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Numenera Character Options

Numenera Character Options


The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great source of new options for your PCs.” Every player...   [click here for more]
Monte Cook Games  $9.99

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Firefly: Smugglers Guide to the Rim

Firefly: Smugglers Guide to the Rim


Does your Crew have what it takes to fly the Good Shepherd’s Run? SMUGGLER’S GUIDE TO THE RIM is a supplement for the FIREFLY RPG that is designed for both players and GMs. The third supplement in the line, the SMUGGLER’S GUIDE TO THE RIM introduces Reputation rules for Crewmembers, 12 new archetypes, the Good Shepherd’s Run, more Chinese translations, more...   [click here for more]
Margaret Weis Productions  $39.99 $14.99

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

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Pugmire Core Rulebook

Pugmire Core Rulebook


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover...   [click here for more]
Onyx Path Publishing  $14.99

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99

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#1 With a Bullet Point: 2 Options for the Leadership Feat

#1 With a Bullet Point: 2 Options for the Leadership Feat


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few...   [click here for more]
Rogue Genius Games  $1.00

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.39

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.39

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds...   [click here for more]
Malhavoc Press  $24.95 $19.99

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The Lost City

The Lost City


Adventure in the Ruins of a Once-Great City! The Lost City is an exciting Paragon-tier 4th Edition D&D adventure of lost threats and secrets obscured by time! The adventure offers new magic, a strange race of hidden servitors, and much more to intrigue a party of treasure-hunters. All-new monsters and ghostly foes, from the vile sand giants to the deadly gypsosphinx!...   [click here for more]
Kobold Press  $19.99 $9.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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CypherCaster Magazine - Issue 006 (May 2016)

CypherCaster Magazine - Issue 006 (May 2016)


The sixth issue of the CypherCaster Magazine, our extra-sized first anniversary issue, includes: MCG Product Preview - Summer 2016, Focus on the upcoming Gods of the Fall with an excerpt of fiction by Bruce R. Cordell and our review of the new Divine Dominion mechanic. The latest Streets of Qi, by Chris Fitzgerald, looks at Miranda's House, a boarding house in Qi full of interesting NPCs....   [click here for more]
CypherCast Network  $6.00 $4.00

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Damned and Deceived

Damned and Deceived


A Whisper in the Darkness They seek the ambitious, vengeful, crippled and bereft. Men and women who feel cheated by the world, deprived of the lives they deserve. With a knowing look and honeyed words, the fallen plumb the depths of these mortal souls, fulfilling the deepest desires. The angels of the Abyss can make mortals' wildest dreams come true. But at what cost? A Deal with the Damned Demon:...   [click here for more]
White Wolf  $10.99

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Tribebook: Get of Fenris (Revised)

Tribebook: Get of Fenris (Revised)


Warriors Bred and Born They are the most fearsome tribe of werewolves on the battlefield, the warrior tribe of a warrior race. They hold no virtue higher than strength, and no tribe can claim to be stronger. They are ferocious, cunning and bold. And they are also, perhaps, Gaia's last hope - because nobody else is courageous enough to make the sacrifices that they may yet have to make. They...   [click here for more]
White Wolf  $8.99

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Book of Experimental Might

Book of Experimental Might


Last year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on www.montecook.com and the messageboards there. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked. Because you demanded it! So Monte took a break from his fiction work to compile this book, a collection of the house...   [click here for more]
Malhavoc Press  $20.00 $9.00

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Kobold Quarterly Magazine 16

Kobold Quarterly Magazine 16


The super-sexy Winter 2011 issue is loaded with a high tide of Pathfinder RPG materials, plus the launch of the new Midgard campaign setting. The top-notch materials from the best KQ regulars include: 12 official Paizo magic items for Golarion Harem Assassin feats and spells for Pathfinder RPG Potion Miscibility rules for 4th Edition D&D the Ecology of the Gearforged for the...   [click here for more]
Kobold Press  $5.99 $4.49

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Savage Insider Issue #3: What Lurks in the Shadows

Savage Insider Issue #3: What Lurks in the Shadows


The revised edition contains a cleaner layout; the content has not changed. Savage Insider Issue 3: What Lurks in the Shadows is a dark, gritty-themed issue with a look at the more horrific side of games. The pillar article Happily Scared is a lengthy discussion about what makes horror so appealing while Dangerous Magic introduces a grittier theme to your game’s...   [click here for more]
Mystical Throne Entertainment   FREE 

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Midgard Legends

Midgard Legends


Midgard's Most Renowned Legends Come to Life! Bring dramatic history and wondrous myths to your game table: the legends of heroes, villains, monsters, and magic that define Midgard’s most prominent regions. From the cold foothills of the Riphean Mountains to the burning lands of the Mharoti Empire to the brutal, wind-swept terrain of the Rothenian Steppes, these are the tales that have molded...   [click here for more]
Kobold Press  $14.99 $9.99

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A20: Snow White part 1

A20: Snow White part 1


Click here to get the new Snow White mega-adventure An adventurous fairy tale in two parts. 3.5/Pathfinder compatible adventure for 4-6 PCs of Levels 6-8 Written by Stephen Yeardley, Jonathan G. Nelson, and Will Myers Cartography by Dan Roy, Todd Gamble, and Jonathan G. Nelson Love is firmly in the northern air of Klavek, as what started as a marriage of political...   [click here for more]
AAW Games  $12.99 $8.99

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The Amber Monolith (Numenera Fiction)

The Amber Monolith (Numenera Fiction)


All glory to the originators of truth and understanding. Praise to the innovators of steel and synth. Praise to the shapers of flesh, of bone, and of mind. Glory to those who re-sculpted the sustaining earth and the life-giving sun. Praise to the senders of signals, who even now whisper into machine ears and give life to the inanimate. Praise to those who...   [click here for more]
Monte Cook Games   FREE 

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Strange Revelations: Ten Instant Adventures for The Strange

Strange Revelations: Ten Instant Adventures for The Strange


Horror, Action, and Mystery in the Shoals of Earth! What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless someone’s already spent hours preparing an adventure for the group. But what if running a great game didn’t require any more effort for the game master...   [click here for more]
Monte Cook Games  $9.99

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Extreme Cyphers

Extreme Cyphers


How powerful can a cypher be? The namesake of the Cypher System, cyphers are one-use abilities (often in the form of items) that characters gain and use over the course of play. Their effects are esoteric and can vary in power. Fortunately, unlike conventional unchanging character abilities, cyphers can only be used once, so even very powerful cyphers don’t unduly disrupt your game. Which...   [click here for more]
Monte Cook Games  $2.99

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Cryptids and Creatures I

Cryptids and Creatures I


We have more than just monsters for your Cypher game. Armed with suggestions on how to use them in a variety of genres, Cyptids and Creatures I are tied to the Phasic Realm, some are natives that can phase between their reality and ours. Others are invaders using the Phasic as a beachhead before setting their sights on us. We aim for Genre Friendly, instead of Genre Neutral, offering suggestions on...   [click here for more]
Monte Cook Games  $1.49

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Numenera Character Options 2

Numenera Character Options 2


Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
Monte Cook Games  $11.99

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Hunter Book: Wayward

Hunter Book: Wayward


The End Is Nigh Monsters are everywhere, lurking in the shadows, masqueradingas upstanding citizens or hiding in plain sight. They murder,abuse and oppress humanity. They have to be stopped, at anyprice. A new force emerges among hunters, a new creed neverseen before. These chosen are bent on obliterating the supernatural and anyone who gets in their way. Are these wanton killersthe worlds messiahs...   [click here for more]
White Wolf  $8.99

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Hollowfaust: City of Necromancers

Hollowfaust: City of Necromancers


Lords of the Dead A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. In the shadow of a dormant volcano crouched the dead city of Sumara. Wandering necromancers rediscovered it in the wake of the Divine War, and from the bones of that slain nation, the wizards fashioned a new realm: Hollowfaust, City of the Necromancers. Today, this city-state...   [click here for more]
Onyx Path Publishing  $19.95 $8.99

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Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition


The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You...   [click here for more]
Onyx Path Publishing  $19.99

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Wrath of the River King for Pathfinder Roleplaying Game

Wrath of the River King for Pathfinder Roleplaying Game


Forests Deep and Rivers Wild! In the small hamlet of Riverbend, the miller’s wife is missing, and the locals suspect that the husband himself was involved. But all is far from what it seems. Ellessandra, the missing woman, is actually an elf from the Summer Lands. She came to live in the human settlement when the miller made a dangerous pact with the River King, the lands’ powerful sidhe...   [click here for more]
Kobold Press  $24.99 $9.99

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Sea Of Time

Sea Of Time


Sea of Time brings an exciting full time travel setting to the Cypher System. Explore all of history through mysterious doorways in time, construct time gates, or forge new paths in your own time machine. Discover the power in historical artefacts cyphers and fight anachronisms; nightmare creatures that have escaped from another time. In addition to full rules for using time travel in your games,...   [click here for more]
Monte Cook Games  $6.66

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V20 Ghouls & Revenants

V20 Ghouls & Revenants


By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast...   [click here for more]
Onyx Path Publishing  $16.99

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Kobold Quarterly Magazine 18

Kobold Quarterly Magazine 18


Kobold Quarterly issue #18 is like a kobold beach party ice chest, but instead of being packed with gnome jerky, KQ #18 has: Savants, cavaliers, beast masters and dragon hunters for Pathfinder RPG; the official Divine Gifts talents for AGE System; a minotaur ecology for 4th Edition D&D; and 3 new adventures! The Savant base class for Pathfinder RPG can...   [click here for more]
Kobold Press  $7.99 $4.49

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Savage Insider Issue #8: Technology at the Table

Savage Insider Issue #8: Technology at the Table


Savage Insider Issue #8: Technology at the Table is all about technology in-game and out-of-game. The pillar article Tabletop Tech Today discusses what tools Savages are using as Game Masters and players while Gone Digital presents all the methods used by Phil Vecchione to run games with explanations of those tools and alternate ones to choose. Technology at the Table...   [click here for more]
Mystical Throne Entertainment   FREE 

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Hunter: Storytellers Handbook

Hunter: Storytellers Handbook


And they shall know that I am the Lord Hunters have been exposed to the truth of the World of Darkness that monsters exist, preying upon humanity and they lash out at or reconcile their oppressors. But how does the world and its monsters respond to these dangerous people? Does the supernatural even notice them? Is their crusade in vain? When I shall lay my vengeance upon...   [click here for more]
White Wolf  $14.99

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The Genius Guide to Divine Archetypes

The Genius Guide to Divine Archetypes


Divine magic is one of the most common components of the Pathfinder Roleplaying Game. Humble adept NPCs, evil humanoid shamans, heroic clerics, and stalwart paladins alike use it. Divine spells call to mind major events in popular games and fictions, ranging from the summoning of demons and otherworldly allies to the power to heal, curse, and even raise the dead. Divine spells are the tools...   [click here for more]
Rogue Genius Games  $3.99

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#1 With a Bullet Point: 3 New Supernatural Monster Abilities

#1 With a Bullet Point: 3 New Supernatural Monster Abilities


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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Khyber's Harvest (4e)

Khyber's Harvest (4e)


A trek across the Shadow Marches leads weary travelers to Blackroot, a quiet village of ramshackle huts nestled among the darkwood trees. Here, orcs and humans live in peace. However, all is not well. Something evil has crawled up from below, threatening to devour the village and its denizens. Only a party of brave heroes stands in its way. This DUNGEONS & DRAGONS® adventure, created...   [click here for more]
Wizards of the Coast   FREE 

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Pugmire Gen Con Brochure

Pugmire Gen Con Brochure


Pugmire is one of the first of Onyx Path Publishing’s creator-owned games, produced in a partnership with veteran game designer Eddy Webb and his company, Pugsteady. It’s also part of the Open Development program featured on the Onyx Path website; you can follow Eddy’s posts for updates about this new game. Some highlights of Pugmire include: Family-friendly...   [click here for more]
Onyx Path Publishing   FREE 

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Vampire 20th Anniversary Edition: The Dark Ages Storyteller Screen

Vampire 20th Anniversary Edition: The Dark Ages Storyteller Screen


Here's what the Vampire 20th Anniversary: The Dark Ages Storyteller's Screen includes: A full-color collage of selected beautiful clan art from Vampire 20th Anniversary Edition: The Dark Ages A seperate download containing three 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier This PDF is great for viewing...   [click here for more]
Onyx Path Publishing  $1.99

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Jack Rat-Terrier (Pugmire Poster 4)

Jack Rat-Terrier (Pugmire Poster 4)


Be a Good Dog. Protect Your Home. Be Loyal To Those Who Are True. These are the words of the Code of Man. Dogs have inherited the world, building the kingdom of Pugmire thousands of years after the Ages of Man. These dogs have been changed to use tools and language, and they (along with other races of uplifted animals) seek to rediscover the world they’ve inherited. Some dogs...   [click here for more]
Onyx Path Publishing   FREE 

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Fiendish Codex II: Tyrants of the Nine Hells (3.5)

Fiendish Codex II: Tyrants of the Nine Hells (3.5)


Fell Legions and Insidious Plots Through subtle plotting and brutal aggression, the forces of the Nine Hells seek to corrupt or dominate all who stand against them. These fiends, as ancient and terrible as any in the multiverse, forge armies out of the souls of the wicked and use them to enforce their iron rule. Can your adventurers stand against the might and tyranny of the Nine Hells?...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Book of Drakes

Book of Drakes


Put the dragon back into your dungeon! Want to unleash a dragon on your players, but the PCs aren't high-level enough yet? You don't have to wait any longer. The Book of Drakes lets you bring the most iconic monster in fantasy into your Pathfinder Roleplaying Game today. Strange and wondrous creatures lurk among the further branches of the dragon's family tree, ready to bring...   [click here for more]
Kobold Press  $9.99 $6.99

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Numenera Character Options FREE PREVIEW

Numenera Character Options FREE PREVIEW


This is a FREE PREVIEW of Numenera Character Options. You can also get the complete book. The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.”...   [click here for more]
Monte Cook Games   FREE 

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Into the Deep

Into the Deep


What Wonders Lie Beneath the Waves? The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn’t live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the foam-flecked waves, of the Ninth World’s great ocean. Ancient ruins?...   [click here for more]
Monte Cook Games  $14.99

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Skein of the Blackbone Bride

Skein of the Blackbone Bride


A Simple Mission into the Black Riage. . . "No cypher unturned." That's the motto of the Slying Seskiis, a group whose members can hunt down, break down, or recover anything or anyone from anywhere. Traveling into the Black Riage to bring home the body of a wealthy patron's deceased daughter is almost beneath your skills. But perhaps there's more to this commission than meets the eye? Skein...   [click here for more]
Monte Cook Games  $4.99

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Assault on Singularity Base

Assault on Singularity Base


An amazing multi-group gaming experience The Empress Tahali V, leader of the Grand Imperium, controls the galaxy with her countless legions of Imperium troopers. Clad in glistening silver armor marked with her griffon symbol, the Empress’s troopers patrol the streets of every Imperial city. But a ragtag band of rebels fights against the Imperium, their determination, bravery, and skill making...   [click here for more]
Monte Cook Games  $4.99

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Road of Kings

Road of Kings


Cursed to the Night Caines Curse is a grand responsibility that we dare not shirk. We have been made into the highest order of being on this Earth and we must accept it. But rulership is not simply a matter of inheritance - it demands will to uphold this dark legacy. You are a vampire, but are you strong enough to be a Scion? Destined to Rule It In the second of the Road Books for Dark...   [click here for more]
White Wolf  $10.99

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Under the Black Cross

Under the Black Cross


War of the Damned It is a time of conflict. The Ventrue Lord Jurgen and the Tzimisce Vladimir Rustovitch battle for domain in Hungary, while their agents spar across Europe, using intrigue and bloodshed in equal measure. In the Holy Land, the Fifth Crusade arrives in Acre, and the vampiric lords' agents come with it in pursuit of a fragment of the True Cross. Victory can come only at a terrible...   [click here for more]
White Wolf  $9.00

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World of Darkness: Mafia

World of Darkness: Mafia


This Thing of Ours Like the supernatural denizens of the World of Darkness, the men of respect are damned in their own unique way. Beholden to tradition, threatened by ethics and forced by their nature to remain outside the society that sustains him, the modern mobster is every bit as compelling a character as the most monstrous creature of the night. La Cosa Nostra Gangster stories are...   [click here for more]
White Wolf  $10.99

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Shelzar: City of Sins

Shelzar: City of Sins


City of Pleasure and Peril A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. In Shelzar the Wicked, every desire can be fulfilled for those able to pay the price. Said to be half as old as Scarn itself, Shelzar has survived conquest, catastophe and chaos to emerge as the continent's capital of decadence and sin. This volume contains a complete...   [click here for more]
Onyx Path Publishing  $21.95 $8.99

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