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Symbaroum - The Throne of Thorns
by Jarnringen

SYMBAROUM? THIS IS WHY!

This fourteen page overview introduces the main theme, agents and episodes of the Chronicle of the Throne of Thorns – the series of campaign and adventure modules through which Järnringen expands on the world of Symbaroum and makes it live, breath and bleed!

Symbaroum - The Throne of Thorns
 
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BattleTech: First Succession War

BattleTech: First Succession War


The Dream is Over In 2784, the departure of General Alexsandr Kerensky and the remnants of the SLDF from known space leaves the Inner Sphere balanced on a knife-edge. With no Star League to keep the House Lords in check, greed, ambition and old grudges come to the fore once more, propelling the five remaining Great Houses into a war that threatens human civilization itself: The First Succession War....   [click here for more]
Catalyst Game Labs  $34.99 $14.99

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Shadowrun: Seattle Sprawl Digital Box Set

Shadowrun: Seattle Sprawl Digital Box Set


Infinite Shadows It’s the shadowrunning capital of the world for a reason. Seattle offers an unparalleled intersection of corporate, political, and criminal powers. This is where icons are made—like the Ancients, the Halloweeners, the Finnigan Crime Family, the Skraacha, Dante’s Inferno, Renraku Arcology, the Big Rhino, and the Alabaster Maiden. And this is where runners like Dodger,...   [click here for more]
Catalyst Game Labs  $59.99 $24.99

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The Genius Guide to More Bard Talents

The Genius Guide to More Bard Talents


The concept of bard talents (and why they are a good idea) is first presented in The Genius Guide to the Talented Bard, along with a large number of talents allowing for a wide range of possible witch character concepts. The new talents presented here can be used with that book, or added as new options for the traditional bard class. With the extra options, a bard can tell stories so real they come...   [click here for more]
Rogue Genius Games  $2.45

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Four Horsemen Present: Yet More Horrifically Overpowered Feats

Four Horsemen Present: Yet More Horrifically Overpowered Feats


Four Horsemen Present: Yet More Horrifically Overpowered Feats Overpowered is the New Black! We didn’t want to do this. We ASKED you not to use the Overpowered Feats. We already have FOUR books worth! But did you listen? No. So here it is, the FIFTH book in the Horrifically Overpowered line of feat books. You SHOULD NOT use the feats herein. Just the NAME of Cleaving Sneak Attack should...   [click here for more]
Rogue Genius Games  $3.95

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Riders of the Wind

Riders of the Wind


The centaurs make no claim on the Endless Steppe. Rather, they see themselves as its protectors chosen by the spirits of the plains to preserve the lands against the invader, to keep their lands pure, sacred, and free from the rapacious humans who would transform it to suit their needs. Thus the centaurs roam the Steppe, watchful for interlopers from beyond the mountains so they can drive them back...   [click here for more]
Schwalb Entertainment  $1.69

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Morts • A World of Adventure for Fate Core

Morts • A World of Adventure for Fate Core


The zombie apocalypse was rough, but that was, like, a hundred years ago. It’s time to move on already. Zombies, lich kings, ghosts…they’re a reality now, and somebody’s got to keep them in line. But it’s not a dream job. More like the last refuge for losers and desperate teenagers in need of a little cash. You’re a Mortician or "Mort,"...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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The King is Dead: VARGR

The King is Dead: VARGR


In an 18th century that never was, revolution rocks the nation of Malleus! Secret societies of rebels strike to unseat the vampire aristocracy with pen and sword, inciting long-dormant dreams of freedom in their fellow humans while driving stakes through the hearts of their oppressors. Frontiersmen, highlanders, mad scientists, occultists, slaves, and more unite to overthrow the immortal regime! In...   [click here for more]
Four-in-Hand Games  Pay What You Want

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Titansgrave: The Hermit's Road

Titansgrave: The Hermit's Road


In The Hermit's Road, a Titansgrave adventure for the Fantasy AGE RPG, the Player Characters are sent to investigate the existence of purported pre-Cataclysm ruins on the outskirts of the City-State of Karros. Here they discover more than they bargained for, as the ruins hide a secret more valuable than gold or jewels. The Hermit's Road is designed for characters of levels...   [click here for more]
Green Ronin  $3.95

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Terrible Beauty

Terrible Beauty


Heed the Call of the Faerie Queen! All across Urth stand doorways to hidden places. These are the realms of the faerie, entire worlds of magic and wonder, fear and horror. No friends to mortals, the faeries abandoned Urth long ago, leaving their homelands to humankind to do with as it wished. Now, with the Demon Lord’s shadow casting a pall across the land, the faeries have begun to return from...   [click here for more]
Schwalb Entertainment  $12.00

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Be A Better Campaign Master, Book One: Building the World

Be A Better Campaign Master, Book One: Building the World


The most streamlined worldbuilding sourcebook yet. From the basic shape of your world, to the warring populations that inhabit it, you are the decider. You will pull the mountains out of the earth and make the raging rivers flow into the vast seas. You will scatter magical forests and arid deserts across the land, separating the cities and villages that you alone will build from the ground up....   [click here for more]
Absolute Tabletop  $9.95 $5.95

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Unhinge the Mind

Unhinge the Mind


More Madness for Shadow of the Demon Lord! Unhinge the Mind expands the existing Insanity and madness rules so they become a considerable part of the game, with far-reaching consequences for those who would confront the monstrous and grotesque. The optional rules presented here increase the amount of Insanity gained, make getting rid of Insanity more difficult, and provide...   [click here for more]
Schwalb Entertainment  $1.49

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Dark Heresy Second Edition: Enemies Beyond

Dark Heresy Second Edition: Enemies Beyond


The Imperium fights in a time of constant war: there are countless threats to humanity’s continued survival, and more arise every day. Heretics and mutants infest the most populous hive planets, spreading their evil in dark places far from the Emperor’s light. Xenos races attack from every edge of the galaxy, expanding their foul empires and mocking the order and justice that flows from...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Absolute Adventures: Sewers Under Sandwall (5E)

Absolute Adventures: Sewers Under Sandwall (5E)


Sewers Under Sandwall is a fantasy adventure module imbued with a twisted blend of weird fantasy and pulp adventure, designed for three to six adventurers of moderate power and skill. It is intended for use with the fifth edition of the world’s oldest fantasy roleplaying game. Trouble festers in the old sewers beneath the fishing village of Sandwall. A bandit king extends his slimy grasp,...   [click here for more]
Absolute Tabletop  $6.95 $4.95

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Creature Description Generator Volume 5 - Goblin

Creature Description Generator Volume 5 - Goblin


Creature Description Generator Volume 5 - Goblin A goblin is a legendary evil or mischievous grotesque dwarf-like daemon or monster that appeared in European stories and accounts during the Middle Ages. Sometimes green, grey or various shades, they are often thought to be a smaller version of the Orc. Having a description ready or being able to come up with one can be handy. This...   [click here for more]
Ennead Games  $1.75

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The Rogues Gallery (1e)

The Rogues Gallery (1e)


No longer will you the Dungeon Master need to spend precious time laboring over the task of generating non-player characters. This valuable booklet contains hundreds of pre-rolled non-player characters of all classes and types, complete with alignments, sex, personalities and much more. The Rogues Gallery is specially designed to be compatible with Advanced Dungeons & Dragons. It will save...   [click here for more]
Wizards of the Coast  $4.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
Onyx Path Publishing  $14.99

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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Tales from the Laughing Dragon Inn

Tales from the Laughing Dragon Inn


Five one-session adventures beginning at everyone's favorite location: the town inn! From tavern brawls to dangerous forays through the sewers, these scenarios are guaranteed to challenge your players as they learn about the history and denizens of Brighton's Laughing Dragon Inn. For 4-6 players, levels 1-10. ...   [click here for more]
Wayward Rogues Publishing  $4.99

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Classic Fantasy - TDM500

Classic Fantasy - TDM500


Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you. Packed with information...   [click here for more]
Design Mechanism  $19.95

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Shadowrun: Market Panic (Campaign Book)

Shadowrun: Market Panic (Campaign Book)


PAIN POINTS Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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V20 Lore of the Clans

V20 Lore of the Clans


Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
Onyx Path Publishing  $19.99

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Shadowrun: Run Faster

Shadowrun: Run Faster


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Rifts® Ultimate Edition RPG

Rifts® Ultimate Edition RPG


Rifts® Role-Playing Game, Ultimate Edition 300 years in the future, our shattered Earth is recovering from the Great Cataclysm. An event that wiped out human civilization, brought about the return of magic, and has made Earth into something both familiar and alien. Humans transform and augment their bodies with bionics, robot exoskeletons, psionic-inducing brain implants, chemicals and...   [click here for more]
Palladium Books  $39.95 $19.99

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Leagues of Gothic Horror: Guide to Mummies

Leagues of Gothic Horror: Guide to Mummies


Death awaits on swift wings for those who disturb the dead, for death is just the beginning of a new life! Relentless and remorseless, living mummies are a staple of the Gothic Horror and pulp genres. This detailed sourcebook unwraps the mysteries of the iconic fiends, allowing the Gamemaster to use them as villains in his adventures. Inside you will find: A look at mummies throughout the ages...   [click here for more]
Triple Ace Games  $9.99

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Thoughts on Fate: A Collection of Essays on the Fate RPG

Thoughts on Fate: A Collection of Essays on the Fate RPG


Thoughts on Fate is a collection of essays that cover a wealth of topics about the Fate roleplaying game. Inside you'll find the following articles: A Few Random Tips for Running Long Fate Games Recap Aspects Circumstantial PC Aspects How to Handle Missing Players in a Fate Campaign Cinematic Initiative The Disposable PC Tiered Opponents How I Setup a Junkyard Boss Fight Martial...   [click here for more]
Amazing Rando Design  $2.00

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Tooth and Claw

Tooth and Claw


Poisoned Pages for Shadow of the Demon Lord We all wear masks. We wear them to conceal our true selves, to become what others expect us to be, navigating the murky waters of social interaction to forge relationships, find love, and avoid enemies. For most of us, masks conceal uncertainties and doubts, ambitions and desires, and all the little secrets that make up what...   [click here for more]
Schwalb Entertainment  $1.99

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Addendum: Shape Shifting (Diceless)

Addendum: Shape Shifting (Diceless)


Change yourself and you change the world. Learn what forms to be wary of lest you end up an unthinking rock, locked into that form forever. Discover which shape’s gifts are intrinsic to a Gossamer world, and which can work on the Grand Stair and beyond another Door! Retain your own sense of self, or risk becoming the very mask you wear via the power of Shape Shifting. Shape Shifting...   [click here for more]
Rite Publishing  $4.99

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Blood Will Run (Novice)

Blood Will Run (Novice)


A Poisoned Pages Adventure for Novice Characters Darkness has come to Cheqwood, a mere speck of a town on the edges of an enchanted wood, a place steeped in the old magic of the fey folk that now stands on the precipice of annihilation thanks to the attentions of the devils and their cruel machinations. With beastmen stalking the countryside, ghosts loosed from the Underworld to haunt the...   [click here for more]
Schwalb Entertainment  $2.49

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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Shadowrun: Data Trails

Shadowrun: Data Trails


THE INFINITE FRONTIER The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living),...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s leaders made a secret pact: to continue their work...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Hero Kids - Fantasy Expansion - Hero Cards IV

Hero Kids - Fantasy Expansion - Hero Cards IV


This expansion for Hero Kids includes ten new forest heroes for your game: Spear Bearer - This ferret hero uses his spear to keep enemies at bay Knight - The turtle's armor protects him from enemy attacks, which enrage his replies Rogue - The shrew moves like a shadow and strikes distracted enemies Brute - This badger is a ferocious combatant who specializes in knocking down enemies Warlock...   [click here for more]
Hero Forge Games  $2.99

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The One Ring - Journeys and Maps

The One Ring - Journeys and Maps


Journeys and Maps is a must-have accessory for The One Ring. Journeys and Maps in PDF is a 32-page supplement, with rules for water travel by sea and river, an index to all locations covered in The One Ring Roleplaying Game supplements to date, a system for detailing ruins found along the road, a useful collection of terrain-specific hazards, and a section detailing natural...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99

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The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
Monte Cook Games  $39.99 $14.99

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Alchemist (5E)

Alchemist (5E)


The Science of Magic! The ALCHEMIST Class offers a new full class to your players that crosses the boundaries between science and magic. In addition to the new core class, this supplement provides 7 alchemical traditions that emulate archetypes from Dr. Jekyll to Dr. Frankenstein. Product Information This product provides players with a new 20 level Intelligence-based...   [click here for more]
Tribality Publishing  $4.99 $3.95

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Dark Heresy Second Edition: Enemies Without

Dark Heresy Second Edition: Enemies Without


“There is no end to the abomination of the alien. Do not allow any guise of sentience to stay your hand – there can be no hesitation when the survival of humanity as a species is at stake." –Inquisitor Kartize, Ordo Xenos   New threats gnaw incessantly at the borders of the Imperium. Despite countless righteous Wars of Purgation, the xenos threat grows...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Fate Accelerated/Core Conversion Guide

Fate Accelerated/Core Conversion Guide


Got something that uses the Fate Accelerated defaults for Fate Core, and you wish it used Fate Core's defaults? Or vice-versa? This handy guide from one of the Fate system's originators gives you perspectives and methods to make the conversion process a snap. Inside you'll find: An overview of the differences between the Core and Accelerated defaults for Fate Core. A method for converting skills...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Super Powered Legends: Princess Sthenia

Super Powered Legends: Princess Sthenia


You Know NOTHING of My Power An Inphinite, born on a Dynasty Citadel, and sent to Earth as an infant, Princess Sthenia (PL 13) was raised as a child of the gods. She led her people to many victories, but was confronted by Omega, who fought her to a stand-still. Her followers placed her in a sarcophagus in a temple. Unable to use her powers of energy vampirism, Sthenia languished in her tomb for thousands...   [click here for more]
Rogue Genius Games  $1.95

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Technology Unleashed

Technology Unleashed


Technology Unleashed is a PDF (and eventual print-on-demand) compilation and compilation of several technology sourcebooks published by Otherverse Games between 2013 and 2014. This massive campaign tool box includes all the content originally found in the PDF editions of The Polymer Path, The Advanced Arsenal, The Advanced Armory, The Advanced Edge and Advanced Tech, the Modern Grimorie...   [click here for more]
Skortched Urf' Studios  $19.99 $12.99

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Starvation Cheap: Military Campaigns for Stars Without Number

Starvation Cheap: Military Campaigns for Stars Without Number


The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.   Somewhere...   [click here for more]
Sine Nomine Publishing  $12.99

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The One Ring - Horse-lords of Rohan

The One Ring - Horse-lords of Rohan


South along the Great River Anduin, beyond the southernmost peaks of the Misty Mountains, lies the land of Rohan. Here dwell the Rohirrim, the swift sons of Eorl who descended from the North centuries ago to settle in the land of Calenardhon. Known also as the Riders of the Mark, they are proud warriors and riders, ready to defend the Free Peoples against the threats arising in the twilight of the...   [click here for more]
Cubicle 7 Entertainment Ltd.  $22.99

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Shadowrun: Hard Targets (Deep Shadows Sourcebook)

Shadowrun: Hard Targets (Deep Shadows Sourcebook)


THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive. Hard Targets...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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In The Company of Unicorns (PFRPG)

In The Company of Unicorns (PFRPG)


Always be yourself. Unless you can be a Unicorn! Don’t be the last unicorn to join the party. Level up as a unicorn and grow from a foal to a Large mare or stallion as you embrace your untamable immortal essence and impale your foes with your horn; slay lions and dragons; disappear, change shape, or enhance yourself with the magic of your alicorn. Create the unicorn...   [click here for more]
Rite Publishing  $5.99

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Demon Lord's Companion

Demon Lord's Companion


Fight the Shadow or Fall! As the Demon Lord’s influence creeps across the land, it touches more people, awakening in them crippling dread, tempting them to commit unspeakable acts, or to rise up and take a stand and fight back against the spreading darkness. In the end times, all must choose a side, to save the world or watch it burn. The Demon Lord’s Companion reveals...   [click here for more]
Schwalb Entertainment  $10.00

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Deep Dark Blue • A World of Adventure for Fate Core

Deep Dark Blue • A World of Adventure for Fate Core


Adventure awaits between the devil and the deep blue sea… In the near future, when most of the Earth’s land has been stripped of its resources, an intrepid few look to the depths of the oceans for energy and precious metals. This new frontier carries as many dangers as it does opportunities, including the crushing pressure, colossal squids, and ruthless tactics of your rivals...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Tales of the Desolation

Tales of the Desolation


The Shadow of the Wastes Although the village of Esker stands on the edge of a vast and blighted landscape, the people living there have relied on the crusaders to keep them safe from the horrors spawned in the wastes, confident in their arms and will to drive back the dead that sometimes emerge from the roiling dust clouds. Yet even as the people watch the north with fearful eyes, none imagined...   [click here for more]
Schwalb Entertainment  $5.00

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Hero Kids - Fantasy Adventure - Wizard's Tower

Hero Kids - Fantasy Adventure - Wizard's Tower


The Wizard's Tower adventure takes the heroes from Rivenshore to the wizard’s tower on the eastern peninsula that encloses Brecken Bay. The wizard, Mortain, has gotten himself into strife and needs the kids’ help! • Adventure with five encounters and six new maps • Includes five monsters: Froglings, water beast, rickety construct, and the fearsome helm knight ...   [click here for more]
Hero Forge Games  $2.99

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land...   [click here for more]
Flatland Games  Pay What You Want

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Shadowrun: Run & Gun

Shadowrun: Run & Gun


Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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DMGR8: Sages & Specialists (2e)

DMGR8: Sages & Specialists (2e)


In the dangerous, fast-paced world of adventuring, knowledge means survival. In a age of legends, even the greatest heroes need technical advisors. Inside Sages & Specialists you'll find ten new NPC specialist classes--from apothecary to seer, from engineer to scribe--each with his own special talents and insights. In addition, this book contains a host of new rules that directly affect the...   [click here for more]
Wizards of the Coast  $4.99

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