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Fragments of Fear

Fragments of Fear


The Second Cthulhu Companion This second Call of Cthulhu companion answers questions common to Call of Cthulhu games, and reveals ancient linguistic traces of the dread Cthulhu cult among various cultures. It then summarizes all Mythos spells printed in Shadows of Yog-Sothoth, The Asylum, the Cthulhu Companion, The Fungi From Yuggoth, Curse of the Chthonians, Trail of Tsathogghua,...   [click here for more]
Chaosium  $5.95 $3.27

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Cthulhu Companion

Cthulhu Companion


Ghastly Adventures & Erudite Lore This book is composed of submissions to Different Worlds magazine and other Cthulhoid Chaosium projects. The Different Worlds readers’ enthusiasm for the Cthulhu Mythos resulted in many excellent submissions, some of which appear, with permission, within these pages. The contents of this supplement are quite varied. The first two...   [click here for more]
Chaosium  $7.95 $4.37

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Secrets

Secrets


Call of Cthulhu: Secrets We all hold a few dark, deep secrets close to their hearts. Some of our secrets are small and would seem unimportant if they were exposed to the light of day. Others are big and could change the world. This book is about secrets that have been allowed to fester and darken in the shadows. What was hidden in Robert Monroe-Tylor's coffin? What horror left Jason Andrews to die...   [click here for more]
Chaosium  $8.95 $4.92

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Basic Gamemaster

Basic Gamemaster


Running the Chaosium Roleplaying System This book provides wisdom and advice on running Basic Roleplaying games. There are five main sections: the first discusses the duties of the gamemaster in devising and presenting roleplaying adventures. The second covers scenario-construction aids for the gamemaster including encounter tables, languages, treasures, and danger-classes. The third treats...   [click here for more]
Chaosium  $4.95

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All the Worlds' Monsters Vol. 1

All the Worlds' Monsters Vol. 1


This book is an encyclopedia of the strange, the bizaare, and the deadly. It contains complete statistics for 265 monstrous and dangerous creatures, created by dungeon masters across the United States and Canada. Each monster is rated for hit dice, armor class, movement, whether and how well it swims and flies, its intelligence range, dexterity, alignment, normal habitat, the probability of it being...   [click here for more]
Chaosium  $10.00 $4.99

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All the Worlds' Monsters Vol. 2

All the Worlds' Monsters Vol. 2


In its third printing, volume II of the ALL THE WORLDS’ MONSTERS series contains 243 creatures from literature, fantasy, and nightmare. Included is a conversion article by Ken St. Andre for TUNNELS & TROLLS, and Steve Perrin’s historic “Conventions.” Created by 54 DMs from across North America, each monster is rated for hit dice, armor class, movement, whether or how well...   [click here for more]
Chaosium  $10.00 $4.99

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All the Worlds' Monsters Vol. 3

All the Worlds' Monsters Vol. 3


Now! The long-wanted 3rd volume of the All the Worlds’ Monsters series is here-112 pages packed with monsters and play-aids. Included are 238 new monsters, an all-series index, a RuneQuest stats conversion essay by Steve Perrin, and grouping lists by monster type, level, and appearance. The stats were created by dungeon masters from across the United States and Canada. Each monster is rated for...   [click here for more]
Chaosium  $10.00 $4.99

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Nephilim Gamemaster's Veil

Nephilim Gamemaster's Veil


Including the Astrological Modifier Wheel, Weapons Summary, and the adventure "Temple of the Ancients." The Nephilim Gamemaster's Veil provides the gamemaster and players with tools that help make playing Nephilim easier. The Gamemaster Screen collects the important information used during play in a convenient format, complete with page references. The...   [click here for more]
Chaosium  $14.95 $5.00

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Trail of Tsathogghua

Trail of Tsathogghua


Tsathogghua's curse awaits the unwelcomed investigators of the occult and unknown. What grim secret lurks on the sterile Greenland icecap? What living horror grows behind the "Bigfoot" legend? TRAIL OF TSATHOGGHUA contains a mini-campaign in two scenarios as well as a third, unconnected, scenario— "The Haunted House." This scenario pack is suitable for beginning...   [click here for more]
Chaosium  $9.95 $5.47

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Terror

Terror


During the Reign of Joseph Stalin Terror is a one-session scenario for Call of Cthulhu set in the Soviet Union during the reign of Joseph Stalin. It begins in February 1932 and is centered in the frozen city of Moscow. Terror is designed to emphasize the atmosphere of Stalinist Russia, and to pit the investigators against each other within an environment of paranoia. The scenario was originally...   [click here for more]
Chaosium  $10.00 $5.50

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A Nation Ransomed

A Nation Ransomed


A Modern Military Adventure for Basic Roleplaying A Chinese nuclear submarine bearing a dozen missiles,each with a nuclear warhead, reported a major mechanical malfunction and would return to port. The ship is late. World governments receive a broadcast from the captain of the lost submarine, demanding that Japan, Taiwan, and South Korea surrender to the Peoples Republic of China by midnight --...   [click here for more]
Chaosium  $5.95

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Dead Light

Dead Light


The storm had been brewing for days and now it hits! Combined with restless, idle youth and the desire for easy money, something has been released out there amid the darkness, the howling wind, and lashing rain. Dead Light is an adventure scenario for the Call of Cthulhu roleplaying system designed to be played in one or more gaming sessions. An exercise in Lovecraftian-flavored...   [click here for more]
Chaosium  $5.95

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Canis Mysterium

Canis Mysterium


Constable Clark of Coldwater Falls, was desperate for attention. He'd been in touch with every sanatorium and hospital from New York to Boston and there's not an empty bed to be found since the stock market crash of last year. They're full to brimming with suicidal businessmen and investors. He is holding a man in his jail exhibiting some rather extraordinary behaviors. The delusion is complete...   [click here for more]
Chaosium  $10.95 $6.02

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Investigator's Companion Vol. I

Investigator's Companion Vol. I


Hot Tips, Secret Info, & Sure-Fire Rules Are there flashlights in the 1920s? How about flashbulbs? What can your licensed private-eye do? Can your investigators buy a machine gun? Too often, Call of Cthulhu investigators find themselves not only baffled by the mysteries of the Mythos, but baffled as well by day-to-day life in America during the Roaring Twenties. Discover...   [click here for more]
Chaosium  $10.95 $6.02

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Investigators' Companion, vol. II

Investigators' Companion, vol. II


Occupations & Skills What, You Want To Live Forever?   Oh, just a little longer and a bit more pleasantly in the face of Mythos horrors. Let this book be your guide. On becoming an investigator contains valuable tips that can help your investigator reach middle age, and possibly even those golden years. The Occupations Section contains 140 different possible 1920s...   [click here for more]
Chaosium  $10.95 $6.02

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King of Chicago

King of Chicago


Two Gangland Adventures for 1920's Call of Cthulhu. INVESTIGATING LANZETTI MURDER STOP ONTO SOMETHING BIG STOP NEED YOUR ASSISTANCE STOP COME TO CHICAGO WITH INVESTIGATIVE TEAM AS SOON AS POSSIBLE STOP SULLIVAN —Urgent telegram from Jack Sullivan   Chicago in the Roaring Twenties: crime is rampant, it os a world of violence, intimidation, bribery...   [click here for more]
Chaosium  $10.95 $6.02

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Ye Booke of Monsters

Ye Booke of Monsters


All About Monstres This volume contains dozens of new races and individual creatures for use with the Call of Cfhulhu roleplaying game. Included here are the following categories: Outer Gods, Elder Gods, Great Old Ones, Great Ones, Avatars, Servitor Races, Independent Races, Fabulous Creatures, and Unique Entities. These monstrous creations have been collected from fiction spanning...   [click here for more]
Chaosium  $10.95 $6.02

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A Resection of Time

A Resection of Time


A Resection of Time is a short campaign for Call of Cthulhu set in the modern day. It begins in early April, in San Francisco, and ends a little later in the steamy jungles of Belize, in Central America. Before plunging into the dark heart of the ancient Mayan world, the investigators also travel to Los Angeles and shadowy Arkham. The details of Mayan architecture, culture, epigraphy,...   [click here for more]
Chaosium  $11.95 $6.57

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In the Shadows

In the Shadows


Three Scenarios for Call of Cthulhu A disappearance.    A plea for help.    The strike of sudden madness.   Fear forms where shadows begin. The Cthulhu Mythos hovers at the edges of reason and sanity. With their courage and intelligence, investigators can dare the unknown and the unknowable, and roll back a little of the darkness....   [click here for more]
Chaosium  $11.95 $6.57

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Ye Booke of Monstres II

Ye Booke of Monstres II


All About Monstres This volume contains dozens of new races and individual creatures for use with the Call of Cthulhu roleplaying game. Included here are the following categories: Outer Gods, Elder Gods, Great Old Ones, Great Ones, Avatars, Servitor Races, Independent Races, Fabulous Creatures, and Unique Entities. These monstrous creations have been collected from fiction spanning...   [click here for more]
Chaosium  $11.95 $6.57

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The Abbey

The Abbey


St. Bartholomew's Abbey and Other Excerpts for Cthulhu Dark Ages Saint Bartholomew's Abbey is an autonomous Benedictine monastery situated along the Lot river, nestled below the Cévennes mountains within the Massif Central region of southeastern France. The year is 962 A.D., and this monastery is presented as an excellent place to begin your Cthulhu...   [click here for more]
Chaosium  $12.00 $6.60

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Colonial Terrors

Colonial Terrors


"The times were lawless and the men who had flouted the King's Revenue forces for years were not the ones to balk at sterner things when duty impelled." —H.P. Lovecraft "The Case of Charles Dexter Ward" Colonial Terrors is a Call of Cthulhu campaign taking place in New England just prior to the American Revolution. The investigators...   [click here for more]
Chaosium  $6.95

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Dark Crusades

Dark Crusades


Visit the Holy Lands in Cthulhu Dark Ages In the land of Milk and Honey, horror awaits. During the time of the Crusades, religion is a powerful moving force in the lives of both Saracens and Franks. Numerous visions and miracles were reported on both sides during and in between major battles. According to some accounts, the dead were seen fighting the living, and angels were witnessed....   [click here for more]
Chaosium  $6.95

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Dark Mirror

Dark Mirror


Gazing into the Dark Mirror This is the very worst wickedness, that we refuse to acknowledge the passionate evil that is in us. This makes us secret and rotten." -D. H. Lawrence CALL OF CTHULHU pits a dedicated group of investigators (controlled by the players) against a whole host of ills and evils. Sometimes the investigators are simply clearing up a localised problem where something has...   [click here for more]
Chaosium  $6.95

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Halloween Horror

Halloween Horror


Three Halloween Adventures Chaosium periodically hosts contests on our web site. The adventures presented here were chosen from among the best submissions from our 2005 Halloween Adventure contest. Eyes That Should Not See BY JIM LYNCH. The Trepanation Proponents of America (TPA) is a small organization, run by its founder — John Croft. Croft is an intelligent, calm man who...   [click here for more]
Chaosium  $6.95

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In Search of the Trollslayer

In Search of the Trollslayer


A Heroic-Level Adventure for Basic Roleplaying THREE HUNDRED YEARS AGO a brave human hero named Sir Tolwar was slain while leading an epic charge during the height of the Troll Wars. The body of the knight was never found but, because of his bravery, the tide of the war turned and Sir Tolwar became revered as a Saint. A brotherhood was formed that honored the knight, and they erected a shrine...   [click here for more]
Chaosium  $6.95

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Legacies of the Renaissance

Legacies of the Renaissance


The Stone of Concordance In this scenario, set in Europe in 1928, the investigators travel between England and Crete, receiving a newspaper article along with a small note from their honoured friend William Tanislow. William, an English curator, has been recently commissioned to work alongside the famous biologist Dr. Harold Bantry. The photograph accompanying the article is dated late April 1928...   [click here for more]
Chaosium  $6.95

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Night of the Kachina

Night of the Kachina


Three Wild West Call of Cthulhu Adventures Set in the New Mexico Territories THE YEAR IS 1851 NIGHT OF THE BOOT HILL BANDITS: This Call of Cthulhu adventure is suitable for a single gaming session with beginning players. It's set in a tiny own, Elota New Mexico, in the year 1851. It attempts to strike an even balance between combat and investigation. his adventure was...   [click here for more]
Chaosium  $6.95

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Outpost 19

Outpost 19


Outpost 19 is the designation of Vascon Corporation's archaeological research station on the frontier colony world of Jeterieff V, a site that has been quarantined because of the outbreak of an unidentified disease. Can the medical trouble-shooters scrambled via Gate from the Tripoint Facility Medical Center contain the outbreak? Or will they discover that something more sinister is behind the crisis?...   [click here for more]
Chaosium  $6.95

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Raising Up

Raising Up


A Mini-Campaign for Call of Cthulhu The fight against the forces of the Mythos is fraught with peril and it is all too easy for even the strongest will to be tempted by the dark secrets whispered in the cold and empty places of the world. This monograph presents a series of adventures intended to provide a coherent, yet flexible, mini-campaign. These adventures center on Reginald Preston,...   [click here for more]
Chaosium  $6.95

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Rise of the Dead

Rise of the Dead


This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session. The Arrival Six days ago the hammer fell. The red comet did not strike the planet, but it was a near miss. Fragments smashed into the earth bringing tidal waves, storms, and fallout. This was a rage of elemental destruction that devastated...   [click here for more]
Chaosium  $6.95

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Rise of the Dead II: The Raid

Rise of the Dead II: The Raid


This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session.   It is approximately 6:00 a.m. on March 26th, during the most horrific year of your life. A red comet nearly struck the earth, entering orbit, and breaking the known laws of physics in the process. Thousands of fragments of various...   [click here for more]
Chaosium  $6.95

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Shenandoah

Shenandoah


A Call of Cthulhu Scenario in the Ozark Mountains Time stands still in the Ozark Mountains in 1927. Located in southern Missouri, the people who live here feel little need to rush. In-tune with nature, and appreciative of her frightening beauty more than many city dwellers, isolation and dark rites are common. Few towns have discovered civilization. MISKATONIC UNIVERSITY LIBRARY ASSOCIATION...   [click here for more]
Chaosium  $6.95

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The Dreaming Prince

The Dreaming Prince


Exploring the Extra-Human Consciousness of the Great Old Ones The Dreaming Prince is a supplement to Chaosium’s Call of Cthulhu Roleplaying system. This particular supplement is driven to explore the extra-human consciousness of the Great Old Ones, in particular Cthulhu. Cthulhu, in his namesake story, remains dreaming in sunken R’lyeh, transmitting his...   [click here for more]
Chaosium  $6.95

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This Old Haunted House

This Old Haunted House


What is a Haunted House? Is it a decaying mansion brimming with spires, turrets, and intricate grillwork? An abode of great age with its rotting façade and long-lost, eldritch secrets hidden inside, beneath decades of cobwebs and dust? Does it require spine-chilling drafts and creaking wood that causes stalwart investigators to calm their breathing in nervous anxiety? Or perhaps it is...   [click here for more]
Chaosium  $6.95

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This Old Haunted House, Too

This Old Haunted House, Too


Another collection of twenty-five (possibly) spook-filled American House plans from the 18th, 19th, and early 20th centuries for use in Call of Cthulhu and Basic Roleplaying, and other history-based roleplaying games. Includes Colonial Era Houses (1640-1770), New Republic Era Houses (1770-1850), Victorian Houses (1850-1900), Early 20th Century (1900-1930), and offers notes on how to...   [click here for more]
Chaosium  $6.95

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Twilight Memoirs

Twilight Memoirs


Three Clues to Adventure There is a certain vicarious thrill that can be experienced by reading the personal writings of others. Lovecraft certainly seemed to think so. His work is full of letters, diaries, research notebooks, and all manner of other documents. These were merely one of his many devices for the distillation of terror. This monograph is an attempt to capture the essence of Lovecraft's...   [click here for more]
Chaosium  $6.95

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1990's Handbook

1990's Handbook


The ideas presented in this book attempt to be both mundane and fantastic at the same time— plausability is the key. It is in the details that the horror lies, because it is in the credibility of the details that the fantastic can rise and stand. This, then, is a book of details, most mundane, some fantastic. They have but one purpose—that of bringing Lovecraft's horror home to us...   [click here for more]
Chaosium  $12.95 $7.12

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Horror's Heart

Horror's Heart


This dangerous investigation is set in Canada, in the 1920s. The investigators meet the powerful Lavoie family of Montreal and learn what imperils them. They glimpse a strange cult that now thrives in Quebec and the ancient nemesis that guides it. They come to understand the horrible significance of a corpse discovered in the foundations of a former seminary. They at last perceive the true motives...   [click here for more]
Chaosium  $12.95 $7.12

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Miskatonic University Guidebook

Miskatonic University Guidebook


The University Guidebook The world sees Miskatonic University as a solid New England institution. Its professors and departments are on par with those of any Ivy League school—among the best in the nation. Founded phsthumously in 1765 by seacaptain Jeremiah Orne, Miskatonic University grew from the acquired assets, and debts, of ailing Arkham College. Orne laid claim to the older 1690 institute...   [click here for more]
Chaosium  $12.95 $7.12

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Christmas in Kingsport

Christmas in Kingsport


Five Tales for a Not-So-Silent Night Some time ago we asked you to submit adventures concerning the holiday season. This monograph contains five tales certain to scare the stockings off the mantle. Silent Night Set in Arkham in December of 2001, this tale involves four investigators gathered to celebrate the season, the mythos far away for the moment. The Gaudy The investigators are invited...   [click here for more]
Chaosium  $13.00 $7.15

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Cold Harvest

Cold Harvest


ROLEPLAYING DURING THE GREAT PURGES OF STALIN’S RUSSIA All is not well at Krasivyi Oktabyr-3, a collective farm hidden away in the wilds of central Russia. A fall-off in production has come to the attention of the Soviet authorities and communications are down. No one has a clue as to what is happening out there. Despite the ravages of the Russian winter, someone must be sent to uncover the...   [click here for more]
Chaosium  $7.45

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Cthulhu Through the Ages

Cthulhu Through the Ages


GUIDELINES FOR PLAYING CALL OF CTHULHU IN SEVEN DIFFERENT ERAS On release back in 1981, the initial setting of Call of Cthulhu focused upon the “classic” 1920s-era of the early twentieth century — the time of H.P. Lovecraft. It did not take long for players to realize the potential of the game —that it could adapt easily to other time periods. Over the last...   [click here for more]
Chaosium  $7.47

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BRP Witchcraft

BRP Witchcraft


The village wise-woman creating herbal mixtures to cure her neighbours of the latest plague to curse their homes, the crone who disguises herself as a beautiful young woman to entice men to their doom, the travelling warlock who trades in potions and talismans which may or may not be truly magical. These are all examples of witches; men and women for whom witchcraft is an art and a profession. Within...   [click here for more]
Chaosium  $7.95

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Children of the Storm

Children of the Storm


Call of Cthulhu in the Great Depression Experts predict that the want and suffering of the Great Depression will create "a generation of cannibals." Panicked people flee their homes to escape a devastating invasion and poison gas attack. Life comes to a standstill as people watch a strange dust descend from the sky. The spread of the Great Depression and the first rumblings of...   [click here for more]
Chaosium  $7.95

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Cthulhu For President: The Game

Cthulhu For President: The Game


The Aeon of the Elder Party Has Arrived! A 9th Level Beer and Pretzels Role-Playing Game.* Have you lost all hope in the future? Tired of Big Government? Sick of greedy, corrupt officials? You are not alone! Become one with the Elder Party! The greatest evil in the universe just sunk to new depths, and has announced his intention to enter politics. Don't settle for the lesser evil! Heed the...   [click here for more]
Chaosium  $7.95

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Cthulhu's Dark Cults

Cthulhu's Dark Cults


Ten Tales of Dark & Secretive Orders Lovecraft envisioned a world in which humanity is ignorant of cosmic realities. When the bleak truth is revealed, it terrifies us, for it offers no hope of our salvation. Cultists are the gatekeepers to this knowledge. Their aim is to keep secret the existence of their gods by any means possible, and to free their gods from their slumbering prisons —...   [click here for more]
Chaosium  $7.95

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End Time

End Time


A Near-Future Setting for Call of Cthulhu This monograph explores humankind's future. We have left the Earth, traveling to other planets and the moons of our own solar system. Included here are notes on the Moon and mars colonies, advances in medicine and in the treatment of insanity, discussions of the hazards of space and in the living on other planets, and explorations of discoveries on...   [click here for more]
Chaosium  $7.95

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First Book of Things

First Book of Things


Items, Spells, and Creatures for Call of Cthulhu This work provides a variety of creatures, technological items and spells for the Call of Cthulhu role playing game. The work follows the conventions presented in the rulebook in regards to creature statistics. While most of the creatures presented are associated with the Mythos, many are not. The new Mythos creatures provide the Keeper...   [click here for more]
Chaosium  $7.95

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Frontier Cthulhu

Frontier Cthulhu


"It is only within the last few years that most people have stopped thinking of the West as a new land. I suppose the idea gained ground because our own especial civilisation happens to be new there; but nowadays explorers are digging beneath the surface and bringing up whole chapters of life that rose and fell among these plains and mountains before recorded history began." —H.P....   [click here for more]
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