Ecumenopolis, the world city. Science fiction is full of them, from Trantor to Coruscant. But then it all stops working.
What happens to a world of 40 trillion people when the food shipments stop and the lights go out?
What's inside: setting details common species character archetypes gameplay mechanics cultures and creatures gear & equipment Post-apocalyptic mutants, aliens, freaks,... [click here for more]
Welcome to the 19th Century that never was! It is a world of wonder, of horror, of adventure, of magic, of strange technology and unprecedented cultural revolution. This is an age that should have been, filled with radium-powered flying machines, clockwork automata, and steam-driven computers. It is an age of dark magic, sinister secrets, and unholy cults. It is a time in which the world teeters on... [click here for more]
Humanity was struggling to catch up with its alien neighbors when Terra ceased to exist.
The attack had been a long time coming; it had traveled for over 200 years before it hit. Thousands of relativistic weapons swept across the system in a matter of hours, moving too swiftly for anyone to see them coming, try to escape, or to warn anyone else what was happening. When they struck the homeworld,... [click here for more]
Mankind once looked to the stars and wondered what, or who, might be out there. But before they could go out and seek the answers, the answers came to them. Humanity endured the onslaught of a "Dark Alliance" that savaged the very planet, forever changing its face. Others born of the stars came to the planet's rescue, but at a terrible cost. These savior races have divided the globe among... [click here for more]
Posthegemony: Terra Nomenklatura (by Jason Walters) is a unique science fiction setting designed to evoke the mood of films such as Logan’s Run, The Island, and Idiocracy. Using a decision chart and guided by the game master, the players construct a spaceship and escape from the Posthegemony, a futuristic worldwide society loosely based on Chinese utopian ideals.
Interpersonal relationships... [click here for more]