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 Hottest Modern, Core Rulebooks from White Wolf
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Changeling the Dreaming 1st Edition

Changeling the Dreaming 1st Edition


The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,...   [click here for more]
White Wolf  $9.99

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Changeling the Dreaming 2nd Edition

Changeling the Dreaming 2nd Edition


Neither Fully Fae The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible...   [click here for more]
White Wolf  $9.99

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Mage: The Ascension (First Edition)

Mage: The Ascension (First Edition)


A Storytelling Game of Modern Magic The closing of a millennium is at hand. We have been crushed in a vice, Trapped between rigid law and black chaos. All we have wrought with magick is forgotten. The Technocracy, Rational Resolute Ruthless It rules the crystalline earth And suffocates us in webs of steel. The Marauders, Unknowable Unpredictable Unholy They rule the outcast realms And drown us in...   [click here for more]
White Wolf  $9.99

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Mage: The Ascension (Revised)

Mage: The Ascension (Revised)


 Reality Overthrown! Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of...   [click here for more]
White Wolf  $17.99

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Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)


An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ...   [click here for more]
White Wolf  $9.99

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Mage: The Awakening

Mage: The Awakening


ENnie Nominee Best Writing The Power to Remake the World In an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own kingdoms...   [click here for more]
White Wolf  $19.99

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Mage: The Awakening Demo Part 1

Mage: The Awakening Demo Part 1


ENnie Nominee Best Free Product or Web Enhancement Gloria Mundi Gazing Into You The first scenario in an eight-part chronicle which will be released here on DriveThruRPG. The chronicle takes the characters deep into the World of Darkness, revealing some of the secrets of the Awakened. Download this free booklet for everything you and five of your friends need to play...   [click here for more]
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Mage: The Awakening Demo Part 2

Mage: The Awakening Demo Part 2


Gloria Mundi Driving Angry The second scenario in an eight-part chronicle which will be released here on DriveThruRPG. The chronicle takes the characters deep into the World of Darkness, revealing some of the secrets of the Awakened. Download this free booklet for everything you and five of your friends need to play your first game of Mage: The Awakening, White Wolf's all-new...   [click here for more]
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Mage: The Sorcerers Crusade

Mage: The Sorcerers Crusade


A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world....   [click here for more]
White Wolf  $9.99

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World of Darkness: Time of Judgment

World of Darkness: Time of Judgment


Time of Judgement is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East. This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning? ...   [click here for more]
White Wolf  $17.99

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Orpheus

Orpheus


'This is Radio Free Death The Voice of the Afterlife. Science thinks its shattered the barrier between life and death, but its only opened the floodgates. Stop meddling with the affairs of ghosts and close the doors before something follows you back through. You should have left some secrets buried, because now they wont go back to sleep without a fight. I See Dead People Its called projecting,...   [click here for more]
White Wolf  $14.99

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Mind's Eye Theatre: The Awakening

Mind's Eye Theatre: The Awakening


The Power to Remake the World You were a normal person before you Awoke to the infinite possibilities of reality. Your life was turned upside down when you carved your secret name into the mystical Watchtower, but now you hold the power to remake the world, the power of true magic. The mysteries of the universe are unveiled before your eyes. You are a mage now. You can do anything. And you are...   [click here for more]
White Wolf  $9.95

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Book of Mirrors: Mage Storytellers Handbook

Book of Mirrors: Mage Storytellers Handbook


"Wow! Cool Game" Mage: The Ascension takes place in an epic world loaded with dangers, intrigues and contradictions, a world where nothing is ever what it seems to be. Within the exotic realm of the Awakened, wizards plot, demons rise and reality itself shudders in pain and rapture. "Now How Do I Run It?" Intriguing as it may be, Mage offers the would-be Storyteller a host of challenges. Fortunately,...   [click here for more]
White Wolf  $9.99

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Changeling Storytellers Guide

Changeling Storytellers Guide


A World of Dreams Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off and offers...   [click here for more]
White Wolf  $9.99

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Hunter: the Vigil (1e) Complete [BUNDLE]

Hunter: the Vigil (1e) Complete [BUNDLE]


This special bundle product contains the following titles. Bad Night at Blackmoon Farm (Hunter: The Vigil) Regular price: $6.99 Bundle price: $4.89 Format: PDF In the distance, it all seems quiet. Night has fallen. Clouds wreathe the moon, then engulf it. The shapes of the farm buildings up on the rounded knoll look like dark cutouts pasted against a matte blue...   [click here for more]
White Wolf  $208.69 $146.08

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Mage Storytellers Companion

Mage Storytellers Companion


Secrets That Should Not Be Told The Traditions fight a losing war against the Technocracy and a hostile world, but they are't the only scions of magic. Disparate Crafts, unusual skills, hidden lore, the rest of the supernatural world--which of these lead to victory? There's always another secret out there, and if you don't know it, someone does. Here's the Flip Side of Magic This companion for...   [click here for more]
White Wolf  $8.97

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Mage Storytellers Handbook

Mage Storytellers Handbook


Fold, Spindle and Mutilate Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done. The Power to Change Mage is Yours More than just Storytelling advice and rules clarifications,...   [click here for more]
White Wolf  $15.99

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Monte Cook's World of Darkness

Monte Cook's World of Darkness


One year ago, eldritch horrors of cosmic malevolence called the Iconnu attempted to destroy our reality. They failed, but the attempt left the world in rapidly darkening shadow. Dead souls returned to claim living bodies, creating blood-drinking undead fiends: vampires. Bestial spirits came as well, to create werewolves, and demons formed bodies from worldly matter. Magic crashed back into the world,...   [click here for more]
White Wolf  $13.99

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Players Guide to Changeling the Dreaming

Players Guide to Changeling the Dreaming


Creatures of the Dreaming We are creatures of the dream. Without imagination... without passion... we are nothing. - Lady Sierra, House of Gwydion The Realm of Dreams The Changeling Players Guide is an essential reference for players and Storytellers alike. By expanding the possibilities of the fae, and introducing a whole new culture,...   [click here for more]
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