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Shadowrun: Mission: 04-11: Election Day

Shadowrun: Mission: 04-11: Election Day


Leave Nothing on the Table When the campaigning is done, the debates are over, and the voters are heading out to cast their votes, it’s time for the final push. Whether you’re fighting for a particular candidate or a specific cause, you don’t want to feel like there was more you could have done, that there was one more gambit you could have pulled to put your side over...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Shadowbeat

Shadowrun: Shadowbeat


The beat's on the street, and that's where you have to be if you wanna be in on what's happenin'. Shadowbeat makes it easy by dishing out the scoop on music, media, sports and entertainment in the 2050s. Discover the best way to stardom in the sims. Learn how to get the dirt on the stars. Get down and dirty as an Urban Brawler. All this, and the toys that make it happen, are included in…Shadowbeat!  ...   [click here for more]
Catalyst Game Labs  $15.00 $8.00

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Shadowrun: Paranormal Animals of Europe

Shadowrun: Paranormal Animals of Europe


Horrible. Strange. Beautiful. The glorious creatures of the mythic past and horrors undreamt of dwell in the Europe of 2054. Gargoyles and goblins stalk the streets of London. Centaurs and satyrs roam the countryside. A mysterious and menacing menagerie of creatures, both fearsome and friendly, now populates the European landscape. Paranormal Animals of Europe is a field guide to...   [click here for more]
Catalyst Game Labs  $15.00 $8.00

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Shadowrun: Mission: 04-12: Showcase

Shadowrun: Mission: 04-12: Showcase


Shock Compression The players are lined up. The goals are clear. The waiting is over. The ultimate rush is beginning, and it’s going to pull a lot of dangerous elements closer and closer together until they explode. The shadows of Seattle have been heaved this way and that in the Great Seattle Artifact Rush, and a fair number of artifacts have been collected (in exchange for a handful...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: The Neo-Anarchist's Guide to North America

Shadowrun: The Neo-Anarchist's Guide to North America


See the sights! Take a tour of North America with the slightly warped. Learn the ins and outs of major cities like Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington D.C. Make your next vacation an exciting one, one they’ll never forget. The Neo-Anarchist’s Guide to North America details the countries, states, and politics of Shadowrun’s...   [click here for more]
Catalyst Game Labs  $15.00 $7.50

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Shadowrun: Sim Dreams & Nightmares

Shadowrun: Sim Dreams & Nightmares


Feel More. Do Less. The Sixth World is full of seductions, and perhaps no siren song is sweeter than that of simsense. Feel the rush of new love without the work of having to date another person. Skydive from the upper reaches of the atmosphere without leaving your couch. Experience every emotion humans are capable of feeling, and do it with a greater intensity than most humans will ever feel....   [click here for more]
Catalyst Game Labs  $4.95

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Shadowrun: Storm Front

Shadowrun: Storm Front


All-Shaking Thunder It’s been a tense couple of years (or couple of decades, if we’re being accurate) in the Sixth World. Aztlan and Amazonia have been slugging it out. Great dragons have turned on each other, testing old alliances and forging new ones. Governor Kenneth Brackhaven of Seattle is facing pressure unlike ever he’s ever seen, and scandals seem on the verge of...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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Shadowrun: Rigger 3 Revised

Shadowrun: Rigger 3 Revised


Planes, Drones and Automobiles Living is rigging, omae. Like burning rubber down the highway at 150 klicks and hour with only your brain to guide you. What about making a drone an extension of yourself, or undermining the security of a whole building, manipulating every camera, motion detector or security door. But the biggest kick is blowing up a car full of goons without even jacking...   [click here for more]
Catalyst Game Labs  $24.99 $12.00

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Shadowrun: Parazoology 2

Shadowrun: Parazoology 2


Natural Born Killers Some shadowrunners long to escape the dirt and danger of the Sixth World’s sprawls for the supposed peace and tranquility of nature. Thing is, the ones that actually try it generally find themselves quickly scurrying back to the city once they discover what’s waiting for them out there in the wild. From the sharp-toothed, lightning-fast ammit to the...   [click here for more]
Catalyst Game Labs  $7.95

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Shadowrun: The Vladivostok Gauntlet

Shadowrun: The Vladivostok Gauntlet


Rules for the Breaking Yuri Yehzov has been off the streets for a long while, surviving by following a few simple rules. Don’t stick your neck out. Don’t get involved in something that is none of your business. And above all, don’t piss off the ferocious mobsters of the Vory y Zakone. Yuri doesn’t have much left from his shadowrunning days except his cyberears, but...   [click here for more]
Catalyst Game Labs  $1.99

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Shadowrun: Coyotes

Shadowrun: Coyotes


Over the Edges The Sixth World has been carefully divided and partitioned to keep people in their place, living under the thumbs of those who draw the lines. Shadowrunners, though, have never been good at staying where they’re supposed to be. They've got goods to smuggle, bounties to avoid, and a host of other reasons to cross the walls and borders the rest of the world has put up. These...   [click here for more]
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Shadowrun: Gun H(e)aven 3

Shadowrun: Gun H(e)aven 3


Lethal Force You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a...   [click here for more]
Catalyst Game Labs  $7.95

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Shadowrun: Gun H(e)aven 3 Weapon Cards (SR5 Stats)

Shadowrun: Gun H(e)aven 3 Weapon Cards (SR5 Stats)


Lethal Force (On Your Tabletop!) You’re not a noob. You’re not a poseur. You’re a shadowrunner. When you pick a weapon, it’s with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You’re going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. These 33 weapon...   [click here for more]
Catalyst Game Labs  $2.95

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Shadowrun: Gun H(e)aven 3 Weapon Cards (SR4A Stats)

Shadowrun: Gun H(e)aven 3 Weapon Cards (SR4A Stats)


Lethal Force (On Your Tabletop!) You’re not a noob. You’re not a poseur. You’re a shadowrunner. When you pick a weapon, it’s with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You’re going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. These 33 weapon...   [click here for more]
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Shadowrun: Missions: Critic's Choice (5A-02)

Shadowrun: Missions: Critic's Choice (5A-02)


It’s Showtime When the curtain goes up on a shadowrun in Chicago, you never know who’s going to take the stage. There are all sorts of creepy players out there, ghouls and gangers and more, and once the overture’s done, runners better be ready to dance with whoever emerges, with the rat-a-tat-tat of bullets keeping time. The cast of characters in this mission includes a...   [click here for more]
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Shadowrun: Stolen Souls

Shadowrun: Stolen Souls


The War Within Not all has been right in our shadows of late. Especially in the dark shadows of my mind. Those were among FastJack’s parting words to JackPoint when he left, the victim of a condition that divided his mind against itself. And the condition is spreading. Across the Sixth World, people’s minds are in schism, as new personalities emerge and battle the old. The world is in...   [click here for more]
Catalyst Game Labs  $44.99 $24.99

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Shadowrun: Street Grimoire

Shadowrun: Street Grimoire


Paying with Your Soul Magic can burn your brain and sear your soul. It can inject power into every millimeter of your veins, or leave you a lump of ashes at the end of a dark alley. It’s dangerous, but to spellslingers in the Sixth World, it’s worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands. Spells, rituals, alchemical preparations,...   [click here for more]
Catalyst Game Labs  $39.99 $24.99

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Shadowrun: Spells & Chrome

Shadowrun: Spells & Chrome


Welcome to the year 2072… …And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves,...   [click here for more]
Catalyst Game Labs  $4.99 $0.99

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Shadowrun: Fire & Frost

Shadowrun: Fire & Frost


The Coldest Shadows Arcano-archaeologist Elijah knows that digging into the past can be its own reward—or peril. When he’s hired to find an ancient map purported to lead to a mysterious location at the bottom of the world, his professional curiosity is more than roused. But his quest to simply get his hands on the map is more dangerous than he expected—even for a shadow runner. He...   [click here for more]
Catalyst Game Labs  $12.99 $0.99

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Counterattack: BattleCorps Anthology Volume 5

Counterattack: BattleCorps Anthology Volume 5


COMRADESHIP. HONOR. REBELLION. JIHAD. A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other. Thirteen stories...   [click here for more]
Catalyst Game Labs  $8.99

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Shadowrun: Shadow Spells

Shadowrun: Shadow Spells


The Universe of Magic Magic cannot be contained or easily defined. It can barely be controlled. It is large, omnipresent, and multi-faceted. It contains multitudes. A few of those multitudes are in this book, such as Pierre Dubois, media personality and Psionist researcher; a band of fortune seekers known as Treasure Hunters, Inc.; strange crystalline entities who may be forming a dangerous...   [click here for more]
Catalyst Game Labs  $6.95

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Shadowrun: London Falling

Shadowrun: London Falling


Smoke & Shadows London—where the thick fog (sounds nicer than smog, doesn’t it) makes for some truly deep shadows. Every crooked street, every cramped building holds a secret or two, as well as a person or two who will go to great lengths to ensure those secrets are kept. There is, for instance, the dark secret of a minor noble who has not been seen in Parliament in months. And the...   [click here for more]
Catalyst Game Labs  $19.99 $12.00

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Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
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Shadowrun: Hell on Water

Shadowrun: Hell on Water


THE LONGEST JOURNEY Six shadowrunners. Three mysterious packages. And twelve kilometers of a dangerous, dilapidated bridge across one of the wildest sprawls of the Sixth World. It should be a simple job. Retrieve three sealed packages, then take them across the city of Lagos to their destination. All the runners’ skills will be tested—they’ll face ambushes, double-crosses, and...   [click here for more]
Catalyst Game Labs  $12.99 $2.99

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Shadowrun: Dark Resonance

Shadowrun: Dark Resonance


SOME SECRETS CAN KILL YOU... Kazuma Tetsu is a technomancer—one of the rare people who can manipulate the Matrix without technology, using only the power of their mind. But he’s on a more personal mission—he’s searching for his missing sister, Hitori. Following her trail leads him into a tangled web of corp execs, mercenaries, and double-crossing rogues—usually just another...   [click here for more]
Catalyst Game Labs  $12.99 $2.99

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Shadowrun: Battle of Manhattan (Boardroom Backstabs)

Shadowrun: Battle of Manhattan (Boardroom Backstabs)


Marching Orders TO: Willing recruits FROM: The people who can pay you Come to Manhattan. We will pay. We won’t bother with appeals to patriotism, or to your best instincts, or to anything the least bit noble. Come to Manhattan because there is a fight breaking out. Fighting is what you are paid for. Fighting is what you were born for. Come because there...   [click here for more]
Catalyst Game Labs  $14.99 $8.00

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Shadowrun: Native American Nations, Vol. 1

Shadowrun: Native American Nations, Vol. 1


Over thirty years ago, the violent formation of the Native American Nations shattered the United States of America and altered the geo-political boundaries of North America. Now, someone’s setting out to prove that turn-about is not fair play and to bring about a little change of their own. Is it payback? Or something deeper? Regardless, it’s a mad chase through the Native American Nations,...   [click here for more]
Catalyst Game Labs  $12.00 $6.00

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Shadowrun: Native American Nations, Vol. 2

Shadowrun: Native American Nations, Vol. 2


Eye of the Eagle Seattle isn’t the only place where danger lurks. Conspiracy also grows to the north, threatening to tear the Tsimshian Nation apart and shatter its government. The radicals behind it are willing to die for their cause. Their tools are the weapons of terror: violence, fear, chaos and the ultimate weapon, something so dark and terrible it should have been left buried. Native...   [click here for more]
Catalyst Game Labs  $12.00 $6.00

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Shadowrun: Missions: While the City Sleeps (05-05)

Shadowrun: Missions: While the City Sleeps (05-05)


All the Rage One of the things the Sixth World excels at is inventing millions of ways to piss people off. Chicago, particularly the Containment Zone, has a special gift for inciting tempers, with its pockmarked roads, feral gangs, bad-tempered thugs, drugged-out vagrants, and many other elements that are irritating at best, fatal at worst. Fight promoter Sid Gambetti has a lot of pressures piling...   [click here for more]
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Shadowrun: DocWagon 19

Shadowrun: DocWagon 19


The Life of a Lifesaver DocWagon—saviors of the needy, rescuers of the desperate. Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort. Reporter Amelia Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive...   [click here for more]
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Shadowrun: Shadows in Focus: Sioux Nation: Starving the Masses

Shadowrun: Shadows in Focus: Sioux Nation: Starving the Masses


A Half-Step from Chaos If there’s anything shadowrunners have learned over and over again, it’s that the veneer of civilization coating much of the world is extremely thin (in the Barrens, of course, it’s non-existent). There are so many tensions in the Sixth World that altering the delicate balances just a hair or two can bring chaos and conflict to areas that had previously managed...   [click here for more]
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Shadowrun: Crimson

Shadowrun: Crimson


WHERE NO ONE KNOWS YOUR NAME... Thanksgiving, 2075. Shadowrunning vampire-mage Rick “Red” Lang used to make his living hunting dangerous insect spirits and twisted mages, but when he awakens after twelve years of involuntary hibernation, he finds the rest of the world has gotten even stranger. Red begins piecing together what had happened during his lost time—and who put him under...   [click here for more]
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Shadowrun: Bloody Business

Shadowrun: Bloody Business


Wounded Fury A scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has powerful forces eating it away from inside, Horizon backed the losing side of the Aztlan-Amazonia...   [click here for more]
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Shadowrun: Chrome Flesh

Shadowrun: Chrome Flesh


EDGE OF THE POSSIBLE Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs...   [click here for more]
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Shadowrun: Shaken (No Job Too Small)

Shadowrun: Shaken (No Job Too Small)


DOWN THESE DARK STREETS... Most folks see Puyallup as the worst Seattle’s got to offer; a tangled mess of metahumanity and greed, poverty and ghettoes, vice and corruption, where the crime is more organized than the government. They call it a Barrens, an armpit, a cesspool. Jimmy Kincaid, though, calls it home. Walking the line between the shadows and the desperate light, semi-legit like only...   [click here for more]
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Shadowrun: Wolf & Buffalo

Shadowrun: Wolf & Buffalo


WAKING SPIRITS The Sixth World doesn’t give people much time to grow up. Whoever you are, wherever you live, there’s going to come a time when the world is going to throw you some serious curveballs, and if all you can do is bitch and moan about how you’re not ready for what’s coming your way, you’re not going to last long. Get strong, grow up, and figure out how to survive—that’s...   [click here for more]
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Shadowrun: Hard Targets (Deep Shadows Sourcebook)

Shadowrun: Hard Targets (Deep Shadows Sourcebook)


THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive. Hard Targets...   [click here for more]
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Shadowrun: Shadows in Focus: Sioux Nation: Counting Coup

Shadowrun: Shadows in Focus: Sioux Nation: Counting Coup


Running Into Danger Illegally entering the Sioux Nation is hard. So is crossing the Sioux National Police. Doing both? That will earn you a good payday or a bullet in the head. But that’s the job that’s been offered. And what shadowrunner worth their mettle can resist the chance to make some powerful friends and even more powerful enemies? Mika, a shadowrunner active on JackPoint, is...   [click here for more]
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Shadowrun: Missions: Take a Chance (05-06)

Shadowrun: Missions: Take a Chance (05-06)


No Job Is Easy No matter what Mr. Johnson says, shadowrunners are never hired to do anything easy. If the job were easy, Mr. Johnson would do it himself. Sharp shadowrunners learn to recognize when a job is going to present extra challenges. There are certain signs, such as: 1) Mr. Johnson is openly auditioning multiple teams, both to find the right people and to set the auditioning parties on edge....   [click here for more]
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Shadowrun: Rigger 5.0

Shadowrun: Rigger 5.0


PREMIUM RUSH Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to insect size to get an eye on places outsiders aren’t supposed to see. These are just some of the ways riggers jack up their seemingly unending adrenaline rush, as they show that the hardest shadowrunners to hit...   [click here for more]
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Shadowrun Missions: Ten Fifty-Seven (06-01)

Shadowrun Missions: Ten Fifty-Seven (06-01)


Heart of Darkness Darkness gathers in certain corners of the Sixth World, where no light can enter. The Containment Zone of Chicago has long been one of these dark spots, but government and corporate forces have combined their heft to bring some light to that benighted area, if only because they believe there is profit to be extracted. They have considerable powers at their disposal—but there...   [click here for more]
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Shadowrun: Runner's Black Book

Shadowrun: Runner's Black Book


FLAUNT IT! You’ve got the talent. You hopefully have lived long enough to collect a decent amount of nuyen. So show it off! Get a better gun. A bigger boat. A zeppelin that can sneak you across borders where no one thinks to look. All these toys are here, and many, many more. Runner’s Black Book is a shopping catalog for the ambitious and successful runner—and it’s a guide...   [click here for more]
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Shadowrun: Runner's Black Book Combo

Shadowrun: Runner's Black Book Combo


The Power of the World The unending fight of a shadowrunner is the effort to somehow manage a fair fight against all the powers of the world that are lined up to take you down. If you want a chance, you need an array of tools—weapons, cars, planes, boats, drones and more. Two compilations released for Shadowrun, Twentieth Anniversary Edition, Runner’s Black Book and Runner’s...   [click here for more]
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Shadowrun Missions: Amber Waves of Grain (06-02)

Shadowrun Missions: Amber Waves of Grain (06-02)


They’re Bawling about You Down on the Farm The Chicago sprawl is host to all manner of strange creatures—ghouls, toxic spirits, hellhounds, barghests, and chickens. Yes, chickens. The city is mostly urbanized, but there are also large swathes of vacant land, and some enterprising souls have been farming that land. This is the Sixth World, though, which means that whenever you have someone...   [click here for more]
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Shadowrun: Shadows in Focus: City by Shadow: San Francisco Metroplex

Shadowrun: Shadows in Focus: City by Shadow: San Francisco Metroplex


When the Lights Go Down Money? Check. Political turmoil leading to scrambling for power? You bet. Megacorps jockeying for position while working to take their rivals down a notch? Of course! A festering hive of corruption set next to one of the most scenic bays ever colonized by humans? Absolutely! San Francisco has all of the ingredients needed to make a nice, festering stew for shadowrunners. With...   [click here for more]
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Shadowrun: Deniable Assets

Shadowrun: Deniable Assets


LOST SECRETS ARE THE DEADLIEST SECRETS OF ALL... Shadowrunner Katar Hawke knows the score on the streets. Every job is to be executed swiftly and simply—no muss, no fuss, and with as little help as possible. But when an extraction of a seemingly ordinary grad student from a Central American dig goes south in a big way, Hawke has to keep them both alive while he figures out what he’s stumbled...   [click here for more]
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Shadowrun: World of Shadows

Shadowrun: World of Shadows


DARKNESS EVERYWHERE The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung,...   [click here for more]
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Shadowrun Legends: Choose Your Enemies Carefully (Secrets of Power, Vol. 2)

Shadowrun Legends: Choose Your Enemies Carefully (Secrets of Power, Vol. 2)


When Magic Returns to the Earth its power calls Sam Verner. As Sam searches for his sister through the slick and scary streets of 2050, his quest leads him across the ocean to England, where druids rule the streets...and the throne. But all is not what it seems, and Sam and his new shadow friends are plunged into a maze of madness on the trail of destruction. Only when Sam accepts his destiny as a...   [click here for more]
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Shadowrun Legends: Find Your Own Truth (Secrets of Power, Vol. 3)

Shadowrun Legends: Find Your Own Truth (Secrets of Power, Vol. 3)


He was only a "beginner" shaman, but Sam Verner had to find a cure to ward off the curse on his sister. Only something of great magic would do the trick. It was this quest that took him to a mystical citadel in Australia, where, with the aid of his shadowrunner friends, he recovered the strange artifact he hoped would prove helpful. But instead of anything that even remotely resembled help,...   [click here for more]
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Shadowrun: Serrated Edge (Denver Adventure 1)

Shadowrun: Serrated Edge (Denver Adventure 1)


SCALPEL OF HATE The Sixth World is many things, including a stunning series of case studies on the mechanisms of hate. There are some true experts out there, people who know that just walking up to someone or something you don’t like and throwing a solid punch is satisfying, but nowhere near as satisfying as causing destruction that runs deep and lasts forever. The Aurora Warrens of Denver...   [click here for more]
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