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The Shadowrun, Fourth Edition Gamemaster's Screen & Contacts and Adventures booklet eBook version contains the following documents:
The 32 page Contacts and Adventures booklet, which features a variety of NPCs with complete stats; over 30 plot hooks covering a wide range of shadowrunning possibilities; the SR3 to SR4 character conversion rules, and two pages of additional tables that... [click here for more] |
Catalyst Game Labs |
$19.99 $12.00
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I've Got a Job For You
"Call me Mr. Johnson. I'm like a fixer for the corps. I know everybody who's anybody from suit-and-tie boardroom predators to bottom-feeder street-level scavengers. I know the best sprawl sites for scoring new talent, exchanging goods without interruption or hiding out from the hit men on your tail. I like to ensure that the people I hire can execute a well-planned black... [click here for more] |
Catalyst Game Labs |
$24.99 $15.20
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SR3 Gamemaster's Screen
This gamemaster's aid contains all the charts and tables needed to run Shadowrun in a convenient, easy-to-use format. For use with Shadowrun Third Edition. ... [click here for more] |
Catalyst Game Labs |
FREE
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"New toys hit the street every week, omae. Wiz new tech to exploit security holes, rapid-assembly weapons disguised as Nerps to sneak past the scanners, wicked new adept fu to kick some major hoop. To keep up with the Johnsons, ya gotta scan what's coming down the pipe, otherwise you'll end up as the unfortunate example in a field-test report." State of the Art: 2064 examines the... [click here for more] |
Catalyst Game Labs |
$24.99 $12.80
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Street Magic is the advanced magic rulebook for Shadowrun, Fourth Edition. It provides background details on everything known to magic in the year 2070, from the nature of mana and astral space to and its effects on society and the Awakened. It also covers a few things that aren't known - or at least understood - such as the metaplanes and hostile spirits. It also contains advanced... [click here for more] |
Catalyst Game Labs |
$34.99 $12.00
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Corps don't give a drek about the runners they hire that's why they call us expendable assets. Forget working for the Mob or the Yakuza, too once you're in, you're part of their family for the rest of your life. Lucky for us, there are swarms of other groups looking to claim their piece of sprawl and who are willing to bypass the law to do it. Policlubs, magical orders, religious factions, black marketers... [click here for more] |
Catalyst Game Labs |
$24.99 $14.40
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Been There. Run That.
For Players: Expanded character creation rules allow you to customize your character's background with Edges and Flaws and play ghouls or shapeshifters. Also includes rules for running, jumping and even being an escape artist! For Gamemasters: Provides expanded contact rules and introduces Enemies—the evil side of contacts. Plus campaign... [click here for more] |
Catalyst Game Labs |
$18.00 $8.00
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"In this day and age, things change so fast that the centrifugal force of progress will shear your head right off. Shadowrunners like us need to keep up with the latest developments. When you run a B&E, you need to know what nasty new security feature might try to cut you in two as much as you need to know which nova new magic formula is worth snatching. It's the state of the art, chummerâ€â€ÂÂit'll... [click here for more] |
Catalyst Game Labs |
$24.99 $9.60
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Magic in the Shadows
So, You Think You Know Magic?
Chummer, I can write a book on wht you don't know. Can you design a spell or enchant a dagger? Can you invoke a great spirit or divine the future? Have you bared your soul to the Dweller on the Threshold during an astral quest? You've got a lot to learn--not even dragons know all there is to know about Magic in the Shadows. ... [click here for more] |
Catalyst Game Labs |
$24.99 $15.20
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More Bang for the Buck... When the shadows are full of flying lead, chummer, you need an edge -- and I got it right here. You want a specialized blade? I can sell you a monosword. You want a gun to make the other guy think twice? How about the new laser pistol? Maybe you want to forge your whole body into a weapon -- I know someone who can train you in Wildcat-style martial arts. The big boys... [click here for more] |
Catalyst Game Labs |
$19.99 $9.60
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Sprawl Survival Guide
Street Smart?
New to the sprawl kid? Wise up fast, cuz wiz wires or spell juice alone won't save your ass on the hungry streets. You flash your credstick in the wrong alley, drop a name in the wrong company, or flick out a spur at a gunfight and your organs will be next up for auction. Reps are built on etiquette and connections, not just chill attitude and piles of... [click here for more] |
Catalyst Game Labs |
$24.99 $12.00
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In The Darkness, Something Terrible Breeds... For years, a shadow war has raged against the Universal Brotherhood and its savage masters -- parasitic insect spirits that feed on human hosts. Now, Chicago has become the final battleground in the war against the bugs. Overrun by the horrible predators, the city has been quarantined by the UCAS military, leaving its inhabitants to fend for themselves... [click here for more] |
Catalyst Game Labs |
$18.00 $8.00
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FACT? FICTION? PARANOIA? You Make The Call -- - And Pray You're Right! "They're out there, chumlies. You know they're out there -- the puppeteers who pull the strings on everybody from CEO Damien Knight to the scroffiest born-yesterday street rat. I'm talking bug spirits you can't tell apart from human beings ... magical cabals who want to make us all slaves in their mage-o-cratic... [click here for more] |
Catalyst Game Labs |
$18.00 $6.39
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Portfolio of a Dragon: Dunkelzahn's Secrets
Dunkelzahn Assassinated!
Stunned World Awaits Dragon's Last Will and Testament
On Inauguration Night 2057, the newly sworn-in President of the UCAS is assassinated--and the Awakened world will never be the same. Dunkelzahn, the powerful and charismatic great dragon, has been murdered by unknown enemies ... but he left behind a Last... [click here for more] |
Catalyst Game Labs |
$15.00 $8.00
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Underworld Sourcebook
Honor. Respect. Family.
The Underworld Sourcebook describes in detail the "Big Four" international crime syndicates: the Mafia, the Yakuza, the Triads and the Seoulpa Rings. Each syndicate's markets, business practices, traditions, histories and secret rituals are revealed, along with loads of informtion on gangs, terorists, assassins and other... [click here for more] |
Catalyst Game Labs |
$15.00 $6.40
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Secret Leaders Corporate Government Tight Borders Constant War Strange Magic Only one place has it all in 2056 -- Aztlan, the world's only corporate nation. Built on the drug trade, consolidated country by country through ruthless business deals, run by a powerful and mysterious corporation and sustained by a national faith in the Aztec gods, Aztlan can be a runner's greatest... [click here for more] |
Catalyst Game Labs |
$15.00 $7.20
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Unlock the potentials of your mind and body. Turn your back on the shallow and mundane - join the Universal Brotherhood and be a part of something wonderful!
Who are the Brotherhood? Possibly the largest humanitarian organization in the world? To the grime-encrusted inhabitants of the sprawl they are a shining ray of hope in an otherwise hopeless world. This is their way... [click here for more] |
Catalyst Game Labs |
$12.00 $8.00
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Grab the kids! Hide the wife! The Neo-Anarchists are back!
This time, those fun-loving Anarchists speak out on everything from transorbital travel and security systems to coffin motels and fast food. Nothing is sacred, profanity reigns, and there's more data than you can shake a chip at.
The Neo-Anarchist's Guide to Real Life provides useful information about the Shadowrun world in a fictionalized... [click here for more] |
Catalyst Game Labs |
$15.00 $6.40
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A Nation of the Future, Built on the Traditions of the Past
Long shrouded in mystery, now one brave voice dares to speak the truth of the Land of Promise, Tir Tairngire. How did it come to be? Who holds its reigns of power? And what does its future hold? The Tir Tairngire sourcebook reveals the Elven Nation for the first time, in all its glory and danger. Journey there and beware.... [click here for more] |
Catalyst Game Labs |
$18.00 $8.00
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 The Heart of Death
Auslander. If you haven’t heard the name, you’re lucky. If you have heard it, then you know enough to be worried. But not scared, because fear’s not part of the job. Which is good, because the job Mr. Johnson’s got in store for you is a big one—going to Auslander’s home metaplane and talking him out, once and for all.
It’s not safe.... [click here for more] |
Catalyst Game Labs |
$5.95
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 The Corps Come Calling
Work in Chicago long enough and you get used to a lot of weird things, so when one corp puts out the feelers for a team of runners to pull off a sabotage job on another, it seems refreshingly simple. It’s a classic shadowrun set up—two corps beat up on each other for a little while, runners make themselves a few nuyen, and the world keeps moving around.
But it’s... [click here for more] |
Catalyst Game Labs |
$5.95
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 They’re Bawling about You Down on the Farm
The Chicago sprawl is host to all manner of strange creatures—ghouls, toxic spirits, hellhounds, barghests, and chickens. Yes, chickens. The city is mostly urbanized, but there are also large swathes of vacant land, and some enterprising souls have been farming that land. This is the Sixth World, though, which means that whenever you have someone... [click here for more] |
Catalyst Game Labs |
$5.95
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 Levels of Wrong
For years, the Containment Zone of Chicago has held many levels of wrong. One level is the bad things that frequently happen there—the various assaults against CZ residents, and the people who go missing or turn up dead. That level of wrong is bad enough, but it gets worse for the people who are foolish enough to look into the reasons behind the wrongs. The scope and range of... [click here for more] |
Catalyst Game Labs |
$5.95
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 Smoke Gets In Your Eyes
In mass combat, you might be blinded by the fog of war. In hand-to-hand combat, you might have to deal with tunnel vision. And when running the shadows of Chicago, you just might have to contend with the fumes from a fire in an abandoned plastics factory that no one can seem to put out.
Which is what’s happening when a new job comes your way. This... [click here for more] |
Catalyst Game Labs |
$5.95
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 All Chicago
The quintessential Chicago shadowrun is a full-to-bursting package with a variety of ingredients and flavors. And it doesn’t even need to include bug spirits. If you want the true Chicago experience, it’s here waiting for you. What ingredients does it contain? How about a rush job on a tight deadline, occasionally hostile crowds of locals, panicky security, explosions, stealth,... [click here for more] |
Catalyst Game Labs |
$5.95
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 The Finesse Game
Every runner knows there are times when you need to throw grenades at gasoline trucks, and other times when more discretion and subtlety is called for. True pros distinguish themselves with precise operations that are noticed by no one besides their target—but those targets see enough to push them over the edge of sanity.
In this Mission, runners get an assignment that is... [click here for more] |
Catalyst Game Labs |
$5.95
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 All Going Down
Tensions don’t simmer for long in the Sixth World. They build, and then they explode. In Chicago’s Containment Zone, that time has come. From the hunt for the missing Samantha Villiers (in her various guises) to rising gang tensions to mysterious strangers building power bases for secretive purposes, there are plenty of unstable reagents mixing in the CZ, and they’re... [click here for more] |
Catalyst Game Labs |
$5.95
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 Aim for the Game
Chicago’s Containment Zone may be a hellish landscape where a formerly thriving sprawl turned into a nightmare, but it’s got this going for it—there’s sure a wide variety of runs there. Finding missing people? Check. Locating data in abandoned facilities? Check. Big game hunting? Time to add that one to the list.
Some mysterious attacks have left some dead,... [click here for more] |
Catalyst Game Labs |
$5.95
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 Re-writing the Rules
Runners are rule-breakers. Lawless. Independent. But their dirty secret is that they don’t break all the rules—they just are more open in choosing which rule sets they should follow. And sometimes, they just make up their own rules. Some of those rules are based on what brings them the most money. Others talk about honor and loyalty, concepts that are incredibly... [click here for more] |
Catalyst Game Labs |
$5.95
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 Raised Stakes
Chicago has been dangerous for a long time. But only the foolish think it can’t get worse. When so many ways to die are concentrated in a single place, sometimes they prey on the innocent, and sometimes they go head to head with each other. Sometimes, they do both.
In SRM 08-01 Keep Your Friends Close, the Chicago Missions begin speeding toward their dramatic conclusion... [click here for more] |
Catalyst Game Labs |
$5.95
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 CHESS WITH BULLETS
There are certain things shadowrunners know. They know Mr. Johnson will not tell you everything. They know sometimes the things you don’t know can kill you. And they know that one of the keys to survival is staying one step ahead of the opposition—or, in times when you are working for a devious Mr. Johnson, not falling too many steps behind.
The corporate enclave of... [click here for more] |
Catalyst Game Labs |
$5.95
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 On the Case!
Collecting evidence. Visiting medical examiners. Questioning suspects. The cops may be a pain in shadowrunners’ hoops, but what kid didn’t play cops and robbers when they were growing up? Sometimes playing on the cops side, even? Now they have a chance to play for real. There’s been a death in the Chicago/Milwaukee sprawl—well, several, but one that got the attention... [click here for more] |
Catalyst Game Labs |
$5.95
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 Heart of Darkness
Darkness gathers in certain corners of the Sixth World, where no light can enter. The Containment Zone of Chicago has long been one of these dark spots, but government and corporate forces have combined their heft to bring some light to that benighted area, if only because they believe there is profit to be extracted. They have considerable powers at their disposal—but there... [click here for more] |
Catalyst Game Labs |
$5.95
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 What’s the Catch?
The only shadowrunners who don’t ask the above question are ones who have been dead so long that no one remembers their name. Which, for most runners, means two months. The point being, any runner knows that a job that can be described in a simple, straightforward sentence at the beginning of the day is going to become a tumbled, tangled mess by the end of the day, the... [click here for more] |
Catalyst Game Labs |
$5.95
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 Let the Right Ones Out
You build walls for two reasons: to keep things out, and to keep things in. Walls were erected around the Chicago Containment Zone many years ago, keeping people from the outside away from the dangers within, and locking secrets inside that are still waiting to be discovered. Though the longer they stay hidden, the clearer it is that some secrets don’t want to be found.... [click here for more] |
Catalyst Game Labs |
$5.95
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 The Lost Colony
Maybe you might misplace a commlink. Or lose a box holding a few stray bullets. But who loses an entire community? Well, it’s Chicago’s Containment Zone, where a large group of people disappearing is not the strangest thing to happen this month. Or this week. Or today. But even if it’s not the strangest thing, it’s the one someone is willing to pay runners to... [click here for more] |
Catalyst Game Labs |
$5.95
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Cynical, Sold-out, and Skilled
Hired guns. People without a country who know no loyalty. Opportunists, bottom-feeders, scavengers, vultures. Soldiers without a soul who will go to the worst hells on Earth and do just about anything for a buck.
That’s how they talk about mercenaries. But that’s how they talk about shadowrunners, too.
There’s a fine line between mercenaries... [click here for more] |
Catalyst Game Labs |
$7.95
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Rewind and Reload
Chrome eyes. Computers called "decks." Big hair, big cyberlimbs and bigger guns. It's Shadowrun in the year it all started. Take a step back to Shadowrun's roots with Shadowrun 2050, a book that combines Fourth Edition rules — the smoothest, most accessible rule set Shadowrun has ever had - with the setting that first made the Sixth... [click here for more] |
Catalyst Game Labs |
$44.99 $25.00
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Bodies Are Stacking
Mob wars are ugly things, but not all ugliness is created equal. Things are going bad in Bangkok, and one Yakuza leader named Shinoda Yoshinori has been receiving a series of unsettling messages: bodies of other members of his gumi, packaged and delivered in a decidedly unique fashion. If Yoshinori wants to preserve his gumi—and save his life—he’s going... [click here for more] |
Catalyst Game Labs |
$4.95
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Stretch Your Reality
There are waking dreams, there are active hallucinations, there are feverish visions that cannot be classified. And then there are the metaplanes, an adrenaline-fused combination of all of these, and more. Everything you dream of, everything you fear, everything beautiful and everything grotesque can be found out there. If you travel to the planes, you may lose your life, lose... [click here for more] |
Catalyst Game Labs |
$7.99
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Blood Runs Red
Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets.
Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been... [click here for more] |
Catalyst Game Labs |
$4.95 $1.99
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Unlock the Power Four artifacts have been found. Some of the most powerful people in the Sixth World have been after them, and many people have died in the globetrotting hunt to bring these objects together. Now that they have been recovered, their powers can be unleashed—or the artifacts can be scattered, lost again until another generation summons the courage and the knowledge to dredge... [click here for more] |
Catalyst Game Labs |
$24.99 $18.00
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Eat 'Em Up, Spit 'Em Out!
They can have their offices, their paychecks, their 2.2 kids and their robot-trimmed lawns. Screw ‘em. They trudge through life, doing what other people tell them to do, never having an original thought, burying themselves so deep down inside they might never come out.
You’re not them. The world’s not giving you anything, so you’re going... [click here for more] |
Catalyst Game Labs |
$29.99 $19.99
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Marching Orders
TO: Willing recruits
FROM: The people who can pay you
Come to Manhattan. We will pay.
We won’t bother with appeals to patriotism, or to your best instincts, or to anything the least bit noble. Come to Manhattan because there is a fight breaking out. Fighting is what you are paid for. Fighting is what you were born for. Come because there... [click here for more] |
Catalyst Game Labs |
$14.99 $8.00
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BLOOD IN THE BOARDROOM Sourcebook [FAS7327]
Print Price (1998): $12 File Size: 39 MB
Killing the competition is no longer a figure of speech…
The boardrooms become war rooms as the movers and shakers shift their fights from the stock exchange to the streets. Using everything from military-scale assaults on ultra-secure company compounds to stealth missions and sabotage, the fat... [click here for more] |
Catalyst Game Labs |
$12.00 $6.00
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Wounded Fury
A scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has powerful forces eating it away from inside, Horizon backed the losing side of the Aztlan-Amazonia... [click here for more] |
Catalyst Game Labs |
$44.99 $25.00
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No Longer Hidden
The Bastard, upright. A man in clown makeup stands in a broken skyraker window over another man on the verge of a long plummet. Near the clown’s hand, a white rose. Opportunity, adventure, but also mania and frenzy. 404, upright. A woman crouches on the edge of a rooftop, holding a white rose. In the distance is the image of a woman in a red dress. Destruction, failure, collapse.... [click here for more] |
Catalyst Game Labs |
$39.99 $25.00
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Bottle, Bottle, who's got the Bottle?
The shadowrunners meet a very disturbed man who hires them as bodyguards on a business deal.
Bottle, Bottle, who wants the Bottle?
Now the man is dead, and they don't know why.
Bottle, Bottle — what's in the Bottle?
The bottle is a mysterious artifact covered with ancient cryptic runes.... [click here for more] |
Catalyst Game Labs |
$8.00 $4.00
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The Hunt is On
Elizabeth Nunn, a delightful woman who happens to have an odd habit of hanging out in hospitals and abandoned churches, has a grudge. A deep grudge. The kind of grudge that requires professional help to work out, and we’re not talking about a psychotherapist. She needs shadowrunners, and if they’re willing to take on the job, they’ll encounter fierce gangers, wild... [click here for more] |
Catalyst Game Labs |
$14.99 $8.99
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Sew ’Em Up, Ride ’Em Out
The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical... [click here for more] |
Catalyst Game Labs |
$4.95
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