This sourcebook for the innovative new Cards & Quests role-playing game presents more than 50 monsters to challenge the physical, mental, and spiritual mettle of adventurers at all levels. This fully-illustrated, 42-page manual also includes detailed guidelines on running encounters between characters and creatures in the Cards & Quests tabletop... [click here for more]
Welcome to Cards & Quests! This new game is designed for players who enjoy fantasy RPGs but do not like to get bogged down in character creation. The goal of the authors was to find an easier and less time-consuming way to play RPGs while keeping all the qualities that make such games so entertaining and memorable.
Cards & Quests features several unique concepts. Conflict... [click here for more]
H.G. Wells’ Little Orc Wars is a fun, simple, fast-paced system that is designed to be quick to learn and easy to play, so that players can focus on concerns like strategy and having fun, rather than on mechanics. It includes both basic rules that can be used alone, plus a variety of optional rules that players can add as they see fit to take their games to the next level. These include... [click here for more]
Quactica: Battles for the Soul of Middle Aesopia is an innovative set of miniatures rules by veteran game designer and miniatures sculptor Steve Lortz, author of the famous Perilous Encounters rules released by Chaosium in 1978. Set in a world inhabited by various races of anthropomorphic animals — including Ducks, Dwargs, and Porks — the Quactica rules tie in with a beautiful... [click here for more]
This special 38% off bundle contains Skirmisher Publishing's just-released Ragnarok: Age of Wolves and five affiliated titles! They include the bestselling "100 Oddities for a Viking Encounter," two smaller wargames that use the same basic game system as R:AW and served as the initial basis for it, a short story set in Norse waters by the author of R:AW, and a collection... [click here for more]
Ragnarok: Age of Wolves is a skirmish-level game for novice and experienced tabletop players alike that emulates the desperate small-scale actions that might result during the unending winter that is the first stage of the Viking Apocalypse.
As crops fail and food grows scarce, banditry becomes rife as formerly good folk are driven to extremes and bad men take advantage of chaos and hardship.... [click here for more]
... and so, we tracked the evil necromancer Marrowglass through uncharted wilderness and over treacherous mountains, attempting to right the wrongs that were done in his name. We did bloody battle with his minions, losing not a few comrades along the way. We found his stronghold and stormed it in righteous fury. We clashed with the foul wizard in a battle that will live in song long after we fade... [click here for more]