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Psionics Augmented: Seventh Path
by Dreamscarred Press

Bring out your DEAD!

For decades, psionics has been tightly bound to the ideas of mediums, channelers, mystics who could tap into the other side. Now, for the first time, you can take on that role and unleash the fury of the dead. Seventh Path introduces archetypes for all psionic classes, the Conduit specialist, the Athanaism discipline, more than 70 new psionic powers

Psionics Augmented: Seventh Path
 
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Flesh of the Fallen

Flesh of the Fallen


Poisoned Pages for Shadow of the Demon Lord The gods forbid the eating of other sentient creatures and punish those who violate the taboo with a horrid curse. Such consumption almost always triggers a transformation into hideous ghouls. As a game of horror fantasy, player characters in Shadow of the Demon Lord confront awful choices, sometimes having lasting consequences....   [click here for more]
Schwalb Entertainment  $1.69

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

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Children of the Earth

Children of the Earth


The spread of the Demon Lord’s shadow has triggered calamities and catastrophes that have upset the natural order of things, such that havens have become tombs, cities awash with blood, and monsters loosed in the countryside. No longer can people huddle in the dark; the time for hiding has come to an end, for the Demon Lord will devour all as it destroys the world. So, as the salamanders have...   [click here for more]
Schwalb Entertainment  $1.69

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Iron Kingdoms Unleashed: Wild Adventure

Iron Kingdoms Unleashed: Wild Adventure


Only the Strong Survive the Wilds of the Iron Kingdoms No place for the weak, the wilds are fundamentally dangerous environments where life springs from death and the latent arcane powers of the land are harnessed to fuel primal magic. In Iron Kingdoms Unleashed: Wild Adventure, brave heroes must face the ceaseless perils found in the entamed expanses of...   [click here for more]
Privateer Press  $14.99

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BattleTech: First Succession War

BattleTech: First Succession War


The Dream is Over In 2784, the departure of General Alexsandr Kerensky and the remnants of the SLDF from known space leaves the Inner Sphere balanced on a knife-edge. With no Star League to keep the House Lords in check, greed, ambition and old grudges come to the fore once more, propelling the five remaining Great Houses into a war that threatens human civilization itself: The First Succession War....   [click here for more]
Catalyst Game Labs  $34.99 $14.99

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Shadowrun: Seattle Sprawl Digital Box Set

Shadowrun: Seattle Sprawl Digital Box Set


Infinite Shadows It’s the shadowrunning capital of the world for a reason. Seattle offers an unparalleled intersection of corporate, political, and criminal powers. This is where icons are made—like the Ancients, the Halloweeners, the Finnigan Crime Family, the Skraacha, Dante’s Inferno, Renraku Arcology, the Big Rhino, and the Alabaster Maiden. And this is where runners like Dodger,...   [click here for more]
Catalyst Game Labs  $59.99 $24.99

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Mutant Chronicles Whitestar Source Book

Mutant Chronicles Whitestar Source Book


The mega corporations could not flee fast enough from the irradiated and chemically saturated Earth. They assumed that nothing could survive amongst the acid-scarred ruins of their birthplace. Not until they returned in the hopes of finding plunder amongst the rubble did they realise how wrong their assumptions had been. Following the example of their beloved Tsarina, Whitestar has founded an empire...   [click here for more]
Modiphius  $12.99

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Mutant Chronicles Dark Soul Source Book

Mutant Chronicles Dark Soul Source Book


Darkness. The absence of light. Mankind has feared it since the beginning of time. That is because on some level we have always known it has always been there, ready to devour anything that crosses its path. Creating monsters out of men, feeding on our despair. Cyclical, eternal and undeniable. This is the Dark Soul, a supplement for the Mutant Chronicles roleplaying game. Features 248 pages of...   [click here for more]
Modiphius  $19.99

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Power in a Name

Power in a Name


Discover the Power in True Names! A true name is a secret word that both grants and expresses the essence of the thing or being it names. True names grant form and reflect identity. Without a name, the creature or object would unravel, returning to the primordial chaos from which the genies made creation. Since true names are so integral to existence, learning a true name grants considerable power...   [click here for more]
Schwalb Entertainment  $1.69

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Terrible Beauty

Terrible Beauty


Heed the Call of the Faerie Queen! All across Urth stand doorways to hidden places. These are the realms of the faerie, entire worlds of magic and wonder, fear and horror. No friends to mortals, the faeries abandoned Urth long ago, leaving their homelands to humankind to do with as it wished. Now, with the Demon Lord’s shadow casting a pall across the land, the faeries have begun to return from...   [click here for more]
Schwalb Entertainment  $12.00

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Trail of Cthulhu: The Many Deaths of Edward Bigsby

Trail of Cthulhu: The Many Deaths of Edward Bigsby


The flamboyant artist Edward Bigsby pays a call to the Investigators on the recommendation of a mutual friend, but dies horrifically before he can tell them what he needs. Soon afterward, the police question the PCs – another corpse matching Bisgby’s description has been found, with their address in his coat pocket. It does not end there; dead Bigsbys are being found all over London. Follow...   [click here for more]
Pelgrane Press  $5.95

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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Riders of the Wind

Riders of the Wind


The centaurs make no claim on the Endless Steppe. Rather, they see themselves as its protectors chosen by the spirits of the plains to preserve the lands against the invader, to keep their lands pure, sacred, and free from the rapacious humans who would transform it to suit their needs. Thus the centaurs roam the Steppe, watchful for interlopers from beyond the mountains so they can drive them back...   [click here for more]
Schwalb Entertainment  $1.69

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
Onyx Path Publishing  $14.99

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Morts • A World of Adventure for Fate Core

Morts • A World of Adventure for Fate Core


The zombie apocalypse was rough, but that was, like, a hundred years ago. It’s time to move on already. Zombies, lich kings, ghosts…they’re a reality now, and somebody’s got to keep them in line. But it’s not a dream job. More like the last refuge for losers and desperate teenagers in need of a little cash. You’re a Mortician or "Mort,"...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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Be A Better Campaign Master, Book One: Building the World

Be A Better Campaign Master, Book One: Building the World


The most streamlined worldbuilding sourcebook yet. From the basic shape of your world, to the warring populations that inhabit it, you are the decider. You will pull the mountains out of the earth and make the raging rivers flow into the vast seas. You will scatter magical forests and arid deserts across the land, separating the cities and villages that you alone will build from the ground up....   [click here for more]
Absolute Tabletop  $9.95 $5.95

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Dark Heresy Second Edition: Enemies Beyond

Dark Heresy Second Edition: Enemies Beyond


The Imperium fights in a time of constant war: there are countless threats to humanity’s continued survival, and more arise every day. Heretics and mutants infest the most populous hive planets, spreading their evil in dark places far from the Emperor’s light. Xenos races attack from every edge of the galaxy, expanding their foul empires and mocking the order and justice that flows from...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Shadowrun: Run Faster

Shadowrun: Run Faster


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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V20 Lore of the Clans

V20 Lore of the Clans


Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
Onyx Path Publishing  $19.99

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I Loot the Bag of Holding SNE

I Loot the Bag of Holding SNE


A System Neutral Edition GM’s Resource by Mike Welham Adventurers are always looting the bodies of their vanquished foes. Often the GM simply reads off the villain’s equipment list and the players move on. In this situation, beyond armour, weapons, magic items and some coin most foes never seem to carry anything of minor interest. Sometimes, the party might find a bag of holding—but...   [click here for more]
Raging Swan Press  $2.45

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In The Company of Treants (PFRPG)

In The Company of Treants (PFRPG)


Get your Groot on, and grow your Treebeard! You know you’ve always wanted to play a treant, crushing pesky orcs underfoot and casting down wizard’s towers. Now you can, with Rite Publishing’s In the Company of Treants. Begin as a young near-sapling and grow your treant as you gain in power until you are one of the true giants of the deep woods. This 40-page...   [click here for more]
Rite Publishing  $5.99

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Reach Adventure 2: Theories of Everything

Reach Adventure 2: Theories of Everything


Set in the Sindal Subsector featured in the recently released Core Rulebook, Theories of Everything is an exciting and memorable adventure set in the Trojan Reach. In Reach Adventure 2: Theories of Everything the Travellers are hired as crew and research assistants aboard the laboratory vessel Insight III. The ship is owned by a cooperative of scientists working in a cross-discipline environment...   [click here for more]
Mongoose  $14.99 $8.99

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Misty Isles of the Eld

Misty Isles of the Eld


Come visit the acid fantasy mini-sandbox of the Misty Isles, a hellish pocket plane that's brutally displaced a bucolic paradise. Marvel at its massive grub-ridges, shake at the body horror of its protein vats—and watch as your players dynamically unleash the Anti-Chaos Index through their own in-game actions. Misty Isles of the Eld is a stand-alone sequel to Slumbering Ursine Dunes...   [click here for more]
Hydra Cooperative  $12.00

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Adventure Chronicle #1

Adventure Chronicle #1


Issue #1 of Adventure Chronicle magazine by AAW Games The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game. Contents for issue #1: Publisher's Corner by Jonathan G. Nelson Adventure (5E): A Shoggoth Among the Sheep by...   [click here for more]
AAW Games  Pay What You Want

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Shadowrun: Market Panic (Campaign Book)

Shadowrun: Market Panic (Campaign Book)


PAIN POINTS Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Shadowrun: Data Trails

Shadowrun: Data Trails


THE INFINITE FRONTIER The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living),...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Unhinge the Mind

Unhinge the Mind


More Madness for Shadow of the Demon Lord! Unhinge the Mind expands the existing Insanity and madness rules so they become a considerable part of the game, with far-reaching consequences for those who would confront the monstrous and grotesque. The optional rules presented here increase the amount of Insanity gained, make getting rid of Insanity more difficult, and provide...   [click here for more]
Schwalb Entertainment  $1.49

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Trail of Cthulhu: The Long Con

Trail of Cthulhu: The Long Con


Sidney Pryce wants the protagonists’ help to set up a Big Store, to sucker a rich American into thinking he’s buying into a Burnt Auction. The rewards, Pryce promises, are incalculable; but soon after Pryce enlists their help, strange bird-creatures haunt the protagonists. How, they wonder, does Japanese folklore figure into it? The Long Con is a new stand-alone Trail of Cthulhu scenario...   [click here for more]
Pelgrane Press  $5.95

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The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
Monte Cook Games  $39.99 $14.99

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Absolute Adventures: Sewers Under Sandwall (5E)

Absolute Adventures: Sewers Under Sandwall (5E)


Sewers Under Sandwall is a fantasy adventure module imbued with a twisted blend of weird fantasy and pulp adventure, designed for three to six adventurers of moderate power and skill. It is intended for use with the fifth edition of the world’s oldest fantasy roleplaying game. Trouble festers in the old sewers beneath the fishing village of Sandwall. A bandit king extends his slimy grasp,...   [click here for more]
Absolute Tabletop  $6.95 $4.95

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Tooth and Claw

Tooth and Claw


Poisoned Pages for Shadow of the Demon Lord We all wear masks. We wear them to conceal our true selves, to become what others expect us to be, navigating the murky waters of social interaction to forge relationships, find love, and avoid enemies. For most of us, masks conceal uncertainties and doubts, ambitions and desires, and all the little secrets that make up what...   [click here for more]
Schwalb Entertainment  $1.99

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Shadowrun Missions: Ancient Rumblings (06-03)

Shadowrun Missions: Ancient Rumblings (06-03)


Levels of Wrong For years, the Containment Zone of Chicago has held many levels of wrong. One level is the bad things that frequently happen there—the various assaults against CZ residents, and the people who go missing or turn up dead. That level of wrong is bad enough, but it gets worse for the people who are foolish enough to look into the reasons behind the wrongs. The scope and range of...   [click here for more]
Catalyst Game Labs  $5.95

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Thoughts on Fate: A Collection of Essays on the Fate RPG

Thoughts on Fate: A Collection of Essays on the Fate RPG


Thoughts on Fate is a collection of essays that cover a wealth of topics about the Fate roleplaying game. Inside you'll find the following articles: A Few Random Tips for Running Long Fate Games Recap Aspects Circumstantial PC Aspects How to Handle Missing Players in a Fate Campaign Cinematic Initiative The Disposable PC Tiered Opponents How I Setup a Junkyard Boss Fight Martial...   [click here for more]
Amazing Rando Design  $2.00

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Classic Fantasy - TDM500

Classic Fantasy - TDM500


Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you. Packed with information...   [click here for more]
Design Mechanism  $19.95

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Dark Heresy Second Edition: Enemies Without

Dark Heresy Second Edition: Enemies Without


“There is no end to the abomination of the alien. Do not allow any guise of sentience to stay your hand – there can be no hesitation when the survival of humanity as a species is at stake." –Inquisitor Kartize, Ordo Xenos   New threats gnaw incessantly at the borders of the Imperium. Despite countless righteous Wars of Purgation, the xenos threat grows...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Starvation Cheap: Military Campaigns for Stars Without Number

Starvation Cheap: Military Campaigns for Stars Without Number


The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.   Somewhere...   [click here for more]
Sine Nomine Publishing  $12.99

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Hero Kids - Fantasy Adventure - Wizard's Tower

Hero Kids - Fantasy Adventure - Wizard's Tower


The Wizard's Tower adventure takes the heroes from Rivenshore to the wizard’s tower on the eastern peninsula that encloses Brecken Bay. The wizard, Mortain, has gotten himself into strife and needs the kids’ help! • Adventure with five encounters and six new maps • Includes five monsters: Froglings, water beast, rickety construct, and the fearsome helm knight ...   [click here for more]
Hero Forge Games  $2.99

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Shadowrun: Hard Targets (Deep Shadows Sourcebook)

Shadowrun: Hard Targets (Deep Shadows Sourcebook)


THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive. Hard Targets...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Shadowrun: Run & Gun

Shadowrun: Run & Gun


Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Into the Deep

Into the Deep


What Wonders Lie Beneath the Waves? The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn’t live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the foam-flecked waves, of the Ninth World’s great ocean. Ancient ruins?...   [click here for more]
Monte Cook Games  $14.99

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Demon Lord's Companion

Demon Lord's Companion


Fight the Shadow or Fall! As the Demon Lord’s influence creeps across the land, it touches more people, awakening in them crippling dread, tempting them to commit unspeakable acts, or to rise up and take a stand and fight back against the spreading darkness. In the end times, all must choose a side, to save the world or watch it burn. The Demon Lord’s Companion reveals...   [click here for more]
Schwalb Entertainment  $10.00

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Titansgrave: The Hermit's Road

Titansgrave: The Hermit's Road


In The Hermit's Road, a Titansgrave adventure for the Fantasy AGE RPG, the Player Characters are sent to investigate the existence of purported pre-Cataclysm ruins on the outskirts of the City-State of Karros. Here they discover more than they bargained for, as the ruins hide a secret more valuable than gold or jewels. The Hermit's Road is designed for characters of levels...   [click here for more]
Green Ronin  $3.95

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Alchemist (5E)

Alchemist (5E)


The Science of Magic! The ALCHEMIST Class offers a new full class to your players that crosses the boundaries between science and magic. In addition to the new core class, this supplement provides 7 alchemical traditions that emulate archetypes from Dr. Jekyll to Dr. Frankenstein. Product Information This product provides players with a new 20 level Intelligence-based...   [click here for more]
Tribality Publishing  $4.99 $3.95

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Addendum: Shape Shifting (Diceless)

Addendum: Shape Shifting (Diceless)


Change yourself and you change the world. Learn what forms to be wary of lest you end up an unthinking rock, locked into that form forever. Discover which shape’s gifts are intrinsic to a Gossamer world, and which can work on the Grand Stair and beyond another Door! Retain your own sense of self, or risk becoming the very mask you wear via the power of Shape Shifting. Shape Shifting...   [click here for more]
Rite Publishing  $4.99 $2.50

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Hero Kids - Fantasy Adventure - Tomb of the Lost King

Hero Kids - Fantasy Adventure - Tomb of the Lost King


On the night of the dead moon, the kids are woken by the ghost of their clan's lost king, Rothgar. Can the kids overcome Rothgar's challenges and earn a valuable piece of equipment? • Adventure with 6 encounters and maps • Includes several new monsters, including several new skeletons and the scary ghost ...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards IV

Hero Kids - Fantasy Expansion - Hero Cards IV


This expansion for Hero Kids includes ten new forest heroes for your game: Spear Bearer - This ferret hero uses his spear to keep enemies at bay Knight - The turtle's armor protects him from enemy attacks, which enrage his replies Rogue - The shrew moves like a shadow and strikes distracted enemies Brute - This badger is a ferocious combatant who specializes in knocking down enemies Warlock...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Adventure - Mines of Martek

Hero Kids - Fantasy Adventure - Mines of Martek


When two brave miners (not minors) disappear after reopening the Mines or Martek, the kids are the only ones who are small enough to squeeze through the rock-fall that has blocked the entrance. Can the kids rescue the miners and find out what caused the mines to be abandoned in the first place? • Adventure with 7 encounters and maps • Includes several new monsters, including the...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Adventure - Yuletide Journey

Hero Kids - Fantasy Adventure - Yuletide Journey


The Yuletide Journey adventure takes place in the days before Rivenshore's annual midwinter Yuletide feast. But the village has not heard from their festival's annual guest, Odin, who is the protector of the Brecken Vale. The kids set out on a journey to Odin's home in the northern mountains, and along the way they meet new friends, overcome dangerous challenges, and face fearsome enemies. •...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Pet Cards

Hero Kids - Fantasy Expansion - Pet Cards


This expansion for Hero Kids includes ten new pets for your game: Pixie - The pixie's small frame holds powerful magic Hound - The hound fights even more fiercely when hurt Eagle - Eagles attack their targets with swooping attacks Fox - The tiny fox responds to attacks with a vicious bite Bear - The bear's best defense is a strong friend at its back Lynx - This large feline transforms...   [click here for more]
Hero Forge Games  $2.99

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