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Shadowrun Legends: Clockwork Asylum (The Dragon Heart Saga, Book 2)

Shadowrun Legends: Clockwork Asylum (The Dragon Heart Saga, Book 2)


In this second book of the greatest epic in Shadowrun history--the maelstrom of cyber-magic and political intrigue following President Dunkelzahn's assassination rages out of control. Ryan Mercury, Dunkelzahn's secret agent, is torn between his duty and his desire to find a killer. But when a spirit wrongly concludes that Ryan is working for the enemy, he anoints a cyberzombie to carry out a hit of...   [click here for more]
Catalyst Game Labs  $4.99

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Shadowrun: Corporate Shadowfiles

Shadowrun: Corporate Shadowfiles


In the world of 2054, money still makes the world go ‘round, and no one holds more of it than the megacorporations. Unchecked by the laws of any nation and bolstered by private armies of the hottest hitters and cyberjocks money can buy. These giants command commercial empires that span the globe. Constantly competing to increase their all-important profit margins, these behemoths will stop at nothing...   [click here for more]
Catalyst Game Labs  $9.00

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Shadowrun: Native American Nations, Vol. 1

Shadowrun: Native American Nations, Vol. 1


Over thirty years ago, the violent formation of the Native American Nations shattered the United States of America and altered the geo-political boundaries of North America. Now, someone’s setting out to prove that turn-about is not fair play and to bring about a little change of their own. Is it payback? Or something deeper? Regardless, it’s a mad chase through the Native American Nations, full...   [click here for more]
Catalyst Game Labs  $6.00

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Shadowrun: Native American Nations, Vol. 2

Shadowrun: Native American Nations, Vol. 2


Eye of the Eagle Seattle isn’t the only place where danger lurks. Conspiracy also grows to the north, threatening to tear the Tsimshian Nation apart and shatter its government. The radicals behind it are willing to die for their cause. Their tools are the weapons of terror: violence, fear, chaos and the ultimate weapon, something so dark and terrible it should have been left buried. Native...   [click here for more]
Catalyst Game Labs  $6.00

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Shadowrun: Rigger Black Book

Shadowrun: Rigger Black Book


"With the squeal of tires and the blast of autofire, everyone knows the drek has hit the fan!" No shadowrunning team is complete without a rigger. Commanding the vehicles that provide fire support, surveillance, and a way out if things go bad, a team's rigger is as important as its street samurai or combat mage. And riggers are never without the vehicles they control.The Rigger Black Book...   [click here for more]
Catalyst Game Labs  $7.51

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Shadowrun: Virtual Realities

Shadowrun: Virtual Realities


"Faster, meaner, smarter... Man, I hate the technology curve. It's back to school boys & girls, the kid gloves are OFF" -FASTJACK, decker Virtual Realities, a Shadowrun sourcebook, is the ultimate guide to decking in the matrix. It includes new, revised, & expanded rules for matrix running, cyberdeck construction, & computer systems. Virtual Realities also features...   [click here for more]
Catalyst Game Labs  $7.51

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  The Dracula Dossier: Starter Kit [BUNDLE]