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Gygax magazine issue #4

Gygax magazine issue #4


Issue four of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #4: Operation: Rendezvous Oasis (A Top Secret adventure) by Merle M. Rasmussen Men and monsters of Polynesia by Michael O. Varhola Leomund's Secure Shelter by Lenard Lakofka Adventuring without the magic by...   [click here for more]
TSR, Inc.  $4.99

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The Genius Guide to Horrifically Overpowered Mythic Feats

The Genius Guide to Horrifically Overpowered Mythic Feats


These feats come in two categories. The first are Horrifically Overpowered Mythic (HOM) feats. These are follow-up feats to mythic feats from Mythic Adventures, specifically designed to take the mythic rules to an illogical conclusion beyond their intended scope. Second (and listed in their own alphabetical order after all the HOM feats) are the Mythic Horrifically Overpowered (MHO) feats. These take...   [click here for more]
Rogue Genius Games  $3.99 $2.99

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The Genius Guide to More Barbarian Talents

The Genius Guide to More Barbarian Talents


The idea of barbarian talents (and why they are a good idea) is first presented in The Genius Guide to the Talented Barbarian, along with a large number of talents (many adapted from the abilities of barbarian archetypes). The new talents presented here can be used with that book, or added as new options for the traditional barbarian class. To use these talents with the core barbarian class,...   [click here for more]
Rogue Genius Games  $2.49 $1.87

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Tinkering 302: Modules - Tinker Magic Items

Tinkering 302: Modules - Tinker Magic Items


Well, it only took three-and-a-half years.   Interjection Games is proud to present the latest expansion for the tinker base class: modules! The tinker base class is, and always has been, a sandbox of experimentation; however, given the tinker has such a unique method of play, the magic items made available to pretty much everyone else really don't do much for him. As a result,...   [click here for more]
Interjection Games  $1.50

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The Genius Guide to the Talented Cleric

The Genius Guide to the Talented Cleric


Know That I am a Servant of the Gods! Clerics are an iconic part of fantasy roleplaying games and, as agents of the divine, serve an important role in telling interesting stories and creating interesting worlds. Unfortunately, despite the many and varied different gods in most campaigns, clerics end up being disappointingly similar. Each selects two domains, but otherwise has access to the same spells,...   [click here for more]
Rogue Genius Games  $7.95 $5.96

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#1 With a Bullet Point: 6 Powers for the Legendary   Weapons of Mythic Characters

#1 With a Bullet Point: 6 Powers for the Legendary Weapons of Mythic Characters


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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Weekly Wonders - Comic Book Vigilante Archetypes Volume II

Weekly Wonders - Comic Book Vigilante Archetypes Volume II


Be the Hero Your Game Deserves! The vigilante from Pathfinder Roleplaying Game: Ultimate Intrigue offers you the chance to play the sort of hero usually found only in comic books, and, in fact, many of the archetypes for the vigilante seem to be direct references to famous heroes from comic books. But while the existing options allow you to access a wide variety of power sets of existing...   [click here for more]
Necromancers of the Northwest  $1.49

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The Genius Guide to the Talented Barbarian

The Genius Guide to the Talented Barbarian


Barbarians are one of the most popular martial classes, in large part because they have more flexibility than most martial classes. With the option to select a rage power at every other level, barbarians have access to a wide range of potential builds, ranging from fast-and-mobile skirmishers, to heavily defended tanks, to whirling dervishes of mass destruction. If there is a limitation to the barbarian,...   [click here for more]
Rogue Genius Games  $4.99 $3.74

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#1 With a Bullet Point: 5 Magic Abilities For Cold   Iron Weapons

#1 With a Bullet Point: 5 Magic Abilities For Cold Iron Weapons


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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Ponyfinder - Down to Earth

Ponyfinder - Down to Earth


The firm base of pony society, the earth-bound are often overlooked, but are instrumental to their people and a solid addition to any adventuring party. Learn more of their ways for your Ponyfinder game. New feats, equipment, spells and more all designed for earth-bound ponies! Compatible with Ponyfinder and Pathfinder roleplaying games. ...   [click here for more]
Silver Games LLC  $1.98 $1.49

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Everyman Options: Kineticists

Everyman Options: Kineticists


New from Everyman Gaming, LLC! Wield the elements like never before with Everyman Options: Kineticist! Within, you will find: Psychokineticists; kineticists who manipulate the raw psychic energy of the Dimension of Dreams in order to command an all-new dream element. Six all-new archetypes, ranging from the destructive elemental blade and elemental marksman to the possesses harbinger and the shapeshifting...   [click here for more]
Rogue Genius Games  $2.45 $1.84

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Divine Favor: the Paladin (Pathfinder RPG)

Divine Favor: the Paladin (Pathfinder RPG)


Divine Favor: the Paladin Designed by Stefen Styrsky and developed by Sigfried Trent and Wolfgang Baur, Divine Favor: the Paladin gives an in-depth exploration of the paladin class and useful advice on making the most of it. The first in the Divine Favor series covering cleric, druid, paladin, inquisitor and oracle, this 20-page volume includes: Alternate class abilities Paladin...   [click here for more]
Kobold Press  $3.99 $2.99

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Tome of Ethical Necromancy!

Tome of Ethical Necromancy!


Why Does Necromancy Get Such a Bad Rap? Sure they can call forth dark powers to suck your soul out but they also make one hell of a doctor when you run out of other options! We present ways for you to play a good aligned necromnacer, explain som ways you can use them for good (rather than evil), give you some new spells to help out with that, and toss in the necroknight base class...   [click here for more]
Little Red Goblin Games  $3.99 $2.99

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Character Options: Oracles

Character Options: Oracles


Character Options: Oracles Author: Maria Smolina Artists: Keith Wood, Gary Dupuis, Rick Hershey, William McAusland Game System: Pathfinder Roleplaying Game or OGL Pages: 8 Character Options is a series of short PDFs that present new options for a single character class. In this volume: 3 New Oracle Mysteries:...   [click here for more]
Rusted Iron Games  $1.99

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Mythic Minis 95: Clever Combat Feats II

Mythic Minis 95: Clever Combat Feats II


Clever Combat Feats II is the latest Mythic Mini devoted to exploring the subtle arts of intrigue, from spies and saboteurs to heists, chases, mysteries, secret identities, and the fine art of conversation. Combat in an intrigue campaign is a subtle but deadly affair, with swift and sudden strokes that many foes never see coming. If your characters love laying low...   [click here for more]
Legendary Games  $1.00

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#1 With a Bullet Point: 5 Meta-Combat Feats

#1 With a Bullet Point: 5 Meta-Combat Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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Gygax magazine issue #5

Gygax magazine issue #5


Issue four of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #5: Trader Kits by S. Matthew Fowler Leomund's Secure Shelter by Lenard Lakofka Munchkin Tips & Tricks by Andrew Hackard Bottom of the Pile by Tim Kask One Page Dungeon by...   [click here for more]
TSR, Inc.  $4.99

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#1 With a Bullet Point: 6 Mythic Feats

#1 With a Bullet Point: 6 Mythic Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 6 Feats for Summon Monster & Summon Nature's Ally Spells

#1 With a Bullet Point: 6 Feats for Summon Monster & Summon Nature's Ally Spells


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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Parsantium: City at the Crossroads

Parsantium: City at the Crossroads


Parsantium: City at the Crossroads is a city sourcebook for use with all editions of the world’s bestselling fantasy RPGs. Parsantium is a melting pot, a cosmopolitan city where trade routes meet and great cultures collide. Inspired by real-life Byzantium with its rich Greco-Roman heritage, Parsantium is packed with characters, monsters and magic from the Tales of the Arabian...   [click here for more]
Ondine Publishing  $11.99 $8.99

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Ponyfinder - Grown From Steel

Ponyfinder - Grown From Steel


They may appear as ponies, but the heart within pulses not with blood, nor their souls the spirit of any equine. Enter the world of those not truly alive, yet thirsting for excitement that only mortality brings. New equipment, feats, and a god all designed for Steelhearts! Compatible with Ponyfinder and Pathfinder roleplaying games. ...   [click here for more]
Silver Games LLC  $1.99 $1.49

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The Wrathful : Rage, Stealth and Darkness

The Wrathful : Rage, Stealth and Darkness


For some, there is only rage, but for some others, drowned in darkness, this rage is contained and explode in silence. Drawing powers from the Shadow Plane itself, sometimes even without knowing it, these ferocious warriors have an affinity with the dark and cannot unleash their power in bright light, outside the security and familiarity of the shadows. But once all the lights are off, all the fires...   [click here for more]
Laurent REMY  $2.49 $1.87

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#1 With a Bullet Point: 9 Alchemical Bomb Discoveries

#1 With a Bullet Point: 9 Alchemical Bomb Discoveries


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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Houserule Handbooks: Spellpoints Compilation

Houserule Handbooks: Spellpoints Compilation


Welcome to Houserule Handbooks: Spellpoints Compilation, the first in a new line of compiled Houserule Handbooks. Each of these products is designed to present the full rules compiled from several Houserule Handbooks pdfs, introducing a set of carefully balanced, developed, and playtested houserules for campaigns using the Pathfinder Roleplaying Game Core Rulebook....   [click here for more]
Rogue Genius Games  $8.99 $6.74

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20 Things #2: Looting the Body (System Neutral Edition)

20 Things #2: Looting the Body (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, Ronald Calbick, Seamus Conneely, Taylor Hubler and Anthony Jennings Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging...   [click here for more]
Raging Swan Press  $2.45 $1.84

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Ponyfinder - A Subtle Change

Ponyfinder - A Subtle Change


There could be one standing beside you and you'd never know it. Walking the subtle path through life, doppelgangers have a reputation for being cruel, but is it one that is earned? New feats, spells, alchemic discoveries, and lore all designed for doppelganger ponies! Compatible with Ponyfinder and Pathfinder roleplaying games. ...   [click here for more]
Silver Games LLC  $1.98 $1.49

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#1 With a Bullet Point: 7 Sinful Feats of Lust

#1 With a Bullet Point: 7 Sinful Feats of Lust


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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Astonishing Races: Fetchling

Astonishing Races: Fetchling


Astonishing Races: Fetchling Astonishing Races: Fetchling aims to give players of the fetchling immersive world-neutral materials and support for almost any kind of play. Included are new and expanded options for alternate racial traits and subtypes, favored class options for all the base, core, hybrid, and occult classes, and three racial archetypes. The book also has...   [click here for more]
Fat Goblin Games  $2.95 $2.21

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Ponyfinder - A Clockwork Equine

Ponyfinder - A Clockwork Equine


Cursed in ancient times, these ponies carry the burden of the anger of the divine, but seek to rise against it, carving out a home for themselves in the world of Everglow. New feats, rogue tricks, alchemic discoveries, and equipment all designed for clockwork ponies! Compatible with Ponyfinder and Pathfinder roleplaying games. ...   [click here for more]
Silver Games LLC  $1.98 $1.49

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10 Barbarian Magic Items (PFRPG)

10 Barbarian Magic Items (PFRPG)


Equipment as savage as you are! Sometimes you want to sit down to a full meal, and sometime you just want a cheap, quick, and easy snack. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying Game. This time out we bring you 10 new magical items to supplement the Barbarian, without getting in the...   [click here for more]
Rite Publishing  $1.49 $1.12

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#1 With a Bullet Point: 5 Magic Diseases

#1 With a Bullet Point: 5 Magic Diseases


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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#1 With a Bullet Point: 3 Things Made From Crabmen

#1 With a Bullet Point: 3 Things Made From Crabmen


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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Martial Arts Guidebook (PFRPG)

Martial Arts Guidebook (PFRPG)


Hey, you! Yeah, you with the swords! You asked for nice things, and we listened...    Like a lovingly forged and carefully honed weapon, the Martial Arts Guidebook offers you the chance to employ 59 new martial arts-themed Techniques: methods for your characters to do something more on the battlefield. It also explores the use of arcane, ki, and grit...   [click here for more]
Rite Publishing  $9.99

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Ponyfinder - Cave Fliers

Ponyfinder - Cave Fliers


Lurking in the caves of Everglow, the leather wings are predators in a world of prey ponies. Sharp fanged and keen witted, they will find their way even through the darkest of times to come out on top. New feats, spells, alchemic discoveries, and lore all designed for leather wing ponies! Compatible with Ponyfinder and Pathfinder roleplaying games. ...   [click here for more]
Silver Games LLC  $1.98 $1.49

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101 Urban Spells (PFRPG)

101 Urban Spells (PFRPG)


Don’t Let the City Unsettle You! Whether in a small town or a sprawling metropolis, characters somehow always find trouble in a city. 101 Urban Spells offers spellcasters new options for navigating, surviving and enjoying settlements near and far. From the magnificent estates of the very rich to the festering piles of filth in the back alleys, adventurers find ways to take advantage...   [click here for more]
Rite Publishing  $5.99 $4.49

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Southlands Campaign Setting

Southlands Campaign Setting


The Southlands - Realm of Mystery and Adventure Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt. Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind,...   [click here for more]
Kobold Press  $24.99 $18.74

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Four Horsemen Present: Yet More Horrifically Overpowered Feats

Four Horsemen Present: Yet More Horrifically Overpowered Feats


Four Horsemen Present: Yet More Horrifically Overpowered Feats Overpowered is the New Black! We didn’t want to do this. We ASKED you not to use the Overpowered Feats. We already have FOUR books worth! But did you listen? No. So here it is, the FIFTH book in the Horrifically Overpowered line of feat books. You SHOULD NOT use the feats herein. Just the NAME of Cleaving Sneak Attack should...   [click here for more]
Rogue Genius Games  $3.95 $2.96

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Ponyfinder - Heart of Diamonds

Ponyfinder - Heart of Diamonds


Heralds of an ancient time, these ponies are charged by destiny to be a beacon of hope and inspiration for those around them as they make their impression on the world. New feats, spells, alchemic discoveries, and equipment all designed for gem ponies! Compatible with Ponyfinder and Pathfinder roleplaying games. ...   [click here for more]
Silver Games LLC  $1.98 $1.49

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Psionics Augmented: Soulknives

Psionics Augmented: Soulknives


Augment your soulknife with these new blade skills and archetypes for the iconic blade wielder from Ultimate Psionics! Contained in the pages of Psionics Augmented: Soulknives are dozens of new blade skills such as Blade Rush and Cleave Space, as well as three new soulknife archetypes. These new archetypes include the augmented blade, who forms a psicrystal to aid him in combat, the brutality blade...   [click here for more]
Dreamscarred Press  $4.99 $3.74

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101 Hill & Mountain Spells (PFRPG)

101 Hill & Mountain Spells (PFRPG)


Climb Every Mountain! 101 Hill and Mountain Spells gives players a mountain range of ways to use spells to go over, under or through these mainstays of every fantasy world. In addition, GMs will find a dwarves’ mine full of new and unexpected spells for NPC friends and foes to aid or challenge players. What goes on in those secluded hills? What’s making those terrible noises...   [click here for more]
Rite Publishing  $5.99 $4.49

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Mythic Options: The Missing Core Feats

Mythic Options: The Missing Core Feats


Being mythic is cool as hell. Characters that get to use the options from Mythic Adventures have the opportunity to take their characters to a whole new level (or, at least, a whole new tier). An important part of that ruleset is Mythic Feats, most of which are powered-up versions of normal feats. While a large number of feats from numerous rulebooks receive mythic versions, not all feats...   [click here for more]
Rogue Genius Games  $3.99 $2.99

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#1 With a Bullet Point: 3 Templates for Stone Golems

#1 With a Bullet Point: 3 Templates for Stone Golems


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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The Temple of Hsoon - Dungeon Adventure

The Temple of Hsoon - Dungeon Adventure


The Temple of Hsoon is a complete playthrough adventure module for your roleplaying game of choice! It is a system-neutral dungeon setting which can easily be adapted to suit the game you play. Place names and locations are set in the fictional world of Suilani (a homebrew world I am building), but they can just as easily be slotted into any other fantasy world. This is a complete...   [click here for more]
Custom Terrain  $1.00

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Village Backdrop: Thornhill System Neutral Edition

Village Backdrop: Thornhill System Neutral Edition


A System Neutral Edition GM's Resource by Creighton Broadhurst Standing on the fringes of a vast and noisome swamp, Thornhill is a miserable, hard place of cloying mud, grasping thorns and insular, superstitious folk. There is a little cheer to be had in Thornhill; the few visitors describing it as dull and dreary as the surrounding swamps. For all that, though, a steady trickle of adventurers visit...   [click here for more]
Raging Swan Press  $2.45

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The Genius Guide to the Talented Monk

The Genius Guide to the Talented Monk


Monks are the iconic martial artists and students of esoteric mysticism of the core rules, dealing significant damage with their bare hands, leaping across battlefields, and learning exotic fighting styles and combat techniques. They are also among the most hotly debated of classes, with different groups of players envisioning them as scouts, front-line combatants, skirmishers, mystics, or self-sufficient...   [click here for more]
Rogue Genius Games  $4.99 $3.74

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#1 With a Bullet Point: Mythic Fighter Class Features

#1 With a Bullet Point: Mythic Fighter Class Features


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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Ponyfinder - Day and Night

Ponyfinder - Day and Night


The sun must rise. The moon must set. The flow of day and night cannot be argued. With the coming of the dawn came relative safety, but the terrifying majesty of the night could not be denied. Gods give form to these hopes and fears, becoming the gods of the ponies, to be obeyed, feared, praised, but never ignored. More detailed look at the day and night pony gods New feats to bring the majesty...   [click here for more]
Silver Games LLC  $1.99 $1.49

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The Assassin: A Modular, Momentum Maneuvers Base Class

The Assassin: A Modular, Momentum Maneuvers Base Class


Interjection Games is proud to present its second base class built upon the "momentum" engine first described in the Endzeitgeist top 10 of 2015 nominee Master of Forms base class: the assassin! The best parts of momentum have been distilled down with their own little assassin twist, extra care has been taken to increase out-of-combat utility, and the very ability design of the class itself...   [click here for more]
Interjection Games  $6.49

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#1 With a Bullet Point: 6 Anachronistic Armors

#1 With a Bullet Point: 6 Anachronistic Armors


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.75

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