Title |
Publisher |
Price |
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Greg Marks
This instalment of Dungeon Dressing presents loads of great features and details to add to the gates and portals in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Gates & Portals is an invaluable addition to any GM's armoury!
About Dungeon Dressing
Tired of dungeons lacking in verisimilitude?... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Creighton Broadhurst
Thought lost after a year at sea the merchant ship Sea Sprite lies wrecked not five miles from home. Driven onto jagged rocks, the ship will not survive the next storm. Her mistress, the wealthy merchant Vilutar Pakkanen, needs stout heroes to board the wreck and recover the ship’s charts and logbook. The only problem, beyond the ship’s condition and... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by James Graham and Mike Welham
This instalment of Dungeon Dressing presents loads of strange things to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Strange Things is an invaluable addition to any GM's armoury!
About Dungeon Dressing
Tired of dungeons lacking in verisimilitude? Want... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Bart Wynants
Dawn’s dim light conjures up a chill mist whose phantom tendrils coil amid the trees, to linger upon the thorny brambles and dewy boughs. Another tired blade-stroke descends upon the brush, tearing the wisps into whirling vortices which soon dissipate in the breeze. Your sword arm throbs with the ache of a thousand swings made to carve a path through the Tangled... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Jeff Erwin and Greg Marks
This instalment of Dungeon Dressing presents loads of tools to help you give your dungeons evocative and exciting entrances. Designed to be used both during preparation or actual play, Dungeon Dressing: Dungeon Entrances is an invaluable addition to any GM's armoury!
About Dungeon Dressing
Tired of dungeons lacking in verisimilitude?... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Bart Wynants
The sea swells with fury. All around you, great walls of black water rise menacingly, only to break apart upon the jagged rocks surrounding the islet. Their thunderous roar drowns out the voices of your companions and the salty spray stings your eyes, leaving you blind, deaf and chilled to the bone. It’s hard to believe only moments ago, you walked here from the... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Bart Wynants
To know a being’s true name is to hold power over it. The arcane fetters binding a summoned creature to a conjurer’s command are tied to its name. Celestials, fiends and even gods must yield to the sovereignty of their one, true name. Hence, these mighty beings often go by many epithets, ever jealously guarding the word which could shackle them to another’s... [click here for more] |
Raging Swan Press |
$7.45
|
A GM's Resource by Jeff Erwin, Jacob W. Michaels and Brian Ratcliff
This instalment of Dungeon Dressing presents loads of great features and details to add to the sources of illumination in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Lights & Illuminations is an invaluable addition to any GM's armoury!
About... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
This instalment of Dungeon Dressing presents loads of great features and details to add to the walls in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Miscellanous Decorations is an invaluable addition to any GM's armoury!
About Dungeon Dressing
Tired of dungeons lacking in verisimilitude? Want to add cool little features of interest to your creations... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
Tired of your towns and cities lacking verisimilitude? Want to add cool details to your creations but don't have the time? Want to make your towns and cities feel more realistic? Then this GM's Miscellany is for you! Featuring fourteen different kinds of towns and cities GM's Miscellany: Towns & Cities presents 100 sights and sounds, 50 businesses, 50 NPCs and 20 adventure hooks for each type of... [click here for more] |
Raging Swan Press |
$13.99
|
A GM’s Resource by Bart Wynants
The black swan’s disapproving glare bores into the top of your skull as you place the chisel against the crypt’s seal. Perched atop the moss-covered roof of the mausoleum, the rampant effigy stands stark and black against the scarlet backdrop of the setting sun whose fading red rays spur your hammer to strike. Sparks fly as steel meets steel, and a shrill death... [click here for more] |
Raging Swan Press |
$3.75
|
This instalment of Dungeon Dressing presents loads of great features and details to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Miscellanous Features is an invaluable addition to any GM's armoury!
About Dungeon Dressing
Tired of dungeons lacking in verisimilitude? Want to add cool little features of interest to your creations but don't... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Bart Wynants
Nameless things slither against your legs as you wade through the foetid waters of Languard’s sewers. The nauseating stench is thick enough to cut with a blade, causing your eyes to water and your stomach to heave. Even your torch-flame seems affected, flaring and sputtering wildly like a wet candle. There’s no turning back, however. The chittering, squeaking... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Bart Wynants
Stone and secrets form the foundations of storied Languard, jewel of Ashlar and seat of its power. In spite of its strong walls and numerous allies, the ancient city is poised to fall. Deep within the bowels of Languard’s labyrinthine undercity, a half-forgotten chapel is the only thing keeping the coming darkness at bay. When a failed attempt at ransacking the... [click here for more] |
Raging Swan Press |
$7.45
|
A GM’s Resource by Bart Wynants
A dissonant chorus of low moaning and high-pitched laughter echoes from the grand ballroom, where Languard’s lowest elements mingle with its haughty elite. Luxuriating in their black euphoria, they pose no threat to your exploration of Martryn Manor. In fact, the debauchery provides an excellent diversion—with most of the guards tending to the guests’ extravagant... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Creighton Broadhurst, Andy Lewis and Martin Tideswell
Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure‐hearted paladin needs a vile, shadow‐cloaked assassin to cut down. Villains presents seven such malign foes to bedevil your heroes. Each villain benefits from an extensive write‐up including notes on... [click here for more] |
Raging Swan Press |
$4.45
|
A GM's Resource by Creighton Broadhurst, Andy Lewis and Martin Tideswell
Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure‐hearted paladin needs a vile, shadow‐cloaked assassin to cut down. Villains presents seven such malign foes to bedevil your heroes. Each villain benefits from an extensive write‐up including notes on... [click here for more] |
Raging Swan Press |
$4.45
|
A GM’s Resource supplement by Creighton Broadhurst
Even the smallest town has more locations than all but the most diligent and time-rich GM could ever hope to detail and design. To make matters even worse, when an adventuring party gets to a town or city, the characters often have the irritating habit of going off exploring. What’s a GM to do? Designed specifically for you, the busy GM,... [click here for more] |
Raging Swan Press |
$6.45
|
A GM's Resource by Creighton Broadhurst, Andy Lewis and Martin Tideswell
Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure‐hearted paladin needs a vile, shadow‐cloaked assassin to cut down. Villains presents seven such malign foes to bedevil your heroes. Each villain benefits from an extensive write‐up including notes on... [click here for more] |
Raging Swan Press |
$4.45
|
This instalment of Dungeon Dressing presents loads of great features and details to add to the wandering monsters in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Wandering Monsters is an invaluable addition to any GM's armoury!
About Dungeon Dressing
Tired of dungeons lacking in verisimilitude? Want to add cool little features of interest to... [click here for more] |
Raging Swan Press |
$3.75
|
Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Creighton Broadhurst
The Mottled Spire’s wild, rugged uplands lie beyond the Selka River. Crumbling ruins and abandoned mines—the leavings of civilisation’s ebbing tide—dot the hills. One such place is the isolated wind-blasted ruin of Bleak Hill Manor. Here once dwelled the wizard-sage Ilmatar Tiera before her untimely death at unknown hands. The centuried ruin—decayed... [click here for more] |
Raging Swan Press |
$3.75
|
Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Bart Wynants
Lurking twixt the crag-jagged hills south of Dunstone sit the ruined remains of an old dwarven fortress-temple. Rusted helms and broken blades jut from the surrounding soil like cast-off husks of iron grain, betraying the area’s violent history. Over the centuries, thousands have fought and died to possess this land, staining the earth with the blood of the slain.... [click here for more] |
Raging Swan Press |
$3.75
|
Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.45
|
Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.45
|
A GM’s Resource by Creighton Broadhurst
Saare’s Pit has another, more lurid, name—and for good reason. The Pit of Unquiet Souls squats at the centre of a nest of macabre tales of madness, horror and death. It is said, those who spend too much time in the abandoned mine often go mad or disappear entirely, and old miners’ tales tell of the pit’s very rocks whispering horrible secrets to those... [click here for more] |
Raging Swan Press |
$3.75
|
Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.45
|
A pair of exceedingly large, powerful and ferocious ogres prey on travellers and merchants alike from their crumbling, subterranean home, but have no idea what deathless horrors lurk in the deeper dark below their noisome lair.
Sepulchre of the Wolf King is a short dungeon adventure designed for four to five 5th-level characters. Nominally set in the Duchy of Ashlar to the north of the town... [click here for more] |
Raging Swan Press |
$4.45
|
Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.45
|
The Duchy of Ashlar is small and constrained. Always, the forces of evil and shadow press inwards upon its borders. If it were not for a stout few, death and darkness would have long ago overwhelmed the land. Dunstone was once Ashlar's northern bulwark. Now, it is a dangerously sleepy and insular place. Wicked humanoids yet lurk in the dark forests and deep valleys of the surrounding hills. Abandoned... [click here for more] |
Raging Swan Press |
$7.45
|
Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.45
|
An adventure for 3rd-level PCs by Creighton Broadhurst
This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience.
Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s civilisation was thrown down.... [click here for more] |
Raging Swan Press |
$8.95
|
Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Bart Wynants
Legends tell of Blackshard Hold—a dwarven redoubt nested far to the south, in the all but impenetrable Forest of Gray Spires. The dwarves of clan Kildare built the hold around a vast monolith of glimmering black onyx. For years, they dwelled there, mining the precious stone and accruing wealth from trading with Dulwich, Wellswood, and even the city of Languard,... [click here for more] |
Raging Swan Press |
$3.75
|
Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.75
|
Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring... [click here for more] |
Raging Swan Press |
$3.75
|
The backwater village of Thornhill is a dismal, dreary place. Its folk—superstitious, backward peasants—have little to do with the outside world. Sometimes, though, the outside world intrudes on Thornhill and its folk.
A century ago, a vampire came to Thornhill. Crusading adventurers destroyed the beast, but not without great cost. Before its destruction, the night-stalker infected several villagers... [click here for more] |
Raging Swan Press |
$5.45
|