Realistic simulation of gladiatorial combat. Individual figure rules for action in the Roman arena. Miniatures rules that reflect the combat styles and rules of the various rigid types of warriors allowed in the Gladiatorial Games. Gladiators was designed as a system for single figure miniatures combat. But it is more like a role-playing game's combat system than a traditional miniatures system. Combat... [click here for more]
The original grand-tactical ancients period rules. Legion allows for multiple Roman legions to be on the field together and is written by a statistician (Al Margolis). Also includes army organizations. ... [click here for more]
Roleplaying rules for Privateers and Gentlemen. PDF Conversion of the RPG Rulebooks from the Box Set. Includes Promotions and Prizes, Tradition of Victory, the Chart Sheets and the Character sheet. ... [click here for more]
This package contains the PRIVATEERS AND GENTLEMEN campaign around the Barbary city of Djerba on the North African Coast. Player-Characters must deal with a major French force that has broken the British blockade of French ports, the French garrison at Djerba, and the danger of he French squadron in Djerba harbor making a sortie or being joined by the French Mediterranean fleet. At stake is the British... [click here for more]
"This package presents the multi-part adventure 'The King Over the Water,' an optional advanced system for more complete backgrounds in character generation (including histories, advancement, and new skills), and an interesting look at 'The Acre Campaign'. This section includes a historical summary of the events of Napolean's Egyptian campaign and advance on Acre, stats of the ships which took part... [click here for more]