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Zero was one of my first characters back in Shadowrun first edition. A street shaman that followed Coyote and had his arm blown off in Bottle Demon.
With the 35th anniversary of Shadowrun coming up, I figured I'd publish a little book in his memory that grabs some of the old classic spells and updates them for the Sixth World. And, because I'm an archivist, there's a table at the back of... [click here for more] |
Catalyst Game Labs |
$5.00
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Know Your Drek
The Sixth World is full of drek. All kinds of drek. All different shapes. Different shades of brown. And we’re not even going to start on the smells.
You’re a shadowrunner. You know this. You’ve had all types of drek thrown at you. But did you know what it was when it hit the fan? With this deck, you will! Quickly identify six kinds of drek with this handy deck, which, sure,... [click here for more] |
Catalyst Game Labs |
FREE
|
Welcome to Renraku Aquarium!
It is easy job.
"Go to the aquarium and steal some mackerel."
Mackerel?
Mackerel. It makes you smarter.
Really? What aquarium?
Renrak Sea Heaven.
This content is an Adventure of "Shadowrun 5th Edition" created in accordance with the "Shadowrun Holostreets Guideline". The rights to this content belong to the author "Yusuke Tokita" to the extent that the guidelines... [click here for more] |
Catalyst Game Labs |
Pay What You Want
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BUILD IT, AND THEY WILL PAY YOU
Every shadowrunner, at some point in their career, is going to need something fixed, or modified, or built from the ground up. They're going to need a gunsmith, or a mechanic, or a cyberdeck technician.
Sometimes, those techs are going to be adepts.
The Way of the Grease Monkey features a piece of a different sort of gear created by an adept following the... [click here for more] |
Catalyst Game Labs |
$2.00
|
Creating a Shadowrunner isn’t easy.
There’s no class to tell you what abilities you get, and there are a whole lot of options to pick from. You want a runner that isn’t going to frag up when it’s time for them to shine. You also need a character reference sheet that makes it easy to know what dice to roll, with all the numbers crunched so you can focus on playing the game instead of doing... [click here for more] |
Catalyst Game Labs |
$5.00
|
A short piece that details a Quality Path to create Toxic Shamans for the Sixth world! ... [click here for more] |
Catalyst Game Labs |
$0.99
|
Update for Sixth World rules
Total Eclipse is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Total Eclipse for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
The Sixth World is Here!
December 21st marks the end of the Mayan calendar, which launched the return of magic and the beginning of Shadowrun’s “Sixth World.” In our world, this launches The Year of Shadowrun, where we bring you an avalanche of superb games set in the ever-popular and fantastic Shadowrun universe, one of the most dynamic and long-standing fictional... [click here for more] |
Catalyst Game Labs |
FREE
|
“…this is one of the best abstract strategy games I have ever played.”
-Tom Vasel (The Dice Tower)
The Duke: Print & Play Edition
The politics of the high court are elegant, shadowy and subtle. Not so in the outlying duchies. Rival dukes contend for unclaimed lands far from the king’s reach, and possession is the law in these lands. Use your forces to capture enemy troops before... [click here for more] |
Catalyst Game Labs |
FREE
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Built from the ground up to be beginning friendly, System Spike will introduce you to the world of Shadowrun 5E as you chart a course through the shadows and your first significant run. Including maps, suggestions, plot hooks, and quick reference guides to enemies and security, everything about System Spike has been designed to help both new Shadowrun GMs and players get a feel for the world they're... [click here for more] |
Catalyst Game Labs |
$5.00
|
Want to capture that SR4 Look and Feel for the interior of your Holostreets release? Then here is the template you need. This template is stylistically similar to the Jackpoint interface used during the Shadowrun 4th Edition era. All template elements were created fresh and are different.
This includes customizable page backgrounds, Chapter Headers, a Sidebar, an Artwork Frame, and a Table. In addition,... [click here for more] |
Catalyst Game Labs |
$3.00
|
An ork kid takes a girl to Cocoa Beach, but a rainstorm changes his plans. When a dwarf-owned business comes under attack by a street gang, a member of the family comes back to town to lay out the options. Valentina's world tilts dangerously sideways when she comes home from the gym to find a stranger in her home. Sharks and Crabs Get Fat In Florida: Three Stories of the Sixth World, is... [click here for more] |
Catalyst Game Labs |
$4.99
|
Shadowrunner is intended to allow you to play Shadowrun 5e without a Gamemaster.
I was asked to create a solo rules supplement for Shadowrun, which coincided with bundleofholding.com running a Shadowrun 5e bundle. I don’t know if it was a coincidence or whether fans of solo play had bought the bundle and now needed solo rules. Either way, I have always wanted to play something rooted... [click here for more] |
Catalyst Game Labs |
$4.95
|
The Sky Is Falling!
The year 2061 marks the return of Halley's Comet and the 50th anniversary of the Awakening-do you celebrate or run for cover? Each day brings a new surprise. Will you transform into a genetic changeling or fall prey to a doomsday cult? Will you be in Denver when the dragon runs amok or in Japan when the Ring of Fire deals death to the Empire? Will you fight toxic spirits in the... [click here for more] |
Catalyst Game Labs |
$12.00
|
DARKNESS EVERYWHERE
The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung, treacherous... [click here for more] |
Catalyst Game Labs |
$4.99
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WAKING SPIRITS
The Sixth World doesn’t give people much time to grow up. Whoever you are, wherever you live, there’s going to come a time when the world is going to throw you some serious curveballs, and if all you can do is bitch and moan about how you’re not ready for what’s coming your way, you’re not going to last long. Get strong, grow up, and figure out how to survive—that’s what... [click here for more] |
Catalyst Game Labs |
$2.99
|
Critters Call
The howl that cuts through the night. The bared fangs in a dark corridor. The talons piercing exposed flesh.
All these haunt shadowrunners’ nightmares. You can always try to reason with or buy off other people, but critters? Critters just come at you, relentless and hungry. Whether they’re used as corporate security or something you run into in the wild, they can be a tremendous... [click here for more] |
Catalyst Game Labs |
$19.99
|
It's What You Know
Powerful financiers have been sent to prison for sending inside information to investment bankers so they could trade based on things they weren’t supposed to know. Government officials have resigned because the answer to the question “What did they know and when did they know it” turned out to be bad for them.
Information is power, and lately the Sixth World has been full... [click here for more] |
Catalyst Game Labs |
$19.99
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Deal 'em!
Designed to make game play simpler, more colorful and more fun, Shadowrun Weapon Cards contain pictures and Shadowrun, Fourth Edition stats for a whole range of guns, making it easy for players and gamemasters to reference at the game table. These cards also bring the Sixth World to life through full-color art for each piece of gear. This deck contains 54 guns for use... [click here for more] |
Catalyst Game Labs |
$10.00
|
ALL HELL! The diplomats have failed. The tensions have only grown worse. Each side has pushed the other too far, so there's nothing left to do but fight. At the border of Aztlan and Amazonia, war has broken out. The streets of Bogotá are being pummeled, mercenaries are being hired and killed in approximately equal numbers, and blood is being spilled in dark rooms to give strength to mages... [click here for more] |
Catalyst Game Labs |
$18.00
|
"There I was, standing next to Joe on the corner, when outta nowhere comes this overgrown troll riding the hugest Harley Scorpion I've ever seen, blastin' away from all three firmpoints. What really scared teh bejeezus outta me were his arms - coupla big chainsaws, buzzin' away like a hundred million wasps. He rode right up and sliced through Joe like a hot knife though butter! Joe flickered a bit,... [click here for more] |
Catalyst Game Labs |
$9.00
|
"Faster, meaner, smarter... Man, I hate the technology curve. It's back to school boys & girls, the kid gloves are OFF" -FASTJACK, decker
Virtual Realities, a Shadowrun sourcebook, is the ultimate guide to decking in the matrix. It includes new, revised, & expanded rules for matrix running, cyberdeck construction, & computer systems. Virtual Realities also features... [click here for more] |
Catalyst Game Labs |
$7.51
|
Illegal is a strong word.
It means you're doing something that the government doesn't want you to do. You'd never do anything like that, right? Or would you?
It might be that some laws are... Misguided.
It's civil disobedience and a moral imperative to oppose those laws.
Gandhi taught us that.
My friends and I—we're here to help you make these difficult moral choices. We'll even provide you... [click here for more] |
Catalyst Game Labs |
$18.00
|
Grab Some Wheels and Ride
It's nice when you can spend the time and the money to pick the exact right vehicle to suit your needs, but time and money are two luxuries shadowrunners don't always have. Sometimes you need just two characteristics in a vehicle: It's cheap, and it moves.
Used Car Lotprovides an assortment of vehicles for Shadowrun so that runners can have plenty of options,... [click here for more] |
Catalyst Game Labs |
$7.95
|
HACK THE PLANET!
Unwired is the advanced Matrix rulebook for Shadowrun, Fourth Edition. For everyday users, it explains how the Matrix works in easy-to-understand terms, and provides new software, qualities, and gear. For hackers and technomancers, it introduces new hacking tricks, malware, echoes, and sprites. It also covers system security and new Matrix phenomenon, from AIs to the... [click here for more] |
Catalyst Game Labs |
$12.00
|
Wings to Fly It’s a big world, and not all of the work that’s available is sitting right outside your front door. Sometimes you might need to hop across a country, across a continent, or across an ocean. Other times you might look to the air to find a way across a border that’s too tough to cross on the ground. And then there are the times you might need something in the air that can... [click here for more] |
Catalyst Game Labs |
$7.95
|
Underworld Sourcebook
Honor. Respect. Family.
The Underworld Sourcebook describes in detail the "Big Four" international crime syndicates: the Mafia, the Yakuza, the Triads and the Seoulpa Rings. Each syndicate's markets, business practices, traditions, histories and secret rituals are revealed, along with loads of informtion on gangs, terorists, assassins and other groups who... [click here for more] |
Catalyst Game Labs |
$6.40
|
IT’S GOING DOWN
In any given sprawl, there are a few million people who hate a few million other people in an endless cycle of grudges and hostility. What keeps the peace is that most of the people lack the power to do anything about their anger, so a status quo of simmering tension is maintained. Problem is, if some of the angry parties got their hands on enough power of any kind, those simmering... [click here for more] |
Catalyst Game Labs |
$12.99
|
A Nation of the Future, Built on the Traditions of the Past
Long shrouded in mystery, now one brave voice dares to speak the truth of the Land of Promise, Tir Tairngire. How did it come to be? Who holds its reigns of power? And what does its future hold? The Tir Tairngire sourcebook reveals the Elven Nation for the first time, in all its glory and danger. Journey there and beware.... [click here for more] |
Catalyst Game Labs |
$8.00
|
A Nation of the Future, Built on the Traditions of the Past Long shrouded in mystery, now one brave voice dares to speak the truth of the Land of Promise, Tir Tairngire. How did it come to be? Who holds its reigns of power? And what does its future hold? The Tir Tairngire sourcebook reveals the Elven Nation for the first time, in all its glory and danger. Journey there and beware. Tir Tairngire... [click here for more] |
Catalyst Game Labs |
$8.00
|
The land of faery, Where nobody gets old and godly and grave, Where nobody gets old and crafty and wise....
- W.B. Yeats, "The Land of Heart's Desire"
Tir na Nog, the Land of Youth. Long protected by a powerful Veil, the former nation of Ireland now stands revealed in its Awakened power. Who are its masters? Where did they come from? And what does its emergence hold for the world of 2054?
Tir... [click here for more] |
Catalyst Game Labs |
$8.00
|
FACT? FICTION? PARANOIA? You Make The Call -- - And Pray You're Right! "They're out there, chumlies. You know they're out there -- the puppeteers who pull the strings on everybody from CEO Damien Knight to the scroffiest born-yesterday street rat. I'm talking bug spirits you can't tell apart from human beings ... magical cabals who want to make us all slaves in their mage-o-cratic... [click here for more] |
Catalyst Game Labs |
$6.39
|
They’re Not Old—They’re Classic We’d all like access to bleeding-edge, state-of-the-art tech, but we can’t always have it. Sometimes your nuyen’s gotta be spent somewhere else, or sometimes you haven’t got any nuyen to spend. And sometimes those old designs that everyone’s written off show up and kick your ass, proving it’s too soon for them to be forgotten. This Old... [click here for more] |
Catalyst Game Labs |
$6.95
|
Shadowrun, Third Edition
Where Man Meets Magic & Machine
The year is 2060. Magic is as real as the mean streets of the mega-sprawls. Corporations call the shots while nailing each other through covert operatives in cutthroat competition. Flesh and machines have merged -- the street samurai with his smartguns and impossibly fast reflexes, the decker who can plug his own brain into the worldwide... [click here for more] |
Catalyst Game Labs |
$18.40
|
Honor. Skill. And Exceptionally Sharp Blades
They are legends. They are dangerous. They are feared. They are to be avoided—unless you have one of them on your side. They are street samurai. That title covers a variety of skill sets, from the accuracy to nail a target from a thousand meters away to the stealth needed to sneak into a tightly guarded environment and cut someone’s throat before... [click here for more] |
Catalyst Game Labs |
$4.95
|
LEARN THE WAYS OF POWER
Something is happening to the adepts of the Sixth World. They’re becoming stronger, faster—some of them are even becoming more charming. Studies indicate that the improvements are fixing on the most disciplined of adepts, those who integrate their abilities into the greater whole known as a Way. By following these Ways, adepts are reaching new levels of power.
The... [click here for more] |
Catalyst Game Labs |
$4.95
|
Rules for the Breaking
Yuri Yehzov has been off the streets for a long while, surviving by following a few simple rules. Don’t stick your neck out. Don’t get involved in something that is none of your business. And above all, don’t piss off the ferocious mobsters of the Vory y Zakone.
Yuri doesn’t have much left from his shadowrunning days except his cyberears, but that’s enough... [click here for more] |
Catalyst Game Labs |
$1.99
|
Unlock the potentials of your mind and body. Turn your back on the shallow and mundane - join the Universal Brotherhood and be a part of something wonderful!
Who are the Brotherhood? Possibly the largest humanitarian organization in the world? To the grime-encrusted inhabitants of the sprawl they are a shining ray of hope in an otherwise hopeless world. This is their way... [click here for more] |
Catalyst Game Labs |
$8.00
|
It's Getting Dark
The Horizon Corporation is everywhere. They’re in the trids you watch, the music you listen to, and the news you consume. They’re propping up hundreds of major brands of products across the planet with their public relations skill. And they’re spending countless hours studying how you—that’s right, you—think so that they can lead your mind like a master leads a... [click here for more] |
Catalyst Game Labs |
$18.00
|
ALL LINED UP
Your eyes have to be everywhere. In front. In back. On the Matrix. On the astral. Threats come from every possible direction and dimension, and runners who don’t keep an eye on every possible danger end up falling to the one they neglected.
The threats are lined up in Denver, a city ruled by a dragon and home to one of the greatest outlaw tech archives in the world. Shadows are aligning... [click here for more] |
Catalyst Game Labs |
$19.99
|
Sucked Back In
Former shadowrunner Yuri Yehzov has discovered that the shadows have long tendrils. Life pushed him and Soren, his new partner in crime (and everything else), to Seattle, where they’ll have to do what thousands have done before them—figure out how to scrape by and attempt to build a life.
If there’s one thing the darker corners of the Sixth World have in common, it’s the tendency... [click here for more] |
Catalyst Game Labs |
$1.99
|
Dominated by the Manhattan Development Consortium (MDC), the City represents the largest contiguous corporate enclave in the Sixth World. This volume grants a look into the neighborhoods of Manhattan, the constant scrutiny of its security, and the activities of the thirteen corporations that oversee its development.
This setting is a crucial part of the New York City Shadowrun Missions campaign. This... [click here for more] |
Catalyst Game Labs |
$3.95
|
See the sights!
Take a tour of North America with the slightly warped. Learn the ins and outs of major cities like Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington D.C. Make your next vacation an exciting one, one they’ll never forget.
The Neo-Anarchist’s Guide to North America details the countries, states, and politics of Shadowrun’s North America.... [click here for more] |
Catalyst Game Labs |
$7.50
|
ALL IN!
They’re all here. Everyone of them. The legends, the liars, the betrayers, the winners, the craven, the brave, the powerful, the down-trodden. The people who leaked secrets and got killed for it, and the secrets that no one has discovered yet. The dark bargains, the shady deals, the desperate maneuvers. Everything that makes the Sixth World the high-revving nightmare... [click here for more] |
Catalyst Game Labs |
$19.99
|
Tír Tairngire Wants You!
Tír Tairngire has changed. The predominantly elven nation has an ork at its head, and the residents have become more welcoming to outsiders, in the sense that they don’t always immediately threaten to shoot them when they come in sight.
There is enough wealth and power in Tír Tairngire to make even the slightest crack in the nation’s façade tempting.... [click here for more] |
Catalyst Game Labs |
$5.95
|
WHAT WILL YOU DO?
The power to shake cities, nations, even corporations is out there, contained in a compact code. What would you do if you could control it? Wield it? Or destroy it? Where would you direct the power? Who would you save, and who would you doom?
Shadowrunners are used to reacting and surviving. The larger choices, things like the flow of billions of nuyen, or shifts in the highest levels... [click here for more] |
Catalyst Game Labs |
$19.99
|
THE THRILLING CONCLUSION OF THE FRAME JOB SERIES!
Double-crossed. Ambushed. One, and possibly two megacorps out for their heads...
Yu, Emu, Rude, Frostburn, and Zipfile have been through a lot in the last few days. Their backs are against the wall. And when that happens, there’s only one thing left to do—come out swinging (or in Rude’s case, shooting).... [click here for more] |
Catalyst Game Labs |
$2.99
|
PART FIVE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
While everyone else is running around in the real world,... [click here for more] |
Catalyst Game Labs |
$2.99
|
PART FOUR OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
Before they can put their plans into action, Frostburn... [click here for more] |
Catalyst Game Labs |
$2.99
|
PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
Rude didn't have much planned after the Telestrian run…sleep... [click here for more] |
Catalyst Game Labs |
$2.99
|