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The Fear-Maker's Promise (Changeling: The Lost)

The Fear-Maker's Promise (Changeling: The Lost)


This, the first SAS story kit for Changeling: The Lost, takes players' characters into the weirdly fantastic realm of the Hedge, where the terrors and wonders of the Fae lurk, and into the passion and courtly conflict of those who have escaped the Faerie lands and back into our world. They — and your characters — are changelings. Forever hunted by their former slave-masters from the Faerie...   [click here for more]
White Wolf  $6.99

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Art of Vampire: The Masquerade (WW2298)

Art of Vampire: The Masquerade (WW2298)


FROM THE LONG NIGHT The Kindred: predators and monsters to the last. A race of biblically cursed parasites, these vampires hide among humanity, eking out a damned existence under the eyes of God and the noses of mortals. Each night, the Kindred steal forth to take the sustenance they need for their continued survival - human blood. ...TO THE FINAL NIGHTS The Art of Vampire:...   [click here for more]
White Wolf  $14.95 $8.98

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Book of the City

Book of the City


The Urban Jungle The cities of the World of Darkness are a dangerous place to be. Rampant crime and widespread corruption are only the tip of the iceberg - the cities are also the homes of the vampires, and breeding grounds for the spirits of the Wyrm and Weaver. But there's also life in the cities, and where there's life, there's hope. The modern-day city is an urban battleground...   [click here for more]
White Wolf  $11.99

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Book of the Kindred

Book of the Kindred


BOOK OF THE KINDRED is the sourcebook for VAMPIRE: THE MASQUERADE, created by Mark Rein-Hagen, co producer of TV's KINDRED: THE EMBRACED. It tells the tale of the Kindred from the legends of ancient times to the harsh realities of modern nights. It investigates mysteries and reveals secrets that...   [click here for more]
White Wolf  $4.99

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Book of the Wyld

Book of the Wyld


Primal Chaos The Weaver has tried to bind it. The Wyrm has tried to devour it. It's beset on all sides, it's back to the wall. But the Wyld isn't giving up yet. It's the fountain of all possibilities, the fount of creation. And to the Garou who try to protect it and its children from extinction it's something more - it's hope itself. But be careful, because the Wyld's help can be...   [click here for more]
White Wolf  $10.78

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Caine's Chosen: The Black Hand

Caine's Chosen: The Black Hand


WARRIORS FOR THE SWORD OF CAINE Hidden behind veils of secrecy and mystery, the Black Hand serves as the martial arm of the Sabbat. When the blood and fire of the sect's packs and prisci fail to win the night, the Black Hand arrives like a grim cavity on the cusp of the night. With all its autonomy and authority, however, the Black Hand has turned upon itself - does it truly serve...   [click here for more]
White Wolf  $10.00

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Chicago Workings (World of Darkness)

Chicago Workings (World of Darkness)


To Frankie that quarter-moon sky looked darker and all the iron apparatus of the El taller than ever. The artificial tenement light sweeping across the tracks made even the snow seem artificial, like snow off a dime-store counter. Only the rails seemed real, and to move a bit with terrible intent. — Nelson Algren, The Man With The Golden Arm When a new neighbor moves into the characters'...   [click here for more]
White Wolf  $7.99

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Clan Novel 8: Ravnos

Clan Novel 8: Ravnos


enter knave, smiling Khalil Ravana has always been a lightweight, a drifter,a thief with no status and no power... until now. Chance saved him from a storm in Calcutta that annihilated his clan, and now chance has placed him in hte center of another storm - this one in New York City, near the deadly Kindred battles for possession of the Eastern United States. It's also ground zero for Leopold, a...   [click here for more]
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Court of all Kings

Court of all Kings


First they searched for the Toybox. Then they went beyond the Shadows on the Hill. Now, the journey home leads them to the Court of all Kings. One of the changelings' own has betrayed them. Now he sails for Ireland, ancient home of the sidhe, accompanied by the Foresworn Prince, who has three of the faerie treasures known as the Immortal Eyes. The remaining oathmates must follow in search of the...   [click here for more]
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Dark Ages Basic Rules

Dark Ages Basic Rules


These basic rules for the Dark Ages line are intended to allow players to use any of the core supplementary rulebooks (Dark Ages: Mage, Dark Ages: Werewolf, Dark Ages: Inquisitor and Dark Ages: Fae) without having to purchase Dark Ages: Vampire. These rules have been excerpted from Dark Ages: Vampire, but have had most of the vampire-specific information and rules removed. They contain only...   [click here for more]
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Dark Ages: Mage Grimoire

Dark Ages: Mage Grimoire


The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers. The Grimoire expands the Dark...   [click here for more]
White Wolf  $13.99 $6.50

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Hunter: Deadly Prey Rulebook

Hunter: Deadly Prey Rulebook


A Deadly Game Monsters exist in our world, lurking under cover of darkness, hiding their depredations behind a veil of lies. You are an ordinary person, but you have discovered the creatures that prey upon us. Now you search the city for supernatural secrets, gathering weapons, tools and lore in your own personal crusade against the unknown. Hunter: Deadly Prey...   [click here for more]
White Wolf  $1.50

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Penance by Firelight

Penance by Firelight


Enter the Dark Medieval world Much needs to be done. The War of Princes thunders between the undead lords of the night. The werewolves war on each other for land and power, and lash out at the Leeches who dare to venture too close to their ancestral homes., The wizards hunger for knowledge and power, while the church tries - ostensibly - to save the souls of the mortals caught in the...   [click here for more]
White Wolf  $9.95 $5.98

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Shadows on the Hill

Shadows on the Hill


Immortal Eyes Trilogy Book Two They were changelings, faerie spririts trapped in mortal flesh. They were six oathmates, sworn to each other and to the completion of a quest. Together they would search for four powerful faerie treasures that would open a lost gateway back to their timeless home, the land of the Dreaming - the land of Arcadia. Their travels take them from San Francisco to the islands...   [click here for more]
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The Art of: Werewolf the Apocalypse

The Art of: Werewolf the Apocalypse


Red in Tooth and Claw Nine feet of killing power. The sleep lines of a predator. The fangs and claws of a monster. The ancient weapons of a millennia-old culture. The Trappings of shamanism. The Tools and weapons of the modern world. It's impossible to look on a Garou and see it for anything other than what it is - one of Gaia's Warriors, a fusion of man and beast that's greater than...   [click here for more]
White Wolf  $14.95 $8.98

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Tribebook: Wendigo (Revised Edition)

Tribebook: Wendigo (Revised Edition)


Hearts of Ice Their anger is not hot, but cold as the frozen North. They have endured pain enough to kill a thousand nations, but they refuse to die. They are the chosen of the cannibal spirit, the tribe of winter, the last of the Pure Ones. They are the Wendigo, and woe to anyone who crosses these warriors' path. The Wolves of Winter The Revised Tribebook series closes not with...   [click here for more]
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White Wolf GenCon 2011 Promotional Materials

White Wolf GenCon 2011 Promotional Materials


At GenCon 2011, White Wolf gave away a four-page flyer packed full of information about the coming year. They also had a one-hour panel/presentation with more details, and more information that the flyer didn't have. Both the flyer and presentation are now available as free PDFs to read and circulate. High points: List of upcoming Now in Print products coming to DriveThruRPG Details on our...   [click here for more]
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White Wolf Magazine #20

White Wolf Magazine #20


This is issue #20 of White Wolf Magazine (Superhero issue). Please note that all advertising in this PDF is out of date. This issue features: DC™ Heroes fantasy adventure Runequest Reviews ... and more. Plus, the final installment of Demon Killer ...   [click here for more]
White Wolf  $2.95

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White Wolf Magazine #23

White Wolf Magazine #23


This is issue #23 of White Wolf Magazine (Horror issue). Please note that all advertising in this PDF is out of date. This issue features: Demons in FRPGs Call of Cthulhu Shadowrun FRPG encounter Conan in PBM games Age of RUIN ... and more. ...   [click here for more]
White Wolf  $2.95

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Falling Scales Chapter One

Falling Scales Chapter One


The World of Darkness is terrifying, broken place. It has all of the problems and tragedies of our own, familiar world, but monsters also lurk in the shadows. Their presence makes the world more dangerous in a plethora of ways. Some of the supernatural beings prey on people in a literal sense — vampires drink the blood of the unwary, for instance, and crazed beasts hunt down people for their...   [click here for more]
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Imperial Mysteries

Imperial Mysteries


"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power. Would you...   [click here for more]
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