Sitting on a disk dozens of miles across is a city of metal and glass. Yet, for as intimidating as it appears from a distance the streets are a riot of warm colors and filled the soft sounds of laughter and good cheer. This is the city of Orbi: home to the exotic Nomi and galactic hub of entertainment.
Orbi isn't a normal city, however, but a city-sized ship and space-station that serves as home... [click here for more]
Are you looking for a way to add more description to your game? Why not start with giving a little more character to your characters! It gets tired and stale when characters just ‘say’ things all the time, when they’re ‘friendly’ or ‘hostile’ instead of being ‘an adoring fan’ or ‘concerned and suspicious’.
This is where Conversation... [click here for more]
Fantasy heroes are an exceptional sort. Even when they aren't the chosen one, they're often set apart from a young age: their abilities exceeding their peers even before they take up adventuring. Part of this ability is their mastery of a great many adventuring talents: languages, magic, and weapons. When you’re that talented, the question is: at eighth level, should they assign that skill... [click here for more]
Sneaking around can be quite difficult. You have to stay out of sight, minimize any noise you make, and remain keenly aware of anyone who might be looking for you. You also have to keep track of when to reroll your Stealth check, what things might trigger Perception checks, and the special senses of any creatures who you might encounter. Fortunately, this is a game - and we only need to roll a bucket... [click here for more]
Finances are hard. Tracking your purchases, shopping for deals, and making sure all your bills are paid is difficult enough. It’s worse when you can’t remember who is holding onto the Chalice of Malachi or if anyone sold that potion.
There must be an easier way! After all, this is a game we’re talking about. While some games might benefit from keeping track of every last silver... [click here for more]
The Pathfinder Roleplaying Game thrives on its ability to offer rules for any situation. Some of these rules are clear and simple... others aren’t. And airborne combat falls into that second category.
This article collects and explains all the rules for flying, and yes, that's all. ... [click here for more]
The Pathfinder Roleplaying Game thrives on its ability to offer rules for any situation. Some of these rules are clear and simple... others aren’t. Incorporeal falls into the second category.
This article breaks down exactly what the rules for incorporeal creatures or PCs are, and what they aren't.
And yes, that's all. ... [click here for more]
The cold chill of death fills the air. You spot a single figure standing at an awkward angle, its flesh pallid and its eyes unfocused. It turns towards you, and you instantly know... zombie!
And Then... Zombies features a collection of elements can be added to nearly any encounter or adventure to add a short, focused way to spice things up. Specifically, it provides three encounters that... [click here for more]
The Pathfinder Roleplaying Game thrives on its ability to offer rules for any situation. Some of these rules are clear and simple... others aren’t. And grappling... well, grappling is pretty much the poster-boy for systems that are neither clear nor simple.
This essay compiles all the rules for grappling together in one place, and clearly explains them. And yes, that's all. ... [click here for more]