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Cosmic Patrol: The Kahn Protocols (Free RPG Day 2012)

Cosmic Patrol: The Kahn Protocols (Free RPG Day 2012)


Cosmic Mystery! Galactic War! Blast off into the dangerous cosmos with The Kahn Protocols, Cosmic Patrol's addition to Free RPG Day 2012. This rules-light system will have you fighting lizardmen and saving the universe in no time at all! Are you ready for the challenge? ...   [pulse aquí para ver más]
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Cosmic Patrol: The Moon Must Be Ours!

Cosmic Patrol: The Moon Must Be Ours!


The Greatest Threat is at Our Front Door! Since the founding of the Cosmic Patrol, the Moon Men have maintained an iron grip on the Moon, forbidding landing of any kind. Wielding the mind powers of dynamo-psychism, the Moon Men have posed a threat to humanity unlike any other. But no more! Mounting the largest invasion in the history of the Patrol, Director Roderick Dyson has given the order: “The...   [pulse aquí para ver más]
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Cosmic Patrol: The Moon Must Be Ours! Preview #1

Cosmic Patrol: The Moon Must Be Ours! Preview #1


THE GREATEST THREAT IS AT OUR DOORSTEP! The Moon Men have kept their tight grip on the Moon for too long! The Cosmic Patrol is mounting the largest invasion force in its history with one goal: eliminate the closest threat to humanity. One way or another, the problem of the Moon Men and their powers of dynamo-psychism will be solved! The Moon Must Be Ours! is the newest...   [pulse aquí para ver más]
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Cosmic Patrol: The Moon Must Be Ours! Preview #2

Cosmic Patrol: The Moon Must Be Ours! Preview #2


THE GREATEST THREAT IS AT OUR DOORSTEP! The Moon Men have kept their tight grip on the Moon for too long! The Cosmic Patrol is mounting the largest invasion force in its history with one goal: eliminate the closest threat to humanity. One way or another, the problem of the Moon Men and their powers of dynamo-psychism will be solved! The Moon Must Be Ours! is the newest...   [pulse aquí para ver más]
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Counterattack: BattleCorps Anthology Volume 5

Counterattack: BattleCorps Anthology Volume 5


COMRADESHIP. HONOR. REBELLION. JIHAD. A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other. Thirteen stories...   [pulse aquí para ver más]
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Ergo

Ergo


I Play Therefore I am! Ergo is the logical card game for the geek in all of us. Each player plays a variable (A, B, C, or D) and uses familiar logical operators like 'Not', 'And', 'Or', 'If-Then' to prove they exist, and that their opponents don't! Along the way, watch out for cards that will shift the equation like Wild Cards, 'Tabula Rosa' or the dreaded 'Fallacy' card. Each Player takes...   [pulse aquí para ver más]
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Leviathans: A Guide to Tactics

Leviathans: A Guide to Tactics


A Guide To Tactics So you’ve read the rules of Leviathans and played a game or three…but how do you actually improve your play? A Guide To Tactics is designed to help players in translating concepts and theories to the tabletop. To make you a better player of the game, knowing that on this turn, you want to swing your battleship to face that way, and why. The...   [pulse aquí para ver más]
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Leviathans: British Printable Fleet

Leviathans: British Printable Fleet


BRITISH PRINTABLE FLEET (PDF) [CAT31680p] File Size: 3.5 MB Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation's power...   [pulse aquí para ver más]
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Leviathans: Captain's Manual Excerpt: Clouds Addendum

Leviathans: Captain's Manual Excerpt: Clouds Addendum


As any air fleet sailor can tell you, the skies aren’t always clear. Sky battles against enemy Leviathans is bad enough, but how much worse can it get when the weather gets in the way? Find out with this free Leviathans Captain’s Manual excerpt! The Clouds Addendum gives you the rules for clouds during game play as well as templates to cut out and use on the table. ...   [pulse aquí para ver más]
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Leviathans: Channel Campaign Alpha Test

Leviathans: Channel Campaign Alpha Test


The following open alpha test taps the Leviathans’ community to test the viability of this rules set. The Open Alpha Test will be over at the end of day on October 31st. A “The Channel Campaign: Open Alpha Test” thread has been started at www.monstersinthesky.com. We’ll be watching the thread to see what the community discovers. Enjoy and thanks for your help making the...   [pulse aquí para ver más]
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Leviathans: Development Journal

Leviathans: Development Journal


DEVELOPMENT JOURNAL (PDF) [CAT31691p] File Size: 2 MB Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation's power and...   [pulse aquí para ver más]
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Leviathans: French Printable Fleet

Leviathans: French Printable Fleet


FRENCH PRINTABLE FLEET (PDF) [CAT31681p] File Size: 4.2 MB Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation's power...   [pulse aquí para ver más]
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Leviathans: Introduction

Leviathans: Introduction


LEVIATHANS INTRODUCTION (PDF) [CAT31690p] File Size: 5.1 MB Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation's power...   [pulse aquí para ver más]
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Leviathans: James' Fighting Leviathans: Excerpt From 1910

Leviathans: James' Fighting Leviathans: Excerpt From 1910


Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky,...   [pulse aquí para ver más]
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Leviathans: James' Fighting Leviathans: Excerpt From 1910 Part 2

Leviathans: James' Fighting Leviathans: Excerpt From 1910 Part 2


James' Fighting Leviathans: Excerpt From 1910 Part Two (PDF) [CAT31601p] $2.45 Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your...   [pulse aquí para ver más]
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Leviathans: Lieutenants Manual

Leviathans: Lieutenants Manual


Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky, forgotten?  ...   [pulse aquí para ver más]
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Leviathans: Point System Beta Test

Leviathans: Point System Beta Test


Have you ever played a game and wondered how they generated the point value of a given unit? Or if the system is revealed, felt it didn’t reflect your style of gaming, or you might have done X or Y different? Well now’s your chance to participate in creating a point system for balancing fleets in Leviathans that mirrors what you want to see on your gaming table. Last year Catalyst Game...   [pulse aquí para ver más]
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Leviathans: Point System Open Alpha Test

Leviathans: Point System Open Alpha Test


This open alpha test taps the Leviathans’ community to ensure the best possible point system for balancing game play. This Open Alpha Test will end on May 30th. A “Lieutenant’s Manual: Determining Points Value Alpha Test” thread has been started at the www.monstersinthesky.com forums, under Game Rules Discussion. We’ll be watching the thread to see what the community...   [pulse aquí para ver más]
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Leviathans: Primer for New Airmen Excerpt

Leviathans: Primer for New Airmen Excerpt


To The Skies! Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you...   [pulse aquí para ver más]
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Leviathans: Ship Crew and Quirk Cards

Leviathans: Ship Crew and Quirk Cards


The complexities of ship construction create unique design quirks that bring a flavor all their own to each leviathans. While the men and women that crew the airships bring their skills, passions and blood to elevate each vessel into legend. The Ship Quirks & Crew Abilities Card Deck is a series of positive and negative Ship Quirks and Crew Abilities that allow an easy, dynamic way for Leviathans...   [pulse aquí para ver más]
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Shadowrun: 10 Gangs

Shadowrun: 10 Gangs


Everyone knows the score between the Yaks, Mafia, and Triad, but when you get down to it, the ganger on the corner is just as likely to try and kill you. Here is the download on ten mid-sized gangs that are looking to make a name for themselves. 10 Gangs is a Shadowrun product, designed to supplement any campaign and utilizes the Gang rating system from Vice. Each gang comes with plot hooks and stats...   [pulse aquí para ver más]
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Shadowrun: 10 Jackpointers

Shadowrun: 10 Jackpointers


Everyone's Watching Everyone The problem with keeping files about ne'er-do-wells is they're a curious and clever lot. Curious and clever enough to pilfer those files from the corporate compiler, repost them, and add their own commentary-providing a level of meta-information like you've never seen before. Get the scoop on Jackpoint-posters like Kay St. Irregular, Ecotope, Man-of-Many-Names, and Turbo...   [pulse aquí para ver más]
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Shadowrun: 10 Mercs

Shadowrun: 10 Mercs


Cynical, Sold-out, and Skilled Hired guns. People without a country who know no loyalty. Opportunists, bottom-feeders, scavengers, vultures. Soldiers without a soul who will go to the worst hells on Earth and do just about anything for a buck. That’s how they talk about mercenaries. But that’s how they talk about shadowrunners, too. There’s a fine line between mercenaries...   [pulse aquí para ver más]
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Shadowrun: 2050

Shadowrun: 2050


Rewind and Reload Chrome eyes. Computers called "decks." Big hair, big cyberlimbs and bigger guns. It's Shadowrun in the year it all started. Take a step back to Shadowrun's roots with Shadowrun 2050, a book that combines Fourth Edition rules — the smoothest, most accessible rule set Shadowrun has ever had - with the setting that first made the Sixth...   [pulse aquí para ver más]
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Shadowrun: 4th Ed. Rules Expansion [BUNDLE]

Shadowrun: 4th Ed. Rules Expansion [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Arsenal MSRP: $12.00 BUNDLE PRICE: $10.00 When corpsec is raining lead down on your position, a wardrobe malfunction will get you dead. To survive against gangs, syndicates, and megacorps, shadowrunners need the best...   [pulse aquí para ver más]
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Shadowrun: 99 Bottles

Shadowrun: 99 Bottles


Bodies Are Stacking Mob wars are ugly things, but not all ugliness is created equal. Things are going bad in Bangkok, and one Yakuza leader named Shinoda Yoshinori has been receiving a series of unsettling messages: bodies of other members of his gumi, packaged and delivered in a decidedly unique fashion. If Yoshinori wants to preserve his gumi—and save his life—he’s going...   [pulse aquí para ver más]
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Shadowrun: A Killing Glare

Shadowrun: A Killing Glare


URBAN BRAWL "TWO BALLS, TWO GOALS, AND ABOUT THREE THOUSAND ROUNDS OF ARMOR-PIERCING AMMUNITION!" Some call it the ultimate game, the supreme test of cunning and strength. Others find it a barbaric blood sport, nothing more than barely contained mayhem that appeals to the most primitive blood lust lurking in the human psyche. For the shadowrunner, the world of Urban Brawl...   [pulse aquí para ver más]
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Shadowrun: Aetherology

Shadowrun: Aetherology


Stretch Your Reality There are waking dreams, there are active hallucinations, there are feverish visions that cannot be classified. And then there are the metaplanes, an adrenaline-fused combination of all of these, and more. Everything you dream of, everything you fear, everything beautiful and everything grotesque can be found out there. If you travel to the planes, you may lose your life, lose...   [pulse aquí para ver más]
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Shadowrun: Another Rainy Night

Shadowrun: Another Rainy Night


Blood Runs Red Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets. Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been...   [pulse aquí para ver más]
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Shadowrun: Artifacts Unbound

Shadowrun: Artifacts Unbound


Unlock the Power Four artifacts have been found. Some of the most powerful people in the Sixth World have been after them, and many people have died in the globetrotting hunt to bring these objects together. Now that they have been recovered, their powers can be unleashed—or the artifacts can be scattered, lost again until another generation summons the courage and the knowledge to dredge...   [pulse aquí para ver más]
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Shadowrun: Attitude

Shadowrun: Attitude


Eat 'Em Up, Spit 'Em Out! They can have their offices, their paychecks, their 2.2 kids and their robot-trimmed lawns. Screw ‘em. They trudge through life, doing what other people tell them to do, never having an original thought, burying themselves so deep down inside they might never come out. You’re not them. The world’s not giving you anything, so you’re going...   [pulse aquí para ver más]
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Shadowrun: Augmentation

Shadowrun: Augmentation


Upgrade or Die! Augmentation is the advanced medtech rulebook for Shadowrun, Fourth Edition, covering everything you need to know about implants—including new cyberware and bioware and where to score the surgery. It provides detailed overviews of genetics and nanotechnology, from regrowing limbs to lethal cutter swarms. It also previews the bleeding-edge of medtech: bio-drones,...   [pulse aquí para ver más]
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Shadowrun: Bad Moon Rising

Shadowrun: Bad Moon Rising


In Bad Moon Rising in the East, a team of shadowrunners is hired to track down the source of a new drug shipping into Hong Kong. Directly connected to the Ghost Cartels campaign, the team of six Caracas natives are thrust into a criminal underworld far from their home. With few contacts to turn to, they may find themselves deeply involved in a vicious underworld conflict. This 22-page...   [pulse aquí para ver más]
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Shadowrun: Battle of Manhattan (Boardroom Backstabs)

Shadowrun: Battle of Manhattan (Boardroom Backstabs)


Marching Orders TO: Willing recruits FROM: The people who can pay you Come to Manhattan. We will pay. We won’t bother with appeals to patriotism, or to your best instincts, or to anything the least bit noble. Come to Manhattan because there is a fight breaking out. Fighting is what you are paid for. Fighting is what you were born for. Come because there...   [pulse aquí para ver más]
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Shadowrun: Blood in the Boardroom

Shadowrun: Blood in the Boardroom


BLOOD IN THE BOARDROOM Sourcebook [FAS7327] Print Price (1998): $12 File Size: 39 MB Killing the competition is no longer a figure of speech… The boardrooms become war rooms as the movers and shakers shift their fights from the stock exchange to the streets. Using everything from military-scale assaults on ultra-secure company compounds to stealth missions and sabotage, the fat...   [pulse aquí para ver más]
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Shadowrun: Bloody Business

Shadowrun: Bloody Business


Wounded Fury A scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has powerful forces eating it away from inside, Horizon backed the losing side of the Aztlan-Amazonia...   [pulse aquí para ver más]
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Shadowrun: Borrowed Time

Shadowrun: Borrowed Time


Out of Time, Out of Options JackPointer mage Winterhawk left the shadows at the top of his game: these days he indulges his curiosity about all things mysterious and magical on his own terms. But he’s about to discover that the shadows are hard to leave behind, and old enemies have their ways of drawing him back in. Dosed with an exotic arcane poison that will kill him in days unless he retrieves...   [pulse aquí para ver más]
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Shadowrun: Bottled Demon

Shadowrun: Bottled Demon


Bottle, Bottle, who's got the Bottle?   The shadowrunners meet a very disturbed man who hires them as bodyguards on a business deal. Bottle, Bottle, who wants the Bottle?   Now the man is dead, and they don't know why. Bottle, Bottle — what's in the Bottle?   The bottle is a mysterious artifact covered with ancient cryptic runes....   [pulse aquí para ver más]
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Shadowrun: Brainscan

Shadowrun: Brainscan


Don't Mess With My Head! What if your mind was no longer your? What if you could no longer distinguish fantasy from reality? What if your brain had an off switch, and someone else helt the remote? Brainscan is a campaign of five linked adventures that drop the characters squarely into the middle of a titanic struggle for identity, control and freedom. Brainscan is a gamemasters and...   [pulse aquí para ver más]
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Shadowrun: Bullets & Bandages

Shadowrun: Bullets & Bandages


Sew ’Em Up, Ride ’Em Out The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical...   [pulse aquí para ver más]
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Shadowrun: California Free State

Shadowrun: California Free State


The land of sun, fun…and run "Which California are you comin' to for biz, chummer? The Central Valley, ground zero of the water wars between small farmers and big corps? Green-and-gorgeous Northern California, with a thousand mutually hostile small towns and crack Tir troops stepping right up to the tripwire? Or try your luck along the Big Sur coastline-you can either die from...   [pulse aquí para ver más]
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Shadowrun: Celtic Double-Cross

Shadowrun: Celtic Double-Cross


Renowned as a land of wonders, Tir Na Nog brims with ancient elven art and sophisticated elven nobles, powerful magic and cutting-edge technologies. But beneath this cultured facade lies a dark mix of long-simmering feuds and Machiavellian plots. Now add a dash of good old UCAS politics, and you have a Byzantine brew of betrayal and bloodshed, a Mickey Finn with a lethal kick. Celtic Double-Cross...   [pulse aquí para ver más]
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Shadowrun: Chrome Flesh

Shadowrun: Chrome Flesh


EDGE OF THE POSSIBLE Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs...   [pulse aquí para ver más]
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Shadowrun: Conspiracy Theories

Shadowrun: Conspiracy Theories


The Tangled Web of Truth War rages in Central America, tensions between dragons are on the rise, and the Watergate Rift has been closed in a display of power that shook the city of DeeCee to its core. To many, the world is becoming more disordered and unpredictable—but there are those who look underneath the surface chaos and see order, or even a plan. They see people and organizations...   [pulse aquí para ver más]
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Shadowrun: Corporate Download

Shadowrun: Corporate Download


MEET THE NEW BOSS... The corporate war is over, but the corps need the shadows now more than ever as they scramble for position in the new power structure. Fuchi is dead, Novatech has risen from its ashes, and Wuxing and Cross have elbowed their way onto the Corporate Court. The corps have ceased their open conflict, but the guns are still drawn under the table... Corporate Download...   [pulse aquí para ver más]
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Shadowrun: Corporate Enclaves

Shadowrun: Corporate Enclaves


Are You Ready to Sell Your Soul? Corporate Enclaves shines the spotlight on two very different bastions of corporate power in the Sixth World: Los Angeles and Neo-Tokyo. Controlled and exploited by the iron hand of the megacorps, these sprawls are home to corporate powerhouses, their political minions, powerful crime factions, and plenty of intrigue and opportunities for enterprising and resourceful...   [pulse aquí para ver más]
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Shadowrun: Corporate Guide

Shadowrun: Corporate Guide


THE CENTERS OF POWER There is nothing in the Sixth World more powerful than the megacorporations. Even great dragons scratch and claw to get a piece of the power wielded by the Big Ten. If you’re running the shadows, you need to know about the megas, because they deal out the biggest paydays—and, if you cross them, the harshest paybacks. Corporate Guide helps runners...   [pulse aquí para ver más]
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Shadowrun: Corporate Intrigue

Shadowrun: Corporate Intrigue


The Big Time You could dabble in organized crime. You could do some smash-and-grabs. You could find all sorts of ways to pick up a few nuyen here and there. But everyone in the Sixth World knows that if you want to make a play for the big bucks, the real high-level stuff, you’ve got to get in bed with the corps. The corps have the money, and they’ve got all the power that comes...   [pulse aquí para ver más]
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Shadowrun: Corporate Security

Shadowrun: Corporate Security


CORPORATE SECURITY Sourcebook [FAS7118] Print Price (1995): $18 File Size: 38 MB Think corps security means a donut-snarfing security guard and a high fence? Think again, chummer! You want inside the corp enclaves, first get past the security wage mages, drek-hot deckers, and really big guys with really big guns ... plus a few hellhounds and watcher spirits just to keep you on your toes. The blackest...   [pulse aquí para ver más]
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Shadowrun: Corporate Shadowfiles

Shadowrun: Corporate Shadowfiles


In the world of 2054, money still makes the world go ‘round, and no one holds more of it than the megacorporations. Unchecked by the laws of any nation and bolstered by private armies of the hottest hitters and cyberjocks money can buy. These giants command commercial empires that span the globe. Constantly competing to increase their all-important profit margins, these behemoths will stop at...   [pulse aquí para ver más]
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