booklet are a hundred stories of piracy, indeed of stories told once enough rum and wenches have loosened tongues in port, stories of treasure, legends of lost cities, rumors of phantom vessels, indeed all manner of unfinished accounts just waiting for a Game Captain ambitious enough to chart their course with the map of his imagination....   [click here for more]
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Pirates: The Devil's Fleet--adventure pack O1

Pirates: The Devil's Fleet--adventure pack O1


In this booklet are three separate adventures set in the 1800s in the Open Seas, including Australia, India, and China, three tales of high adventure that all involve the Devil’s Fleet. These Adventures can be played separately, but are also designed to work as a series of journeys, their supernatural element increasing according to the passage of years....   [click here for more]
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Pirates: The Lost Kingdom--Adventure pack M1

Pirates: The Lost Kingdom--Adventure pack M1


In this booklet are three separate adventures set in the 1630s in the Mediterranean, three tales of high adventure leading to most mythical treasures. These Adventures can be played separately, but are also designed to work as a series of journeys, their order of difficulty arranged according to the years. Dare you walk in the footsteps of the ancients to claim the treasures of their gods? Requires...   [click here for more]
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Pirates: The Seven Seas--Supplement G3

Pirates: The Seven Seas--Supplement G3


In this booklet are 100 unique Encounters designed for adventures of all kinds in the vastness of the open seas, from the Americas to Madagascar to the mysterious Orient, Encounters that can be used to add excitement to an ongoing adventure, or simply allow the Game Captain to play the game on the fly, building an adventure as he goes along. From legends to laughter, from treasure to terror, Encounters...   [click here for more]
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Pirates: Treasure Island--Adventure pack N1

Pirates: Treasure Island--Adventure pack N1


The classic novel by Robert Louis Stevenson converted into an Adventure for your role-playing enjoyment. Live the classic! Make it your own! The original and perhaps greatest treasure hunt in the entire world now lies before you! How shall you tell the tale?...   [click here for more]
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Starquest: Celendrian system—campaign setting

Starquest: Celendrian system—campaign setting


Adventure! Countless alien races and planetary systems make up the civilization known throughout all of space as the Celendrian System. For within these worlds and along the light-lines which bind them are endless opportunities for those who quest amongst the stars. Everything that one needs to adventure in the vast reaches of this solar system are to be discovered within the pages of this book. It...   [click here for more]
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Starquest: Journey to the End of Light--Adventure C2

Starquest: Journey to the End of Light--Adventure C2


War is tearing the Republic asunder, and salvation needs to be found, but it lies out of reach. Yet, there are modalities of travel faster than lightspeed. So say the Lunar Knights of the Celendrian system. And now they may have discovered it, but they need brave adventurers to seek this 'light tunnel' to the infinity beyond. Your only guidance is the cryptic counseling of the Knights. Your...   [click here for more]
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Fantasia: Book Of All Knowing—core rules

Fantasia: Book Of All Knowing—core rules


Here it is! All the rules for the Fantasia role-playing game! This comprehensive volume allows for the creation of any type of Character, all the monsters and Mystics that inhabit this new world, all the treasures they keep, and all the rules for how your Character is going to face them, overcome them, and conquer them! 230 pages of streamlined, no-needless-detail rules, stylish artwork and record...   [click here for more]
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Pirates: Fabled Treasures--Adventure pack C2

Pirates: Fabled Treasures--Adventure pack C2


In this booklet are three separate adventures set in the 1560s in the Caribbean, three tales of adventure deep into the steamy, sweltering jungles in search of Incan and Aztec gold! These Adventures can be played separately, but are also designed to work as a series of daring journeys. Requires the Caribbean Campaign Setting sourcebook....   [click here for more]
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Pirates: Love And Duty--Adventure pack C4

Pirates: Love And Duty--Adventure pack C4


In this booklet are three separate adventures set in the 1680s in the Caribbean, three tales of high adventure begun by and bound with love and duty. These Adventures can be played separately, but are also designed to work as a series of journeys. Requires the Caribbean Campaign Setting sourcebook....   [click here for more]
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Pirates: The Lost Treasures--Adventure pack C5

Pirates: The Lost Treasures--Adventure pack C5


In this booklet is an epic adventure set in the Caribbean, a grand tale of high adventure leading to lost and most wondrous treasures. This Adventure can be played in parts, but has been designed to work as epic spanning two generations, for their prizes may be too much for any pirate to handle even in one lifetime. Requires the Caribbean Campaign Setting sourcebook....   [click here for more]
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Pirates: The Spanish Main--Supplement G1

Pirates: The Spanish Main--Supplement G1


In this booklet are 100 unique Encounters designed for adventures of all kinds in the legendary Caribbean, Encounters that can be used to add excitement to an ongoing adventure, or simply allow the Game Captain to play the game on the fly, building an adventure as he goes along. Encounters in the jungles, in towns, and on the high seas provide adventure no matter in which direction the party sets sail....   [click here for more]
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Starquest: In Search Of The Nebulous Crystal--Adventure C1

Starquest: In Search Of The Nebulous Crystal--Adventure C1


It is a time of civil war and insurrection, when the evil Empire of Thaetis has declared conquest of the Inner Ring of the solar system. Polarizing the capital with energy from an unknown source, they cannot be fought off and total defeat is only a matter of time. While the senate endlessly debates futile efforts of diplomacy and maverick captains fruitlessly fight in space against the Imperial fleet,...   [click here for more]
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Pirates: Endless Enemies--Supplement G6

Pirates: Endless Enemies--Supplement G6


In this booklet are a greater variety of people to run through than ever before! Guards, natives, children, anyone. Expanding on the basic statistics given to NPCs in the gamebooks, there have never before been so many enemies for your Character to blow away (and no better an opportunity for easy XP and treasure . . .)...   [click here for more]
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Pirates: Blood And War--Adventure pack C3

Pirates: Blood And War--Adventure pack C3


In this booklet are three separate adventures set in the 1640s in the Caribbean, a time when the nations of Europe were ever at war with one another, and pirates embarked on many dangerous adventures, for their crown or for themselves. Never before was war so profitable. Requires the Caribbean Campaign Setting sourcebook....   [click here for more]
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Pirates: Downloads Pack One--free mini-adventures

Pirates: Downloads Pack One--free mini-adventures


This book contains six mini-adventures for the Pirates game system, though they are generic enough to be easily converted to most any RPG system. Just our way of saying thanks. Enjoy!...   [click here for more]
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Fantasia: The Silver Tower--Module M19

Fantasia: The Silver Tower--Module M19


On the edge of the realm, on the borders where wars are fought and heroes and villains die, there stands this ancient tower, a stronghold feared by Warlords and Kings alike. Though the castle rests upon a secure mountaintop, easily commanding the lands around it, no army will dare go there to claim it. They do not wish to be claimed by the tower. Annually is treasure taken there as tributary to its...   [click here for more]
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Phenomenon: Official Rules—core rules

Phenomenon: Official Rules—core rules


Dare you to read this book? The government may not want you to. Who knows what malevolent spirits this forbidden text might release? You may be led off the path of righteousness into the realm of the supernatural. But if you dare, you may now secure your copy of this secret book, which provides all the rules of reality and beyond. But be forewarned: this is a 'Majic' project, classified 38...   [click here for more]
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Pirates: The Fountain Of Youth -- Adventure C7

Pirates: The Fountain Of Youth -- Adventure C7


The Fountain of Youth! No other legend, tale or truth holds such power in pirate lore. Yet is it a legend only? Many have found exotic pools, wells and fountains which feed the stories, but still none of them offer eternal life. For the pirate who could find it would live, and plunder, forever. The Fountain, the water of eternal life, it is real, and finally, it is within your grasp. Chance, fate,...   [click here for more]
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Starquest: The Last Flight Of MS-TK3000--Adventure C4

Starquest: The Last Flight Of MS-TK3000--Adventure C4


They said it could never be built. They said it would never complete its mission. Then they said it would never be found. A legendary space explorer was constructed over a century ago, and still have the greatest scientists in the galaxy been unable to duplicate its engines. It became lost, and then became a legend. The source of its engine’s power has become the driving force behind many myths...   [click here for more]
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Fantasia: Downloads Book One--free mini-adventures

Fantasia: Downloads Book One--free mini-adventures


This book contains six mini-adventures for the Fantasia game system, though they are generic enough to be easily converted to any medieval RPG system. Just our way of saying thanks. Enjoy!...   [click here for more]
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Pirates: Ye Olde Core Rules--Errata

Pirates: Ye Olde Core Rules--Errata


Suggestions and requests from fans have prompted a few changes and clarifications to the Pirates core rules, and here they are! These changes have been incorporated into the Pirates Core Rules PDF, so if you download that book from May 6th 2008 on, you're all set. For those who have purchased Pirates Core Rules in PDF format prior to that date, this free download includes only those pages you need...   [click here for more]
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Fantasia: Oracle's Tower--Module M7

Fantasia: Oracle's Tower--Module M7


Deep in the forest lies a secret. Travelers take the longer roads to avoid it. Wise men only speak of it in whispers. But Fate is leading you there. With every story you hear, with every day that passes, you come closer and closer to the ruins of the old Wizard's tower. Oracle's tower. His enchanted stronghold has remained silent for centuries, keeping its secrets hidden well within the vaults...   [click here for more]
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Fantasia: A Bard's Tale--Adventure F2

Fantasia: A Bard's Tale--Adventure F2


Music is magical. It can tempt the heart and beguile the mind. Some who listen too long to songs of legend set out on a journey never to return. Now, a Bard sings of the greatest legend of all, the Dragonlords. Could there still be such kings in the world, and how does their fate share your own destiny? The Bard tells quite a tale, but does not finish it. He says that is up to you, as the legend of...   [click here for more]
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Fantasia: A Fool's Errand--Adventure F3

Fantasia: A Fool's Errand--Adventure F3


Ah, adventure! Take me on the road away from the mundane and let me experience the world in all its glory! Welcome, brave adventurer, to the Grand Duchy of Falconbridge, and your opportunity to undertake a grand quest! A great treasure, perhaps the most valuable object in all the world awaits you, if you are wise enough to find it. Riding the length and breadth of the lands in search of clues and Keys...   [click here for more]
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Fantasia: Adventurers--Supplement S3

Fantasia: Adventurers--Supplement S3


An adventure party is more than just a group of adventures, it is a fellowship, where Warriors and Wizards walk side-by-side, where Thieves and Burglars share secrets, and mysterious Elves and iron-armed Dwarves share a lasting friendship. Perhaps your fellowship is lacking strength. Perhaps you need a few more companions to assault the Dragon's lair. Now, your call to arms is answered, for this...   [click here for more]
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Fantasia: Book Of Journeys—campaign setting

Fantasia: Book Of Journeys—campaign setting


Welcome to the realms of Fantasia, brave adventurer! You are wise, more than most, for while other adventurers wander the realms aimlessly, going from town to town in search of gold, you have in your pack a tome of invaluable lore, a guidebook to all lands, roads and realms of this fantastic world. Within these pages you will find everything from detailed statistics for the great cities of the lands...   [click here for more]
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Fantasia: Castle Kragg--Module M2

Fantasia: Castle Kragg--Module M2


Atop a lonely hill of ancient stone stands the ruins of Castle Kragg, a place of twilight tales and local superstition. As deeply rooted as its stone walls are in the land itself is the castle rooted in local legend. Monsters are said to lair in the ruins, and ghostly sentinels walk the ramparts. Now, you have come to this desolate place. Could you be the first to enter this castle and return? What...   [click here for more]
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Fantasia: Castle Perilous--Module M16

Fantasia: Castle Perilous--Module M16


There are endless stories and romances about the Wounded King, he who lies at the beginning of perhaps the most noble quest of all. His castle is in the center of a wasteland, a place where myth makes reality, and yet where all come in search of an ultimate truth. Looking up at the ramparts of staggered stone, and hearing not the sound of sentinels but the stories of your childhood echoing in your...   [click here for more]
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Fantasia: Champion of The Krystal -- Adventure F15

Fantasia: Champion of The Krystal -- Adventure F15


For many an Age has the Krystal been the treasure and the heart of a nigh mythical Order of Priestess stewards, guardians of the Kingdom of Roland and its people both seen and unseen. Yet now they are gone. Their protection is fleeting, and just as when the sun is obscured by the cloak of night, so is all the realm being invaded by other-worldly forces of evil, by restless spirits and legions of dead...   [click here for more]
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Fantasia: Curse Of The Iron Sword--Adventure F7

Fantasia: Curse Of The Iron Sword--Adventure F7


The winds of fear are blowing across the moors outside Vacelonia. This land is home to many, ruled by a wise King. His bloodline has ever shared their realm with Elves, Wizards and many other Mystics, creating a legacy steeped in magic and mystery. Yet all things move in Seasons, and twilight fell, the King’s Champion betraying him and bringing war to the land. That was long ago, and Men have...   [click here for more]
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Fantasia: Dawn Of The Desert Fates--Quest Q2

Fantasia: Dawn Of The Desert Fates--Quest Q2


Far out in the desert, the endless dunes of the Great Waste are steeped in legend, myth, and blood, keeping buried both secrets and dreams which sleep for all time . . . or do they? The fears of Men are crowned with the stone fortress of Hell’s Cauldron, so distant it is never seen save in dreams, yet now its armies are on the march, and the lands of Men may awaken into a reality worse than any...   [click here for more]
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Fantasia: Destroyer of The Krystal -- Adventure F16

Fantasia: Destroyer of The Krystal -- Adventure F16


For many an Age has the Krystal kept imprisoned an evil spirit who is bound to a mysterious vessel of darkness known only as the Cauldron. Now the Cauldron has awoken, and it is devouring the very light from all life in the Kingdom. Hopes, dreams, the very essence of living souls fade as the depths of the Cauldron hunger. Nothing can withstand the awesome power of this darkness. Many believe the Krystal...   [click here for more]
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Fantasia: Devil's Mountain--Module M10

Fantasia: Devil's Mountain--Module M10


For all time has it stood, for all time has it cast a shadow of fear over the lands of Men; the Devil’s Mountain. Many are the tales told by those daring enough to have trespassed on its haunted summits. Yet one tale remains unfinished, filling the hearts of all Men with darkness. Indeed, what is the dark heart of the mountain itself? In the old village of Rivernorth, in the shadow of this ancient...   [click here for more]
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Fantasia: Doomspire--Adventure F6

Fantasia: Doomspire--Adventure F6


The towering castles of evil incarnate, perched upon nameless mountains and looming over the villages below are but folklore, tales to be told on moonless nights and at harvest festival . . . aren't they? You would hope so, given that your road is leading into such a land, one of the wildest and least known regions of the North. And as you pass by tiny villages, and as the dark mountains rise ever...   [click here for more]
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Fantasia: Dragonspell--Adventure F12

Fantasia: Dragonspell--Adventure F12


The land is without a King! The Lord of all Vaxxland has vanished. None can remember when, or how. It is as if the Kingdom is awakening from a dream, or a spell. Finally, a Champion has come forward to claim the throne, but he cannot wear the Crown until he has passed a challenge of virtue from every Noble who would serve him. The last and greatest challenge of all is call for Champions of his own....   [click here for more]
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Fantasia: Dungeoneering--Supplement S2

Fantasia: Dungeoneering--Supplement S2


There is another world than the one we know, and any cave and any door can lead there. It is a world where great monsters and greater treasures await! Now, you can enter this world too, for this booklet opens the doors to all the secret chambers and nameless deeps under the earth! Contained within these pages are role-playing notes, lore, tactics and open-ended Encounters for all the different types...   [click here for more]
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