Browse Categories
Free Stuff
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Author
Jonathan Tweet   Remove Search Term
Advanced Search >

Products found in this section... Sort by: 
 Title    Publisher    Price  
13 True Ways

13 True Ways


13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet, Lee Moyer and Aaron McConnell. Omens of the Age As the 13th Age unfolds, its mysteries—and dangers—grow more numerous. Undreamed-of creatures crawl up from the underworld, descend from the sky...   [click here for more]
Pelgrane Press  $20.95

Add to DriveThruRPG.com Order  
13th Age Core Book

13th Age Core Book


13th Age 13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting...   [click here for more]
Pelgrane Press  $24.95

Add to DriveThruRPG.com Order  
13th Age Dragon Empire Map

13th Age Dragon Empire Map


13th Age Download a high-resolution map of the Dragon Empire! This ancient world is the setting for 13th Age, the d20-rolling fantasy roleplaying game from legendary designers Jonathan Tweet and Rob Heinsoo where you play epic adventures in a world where mighty Icons war and scheme in a tense balance of power. ...   [click here for more]
Pelgrane Press   FREE 

Buy Now  
Dungeon Master's Guide (3.5)

Dungeon Master's Guide (3.5)


Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's...   [click here for more]
Wizards of the Coast  $14.99 $9.99

Add to DriveThruRPG.com Order  
13th Age Starter Kit [BUNDLE]

13th Age Starter Kit [BUNDLE]


The Complete 13th Age RPG Starter Kit at More Than 25% Off What hast thou in thy bundle, friend owlbear? 13th Age features everything you need to play the d20-rolling fantasy game, with core classes (barbarian, bard, cleric, fighter, paladin, ranger, rogue, sorcerer, wizard); rules for icon relationships, One Unique Things and backgrounds; mechanics and guidance for building fast,...   [click here for more]
Pelgrane Press  $82.80 $62.02

Add to DriveThruRPG.com Order  
Real Scroll 1: Fireball (Pathfinder RPG)

Real Scroll 1: Fireball (Pathfinder RPG)


Fwoosh! With this Real Scroll from Kobold Press, you won't just tell your players they've found a fireball scroll -- you'll hand it to them! This beautifully hand-lettered reference has the feel of a real magical item, with all of the game information a player needs to use this classic spell in a Pathfinder Roleplaying Game adventure. The entire text of the spell is...   [click here for more]
Kobold Press  $3.99 $1.99

Add to DriveThruRPG.com Order  
13th Age System Reference Document

13th Age System Reference Document


This is the 13th Age System Reference document. It contains all the open content from the 13th Age RPG which we call the Archmage Engine. Whether you are a publisher or a gamer, you can use this under the terms of the Open Gaming License. This is not the 13th Age Core Book, which is a beautiful, gamer-friendly book packed with extra content and written in the author’s distinctive...   [click here for more]
Pelgrane Press   FREE 

Buy Now  
Rakshasas & Reavers

Rakshasas & Reavers


A collection of new monsters that Rob Heinsoo and Jonathan Tweet enjoy inflicting on their players—and now you can unleash them at your table. These magical masterminds, icon-trained kobolds, and cloaked skeletal phantoms have surprising abilities that challenge adventurers to think hard about their tactics. Rakshasas & Reavers is the first installment of the second 13th...   [click here for more]
Pelgrane Press  $2.95

Add to DriveThruRPG.com Order  
Whimsy Cards (PNP)

Whimsy Cards (PNP)


Whimsy Cards are a narrative accessory that allow players to add to the story of any tabletop roleplaying game. Distribute one card to each player at the start of play. Players may use them at any time by revealing a card and describing how the current scene or situation changes as a result. The Gamemaster is allowed to suggest modifications and even veto the use of the card, but he...   [click here for more]
Nocturnal Media  Pay What You Want

Add to DriveThruRPG.com Order  
DMGR5 Creative Campaigning (2e)

DMGR5 Creative Campaigning (2e)


DM: "OK, you're all sitting in the tavern when..." Players: "Oh no, not another tavern scenario! We're tired of those! We want something different!" If this sounds like your latest gaming session, Creative Campaigning can help: This book is loaded with ideas and suggestions that will make even the most jaded players sit up and pay attention....   [click here for more]
Wizards of the Coast  $15.00 $7.99

Add to DriveThruRPG.com Order  
The Grande Temple of Jing

The Grande Temple of Jing


The Dungeoncrawl That Rules Them All! A Pathfinder Megadungeon for Characters of ANY level With content adaptable to any fantasy RPG Explore the dungeon home of a trickster god! Jing has been preparing for your arrival. First, he built a temple to himself, a magical labyrinth that he placed somewhere between space and time. Next, he stole countless treasures from commoners and...   [click here for more]
Hammerdog Games  $24.95

Add to DriveThruRPG.com Order  
7 Icon Campaign

7 Icon Campaign


Start with a thought experiment: What would happen if we compressed the 13 icons into 7? Build on GM notes and player questionnaires from Jonathan’s 7-icon home campaign. Polish to a dangerous sheen with six new feats, spells, and talents inspired by the stories of the ‘new’ icons and usable in any 13th Age game....   [click here for more]
Pelgrane Press  $2.95

Add to DriveThruRPG.com Order  
DSE2 Black Spine (2e)

DSE2 Black Spine (2e)


Unknown to even the mightiest of the great sorcerer-kings, a fire is stirring deep beneath the barren soil of Athas. Sheltered by the titanic bulk of the Black Spine Mountains, a terrible force has ripped open the very fabric of time and space. Now a shimmering portal stands open and a long-forgotten enemy assembles its sinister forces to invade the kingdoms under the dark sun. The only thing that...   [click here for more]
Wizards of the Coast  $25.00 $9.99

Add to DriveThruRPG.com Order  
FMQ1 City of Gold (2e)

FMQ1 City of Gold (2e)


Somewhere in the True World, to the north of the lands you know, lies the City of Gold: Michaca. It is a city of legend, of fable, and of wonder. The journey is hard, and the perils are many; you know, however, that the rewards will far outshine any treasure you have ever seen. This supplement for the Maztica Campaign setting is a new type of product: a combination adventure and accessory. In this...   [click here for more]
Wizards of the Coast  $4.99

Add to DriveThruRPG.com Order  
Sword and Fist: A Guidebook to Fighters and Monks (3e)

Sword and Fist: A Guidebook to Fighters and Monks (3e)


Combat Isn't Everything - It's the Only Thing The masters of armed and unarmed combat, fighters and monks, come into their own in this book. It's packed with ways to customize fighter and monk characters, including: - New feats, prestige classes, weapons, and equipment. - Information about special organizations such as the Red Avengers and the Knight Protectors. - Maps of locations that fighters...   [click here for more]
Wizards of the Coast  $19.95 $7.99

Add to DriveThruRPG.com Order  
Ars Magica: The Order of Hermes

Ars Magica: The Order of Hermes


Published by Lion Rampant in 1990 for Ars Magica 2nd Edition, this is the sourcebook that defined and expanded the Order of Hermes, describing a fantastic society of wizards. The mysteries of apprenticeship, the ambitions of potent magicians, their views of "lesser" non-magical society, and the long, hard path from apprentice to Arch-Mage all come to life within these pages....   [click here for more]
Atlas Games  $12.00

Add to DriveThruRPG.com Order  
Lions & Tigers & Owlbears: The 13th Age Bestiary 2

Lions & Tigers & Owlbears: The 13th Age Bestiary 2


Fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties: welcome to 13th Age Bestiary 2! In an epic follow-up to the popular 13th Age Bestiary for the 13th Age RPG, Lions & Tigers & Owlbears: The 13th Age Bestiary 2 introduces more than 250 individual stat blocks appear...   [click here for more]
Pelgrane Press  $24.95

Add to DriveThruRPG.com Order  
Houses of Hermes

Houses of Hermes


Learn the Secrets of the Magi Houses of Hermes describes the twelve houses that make up the Order of Hermes. It details their origins, their histories, and their recent actions, providing important and dynamic information for players and storyguides alike. It adds detail and drama to any Ars Magica saga. Within Houses of Hermes, you'll find: A plot connected...   [click here for more]
Atlas Games  $15.00

Add to DriveThruRPG.com Order  
Ars Magica Third Edition Core Rulebook

Ars Magica Third Edition Core Rulebook


The Classic RPG of Mighty Wizardry Originally Designed by Jonathan Tweet and Mark Rein•Hagen Powerful Magi In Ars Magica, it is the year 1220 AD. The magi of the Order of Hermes are a secretive society of wizards scattered across Mythic Europe. Their power that dwarfs the companions and grogs who serve them in their tucked-away covenants. Their concerns...   [click here for more]
Atlas Games  $18.00

Add to DriveThruRPG.com Order  
Streetfighting: Cyberpunk 2020 Adventure Anthology

Streetfighting: Cyberpunk 2020 Adventure Anthology


Seven Action-Oriented Mini-Adventures for Cyberpunk 2020 Full-Auto Action! Slicing and dicing, hacking and slashing ... there are times when you're riding high on the edge of cyberpsychosis, and you've just gotta let off some steam ... or you've just picked up a hot new assault rifle, and the practice range isn't exciting enough a place to try it out ... or you're...   [click here for more]
Atlas Games  $7.00

Add to DriveThruRPG.com Order  
Broken Covenant of Calebais 1st Edition

Broken Covenant of Calebais 1st Edition


The Bell of Ibyn Never Tolled. And so the covenant fell. The wondrous bell warned the magi of all dangers, or so the wizards of Calebais thought. But fifty long years ago some dark force destroyed their beautiful covenant, and its opulent halls have remained untouched ever since. Until now. Into your hands has fallen a document that hints at how to pierce the protective Veil of Riddles,...   [click here for more]
Atlas Games  $6.00

Add to DriveThruRPG.com Order  
Ars Magica Second Edition Core Rulebook

Ars Magica Second Edition Core Rulebook


In Ars Magica, sometimes you will play the part of a stalwart grog, guarding the wizards with your sword and shield. Flexible combat rules make each battle distinct, unpredictable, and often deadly. Your brutal life as a hired sword promises little boredom. You can also take the role of a companion, aiding the wizards with your specialized skills and talents. Take advantage...   [click here for more]
Atlas Games  $15.00

Add to DriveThruRPG.com Order  
Displaying 1 to 22 (of 22 items) Result Pages:  1 
Select Page Number