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 Hottest Non-Core Books, Other systems, PDF from Chaosium
 
 Hottest Community Non-Core Books, Other systems, PDF from Chaosium
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50 Unexpected Events

50 Unexpected Events


The first of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers ideas and prompts useful when struggling for a good scene. Just roll and listen to what the players have to say. Your sessions story lies in their ideas. These events can be for one-shot games, filler sessions when the main Story needs a breather, or even jumping points for a whole new campaign. Have fun! This...   [click here for more]
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Adventures in Apple Bay: Here there Be Monsters

Adventures in Apple Bay: Here there Be Monsters


Here there be Monsters is a KID centric adventure written specifically for “the KID” supplement The heroes of the story are a group of KIDs in the town of Apple Bay. Make no mistake, there are monsters here, and, no, the KIDs won’t find Ol’ Man Smithers wearing a cheap mask. It’s up the intrepid KIDs to find and battle them. This suplament comes with 4 prebuilt KIDs and...   [click here for more]
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Alternative Landscape Hero Sheet

Alternative Landscape Hero Sheet


A nice landscape versión of the Hero Sheet, based in the streamlined version introduced in Heroes & Villains. This landscape version is ideal to use in convention games with pregenerated characters, or simply to use in your own games, with all the basic information at hand in one sheet.  File included: - 2 Versions of the landscape Alternative Sheet, one of them with an extra space that you...   [click here for more]
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Artifacts for Pathfinder Vol.1

Artifacts for Pathfinder Vol.1


Artifacts Vol. 1  Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within. These items range from a uncommon to legendary, with original art and Pathfinder rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda ...   [click here for more]
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Conditions - A New Way to Handle Combat

Conditions - A New Way to Handle Combat


Have More Fun With 7th Sea Combat! This tiny supplement is designed to provide new mechanics for 7th Sea 2nd Edition by introducing "Conditions" aka Status Effect. Conditions are a particular type of Consequences which lasts until they are countered or for the duration of a Round. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Early Family History

Early Family History


A crowdsourced attempt at creating family history tables for campaigns set earlier than the default setting in the current edition of RuneQuest. These tables help you create your adventurer's family background assuming your campaign is set in 1615, instead of 1625. The second chapter contains tables for generating even earlier family history. The following years and events are covered: Early...   [click here for more]
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El Fuego Interior

El Fuego Interior


Thanks to the Vaticine Church, Castille has no tradition of sorcery—at least, that's the Church's official position on the matter. In an alternate universe (7th Sea First Edition) a secret sorcerous art had survived throughout the ages, passed down from the time of the Numan Senators. These sorcerers weilded the power of El Fuego Interior—Inner Fire! They were known to engulf...   [click here for more]
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Ghosts of the 7 Seas

Ghosts of the 7 Seas


The world of 7th Sea is full of ghosts, spirits, haunts, and other strange supernatural phenomena. From the war-cursed mud of Eisen to the wild coasts of Avalon, the continent of Théah boasts innumerable ghosts for a Hero to encounter. This book brings you 13 spirits to, in a sense, liven up your games. Some of these ghosts are the remains of long-dead men and women, and some have never lived at...   [click here for more]
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High Rock Hill

High Rock Hill


This 1-2 evening-length adventure takes place near Clearwine and is best set after the Battle of Queens. Adventurers attend a Clearwine harvest festival where one event leads to another and they find themselves investigating a conspiracy, hoping to prevent a death and a tribal feud. Includes notes from playtesting (updated Jan 22) ...   [click here for more]
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Jewels of Avalon

Jewels of Avalon


Welcome to Jewels of Avalon, a fully formed adventure which explores all three islands within the Glamour Isles. This will give your players an overview of the cultural differences between these three Nations as well as their feelings toward the enigmatic Sidhe, a powerful race that shares their lands. The adventure will additionally illustrate how the Heroes’ Fate can be manipulated...   [click here for more]
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Monster Sheet

Monster Sheet


Minimalistic Monster Sheet. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Morlduin, Bane of the Graal

Morlduin, Bane of the Graal


The price Queen Elaine pays for claiming the title of Keeper of the Graal will be great. The drachen are returning, and with them comes a cult that could mean the end of the Glamour Knights. At their head is a monstrous villian that will take a miracle to bring down... or a band of crafty swashbucklers.  ...   [click here for more]
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Secretos de Théah: Gotas de Agua

Secretos de Théah: Gotas de Agua


Truena. El cercano estampido espanta a las palomas que reposan en el campanario y se elevan al cielo gris perla de San Gustavo. San Gustavo... ¡Qué ciudad! Una variopinta urbe fundada según cuenta la leyenda por un temible corsario convertido a la fe del Profeta. Ahora es un ferviente enclave comercial entre la Castilla interior, Vodacce y las naciones mas al norte. Y todo ello mediado por el...   [click here for more]
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Secretos de Théah: Héroes y Villanos

Secretos de Théah: Héroes y Villanos


En 2021 creamos canal de Discord 7º MAR REVOLUTION dedicado a nuestro juego favorito con el animo de organizar unas jornadas de rol online dedicadas íntegramente a 7º Mar: Secretos de Théah. Este año hemos realizado la segunda convocatoria, contando además con la colaboración de la editorial del juego en castellano, Nosolorol, y la tienda online JuegameStore. Gracias a dicha...   [click here for more]
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Six Seasons in Sartar 13G/HQG Conversion Guide

Six Seasons in Sartar 13G/HQG Conversion Guide


The Six Seasons in Sartar 13G/HQG Conversion Notes is your guide to bringing the bestselling Six Seasons in Sartar to your 13th Age Glorantha and HeroQuest Glorantha gaming tables.  With rules and guidelines on character creation and converting NPCs you can easily enjoy Six Seasons in Sartar with whatever game system you prefer.  But there is...   [click here for more]
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Storytelling with the Sorte Deck: Using the Cards to Inspire Your Stories

Storytelling with the Sorte Deck: Using the Cards to Inspire Your Stories


Use 7th Sea’s Sorte deck or another set of Tarot cards to boost your creativity and help you improvise story elements! Using this intuitive and fast method, GMs and writers can quickly create scenes, missions, and characters with depth and dynamism. GMs can even do it in the middle of a game session! This supplement describes methods for creating a Scene or Side-quest, a major character...   [click here for more]
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Tarnished Iron

Tarnished Iron


In first edition 7th Sea, one of the most delightful things about the Eisen was that their signature was punching evil in the face with a dracheneisen gauntlet. In 2nd edition, this has been replaced with creepy magic, and it feels like an unfair tradeoff. Dracheneisen still exists in the setting, but it’s explicitly put out of the reach of starting characters.   It’s time to change that. ...   [click here for more]
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The Blayt Chronicles Quickstarter

The Blayt Chronicles Quickstarter


Welcome aboard The Blayt! The Blayt is a ship full of Heroes that travel Theah and the lands beyond, searching for adventures, solving mysteries and fighting Villains.  Want to start playing to 7th Sea but don't know where to start? In this booklet you will find a collection of pregenerated Heroes that you can use to start to play adventures right away, You will have all the information you need...   [click here for more]
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The Six Paths

The Six Paths


The Six Paths is a sourcebook on gender among the Heortlings. Contents include: Descriptions of the six main Heortling genders The cults of Heler, Nandan and Vinga Six example characters exploring the gender identities. Note: This sourcebook is PWYW, as an alternative, please consider donating whatever amount you would have paid for this to your local LGBT+ charity. The author's...   [click here for more]
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Treasures and krakens - some new mechanics for opportunities and consequences

Treasures and krakens - some new mechanics for opportunities and consequences


Opportunity and consequences are one of the most interesting parts of the 7th Sea rules because they make all tests more complex and interesting. Unfortunately in core rulebook we have only some examples of opportunities and consequences for heroes. Also, even if we have ideas on obstacles or rewards for players, we don’t know how they might impact mechanics. This supplement presents the mechanical...   [click here for more]
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