Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product TypeRule System
Core Rulebooks   Remove Search Term
Any system / system-agnostic   Remove Search Term
Advanced Search >

 
 Hottest Genre, Core Rulebooks, Any system / system-agnostic
 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Story Design: Decline-and-Fall

Story Design: Decline-and-Fall


How can you add more empathy and suspense to your story of tragic descent? Story Design Volume 20 - In a decline-and-fall story, the protagonist starts out in a high position, possessed of fortune and glory, having everything they could ever desire. This could be literal or metaphorical; they might have moral or ethical riches rather than money and possessions. The protagonist...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: Rags-to-Riches

Story Design: Rags-to-Riches


How can you add more hope and excitement to your story of dreams and aspirations? Story Design Volume 19 - In a rags-to-riches story the protagonist starts out poor, unknown, and without any power or authority. This could be literal or metaphorical; they may be intellectually or spiritually poor, rather than without material wealth. Over the course of the story they rise...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Obsession

Story Design: The Obsession


How can you add more danger and tragedy to your story of wretched excess? Story Design Volume 18 - In an obsession story the protagonist goes too far with something, and bad things happen as a result. The object of their excess can be an actual physical or psychological problem like alcoholism or drug addiction; it could also be an unhealthy fascination with a goal, a person,...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Revelation

Story Design: The Revelation


How can you add more action and conflict to your story of discovery? Story Design Volume 17 - In a revelation plot something is discovered that has serious implications for the protagonist. It may mean also have a serious impact on a supporting character, or the world. The actual discover could be something good or something bad, but it is startling and disruptive to the...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Sacrifice

Story Design: The Sacrifice


How can you add more drama and pathos to your story of selfless heroism? Story Design Volume 16 - A sacrifice story finds the protagonist pursuing some noble cause or higher purpose. In order to accomplish their objective, they will need to give up something of great personal value. This might be other goals, a close relationship, or even their own life. They may survive,...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Romance

Story Design: The Romance


How can you add more conflict and characterization to your love story? Story Design Volume 14 - A romance plot features the protagonist falling in love with a supporting character or even a co-protagonist. The antagonist doesn’t want this to happen, and conspires to keep the lover apart. There is often some misunderstanding or miscommunication that creates a rift in...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Taboo

Story Design: The Taboo


How can you add more intrigue and danger to your forbidden love story? Story Design Volume 15 - In a taboo plot, the protagonist becomes involved in a forbidden romance. From the start everyone knows that the affair will fail because social forces don’t approve of the pairing; what makes the relationship unacceptable will vary with the genre, place, and time of the...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: Coming of Age

Story Design: Coming of Age


How can you add more character focus and a slice of life to your adventures? Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character moves from one stage of their life to another, like from childhood to adolescence, or young adulthood to middle age. It can be metaphorical as they embark on a new career, learn...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Change

Story Design: The Change


How can you add more inner conflict, fear or change, and wonder of discovery to your transformation adventures? Story Design Volume 12 - In a change story something upsets the protagonist’s life in a significant way. The character then has to adapt and come to terms with that change. It can be something normal yet tragic, like the death of a loved one or being diagnosed...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Curse

Story Design: The Curse


How can you add more character-driven action and a sense of alienation to your metamorphosis adventures? Story Design Volume 11 - In a curse story the antagonist feels that the protagonist has done something wrong. Maybe they have, and the antagonist’s actions are justified; maybe they haven’t, and the antagonist’s wrath is misplaced or unfair. As a result...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Mystery

Story Design: The Mystery


How can you add more thrills and dramatic tension to your mystery adventures? Story Design Volume 7 - The word mystery carries a lot of cultural baggage. From a genre point of view, it’s typically associated with murder. The story goal is to discover who did it, although more modern variations focus on figuring out how it was done, in order to prove who did it. A mystery...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Roleplaying Emotion

Roleplaying Emotion


How can you express your character’s feelings without embarrassing yourself? Sometimes the hardest thing to do in a tabletop roleplaying game is engage with the roleplaying part. It's not that we have a shortage of ideas on how our characters would behave. Their abilities aren't a mystery to us, and we know how to use them to our tactical advantage. Things break down when we have to...   [click here for more]
Dancing Lights Press  $5.00

Add to DriveThruRPG.com Order  
Story Design: The Seduction

Story Design: The Seduction


How can you add more dark danger and wicked fun to your temptation adventures? Story Design Volume 10 - A seduction story has the protagonist trying to avoid doing something they know they aren’t supposed to do. It could be lying, cheating, stealing, breaking an oath, succumbing to addiction, or anything that has serious consequences. The thing that the protagonist...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Duel

Story Design: The Duel


How can you add more conflict and suspense to your competitive adventures? Story Design Volume 8 - In a duel story, the protagonist and antagonist are competing against one another. They may be fighting to obtain the same objective, or simply trying to insure that the other doesn’t get what they’re after. The rivalry might be a sports competition, a race to make...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Breakout

Story Design: The Breakout


Have you ever wanted higher stakes and deeper meaning in your escape adventures? Story Design Volume 5 - A breakout story involves a protagonist trying to escape from a situation that’s not of their choosing, and possibly not of their making. Their captivity can be literal, like being locked in prison or stranded on an island. It may also be figurative, like an abusive...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Dark Horse

Story Design: The Dark Horse


How can you add more heroic struggle and vicarious thrills to your underdog adventures? Story Design Volume 9 - In a dark horse story, the protagonist and antagonist are not evenly matched. The odds are stacked heavily in favor of the antagonist. Initially no one takes the protagonist seriously, but over the course of the story they shake off their underdog status to become...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Search

Story Design: The Search


How can you add more emotional resonance to your quest adventure story? Story Design Volume 2 - In the search plot, the protagonist is looking for something. It might be an object, a person, or a piece of information. The thing they’re searching for might be real, or it could be metaphorical. It doesn’t actually matter, because this is really a character-driven...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Payback

Story Design: The Payback


How can you add more retribution and gratification to your revenge adventures? Story Design Volume 6 - In a payback story the protagonist, or someone close to them, has somehow been wronged by the antagonist. Seeking to balance the scales or settle the score, the protagonist goes on a mission of revenge. It’s a story about a person seeking justice by taking the law...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Journey

Story Design: The Journey


How can you put more action and excitement in your traveling adventure stories? Story Design Volume 1 - In the journey plot, the protagonist travels and has an adventure. It’s a simple as that. There’s no deeper meaning or existential crisis underlying the trip. There’s hidden message, or a need for the character to experience personal growth. It’s...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Rescue

Story Design: The Rescue


Have you ever wanted more suspense and peril in your rescue adventures? Story Design Volume 4 - A rescue plot is an action-heavy structure where a supporting character (the victim) is being held against their will by the antagonist. The protagonist’s job is to locate the victim and escort them back to safety. There are variations possible, but the core of a rescue story...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Design: The Chase

Story Design: The Chase


Have you ever wanted more danger and excitement in your pursuit adventure stories? Story Design Volume 3 - In a chase story, one character is pursuing another. The antagonist may be after the protagonist, or vice versa. The person being chased is often in possession of something valuable or important, has committed a crime and is fleeing justice, or believes...   [click here for more]
Dancing Lights Press  $2.00

Add to DriveThruRPG.com Order  
Story Structure

Story Structure


How can you use time-tested story structures to create better adventures? All great stories need a beginning, a middle, and an end. On that basic structure writers and storytellers throughout the ages have woven variations and created masterpieces. We keep coming back to the same foundations today for one very good reason: those structures are versatile and continue to work. This book helps...   [click here for more]
Dancing Lights Press  $7.00

Add to DriveThruRPG.com Order  
Horror Stories (Genre Structure Vol. 1)

Horror Stories (Genre Structure Vol. 1)


How can you add more terror and suspense to your horror adventures? Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which horror genre elements...   [click here for more]
Dancing Lights Press  $7.00

Add to DriveThruRPG.com Order  
Building Characters

Building Characters


How can you create memorable characters with great story potential? At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character...   [click here for more]
Dancing Lights Press  $7.00

Add to DriveThruRPG.com Order  
Setting Design

Setting Design


How can you design dynamic settings that supports telling great stories? Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use. With clear step-by-step instructions, you can: Create a clear premise...   [click here for more]
Dancing Lights Press  $7.00

Add to DriveThruRPG.com Order  
Worldcrafting

Worldcrafting


An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by...   [click here for more]
GRAmel  $15.99 $9.99

Add to DriveThruRPG.com Order  
Flatpack: Fix the Future

Flatpack: Fix the Future


Have you heard anyone say that the future's not so bright, and thought, "But I have lightbulbs?" If so, Flatpack is the game for you! Until someone tells us otherwise, we're saying that Flatpack: Fix the Future is the first game in the smash Hyperoptimistic Postapocalyptic genre of gaming. Flatpack is a game about building a new society using pre-apocalypse technology that you don't always...   [click here for more]
Machine Age Productions  $21.99 $3.50

Add to DriveThruRPG.com Order  
Fantasy Stories (Genre Structure Vol. 3)

Fantasy Stories (Genre Structure Vol. 3)


How can you add more wonder and enchantment to your fantasy adventures? Fantasy Stories (Genre Structure Vol. 3) helps you to develop and tell spellbinding tales of magic and imagination. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which fantasy...   [click here for more]
Dancing Lights Press  $7.00

Add to DriveThruRPG.com Order  
Science Fiction (Genre Structure Vol. 2)

Science Fiction (Genre Structure Vol. 2)


How can you add more excitement and bold vision to your science fiction adventures? Science Fiction (Genre Structure Vol. 2) helps you to develop and tell tales of discovery and possibility. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which science...   [click here for more]
Dancing Lights Press  $7.00

Add to DriveThruRPG.com Order  
Macchiato Monster ZERO

Macchiato Monster ZERO


This is not a game about coffee Macchiato Monsters is a rules-light, old school, slightly collaborative roleplaying game. I designed it for adventure, exploration and survival in all kinds of perilous dungeonverses. If that were legally safe, I might have called it Dangers & Decisions. You can also say it’s an OSR and DIY...   [click here for more]
Lost Pages  $4.00

Add to DriveThruRPG.com Order  
Description Generator v 1.0

Description Generator v 1.0


30% discount for prior qualifiedSolo AoO accounts (see below). I couldn't fit the accounts onto one discount code. 1st set of accounts 2nd set of accounts This product is similar to the Fact Generator. It is intended to be a paid upgrade to work with the Fact Generator or be used separate from the PWYW Fact Generator to add one or more adjectives for descriptive details. 2 pages: It's first...   [click here for more]
Ken Wickham  $1.00

Add to DriveThruRPG.com Order  
Roleplaying Alignment

Roleplaying Alignment


How can you make alignment more useful and meaningful in your roleplaying games? Roleplaying Alignment presents a system for using the traditional nine-point alignment system to enrich your game. It presents alignment as a means for customizing your character's personality, goals, and beliefs. Simple mechanics reward characters who embody the tenets of their alignment, and...   [click here for more]
Dancing Lights Press  $5.00

Add to DriveThruRPG.com Order  
Splintered Godhood

Splintered Godhood


BREAK THE WORLD... and make it your own! That's the idea at the heart of Splintered Godhood, a one-night, improvisational cooperative horror role-playing game for 4 to 5 mature players and one storyteller where each player plays a role in weaving a cooperative story of inverted and interwoven layers of reality within which each player is touched by the caress...   [click here for more]
Legendary Games  $4.99 $4.98

Add to DriveThruRPG.com Order  
Bard's Tales

Bard's Tales


A Pathfinder Roleplaying Game PLAYER'S RESOURCE by Megan Robertson Do you want to play a bard, but don't want to simply make a lot of boring, Perform checks? Do you want to enliven the game and breathe life into your bard's performances? Bard's Tales is a rich resource of easily customisable stories, legends, poems and songs designed to bring your bard's performances to life! Designed for use...   [click here for more]
Raging Swan Press  $1.50

Add to DriveThruRPG.com Order  
Bard's Tales II

Bard's Tales II


Do you want to play a bard, but don't want to simply make a lot of boring, Perform checks? Do you want to enliven the game and breathe life into your bard's performances? Bard's Tales II is a rich resource of easily customisable dark, Lovecraftian stories, legends and poems interspersed with some lighter material designed to bring your bard's performances to life! ...   [click here for more]
Raging Swan Press  $1.50

Add to DriveThruRPG.com Order  
The Covetous Poet's Adventure Creator and Solo GM Guidebook

The Covetous Poet's Adventure Creator and Solo GM Guidebook


The Covetous Poet's Adventure Creator and Solo GM Guidebook is a supplement for roleplayers who would like to write their own adventures, or play their favorite roleplaying games solo. The first section of the book, the Adventure Creator, will guide you through the process of creating your own RPG storyline using a pre-prepared act structure. The Story Charts found in the middle of the book contain...   [click here for more]
Covetous Poet Publishing  $10.00

Add to DriveThruRPG.com Order  
Mistborn Adventure Game Digital Edition

Mistborn Adventure Game Digital Edition


Rally Your Crew   Based on the best-selling novels by Brandon Sanderson and powered by an all new story-driven rules system, the Mistborn Adventure Game lets you explore, command, or liberate the oppressed world of Scadrial, battle the Lord Ruler's Inquisitors, and master the primal forces of Allomancy, Feruchemy, and Hemalurgy. It features new official fiction from Brandon...   [click here for more]
Crafty Games  $34.99 $14.99

Add to DriveThruRPG.com Order  
Rest

Rest


When the day is done, we rest, and we dream. Rest is a dream sequence game-within-a-game, made to be played between the sessions of a traditional tabletop role-playing game campaign. Using an existing character, a game master and one player work together to write the story of a meaningful dream that character experiences. Prompts and editable text make the dream interactive, changing the...   [click here for more]
Sweet Ingenuity  Pay What You Want

Add to DriveThruRPG.com Order  
Roleplaying Tips Omnibus #3

Roleplaying Tips Omnibus #3


Level up your GMing with 151 pages of unique GM tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. In this omnibus are the complied issues RPT#634-638, plus a bonus article about a cool underground magic item market: The Bale Ghoul Bazaar. Some of what's in this issue: How...   [click here for more]
RoleplayingTips.com  $5.00

Add to DriveThruRPG.com Order  
Achtung! Cthulhu: Plotting Cthulhu Dossier

Achtung! Cthulhu: Plotting Cthulhu Dossier


The 19 page Plotting Cthulhu Dossier helps you construct some truly nefarious Mythos plots set against the backdrop of World War Two. By looking at various inspirational film and television sources it hopes to show how you, the Keeper, can mine them for ideas for your own games. If you are still a bit stumped, there is a comprehensive plot generator to further aid you in your machinations plus a two...   [click here for more]
Modiphius  $1.99

Add to DriveThruRPG.com Order  
Baby Bestiary Handbook Vol 2

Baby Bestiary Handbook Vol 2


Discover the Adorable In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying...   [click here for more]
Metal Weave Games  $28.99 $15.99

Add to DriveThruRPG.com Order  
Roleplaying Tips Omnibus #1

Roleplaying Tips Omnibus #1


Level up your GMing with 131 pages of GM tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. And now you can take Roleplaying Tips with you wherever you go, whether it's to the game table or the bathroom! In Roleplaying Tips Omnibus #1 you get the complied issues #626-629, plus an exclusive article...   [click here for more]
RoleplayingTips.com  $5.00

Add to DriveThruRPG.com Order  
The GameMaster's Apprentice: Sci Fi

The GameMaster's Apprentice: Sci Fi


"Plot generators to maximum, chief!" Sooner or later, you're going to need more story! The GameMaster's Apprentice: Sci Fi is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. This variant deck is aimed at science fiction of every kind, from shiny space operas...   [click here for more]
Larcenous Designs, LLC  $9.99

Add to DriveThruRPG.com Order  
Character Generator w/ bg

Character Generator w/ bg


This is a flexible character generator that is meant to aid or take the place of a Gamemaster (GM) for creating basic character structures. It uses keywords rather than numbers and values. Two chart with results for 1d10, 2D6, 1D12, 3d6, 1D20, and 1d100 systems is included. It makes it a versatile character generating engine. This system is meant to give keywords, that when put together help to generate...   [click here for more]
Ken Wickham  $1.00

Add to DriveThruRPG.com Order  
Part-Time Gods

Part-Time Gods


Part-Time Gods You’ve been gifted with the spark of divinity. Will you give into the power and leave your mortal life behind? Or will you lead a double life and protect those closest to you? Choose wisely - You only have one soul. Part-Time Gods is a roleplaying game where players take the role of ordinary people imbued with the powers of a god. Balancing one's mortal and divine lives...   [click here for more]
Third Eye Games  $29.95 $14.99

Add to DriveThruRPG.com Order  
Neomancer - A Cyberpunk RPG - Quick Start Rules

Neomancer - A Cyberpunk RPG - Quick Start Rules


https://www.kickstarter.com/projects/1326310875/neomancer-a-cyberpunk-pen-and-paper-rpg?ref=user_menu Cyberpunk, a retro dream of the future. Some would say a anachronistic relic, because our world today is, in some ways at least, much more advanced than any Cyberpunk author would have imagined. Nevertheless, people dream of electric sheep, want to see adventures in rainy alleys under neon lights...   [click here for more]
SPIRA Productions  Pay What You Want

Add to DriveThruRPG.com Order  
You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Fëa Livia   
Roleplaying Tips Omnibus #2

Roleplaying Tips Omnibus #2


Level up your GMing with 118 pages of unique GM tips and advice. Roleplaying Tips is a weekly newsletter for game masters hitting inboxes since 1999. It's focused on actionable tips and techniques for tabletop GMs. In this great omnibus are issues #630-633, plus an exclusive article previously only released to Patrons. Some of what's in this issue: How to master initiative...   [click here for more]
RoleplayingTips.com  $5.00

Add to DriveThruRPG.com Order  
Protocol Primer, A Guide to GMless Gaming

Protocol Primer, A Guide to GMless Gaming


This book is many things. It is a toolbox for better gaming. It is an introductory document for people who’ve never played a GMless game before. Or who are having trouble making the transition into GMless games. What it cannot be is a replacement for you and your imagination. GMless ‘story’ gaming is sometimes referred to as gaming for gamemasters. As ironic as this...   [click here for more]
post world games  $9.95 $9.99

Add to DriveThruRPG.com Order  
Muses & Oracles

Muses & Oracles


Muses & Oracles est une aide de jeu générique se présentant sous la forme de 240 cartes au format tarot, permettant d'aider les meneurs de jeu à improviser des éléments lors d'une partie de jeu de rôle, ou bien de les aider à trouver l'inspiration lors de l'écriture de scénarios. Les cartes peuvent être...   [click here for more]
Pierre Gavard-Colenny  $7.03

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 505 items) Result Pages:  1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number