Climb Every Mountain!101 Hill and Mountain Spells gives players a mountain range of ways to use spells to go over, under or through these mainstays of every fantasy world. In addition, GMs will find a dwarves’ mine full of new and unexpected spells for NPC friends and foes to aid or challenge players.
What goes on in those secluded hills? What’s making those terrible noises... [click here for more]
AdventureAwaitsinthe Plains!101Plains Spells gives players and GMs a vast expanse of new spells. Whether characters are protecting a traveling caravan, using a farm as a base of operations to explore nearby ruins, or preparing to join an epic battle on the wide open... [click here for more]
The Void is brighter with digital eyes!
Welcome to Starjammer: Medical Marvels!
Where does a person in the Void have to go to get the latest and greatest in upgrades? Anywhere that will take your COMET credit bracelet, that’s where! Not all upgrades or pharmaceuticals are legal so it pays to know where to go, and what you will be buying.
Welcome to Starjammer: Medical Marvels. Contained in... [click here for more]
Gostor is a Grumpy Old Schooler's Take On Rules. A series of product aimed at providing, simple yet robust rule additions to expand your game.
Gostor: Ethereal Horrors presents you with new creatures, campaign ideas, equipment, unique magic items for the Pathfinder RPG. These all revolve around the ethereals, a family of creatures from the Ethereal Plane. Whenever they attack a location, they turn... [click here for more]
This book contains everything you need to play and discover the Rhym Campaign setting.
A complete history of Rhym and its nations
A twist on well-known races: from xenophobic elves, to hated dwarves, to an empire run by tieflings
Fully detailed regions
The Church of the Wheel, the Draconic deities, and the Lords Primordials
Organizations to join or combat
New races, class options, backgrounds,... [click here for more]