Browse Categories
Free Stuff
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Author
Philip A. Lee   Remove Search Term
Advanced Search >

Products found in this section... Sort by: 
 Title    Publisher    Price  
Cosmic Patrol: The Moon Must Be Ours!

Cosmic Patrol: The Moon Must Be Ours!


The Greatest Threat is at Our Front Door! Since the founding of the Cosmic Patrol, the Moon Men have maintained an iron grip on the Moon, forbidding landing of any kind. Wielding the mind powers of dynamo-psychism, the Moon Men have posed a threat to humanity unlike any other. But no more! Mounting the largest invasion in the history of the Patrol, Director Roderick Dyson has given the order: “The...   [click here for more]
Catalyst Game Labs  $24.99 $4.99

Add to DriveThruRPG.com Order  
Cosmic Patrol: Beyond the Gravastar

Cosmic Patrol: Beyond the Gravastar


A Hole in Space! A Dimension of Terror! Every alien race that the Patrol has encountered tells stories—tales of evil, legends of destruction. Each race tells a slightly different story, but the core is the same: there is a great race of alien intent on controlling the cosmos—and destroying what they can't control. These are the mythic Metatherions and now it's humanity's turn to take...   [click here for more]
Catalyst Game Labs  $24.99 $4.99

Add to DriveThruRPG.com Order  
Cosmic Patrol: The Moon Must Be Ours! Preview #2

Cosmic Patrol: The Moon Must Be Ours! Preview #2


THE GREATEST THREAT IS AT OUR DOORSTEP! The Moon Men have kept their tight grip on the Moon for too long! The Cosmic Patrol is mounting the largest invasion force in its history with one goal: eliminate the closest threat to humanity. One way or another, the problem of the Moon Men and their powers of dynamo-psychism will be solved! The Moon Must Be Ours! is the newest...   [click here for more]
Catalyst Game Labs   FREE 

Buy Now  
BattleTech: Technical Readout: 3145

BattleTech: Technical Readout: 3145


Eve of Destruction The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by...   [click here for more]
Catalyst Game Labs  $25.00

Add to DriveThruRPG.com Order  
Valiant Universe RPG: Transcendent's Edge

Valiant Universe RPG: Transcendent's Edge


In the depths of the Earth, something is hidden. Nurtured. Growing. And when it’s unleashed, will anyone be able to stop it?! Hidden beneath Alcatraz Federal Penitentiary is a massive, secret Project Rising Spirit facility. Powered by unknown energies, it can morph and transform itself at will to keep horrific villians, creatures, and alien entities trapped within, while allowing endless experimentation....   [click here for more]
Catalyst Game Labs  $39.99 $9.99

Add to DriveThruRPG.com Order  
Valiant Universe: The Roleplaying Game

Valiant Universe: The Roleplaying Game


Do You Have What It Takes? No matter the powers, no matter the choices, the price in body and mind may be more than you’re willing to pay. And your choices will lead to heroics…or to villainy. How will you be remembered? The edge between superhero and villain has never been sharper. In the Valiant Universe RPG, players will immerse themselves in a dark and gritty world where...   [click here for more]
Catalyst Game Labs  $9.99 $6.99

Add to DriveThruRPG.com Order  
SteamCraft - Wake the Dead Part 1

SteamCraft - Wake the Dead Part 1


An Introductory Adventure of Steam, Intrigue, and Walking Corpses Back in the alley, he’d seen the marks he needed to tag. Now, he just needed to wait for the right time … And right on cue, the lot of ’em marched out of the alley like they were on some idealistic crusade. They certainly looked like nice enough people, but he knew that didn’t mean anything....   [click here for more]
Perilous Journeys Publishing  $11.99 $4.99

Add to DriveThruRPG.com Order  
BattleTech: Operational Turning Points: REVIVAL Trials

BattleTech: Operational Turning Points: REVIVAL Trials


In late 3048, Kerensky’s Clans voted to invade the Inner Sphere. The leaders of Clan Wolf, staunch opponents of the invasion, immediately called for a Trial of Refusal against the vote. Desperate to prevent invasion, the Wolves faced incredible odds and the might of four opposing Clans. After the Refusal, all seventeen Clans met in a series of bitterly fought Placement Trials to determine who...   [click here for more]
Catalyst Game Labs  $7.99

Add to DriveThruRPG.com Order  
BattleTech: Interstellar Expeditions (ISP3)

BattleTech: Interstellar Expeditions (ISP3)


What Lies Beyond… Nearly fifteen years have passed since the end of the Word of Blake Jihad and the rise of the Republic of the Sphere. Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating. Once a disorganized collective of hobbyists and academics backed by the idle wealthy, Interstellar...   [click here for more]
Catalyst Game Labs  $24.99 $18.00

Add to DriveThruRPG.com Order  
Cosmic Patrol: The Moon Must Be Ours! Preview #1

Cosmic Patrol: The Moon Must Be Ours! Preview #1


THE GREATEST THREAT IS AT OUR DOORSTEP! The Moon Men have kept their tight grip on the Moon for too long! The Cosmic Patrol is mounting the largest invasion force in its history with one goal: eliminate the closest threat to humanity. One way or another, the problem of the Moon Men and their powers of dynamo-psychism will be solved! The Moon Must Be Ours! is the newest...   [click here for more]
Catalyst Game Labs   FREE 

Buy Now  
BattleTech: Total Chaos

BattleTech: Total Chaos


A Universe Ablaze In late 3067, the Word of Blake unleashed its Jihad, fanning the flames of violence and spreading it across the Inner Sphere. Three mercenary commands struggled to find their footing and profit from the all-encompassing warfare. As they navigated their way through the conflicts erupting on hundreds of worlds, these mercenaries grew in power, prestige, and character. Facing...   [click here for more]
Catalyst Game Labs  $29.99 $18.00

Add to DriveThruRPG.com Order  
Shadowrun: Storm Front

Shadowrun: Storm Front


All-Shaking Thunder It’s been a tense couple of years (or couple of decades, if we’re being accurate) in the Sixth World. Aztlan and Amazonia have been slugging it out. Great dragons have turned on each other, testing old alliances and forging new ones. Governor Kenneth Brackhaven of Seattle is facing pressure unlike ever he’s ever seen, and scandals seem on the verge of...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order  
BattleTech: Technical Readout: 3145 Lyran Commonwealth

BattleTech: Technical Readout: 3145 Lyran Commonwealth


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

Add to DriveThruRPG.com Order  
BattleTech: Field Report 2765: FWLM

BattleTech: Field Report 2765: FWLM


Gathering Forces… In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rules of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each...   [click here for more]
Catalyst Game Labs  $4.95

Add to DriveThruRPG.com Order  
BattleTech: Field Manual: SLDF

BattleTech: Field Manual: SLDF


THE GRANDEST ARMY It was the middle of the twenty-eighth century. Two hundred years after the Age of War, all of mankind now lived, united, under one flag: the Star League. Defending and policing this vast realm nearly 3,000 worlds strong was the largest army ever known to humanity: the Star League Defense Force. Harnessing the largest fleet of WarShips ever assembled, the most advanced technologies...   [click here for more]
Catalyst Game Labs  $39.99 $25.00

Add to DriveThruRPG.com Order  
BattleTech: Technical Readout: 3145 The Clans

BattleTech: Technical Readout: 3145 The Clans


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

Add to DriveThruRPG.com Order  
BattleTech Historical: Wars of the Republic Era

BattleTech Historical: Wars of the Republic Era


Local Disputes In 3081, the Republic of theSphere was born from the ruins of the Word of Blake Protectorate. For an Inner Sphere devastated by the horrors of escalating war, the Republic was a beacon of hope for a brighter, more peaceful future… For a time, it almost was. Historical: Wars of the Republic Era describes the border conflicts that inevitably...   [click here for more]
Catalyst Game Labs  $18.00

Add to DriveThruRPG.com Order  
Shadowrun: Market Panic (Campaign Book)

Shadowrun: Market Panic (Campaign Book)


PAIN POINTS Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

Add to DriveThruRPG.com Order  
Shadowrun: Street Grimoire

Shadowrun: Street Grimoire


Paying with Your Soul Magic can burn your brain and sear your soul. It can inject power into every millimeter of your veins, or leave you a lump of ashes at the end of a dark alley. It’s dangerous, but to spellslingers in the Sixth World, it’s worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands. Spells, rituals, alchemical preparations,...   [click here for more]
Catalyst Game Labs  $39.99 $24.99

Add to DriveThruRPG.com Order  
Shadowrun: Anarchy

Shadowrun: Anarchy


Man. Machine. Magic. Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine. Dive into a cyberpunk...   [click here for more]
Catalyst Game Labs  $39.99 $14.99

Add to DriveThruRPG.com Order  
Shadowrun: Howling Shadows

Shadowrun: Howling Shadows


The Wild Calls Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

Add to DriveThruRPG.com Order  
BattleTech: Technical Readout: 3150

BattleTech: Technical Readout: 3150


The Walls Came Tumbling Down… War has spread across the Inner Sphere, shattering and shifting alliances both old and new. As the Clans once more close in on humanity’s homeworld of Terra, the walls of Fortress have come down, revealing the return of Devlin Stone. Desperate for any edge, the Great Houses, Clans, and Periphery states of the Inner Sphere have unleashed a...   [click here for more]
Catalyst Game Labs  $25.00

Add to DriveThruRPG.com Order  
Shadowrun: Stolen Souls

Shadowrun: Stolen Souls


The War Within Not all has been right in our shadows of late. Especially in the dark shadows of my mind. Those were among FastJack’s parting words to JackPoint when he left, the victim of a condition that divided his mind against itself. And the condition is spreading. Across the Sixth World, people’s minds are in schism, as new personalities emerge and battle the old. The world is in...   [click here for more]
Catalyst Game Labs  $44.99 $24.99

Add to DriveThruRPG.com Order  
BattleTech: Operational Turning Points: Widowmaker Absorption

BattleTech: Operational Turning Points: Widowmaker Absorption


In 2834, the feud between Clans Wolf and Widowmaker came to a head, and the resulting Trial of Refusal led to the tragic death of ilKhan Nicholas Kerensky at the hands of Clan Widowmaker. Furious at the ilKhan’s death, the Wolves took it upon themselves to hunt down every last Widowmaker warrior in a bloody Trial of Absorption that spanned multiple Clan worlds. Using the Turning Points PDF...   [click here for more]
Catalyst Game Labs  $7.99

Add to DriveThruRPG.com Order  
Displaying 1 to 24 (of 24 items) Result Pages:  1 
Select Page Number