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Wendy's Guide to the Fleets of Cascadia Subsector
by Gypsy Knights Games

Often regarded as the best intelligence that a civilian captain can obtain, the Wendy's Guides provide up to date information about the navies of Clement Sector. The second of these guides covers the Cascadia Subsector.

Get your briefing today!

Wendy's Guide to the Fleets of Cascadia Subsector
 
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Cepheus Engine Vehicle Design System

Cepheus Engine Vehicle Design System


The Cepheus Engine Vehicle Design System provides comprehensive rules for developing non-space vehicles for the Cepheus Engine or any Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the starship design system found in the Cepheus Engine SRD, this vehicle design system provides everything...   [click here for more]
Samardan Press  Pay What You Want

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Solo

Solo


SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. Available as a softback edition NOW on lulu.com If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of...   [click here for more]
Zozer Games  $9.99

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Vehicle Handbook

Vehicle Handbook


Universes of science fiction are filled with vehicles ranging from the mundane to the exotic. A starport on a world far beyond the frontier may see a mix of pedal-powered rickshaws, horse-drawn wagons and anti-grav skimmers. A high-tech centralised and industrial world will have skies filled with the anti-grav equivalent of cars, trucks and buses, while its military will be able to deploy armoured...   [click here for more]
Mongoose  $49.99 $29.99

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Traveller Core Rulebook

Traveller Core Rulebook


This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday... A brand new edition of Traveller is now available - based on the...   [click here for more]
Mongoose  $49.99 $29.99

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Referee's Briefing 6: Garden Worlds

Referee's Briefing 6: Garden Worlds


Some Travellers never encounter any environment wilder than the climate-controlled cabins of a starship or the well-regulated conditions of a highport. Those who venture planetside, however, might encounter all manner of different environments in their wanderings. Among these, a temperate region with a breathable atmosphere and enough water to support life is one of the most common. This is largely...   [click here for more]
Mongoose  $12.99 $6.99

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Advantage and Disadvantage (2e)

Advantage and Disadvantage (2e)


Advantage and Disadvantage for the 2d6 science fiction system reference document (2e 2d6 SF SRD) is a second edition update for the Universal Machine core mechanic. This simple, one column, one page document comes in Word, Open and Rich Text file formats. A bonus formatted PDF gives you the Advantage and Disadvantage rules in the classic science fiction roleplaying game font and layout,...   [click here for more]
Universal Machine Publications  Pay What You Want

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Skills List (2d6)

Skills List (2d6)


This is the official core skills list for the Universal Machine 2d6 science fiction system reference document (2d6 SF SRD). The 2d6 SF SRD Skills List is the foundation of the Universal Machine core mechanic. This simple, two column, three page document comes in Word, Open and Rich Text file formats. A bonus formatted PDF gives you the skills list in the classic...   [click here for more]
Universal Machine Publications  Pay What You Want

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High Guard

High Guard


Welcome to High Guard. This book is a major expansion to the Traveller roleplaying game, enabling you to design, build and fly spacecraft of all types found throughout the galaxy. You will find rules to modify existing ships, design high performance space superiority flyers, and construct the largest capital ships to travel the space lanes. High Guard also presents new approaches...   [click here for more]
Mongoose  $49.99 $29.99

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Mindjammer - Traveller Edition

Mindjammer - Traveller Edition


The Ennie Award-winning transhuman science-fiction RPG setting returns, in a brand new edition for use with the TRAVELLER roleplaying game! This brand new 384-page hardback book includes: • full rules for starships, organisations, and culture operations; • detailed character cultures, genotypes, and new careers—play a sentient starship! • new and innovative systems...   [click here for more]
Modiphius  $22.49

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These Stars Are Ours!

These Stars Are Ours!


These Stars Are Ours is a space-opera setting for the Cepheus Engine Core Rules and other 2D6 OGL SciFi games. Set in 2260 AD - two years after the Terrans took Keid and forced the Reticulan Empire to capitulate the book it introduces the player characters to the immediate aftermath of the Terran victory in the Terran Liberation War against the mighty Reticulan Empire and its...   [click here for more]
Stellagama Publishing  $19.99

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Referee's Briefing 5: Incidents and Encounters

Referee's Briefing 5: Incidents and Encounters


As Travellers voyage from one world to another, things happen to them. Often little things, trivial things; incidents that cause a minor inconvenience or unnecessary aggravation during what should be routine planetfall. However, some of these little incidents can lead to adventure, or complicate what would otherwise have been a straightforward task. Referee’s Briefing 5: Incidents and Encounters...   [click here for more]
Mongoose  $9.99 $5.99

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Skills List (2e)

Skills List (2e)


The Skills List for the second edition update of the 2d6 science fiction system reference document (2e 2d6 SF SRD) is the foundation of the Universal Machine core mechanic. This simple, two column, two page document comes in Word, Open and Rich Text file formats. A bonus formatted PDF gives you the skills list in the classic science fiction roleplaying game font and layout, giving...   [click here for more]
Universal Machine Publications  Pay What You Want

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Central Supply Catalogue

Central Supply Catalogue


Welcome to the Central Supply Catalogue! This book contains a variety of equipment Travellers might want, need, or wish they had as they cross the galaxy. From diversions during jump travel to orbital defence lasers, from survival habitats to the latest in personal protection, the Central Supply Catalogue has combed the galaxy for items suited to the most discerning Traveller. With the contents...   [click here for more]
Mongoose  $49.99 $29.99

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High Guard: Aslan

High Guard: Aslan


High Guard: Aslan is a supplement for High Guard, bringing the mighty ships of the Aslan to your campaign. Despite outward appearances, Aslan ships use much the same technology as human vessels, and either race can readily utilise ships belonging to the other with a minimum of difficulty. However, Aslan do display a slightly different approach towards ships and this is reflected in their design....   [click here for more]
Mongoose  $14.99 $8.99

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Wendy's Guide to the Fleets of Cascadia Subsector

Wendy's Guide to the Fleets of Cascadia Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99

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Referee's Briefing 3: Going Portside

Referee's Briefing 3: Going Portside


Travellers pass through many starports in their wanderings, and after a while these places can begin to blur into one another. The endless procession of generic bars and hotels, the same shops and tired old décor can be soul-destroying. But it does not have to be like that! Referee’s Briefing 3: Going Portside presents a miscellany of things to do and places to visit that are both interesting...   [click here for more]
Mongoose  $9.99 $5.99

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D20-S4 Scout Courier Type S

D20-S4 Scout Courier Type S


Scout/Courier (Type S): Details on the ubiquitous Type S Scout, including costs and background, plus 15mm and 25mm deck plans. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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MPS Complura-Class Passenger Liner

MPS Complura-Class Passenger Liner


This supplement is about a 10,000 ton spaceship, which is 163.5 m long and outfitted as a passenger liner. It can carry up to 338 passengers and has a crew of 82. Inside the supplement you will find: A short description of the ship Ship statistics Detailed floor plans both split into various segments as well as assembled maps (scale: 1 inch=1.5 meters) A list of crew...   [click here for more]
Mongoose  $5.00

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Skills List (1e)

Skills List (1e)


The Skills List for the first edition of the 2d6 science fiction system reference document (1e 2d6 SF SRD) is the foundation of the Universal Machine core mechanic. This simple, two column, three page document comes in Word, Open and Rich Text file formats. A bonus formatted PDF gives you the skills list in the classic science fiction roleplaying game font and layout, giving a true...   [click here for more]
Universal Machine Publications  Pay What You Want

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Reach Adventure 3: The Calixcuel Incident

Reach Adventure 3: The Calixcuel Incident


In The Calixcuel Incident, the Travellers are visiting an underwater city when a disaster causes it to begin leaking. Amid the chaos, they discover they have the means to save the entire city, if they can only reach and start the auxiliary reactor. However, the reactor is located in a secure bunker on the seabed, separate from the city, and between the Travellers and their destination...   [click here for more]
Mongoose  $14.99 $8.99

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The Affairs of Dragons

The Affairs of Dragons


While stranded on an isolated, backwater planet, the adventurers must face a foe that believes a war is still ongoing. Death on a lonely world becomes more certain as the faceless enemy grows more determined to see them destroyed...for the good of the state. The Affairs of Dragons is a one-page, no-frills adventure for tabletop RPG science fiction games using a 2D6 mechanic (including The...   [click here for more]
Michael Brown  $0.75

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Referee's Briefing 2: Anomalies and Wonders

Referee's Briefing 2: Anomalies and Wonders


Much of the time Travellers move from one starport to the next, seeing the shops and the bars and not much else. In between they stare at the same six bulkheads and watch old movies, or sit around in the galley chatting. Some of them have more to talk about than others; tales of adventure and daring that might just possibly be true. And every now and then the conversation turns to the wonders of Charted...   [click here for more]
Mongoose  $9.99 $5.99

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Referee's Briefing 1: Companies & Corporations

Referee's Briefing 1: Companies & Corporations


Economics is one of the fundamental driving forces in any society, and Charted Space is full of groups trying to make a living – or better, a big profit. Companies and Corporations presents some of these groups along with their agenda, their methods and any dark secrets they may have. These commercial bodies are much smaller than the great Megacorporations, but some of them are major players...   [click here for more]
Mongoose  $9.99 $5.99

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Near Space

Near Space


The area of space surrounding Sol warrants a proper sci-fi role-playing game adaptation. Indeed, many games adopted the region, either as a two-dimensional abstraction or as some representation of the real three-dimensional space. However, currently, there is little in the way of an up-to-date, concrete star-maps of Sol's immediate neighborhood for the various older-school sci-fi RPGs, such as the...   [click here for more]
Stellagama Publishing  Pay What You Want

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Cepheus Engine System Reference Document

Cepheus Engine System Reference Document


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
Samardan Press  Pay What You Want

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2300AD Core Rulebook Revised

2300AD Core Rulebook Revised


Sekai’s augmented reflexes saved his life yet again, as the silent White Wing swooped down at him, talons extended, mouth opening to deliver its disorienting scream. He dropped to the ice-encrusted snow, while his pistol, the big Rawlings Blackbird, seemed to leap into hands. His aim dropped to the White Wing’s bird-like head as it oriented on him, his finger tightening on the trigger...   [click here for more]
Mongoose  $49.99 $29.99

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Pirates of Drinax: The Torpol Cluster

Pirates of Drinax: The Torpol Cluster


This mini-series details the worlds of Trojan Reach sector that might be visited during the Pirates of Drinax campaign. The material in this book is set in Sindal Subsector of the Third Imperium universe, but can be easily transplanted to other regions or any game setting that follows the general standards and assumptions of the Third Imperium. The Torpol Cluster is the name given to three worlds...   [click here for more]
Mongoose  $9.99 $5.99

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Referee's Briefing 4: Mercenary Forces

Referee's Briefing 4: Mercenary Forces


Violence can and does solve problems, if properly applied. Of course, the application of violence can result in new or additional problems, but the original issue is solved at least. Mercenaries offer a short-term solution to the question of where to obtain and how to deliver the necessary violence, and can also solve other problems by being officially deniable. Referee’s Briefing 4: Mercenary...   [click here for more]
Mongoose  $9.99 $5.99

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The Gamemaster's Star Log

The Gamemaster's Star Log


The Gamemaster's Star Log is perfect for game designers, novelists, and especially gamemasters. Build a solar system, design planets, explore the geography of a moon or space station with this collection of forms, documents, and sheets created to cover all aspects of cosmic design. Use this journal to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and...   [click here for more]
Fat Goblin Games  $4.95

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Pirates of Drinax: Theev

Pirates of Drinax: Theev


The Theev Cluster is notorious as a ‘piracy hotspot’ and has been swept on many occasions by the Imperial Navy. Naval vessels are deployed to the cluster on a not too-infrequent basis; all the while, pirates and smugglers enjoy huge freedoms, subject only to the Pirate Lords of Theev. This supplement is perfect to flesh out encounters upon Theev in the Pirates of Drinax campaign, or for...   [click here for more]
Mongoose  $9.99 $5.99

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Clement Sector Fillable Character Sheet

Clement Sector Fillable Character Sheet


A fillable PDF of our official character sheet for use with Gypsy Knights Games' Clement Sector setting. Enjoy! ...   [click here for more]
Gypsy Knights Games  Pay What You Want

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D20-E1 Traveller20 EPIC-1: Stoner Express

D20-E1 Traveller20 EPIC-1: Stoner Express


A simple but lucrative express cargo charter quickly turns into a mystery. A plague of bad luck and misfortune hits the adventurers at every port of call across two subsectors to the Duchy of Stoner. Who is hounding the characters and why? All aboard for the Stoner Express! Stoner Express is a Traveller adventure set in the Domain of Gateway. It is designed specifically for use with both Classic...   [click here for more]
Game Designers' Workshop (GDW)  $7.00

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Nine-Tenths of the Law

Nine-Tenths of the Law


A job conducting a wilderness survey lands the team smack in the middle of a smuggling scheme and a war between primitive tribes for possession of a lost cargo. Can they navigate a shifting scene of lies and warfare to determine what's really going on? Nine-Tenths of the Law is a one-page, no-frills adventure for tabletop RPG science fiction games using a 2D6 mechanic (including The Original...   [click here for more]
Michael Brown  $0.75

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The Shadow of a Dream

The Shadow of a Dream


The PCs must recover a noble’s scandalous recorded dreams from the wrong hands. Will they succeed in their efforts to keep the outside and the innermost worlds apart? The Shadow of a Dream is a short, no-frills adventure for tabletop RPG science fiction games using a 2D6 mechanic (including The Original 2D6 Science Fiction Game) starring characters of varied career backgrounds. ...   [click here for more]
Michael Brown  $1.25

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Spinward Marches 1: The Bowman Arm

Spinward Marches 1: The Bowman Arm


The Bowman Arm is a section of the Spinward Main running through District 268 of Spinward Marches sector. It lies beyond the Imperial border but links the outposts of Five Sisters subsector with the rest of the Imperium. Many of its frontier worlds are not Imperial members, making this area of space difficult at best and more often hazardous for Imperial traders to operate within. This book explores...   [click here for more]
Mongoose  $9.99 $5.99

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Quick Setting 1: Event and History Generator

Quick Setting 1: Event and History Generator


Quick Setting 1:Event and History Generator is a set of random event tables that you can use to generate a quick-and-dirty history of a location - star system, world, port facility, outpost, city, and any other location you can think of. The basic premise is fairly simple - select a scale (the size of the area in question), a time interval (how often you'll be rolling for events) and the frequency...   [click here for more]
DSL Ironworks  $7.99

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T5 Traveller5 Core Rules Book (759 pages)

T5 Traveller5 Core Rules Book (759 pages)


Traveller5 Traveller The Traveller Science-Fiction Role-Playing Game System, Fifth Edition The Core Rules for the fabled 5th edition of the Traveller science-fiction role-playing game. The best-selling kickstarter project from Marc Miller, replete with Character Generation for 13 careers, plus rules for non-human aliens (we call them sophonts), clones, chimeras, androids, robots, synthetics,...   [click here for more]
Game Designers' Workshop (GDW)  $75.00 $34.95

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High Guard: Deployment Shuttle

High Guard: Deployment Shuttle


High Guard: Deployment Shuttle is a supplement for High Guard, introducing a new class of ship and exploring its construction, specifications and roles undertaken through Charted Space. As well as presenting full High Guard rules for the deployment shuttle, the use of Marine Assault Forces, often carried on board, are studied, as well as the use of this vessel in boarding actions and customs inspections....   [click here for more]
Mongoose  $9.99 $5.99

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Wondrous Menagerie: Uplifts in Clement Sector

Wondrous Menagerie: Uplifts in Clement Sector


Time to get wild! Ever since the earliest days of genetic manipulation, humanity has been breeding animals to make them more useful tools for humanity. Dogs and cats became domesticated. Horses were made to be larger and stronger. Cows bred to give more milk. Rats have been used in scientific experimentation. As targeted genetic manipulation began to be used in conjunction with body manipulation...   [click here for more]
Gypsy Knights Games  $9.99

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Far Horizon

Far Horizon


Far Horizon is a Near Future science fiction adventure and spaceship book for Cepheus Engine and for the Classic 2D6 SF roleplaying game that is based on. It is 2100 AD and the Earth’s Space Development Agency has funded a mission to the outer edge of the Solar System. Pluto and Charon have been explored and human landings have been made for the first time. Now the crew has taken on a new mission...   [click here for more]
Zozer Games  $9.90

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Easy Settlements

Easy Settlements


Use this system to create cities on the fly. It's designed for use with the Cepheus Engine rules, but it's useful for any game. While the core Cepheus Engine rules give you the ability to create whole planets at once, this book makes it easy to generate portions of the planet. You can use it for medieval-style or futuristic cities for added flexibility. ...   [click here for more]
Thunderegg Productions  Pay What You Want

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D20-E2 Traveller20 EPIC-2: Into the Glimmer Drift,

D20-E2 Traveller20 EPIC-2: Into the Glimmer Drift,


Lost Imperial ships, ruthless dictators, and Solomani raiders all conspire to turn a simple trade and survey mission into more than was bargained for as the character head Into the Glimmer Drift... Into the Glimmer Drift is a Traveller adventure set in the Domain of Gateway. It is designed specifically for use with both Classic Traveller and the Traveller20 rulesets. In addition to a complete...   [click here for more]
Game Designers' Workshop (GDW)  $7.00

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Free Trader Variants: The Frontier

Free Trader Variants: The Frontier


Free Trader Variants: The Frontier presents the Rift Trader, the Skip Tracer, and the Salvager, three heavily modified Free Traders useful in frontier areas. The Rift Trader's defining feature is its 5 parsec jump range, which allows it to cross otherwise impassable rifts devoid of stars or carry time sensitive cargo quickly to its destination. The Skip Tracer is designed to track down...   [click here for more]
Mongoose  $1.99

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Marches Adventure 1: High and Dry

Marches Adventure 1: High and Dry


In High and Dry the Travellers are given a ship in which they can explore the galaxy for the rest of the campaign – the only catch is that they have to find it first. Travelling to the quiet world of Walston, the Travellers will have to engage with the locals, locate their ship and repair it before they can return home. However, the ship has been left in the crater of a volcano, and...   [click here for more]
Mongoose  $14.99 $8.99

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Reach Adventure 1: Marooned on Marduk

Reach Adventure 1: Marooned on Marduk


Set in the Sindal Subsector featured in the recently released Traveller Core Rulebook, Marooned on Marduk is the perfect introduction to the Trojan Reach and the new edition of Traveller. The Travellers' shuttle to Marduk is damaged during an attack by raiders, forcing it to crash-land far from civilisation. With night falling and little prospect of immediate rescue the...   [click here for more]
Mongoose  $14.99 $8.99

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Reach Adventure 2: Theories of Everything

Reach Adventure 2: Theories of Everything


Set in the Sindal Subsector featured in the recently released Core Rulebook, Theories of Everything is an exciting and memorable adventure set in the Trojan Reach. In Reach Adventure 2: Theories of Everything the Travellers are hired as crew and research assistants aboard the laboratory vessel Insight III. The ship is owned by a cooperative of scientists working in a cross-discipline environment...   [click here for more]
Mongoose  $14.99 $8.99

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The Xero Option

The Xero Option


To save a dying friend, the adventurers must wrest an illegal chemical from the cultists hoarding it. The Xero Option is designed for Cepheus Engine (or other tabletop RPG science fiction games using a 2D6 mechanic, including the Classic Era Science Fiction Game), starring characters of varied career backgrounds. ...   [click here for more]
Michael Brown  $0.75

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Emblem

Emblem


A strange artifact is at the intersection of tribal prophesy and expansionist ambition. Will the coming conflict turn the PCs into diplomats, or soldiers? Emblem is a one-page, no-frills adventure for science-fiction systems using 2D6 as a mechanic and starring a group of characters of varied career backgrounds. ...   [click here for more]
Michael Brown  $0.75

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Memoir

Memoir


The adventurers are drawn into a deadly race to get an extraordinary woman to safety. Failure means the continued existence of a criminal organization with worldwide reach. Memoir is a one-page, no-frills adventure designed for tabletop RPG science fiction games using a 2D6 mechanic, starring characters of varied career backgrounds. ...   [click here for more]
Michael Brown  $0.75

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D20-00 Traveller Guidebook for Players

D20-00 Traveller Guidebook for Players


The Traveller's Guidebook gathers the rules players need to play Traveller20 -- the classic TravellerSFRPG adapted to the D20 rules system. The character creation chapter includes species and homeworlds, the Prior History lifepath system, 29 character classes, tons of new feats and skills, a greatly enhanced equipment list, and more. The combat chapter covers personal, vehicular,...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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