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Vampire: The Masquerade 1st EditionVampire: The Masquerade 2nd EditionVampire: The Masquerade Revised
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 Newest Titles in This Section
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Keys to the Supernal Tarot

Keys to the Supernal Tarot


The Major Arcana Each key, each trump, is a step along the path of the mage. From the dangerous ignorance of the Fool to the completion of the World, each card holds a secret. Seek Justice, pursue Strength, trick the Devil, and defy Death — the cards will show you the way. A Chronicle Book for Mage: The Awakening™ • Storytelling the journey through the Tarot as...   [click here for more]
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Kiss of the Succubus: Daeva

Kiss of the Succubus: Daeva


Death has never looked so good Love them or hate them, the Daeva are the ones you die for. Tempters and priests, madonnas and horrors, these vampires feed on the blood and vices of the World of Darkness — and feed well. From the best parties to the worst parts of town, be seduced by the beautiful among the Damned. For the Succubi, a good-looking corpse is only the first step in the Danse...   [click here for more]
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Kithbook: Redcaps

Kithbook: Redcaps


Hungers Children Driven by humanitys most primitive dreams, redcaps exist within a blood-red nightmare of insatiable hunger. Wherever they go, their destruction and terror leave a trail of broken bones and ravaged hopes. Despised by the other kith, feared and hated as figures of uncontrollable savagery, redcaps glory in their dark reputations and darker desires. Or do they? What lies behind their...   [click here for more]
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Laws of Judgment

Laws of Judgment


Prophecies Ancient and Terrible It is known by many names: Gehenna, Apocalypse, Ascension. For millennia, humanity and its supernatural masters have wondered at and dreaded the nature of the End Times. Now the signs are unmistakable -- the oldest fears of the prophets are about to be realized. Will it be annihilation? Or does new hope await beyond this great darkness? The End is Here...   [click here for more]
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Laws of the Hunt

Laws of the Hunt


Saving The Mortal World In a world twisted by dark magic and despair, supernatural creatures rule from behind the scenes. Vampires pull strings in their deadly games while werewolves roam the woods. Mere mortals are playthings and puppets - until they decide to fight back. Some people know the truth, and they plan to make a difference, to save humanity from the...   [click here for more]
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Laws of the Wild: Changing Breeds 3

Laws of the Wild: Changing Breeds 3


Won't You Come Into My Parlor? The vermin are always swept aside - few consider what they see. What does the rat see from his hiding-spot under the wharfs? What does the humble spider, spinning in the corner, overhear? No one asks and no one knows. The Ratkin continue their earth-wars from the shadows, and the Ananasi prepare for a time when balance will return. One day, these not-so-meek will inherit...   [click here for more]
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Loom of Fate

Loom of Fate


Free Will or Fate? The future San Francisco hangs by a thread, The thread of Cob, weaver of the Pattern Web. One scared, gifted girl holds the key of the city. The Technocracy wants her alive, The Marauders want her dead, And the role of mages who befriend her May be foretold by cards in the hands of destiny. Loom of Fate is a story for Mage: the Ascension, and includes: - Details about...   [click here for more]
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Mage Chronicles Volume 2

Mage Chronicles Volume 2


Mages Hold Magick in the Palms of Their Hands Mages alter reality at their very whim, but there are secrets that not even they know, and when push comes to shove, they're as mortal as you are. That's why they need you - a normal person who knows and can do abnormal things. You and your kind are their friends, allies, servants, and rivals. Mages are fighting a war for Ascension, and you've got their...   [click here for more]
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Mage Chronicles Volume 3

Mage Chronicles Volume 3


The End is Nigh The fate of the world hangs by a thread. Samual Haight, archenemy of Garou and Verbena, has learned a secret that could trigger the End. Meanwhile, San Francisco teeters on destruction. Only a gifted girl can save it, and the Maurauders and Technocracy both want her. Can the mages save us all? Free Will or Fate? Mage Chronicles Volume 3 features Loom of Fate and...   [click here for more]
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Mage: The Awakening

Mage: The Awakening


ENnie Nominee Best Writing The Power to Remake the World In an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own kingdoms...   [click here for more]
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Making of Exalted, The (Artbook)

Making of Exalted, The (Artbook)


The time before our time was not a time of senseless natural struggle and reptilian rage, but a time of myth and sorcery. It was a time of legend, when heroes walked Creation and wielded the very power of the gods. It was a time before the world was bent, a time before the magic of Creation lessened, a time before the souls of men became the stunted, withered things they are today. The Making...   [click here for more]
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Manacle & Coin

Manacle & Coin


Merchant Princes of CreationMany hate and revile them, yet none turn away from their visits. They are members of the Guild, a mercantile organization whose caravans and trading ships cross the face of Creation. They care not for the will of princes or Exalts, but only for profit. Some despise it, while others idolize it, but in truth, the Guild cares not if it is loved or hated, so...   [click here for more]
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Masquerade of the Red Death Trilogy Volume 1: Bloodwar

Masquerade of the Red Death Trilogy Volume 1: Bloodwar


For ten thousand years a race of immortal vampires has waged a secret war to control mankind. Beings of incredible supernatural powers, they are driven by a lust for power... and human blood. They are the Kindred. Though mortal, the enigmatic detective Dire McCann knows a great deal about these undead. So does Alicia Varney, one of the world's wealthiest women. They are two wild cards in a global...   [click here for more]
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Mind's Eye Theatre Journal #1

Mind's Eye Theatre Journal #1


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.Our first issue presents: live-action rules for playing Pumonca; adaptations of the True Black Hand to MET; World of Darkness Fiction; deadly arcane Tremere rituals; and topical issues on live-action roleplaying and more! The Journal provides everything you need to make your Mind's Eye...   [click here for more]
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Mind's Eye Theatre Journal #2

Mind's Eye Theatre Journal #2


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.This issue presents: rules for live-action Nunnehi; the next installment of the Mayday chronicle; a look at two of the largest live-action gaming organizations-The Camarilla and One World by Night; and topical issues on live-action roleplaying and more! The Journal provides everything...   [click here for more]
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Mind's Eye Theatre Journal #3

Mind's Eye Theatre Journal #3


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: live-action rules for playing the Thallain of the Shadow Court; World of Darkness Fiction; a human's perspective of the terrors that stalk the World of Darkness; a look ahead at one of the most eagerly anticipated Mind's Eye Theatre releases of the year. The Journal...   [click here for more]
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Mind's Eye Theatre Journal #4

Mind's Eye Theatre Journal #4


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: the secrets of the wraiths of the Jade Empire; the conclusion of the Mayday! chronicle; live-action Mage rules... sort of; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you n eed to make your Mind's...   [click here for more]
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Mind's Eye Theatre Journal #5

Mind's Eye Theatre Journal #5


Welcome to the Mind's Eye Theatre Journal, the publication that picks up where other Mind's Eye books leave off. This issue presents: The first part of MET's look at Wraith: The Great War; a look at the Bunyip for Laws of the Wyld West; the einherjar of the Dark Ages; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you need to make your...   [click here for more]
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Mind's Eye Theatre Journal #6

Mind's Eye Theatre Journal #6


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: The second part of MET's look at Wraith: The Great War. Werewolves in the Dark Ages. Yulan-jin and Dhampyrs. World of Darkness fiction. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's Eye Theatre chronicles...   [click here for more]
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Mind's Eye Theatre Journal #7

Mind's Eye Theatre Journal #7


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: A guide to acting in live-action play. Dharmas heretical to all self-respecting Kuei-jin. A look at the hideous fomori. Motivation to torch my effigy. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's...   [click here for more]
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Mind's Eye Theatre Journal #8

Mind's Eye Theatre Journal #8


The Black Hand crumbles. The Final Nights approach. The Gurahl awaken and Doissetep falls. The world is on a high-speed collision course to The End, and you don't wanna get run over. Don't Be Left Behind The Mind's Eye Theatre Journal is a quarterly trade-sized release that showcases new rules, updates and changes in the World of Darkness® for live-action games. Material never before unearthed...   [click here for more]
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Mirrors: Infinite Macabre

Mirrors: Infinite Macabre


Beyond the ring lurks a moon whose very shape-whose very essence-is formed of squirming thorns, tangled hedgerows, and alien trees.   Inside a defunct planetary outpost, a throng of self-made monsters fuses cable and hull scrap to one another's reanimated flesh, each powered by elements never seen by man.   Layered beneath this plane of existence is another:...   [click here for more]
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Monkeywrench! Pentex

Monkeywrench! Pentex


Drity Money Pentex is the vilest corporation on the planet - and the most powerful tentacle of the Wyrm. Through its various subsidiary companies, Pentex attempts to taint the world by destroying the environment and brainwashing humankind. What Garou can stop this pervasive onslaught? Dirty Work The Monkeywrenchers can! These savvy and clever Garou hit Pentex from the inside - by...   [click here for more]
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Night Horrors: The Unbidden

Night Horrors: The Unbidden


I used to be so foolish. I used to think that the world was too small for me, that I was always destined to break through the invisible doors that kept me enclosed among the mundane. Oh, and I was right about that — and I was terribly wrong, too.   Oh yes, I was always destined to break through those doors. I’ve done it. But I was wrong when I thought the world was...   [click here for more]
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Oblivion

Oblivion


Death used to be the end. Not anymore. Now Oblivion lets you take Mind‘s Eye Theatre across the Shroud into the lands of the Restless Dead. Expore the depths of the eternal Tempest. Join the centuries-old political dances in the halls of Stygia. Run the mean streets of The World of Darkness,, and protect the Fetters that tie you to the lands of the living. Being dead is all...   [click here for more]
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Ordo Dracul

Ordo Dracul


Beyond Undeath Visionaries among the Damned, members of the Ordo Dracul seek to transcend the curse of vampirism. Devoting themselves to hoary experiments and the philosophies of their leader, Dracula, the Dragons of this covenant seek to discover what lies beyond the Requiem. A Covenant Guide for Vampire: The Requiem™ * Details the history, hierarchy and goals of the Ordo...   [click here for more]
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Predator & Prey Compilation

Predator & Prey Compilation


This compilation is the compete Predator and Prey Series. Included with this product are the following books in PDF format. Predator and Prey - Vampire Predator and Prey - Judge Predator and Prey - Werewolf Predato rand Prey - Jury Predator and Prey - Mage Predator and Prey - Executioner ...   [click here for more]
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Prince of the City

Prince of the City


The Price of Power At the height of the American Revolution, Virginia aristocrat Vannevar Thomas fell victim to a rogue vampire. The newly Embraced Vannevar was taken in by a secretive organization of vampires known as the Camarilla and sent to San Francisco in 1849. Here Vannevar found a newborn, vibrant city, ripe for the taking - but other powers also cast covetous eyes on the growing town. Ascending...   [click here for more]
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Rage Across the Heavens

Rage Across the Heavens


The Prophecy Fulfilled
The orb of the Wyrm opens in the heavens, and madness shall rule the skies. So read the prophecies - and they are true. The red star has become visible and the blasphemous consummation has come to pass. The Reckoning is upon the Garou Nation and nothing shall be the same. The Eye of the Wyrm Opens
To the Garou, the Year of the Reckoning is a time of

...   [click here for more]
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Ready-Made Player Characters (World of Darkness)

Ready-Made Player Characters (World of Darkness)


Five player characters, ready to use in your chronicle. Running a one-night game of The World of Darkness? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “Legacy Security and Courier Services,” a security company of player characters designed for...   [click here for more]
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Rites of Spring

Rites of Spring


The King of Spring has been enspelled And wanders in the green. The Queen of Spring put on her Mask And walks a path unseen. The Knight of Spring is dressed in gold And guards the maiden’s dream. The Knave of Spring, she stole the moon… Or so it all would seem. — Pretty Penny, freelance soothsayer This book includes: * Expanded information on the magic of the Lost,...   [click here for more]
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Scenes of the Embrace

Scenes of the Embrace


Welcome to Scenes of the Embrace, a collection of fourteen stand-alone scenes based on the seven Vices for your use in any Vampire: The Requiem chronicle. Although some suggestions for mechanics are included with this anthology, these scenes have a strong emphasis on dramatic storytelling. Each Embrace focuses on a sire's struggle with her Vice. As such, you will find that these scenes...   [click here for more]
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Scroll of Fallen Races

Scroll of Fallen Races


A Guide to Proud Cultures in Decline Once, before the fabled First Age, Creation was a far different place. The Primordials still ruled from Yu-Shan, and the gods wrought their masters’ will from the Blessed Isle. In a time when humanity had yet to taste freedom, the world was ruled by other races, both mysterious and powerful. The course of the Primordial War wiped out most of these...   [click here for more]
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Scroll of Heroes

Scroll of Heroes


The mighty Exalted lord over Creation, but even the numerous Dragon-Blooded are as but a drop of water in the teeming sea of humanity. Most of these folk live simple lives, endeavoring to stay beneath the notice of the various supernatural beings who threaten to end, or at least complicate, those lives. Some few, however, rise above the masses that surround them to confront the dangers of their world...   [click here for more]
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Shadow War

Shadow War


At Twilight the Knives Still Shine In Kowloon, the bamboo Princes stir insurrection against the bloodless, ancient mandarins of the Quincunx. In Korea, two elders of the Green Courts swear ritual enmity in a midnight war, as each has been told that the other is akuma. In California, freed from the dictates of civilized warfare, the Kuei-jin seek to wash away the hapless kin-jin with...   [click here for more]
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Signs of the Moon

Signs of the Moon


"Who are we? Are we who we choose to be? Or do we have no choice at all? Mother Moon The Crazy Queen It's her game A rigged game The world is a playing field These are her mad rules And we are her pieces Each of us knows her face And yet, she has five faces So what do we do? Who are we?" This book includes: • Chapters devoted to each of the five auspices. In each, you'll find in-character...   [click here for more]
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Starter Kit: Changeling the Lost [BUNDLE]

Starter Kit: Changeling the Lost [BUNDLE]


This special bundle product contains the following titles. Ready-Made Player Characters (Changeling: The Lost) Regular price: $4.99 Bundle price: $3.23 Format: PDF Five player characters, ready to use in your chronicle. Running a one-night game of Changeling: The Lost? Wanting to start up a new chronicle, but your players aren’t sure what to play?...   [click here for more]
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Starter Kit: Promethean the Created [BUNDLE]

Starter Kit: Promethean the Created [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Ready-Made Player Characters (Promethean: The Created) Regular price: $4.99 Bundle price: $2.88 Format: Watermarked PDF Five player characters, ready to use in your chronicle. Running a one-night game of Promethean: The Created? Wanting to start up a new chronicle, but your...   [click here for more]
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Starter Kit: World of Darkness [BUNDLE]

Starter Kit: World of Darkness [BUNDLE]


This special bundle product contains the following titles. Ready-Made Player Characters (World of Darkness) Regular price: $4.99 Bundle price: $3.08 Format: PDF Five player characters, ready to use in your chronicle. Running a one-night game of The World of Darkness? Wanting to start up a new chronicle, but your players aren’t sure what to play?...   [click here for more]
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Tales From the Trails: Mexico

Tales From the Trails: Mexico


South of the Border You're on the run from the law. You've got enemies aplenty in the States, from undead bloodsuckers to nin-foot werewolves. Folks are coming after you with fire, silver bullets and magick. But that's all right, because you're just a few miles north of the border. And you figure once you get to Mexico, your troubles will be far behind. Bad, bad move, amigo. And Just...   [click here for more]
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Tales of Magick: Dark Adventure

Tales of Magick: Dark Adventure


Kick Ass! Some people think the Awakened sit around dreaming about Ascension. Wrong. Dead wrong. When reality itself is on the brink of destruction, you don't contemplate your navel. You fight - and sometimes die - for the sake of the future. And Live to Tell About It! Tales of Magick takes Mage from the realm of abstraction and kicks it screaming...   [click here for more]
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Technocracy: Void Engineers

Technocracy: Void Engineers


Something's out there... ...and the Void Engineers are sworn to track it, trace it, explore it, and, if need be, exterminate it. Deep seas. Deep space. Alternate dimensions. Virtual reality. the palces too odd for most Technocracy agents are this Convention's playgrounds. The sense of wonder that drives them, however, might also spell their destruction. All around, their enemies gather...   [click here for more]
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The Art of: Werewolf the Apocalypse

The Art of: Werewolf the Apocalypse


Red in Tooth and Claw Nine feet of killing power. The sleep lines of a predator. The fangs and claws of a monster. The ancient weapons of a millennia-old culture. The Trappings of shamanism. The Tools and weapons of the modern world. It's impossible to look on a Garou and see it for anything other than what it is - one of Gaia's Warriors, a fusion of man and beast that's greater than...   [click here for more]
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The Beast that Haunts the Blood: Nosferatu

The Beast that Haunts the Blood: Nosferatu


“Watch your step. It’s a long way down. No, don’t worry, there aren’t any rats. Just you and me. You, and me, and everything you’re afraid of. Welcome to your new home.” — Fabian, Inquisitor to the Archbishop of St. Paul This book includes: • Uncover the filth-ridden origins of the Nosferatu in ancient Greece, where they haunted the Mediterranean...   [click here for more]
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The Compass of Celestial Directions, Vol. IV - The Underworld

The Compass of Celestial Directions, Vol. IV - The Underworld


A Guide to the Land of the Dead The fourth of five books dedicated to the supernatural locales of the Exalted setting, this supplement focuses on the Underworld, land of the dead. Created by the death of Primordials in their war with the Exalted, the Underworld is now home to billions of ghosts who have escaped the Cycle of Reincarnation. Will the returned Solars unite to destroy it as...   [click here for more]
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The Horizon War Volume 3: War in Heaven

The Horizon War Volume 3: War in Heaven


In WAR IN HEAVEN, a desperate battle rages in the Horizon Realms, the mystic dimensions that surround Earth. The mages of both the Nine Traditions and the Technocracy are under attack by a mysterious willworker who calls himself Heylel Teomim, the Ascension Warrior. Already, two Horizon Realms have been obliterated, and now others are under attack. But Helyel\'s most potent threat...   [click here for more]
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The Masquerade

The Masquerade


There are no such things as Vampires... Do you want to live forever? Those Eyes. Like the pits of damnation. Like orbs of black steel. Those eyes, so gentle, they offer me no mercy. Why me? I stare into them and I am lost. My mind screams for release. Fear, panic, flight! But my body does not respond. I cannot move. Why can't I scream?   You have become death, the destroyer...   [click here for more]
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The Pure

The Pure


"Child, we do not hate you for being born who you are. Each of us was born of wolf and man, and marked by the moon harlot with her silver when the change came on us. We cannot hate you because you were born of the blood that murdered our Father, for many among us were born of that blood as well. "But you have heard our truth, and you reject it. You have felt the wrath of the...   [click here for more]
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The Rage: Forsaken Player's Guide

The Rage: Forsaken Player's Guide


The Savage Fury Unleashed The Forsaken have been pushed to the wall by their enemies. Now they push back. The tribes share their deadliest secrets with one another. Their packs teach one another the secrets of striking first and hardest. Around the world, the Forsaken reclaim what is theirs. Will you join them? A Character Book for Werewolf: The Forsaken™...   [click here for more]
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The Red Sign

The Red Sign


Forbidden Arcana The Curse of Caine is a Biblical punishment, handed down by God Himself. Could it be true that a conspiracy of Kindred and mages has found a way to reverse its effects? As the world comes closer and closer to Gehenna, might the Kindred escape their divine fate? Or is it all part of some larger plan? As a title that combines the themes of Mage and Vampire, The Red Sign is a Lovecraftian...   [click here for more]
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