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Mind's Eye Theatre Journal #1

Mind's Eye Theatre Journal #1


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.Our first issue presents: live-action rules for playing Pumonca; adaptations of the True Black Hand to MET; World of Darkness Fiction; deadly arcane Tremere rituals; and topical issues on live-action roleplaying and more! The Journal provides everything you need to make your Mind's Eye...   [click here for more]
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Mind's Eye Theatre Journal #2

Mind's Eye Theatre Journal #2


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.This issue presents: rules for live-action Nunnehi; the next installment of the Mayday chronicle; a look at two of the largest live-action gaming organizations-The Camarilla and One World by Night; and topical issues on live-action roleplaying and more! The Journal provides everything...   [click here for more]
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Mind's Eye Theatre Journal #3

Mind's Eye Theatre Journal #3


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: live-action rules for playing the Thallain of the Shadow Court; World of Darkness Fiction; a human's perspective of the terrors that stalk the World of Darkness; a look ahead at one of the most eagerly anticipated Mind's Eye Theatre releases of the year. The Journal...   [click here for more]
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Mind's Eye Theatre Journal #4

Mind's Eye Theatre Journal #4


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: the secrets of the wraiths of the Jade Empire; the conclusion of the Mayday! chronicle; live-action Mage rules... sort of; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you n eed to make your Mind's...   [click here for more]
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Mind's Eye Theatre Journal #5

Mind's Eye Theatre Journal #5


Welcome to the Mind's Eye Theatre Journal, the publication that picks up where other Mind's Eye books leave off. This issue presents: The first part of MET's look at Wraith: The Great War; a look at the Bunyip for Laws of the Wyld West; the einherjar of the Dark Ages; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you need to make your...   [click here for more]
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Mind's Eye Theatre Journal #6

Mind's Eye Theatre Journal #6


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: The second part of MET's look at Wraith: The Great War. Werewolves in the Dark Ages. Yulan-jin and Dhampyrs. World of Darkness fiction. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's Eye Theatre chronicles...   [click here for more]
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Mind's Eye Theatre Journal #7

Mind's Eye Theatre Journal #7


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: A guide to acting in live-action play. Dharmas heretical to all self-respecting Kuei-jin. A look at the hideous fomori. Motivation to torch my effigy. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's...   [click here for more]
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Mind's Eye Theatre Journal #8

Mind's Eye Theatre Journal #8


The Black Hand crumbles. The Final Nights approach. The Gurahl awaken and Doissetep falls. The world is on a high-speed collision course to The End, and you don't wanna get run over. Don't Be Left Behind The Mind's Eye Theatre Journal is a quarterly trade-sized release that showcases new rules, updates and changes in the World of Darkness® for live-action games. Material never before unearthed is...   [click here for more]
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Marriage of Virtue & Viciousness (Vampire: The Requiem Novel #3)

Marriage of Virtue & Viciousness (Vampire: The Requiem Novel #3)


Vengeance Is His Word has spread among Chicago's Kindred that Prince Maxwell is to grant an indulgence, a one-night lift on the ban imposed on destroying fellow vampires. The Damned scurry for position and ready their long-delayed revenge. But no vampire's rage is more consuming than that of Solomon Birch, the fallen zealot of the undead church known as the Lancea Sanctum. Birch's enemies...   [click here for more]
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A Night With Jack

A Night With Jack


A Night with Jack is a free one-scene SAS written by developer Eddy Webb for the 100th issue of Game Trade Magazine. A new monster, Spring-Heeled Jack, is ready to be used in your World of Darkness chronicle, complete with character sheet, scene elements and a scene card to add to your SAS reference library. ...   [click here for more]
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Douze Colonnes à la Une

Douze Colonnes à la Une


Voici de courts scénarios tous articulés ensemble dans une mini campagne "Douze Colonnes à la Une" parue dans le numéro 14 de D20 magazine (aujourd'hui disparu).  Les personnages sont encore auréolés du prestige de leurs précédentes aventures. Un mystérieux commanditaire les contacte pour mettre fin aux exactions de Courriers Séditieux qui troublent la communauté mortelle au coeur d'une...   [click here for more]
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Epitaph #1 (Spring 2009)

Epitaph #1 (Spring 2009)


The release of our spring/summer e-magazine, Epitaph! Sample pages from new releases and pre-release material, along with staff interviews and columns make this a huge 50 page bundle of free fun for our fans! Among the contents there is a brief teaser from Geist: The Sin-Eaters, which will be released this year at Gencon 2009. ...   [click here for more]
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La Trilogie des Parques

La Trilogie des Parques


Voici la trilogie des Parques parue dans les numéros 3,5 et 6 de D20 magazine (aujourd'hui disparu).  Ce PDF contient la trilogie complète composée de: Partie 1: Clotho Partie 2: Lachésis Partie 3: Atropos CLOTHO "Conteurs préparez vous à descendre dans les tréfonds de la perversion. Vos joueurs vont être...   [click here for more]
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Mage Revised Traditions [BUNDLE]

Mage Revised Traditions [BUNDLE]


This special bundle product contains the following titles. Tradition Book: Akashic Brotherhood (rev) Regular price: €7,67 Bundle price: €3,84 Format: PDF   Enlightenment is a Jewel Reflecting Everything  Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring...   [click here for more]
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Night Horrors: Count F****** Dracula

Night Horrors: Count F****** Dracula


Originally an exclusive for Game Trade Magazine #117, this four-page PDF details the character of "Count Dracula" from Savage and Macabre: Gangrel in the Night Horrors format. ...   [click here for more]
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Of Knights and Dragons (Mephisto Chronicles)

Of Knights and Dragons (Mephisto Chronicles)


Heroes needed In the Barony of the Half Moon there is a large medieval fair that the changelings of the barony use to celebrate the passing on of the title of Baron to his successors. However, the arrival of an old dragon, who should have been dead for a long time, requires the help of true heroes... Of Knights and Dragons is an adventure for Changeling that...   [click here for more]
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Retour aux Sources

Retour aux Sources


Voici Retour aux Sources, le premier scénario paru dans le numéro 1 de D20 magazine (aujourd'hui disparu).  Ce scénario pour Mage se déroule en France, en Allemagne et en Turquie. Il est destiné à des personnages peu expérimentés. Ils seront mis à rude épreuve et confrontés au terrible Lion Rouge. Synopsis: Partis à la recherche d'un manuscrit, les Mages vont finalement devoir percer l'énigme...   [click here for more]
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The Campaign Book Volume One: Fantasy

The Campaign Book Volume One: Fantasy


This innovative RPG supplement raises the presentation of game material to a new level.  Volume One in this series of Campaign Books provides information to run more than just a fantasy adventure, it helps you run an entire campaign. And not just one campaign, but six! Each of the campaigns details a unique setting, important NPCs, and a complete storyline with outlines of at least a half-dozen...   [click here for more]
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THE MASQUERADER - Issue 1, sep 2019

THE MASQUERADER - Issue 1, sep 2019


The Masquerader is a free online magazine reviewing and showcasing Storyteller's Vault titles for Vampire: The Masquerade.  This month, September 2019, we take a look at: Bloodlinebook: Fleet of Tehom Bordeaux by Night Storyteller's Guide  Beckett's Vampire Folio Omnibus And we provide a free preview article from The Toreador Handbook. ...   [click here for more]
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THE MASQUERADER - Issue 2, oct 2019

THE MASQUERADER - Issue 2, oct 2019


The Masquerader is a free online magazine reviewing and showcasing Storyteller's Vault titles for Vampire: The Masquerade.  This month, October 2019, we take a look at: Verona by Night Clanbook: Matango Bloodcraft ...   [click here for more]
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Tradition Book: Sons of Ether (rev)

Tradition Book: Sons of Ether (rev)


Archeologists of the Unknown Defectors from the monumental halls of the Technocracy, the Sons of Ether are the avante garde of true Enlightened Science, decoding the ciphers of nature and supernature through direct observation and experimentation. Unlike their former brethren, they don't shut out the weird or the strange, anomalous sightings or alien visitations. They seek them out to prove them...   [click here for more]
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Vampire : la Mascarade - Cœur de Tzimisce

Vampire : la Mascarade - Cœur de Tzimisce


C’est l’histoire d’une femme perdue dans une quête sans fin. L’histoire de Selena, rendue folle de chagrin par l’exécution de son bien-aimé durant l’Âge des Ténèbres. L’histoire d’une enfant égarée, à la recherche de substituts mortels façonnés à l’image du Père afin d’alléger sa peine. Une histoire à la tristesse infinie, hantée par le souvenir des fantômes du...   [click here for more]
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Vampire : le Requiem - Orientation

Vampire : le Requiem - Orientation


Orientation est un scénario pour Vampire : le Requiem initialement publié dans Jeu de Rôle Magazine N°49. Il est ici proposé par son auteur dans sa version originale intégrale révisée, jouable avec la V2, avec l’aimable accord de la rédaction. La maquette et les illustrations ont été remaniées. Ce scénario implique de bien connaître les rouages politiques et...   [click here for more]
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Vampire: the Masquerade - Paris by Night

Vampire: the Masquerade - Paris by Night


This additional context follows on from Tristan Lhomme and Mehdi Sahmi’s Paris by Night (see French magazine Casus Belli special issue No. 24), as well as Fabrice Colin’s France by Night. It covers the events in the capital over the past twenty-four years, and describes the Parisian Cainite community in activity today. The background has been updated using the metaplot...   [click here for more]
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Vampire: the Masquerade - Tzimisce Heart

Vampire: the Masquerade - Tzimisce Heart


Paris, 2019. It’s the story of a woman lost in an endless quest. The story of Selena, made mad with grief by the execution of her beloved during the Dark Ages. The story of a lost child, in search of mortal substitutes fashioned in the image of the Father in order to alleviate her grief. A story of infinite sadness, haunted by the memory of ghosts of the past. Tzimisce Heart is a scenario for...   [click here for more]
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White Wolf Adventures

White Wolf Adventures


Six adventures for use with any game system! Collected from the early issues of WHITE WOLF Magazine, these exciting adventures take you from dangerous orc-infested mountains to a billowy place in the sky, from the depths of an elven forest to a bustling city where the dead walk the streets.  Each adventure is designed to be played in one sitting and includes all aspects of roleplaying: epic battles,...   [click here for more]
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White Wolf Inphobia Magazine #50

White Wolf Inphobia Magazine #50


Included in this Issue: Playing in the Streets by Rich Warren - Games set in the city are the current rage. This article is for players and helps you get the most from your city. Last issue we talked about GMing a city campaign. The two articles sure look good together. Setting the State by Cherie Daniels - The art of staging for Mind's Eye Theatre Road to Heaven by Phiippe Boulle - The Wyrm...   [click here for more]
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White Wolf Magazine #1

White Wolf Magazine #1


Included in this issue: Welcome by Stewart Wieck Runes by Stewart Wieck Items for Any Realm by Stewart Wieck, Stephan Wieck & Dale Cook GRISLICK MOUNTAIN by Stephan Wieck Beasts by Benjamin Combee Author Spotlight On Robert E. Howard (1906-1936): by Stephan Wieck Computers Are a Good Thing to Have Around by Dale Cook Reader Questionaire by Stewart Wieck ...   [click here for more]
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White Wolf Magazine #10

White Wolf Magazine #10


Included in this issue: RUNES by Stewart Wieck -  Some notes from the editor. Author Spotlight by Melinda Stewart - A classical SF author, Stanley Weinbaum, takes center stage under our spotlight. Buy Jupiter by Isaac Asimov -  A wonderful short story by the great Dr. himself. Why do the aliens want Jupiter? A war outpost? Nutz & Voltz by Merle and Jackie Rasmussen -  A complete role-playing...   [click here for more]
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White Wolf Magazine #11

White Wolf Magazine #11


Included in this issue: RUNES by Stewart Wieck A WORM'S PRICE by Thomas Kane -  A fantasy adventure for either Oriental or Occidental characters. Or Both! THE MOON OF SKULLS by Robert E. Howard - The third and final part of our serialization of this great fantasy story. THE PBM CORNER by Jim Townsend - This marks the beginning of the regular appearance of this column. Check out PBM's! ITEMS FOR...   [click here for more]
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White Wolf Magazine #12

White Wolf Magazine #12


Included in this issue: RUNES by Stewart Wieck -  A welcome to our special Halloween issue. Capsule Reviews by Stewart Wieck - A quick look at three different products. The Knocking Box by Michael DeWolfe - A short Call of Cthulhu adventure to help you welcome in the Halloween season. Spare Parts by Merle Rasmussen - Some corrections from the co-author of the NUTZ & VOLTZ RPG which appeared...   [click here for more]
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White Wolf Magazine #13

White Wolf Magazine #13


Included in this issue: The City of Westgate by Rob Miller - A look at a fantasy city full of exciting places. The Silicon Dungeon by Jim Trunzo - The first appearance of a new column which will be devoted to computer game/product reviews. Segment Jorune by SkyRealms - Our Jorune coverage continues with the whole SkyRealms crew at work again. The People of the Land by...   [click here for more]
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White Wolf Magazine #14

White Wolf Magazine #14


Included in this issue: RUNES by Stewart Wieck - The editor discusses a few controversies. Letters - You demanded it, so you had better write some letters. Devil on the Moon by Stewart Wieck - A short encounter/adventure for the Enforcers super-powered role-playing game. Automated Champions by John Habermas - How should you handle those mechanical heroes? Here are some...   [click here for more]
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White Wolf Magazine #15

White Wolf Magazine #15


Included in this issue: RUNES - Stewart Wieck discusses a force behind the early science fiction who should not be forgotten. Letters - Some more letters from the readers, including a reaction to some art in issue #14. Cammarata's Irregulars by Edwin King - A mercenary unit for use with the new HIGH COLONIES game. Life's a Beach by Stellar Games - A SF adventure for the...   [click here for more]
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White Wolf Magazine #17

White Wolf Magazine #17


Included in this issue: RUNES by Stewart Wieck; Is White Wolf Magazine the only independent left? Riches in Plenty by Thomas Kane; A fantasy adventure in which gold suddenly means very little to the characters. Overview: 2nd Edition AD&D by Stephan Wieck; The new editions of the rules have been released by TSR, Inc. Mordag's Little Finger...   [click here for more]
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White Wolf Magazine #18

White Wolf Magazine #18


This is issue #18 of White Wolf Magazine (Horror Issue). Please note that all advertising in this PDF is out of date. In this issue: Shadowrun Cyberpunk Ghostbusters Call of Cthulhu and more...   ...   [click here for more]
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White Wolf Magazine #19

White Wolf Magazine #19


This is issue #19 of White Wolf Magazine (Alternate Fantasy Worlds issue). Please note that all advertising in this PDF is out of date. This issue features: Talislanta City-State Rolemaster Reviews and more... ...   [click here for more]
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White Wolf Magazine #2

White Wolf Magazine #2


Included in this issue: Runes by Stewart Wieck Is it Real? by Dale Cook A ROSE OF MANY THORNS by Stephan Wieck Balshaam by Stewart Wieck Items for Any Realm by Stewart Wieck Author Spotlight On : Isaac Asimov by Melinda Stewart Portfolio by Johnny R . Morgan III The Ordainary Tavern by Benjamin Combee ...   [click here for more]
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White Wolf Magazine #20

White Wolf Magazine #20


This is issue #20 of White Wolf Magazine (Superhero issue). Please note that all advertising in this PDF is out of date. This issue features: DC™ Heroes fantasy adventure Runequest Reviews ... and more. Plus, the final installment of Demon Killer ...   [click here for more]
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White Wolf Magazine #21

White Wolf Magazine #21


This is issue #21 of White Wolf Magazine (Torg & PBM issue). Please note that all advertising in this PDF is out of date. This issue features: Torg Adventure Torg Review PBM Reviews fantasy adventure Shadowrun Troupe-Style RPG... and more. ...   [click here for more]
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White Wolf Magazine #22

White Wolf Magazine #22


This is issue #22 of White Wolf Magazine (Fantasy issue). Please note that all advertising in this PDF is out of date. This issue features: FRPG Aventure new spells new magic items Ars Magica Runequest ... and more. ...   [click here for more]
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White Wolf Magazine #23

White Wolf Magazine #23


This is issue #23 of White Wolf Magazine (Horror issue). Please note that all advertising in this PDF is out of date. This issue features: Demons in FRPGs Call of Cthulhu Shadowrun FRPG encounter Conan in PBM games Age of RUIN ... and more. ...   [click here for more]
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White Wolf Magazine #24

White Wolf Magazine #24


This is issue #24 of White Wolf Magazine (3rd Anniversary issue). Please note that all advertising in this PDF is out of date. This issue features: Media in Torg Shadowrun Ars Magica Warhammer FRP Spellbooks Magic Items ... and more. ...   [click here for more]
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White Wolf Magazine #25

White Wolf Magazine #25


This is issue #25 of White Wolf Magazine (3rd Annual Superhero issue). Please note that all advertising in this PDF is out of date. This issue features: DC Heroes Champions Rolemaster Torg Magic Scrolls Capsule Reviews ... and more. ...   [click here for more]
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White Wolf Magazine #26

White Wolf Magazine #26


This is issue #26 of White Wolf Magazine (Annual Science Fiction issue). Please note that all advertising in this PDF is out of date. This issue features: StarKhan Shadowrun Archetypes Cyberpunk 2020 Torg Fantasy Adventure Rifts Review ... and more. ...   [click here for more]
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White Wolf Magazine #27

White Wolf Magazine #27


This is issue #27 of White Wolf Magazine (Annual PBM issue). Please note that all advertising in this PDF is out of date. This issue features: StarKhan Legends Middle-Earth PBM Torg Ars Magica Live-Action RPG ... and more. ...   [click here for more]
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White Wolf Magazine #28

White Wolf Magazine #28


This is issue #28 of White Wolf Magazine (Annual Fantasy issue). Please note that all advertising in this PDF is out of date. This issue features: Torg Vampire Solo Fantasy Adventure GURPS Spell Components Legendary Lives Unique Unicorns ... and more. ...   [click here for more]
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White Wolf Magazine #29

White Wolf Magazine #29


This is issue #29 of White Wolf Magazine (Halloween issue). Please note that all advertising in this PDF is out of date. This issue features: Torg Vampire Call of Cthulu Chill GURPS Old West/Horror Vampire Hunters Dark Conspiracy ... and more. ...   [click here for more]
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White Wolf Magazine #3

White Wolf Magazine #3


Included in this issue: RUNES by Stewart Wieck Extra! Extra! Game Review : Jorune by Stephan Wieck Beasts by Stewart Wieck The Coach of Dreadmen' s Road by Lloyd Roush and Tim Johnson Author Sp. (Michael Moorcock) by Stewart Wieck The Hunter by Dale Cook Items for Any Realm by Stewart Wieck ...   [click here for more]
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White Wolf Magazine #30

White Wolf Magazine #30


This is issue #30 of White Wolf Magazine (Near Future issue). Please note that all advertising in this PDF is out of date. This issue features: Torg: Nippon Tech Dark Sun Review Shadowrun totems CORPS Martial Arts Age of Ruin Adventure ... and more. ...   [click here for more]
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