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Deadball: Baseball With Dice

Deadball: Baseball With Dice


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus Deadball is a fast-paced baseball dice game for one or two players that uses real statistics to bring the ballpark to your tabletop. Its elegantly simple rules are intuitive to die-hards and casual fans alike, allowing you to simulate a game between real or imaginary...   [click here for more]
W.M. Akers  $17.00

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Overly Specific Condition Cards

Overly Specific Condition Cards


This was Onyx Path Publishing's April Fool's joke for 2014. However, so many people liked it that we're keeping it available for future customers. Enjoy! Conditions were introduced in the God Machine Chronicle as an exciting new part of the nWoD game system that encourage player agency in the storytelling. Many examples were included in that book, and in both Demon:...   [click here for more]
Onyx Path Publishing  $1.99

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Cards & Quests: An Innovative Fantasy Role-Playing Game

Cards & Quests: An Innovative Fantasy Role-Playing Game


Welcome to Cards & Quests! This new game is designed for players who enjoy fantasy RPGs but do not like to get bogged down in character creation. The goal of the authors was to find an easier and less time-consuming way to play RPGs while keeping all the qualities that make such games so entertaining and memorable. Cards & Quests features several unique concepts. Conflict...   [click here for more]
Skirmisher Publishing  $19.95

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Juggernaut

Juggernaut


JUGGERNAUT is card-based live-action roleplaying game about free will for 4-6 players from the creators of FIASCO and CAROLINA DEATH CRAWL. It is July third, 1950. The Korean War is eight days old. National Security Council Report 68 is sitting on Harry Truman’s desk, a grim outline of the Cold War that is to enfold the world for the next...   [click here for more]
Bully Pulpit Games  $15.00

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Deck of Fate

Deck of Fate


The Deck of Fate is here! If dice aren't your thing but you still like randomness aplenty, the Deck of Fate can stand in for the dice in any Fate or Fudge based RPG. WHAT'S IN HERE? The Deck of Fate is actually three decks in one! You can combine them together if it suits your play goals, or use them separately for a variety of purposes. In this package you'll find: A...   [click here for more]
Evil Hat Productions, LLC  $20.00 $15.00

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Form Line of Battle

Form Line of Battle


NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820 · Current Edition: 5.0 · Recommended scale 1/600 to 1/2400 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE These rules enable you to take on the role of Hornblower...   [click here for more]
A and A Games  $20.00

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Medieval Fantasy World Atlas - The Hidden Realms

Medieval Fantasy World Atlas - The Hidden Realms


This Atlas of the Hidden Realms illustrates an amazing and unique medieval fantasy world created over many years by Cornelius Clifford. Includes twelve highly detailed pen & ink maps and literally hundreds of entries in the gazetteer. Descriptions of the countries, realms, tribal territories, peoples, towns, cities, villages and more that can be discovered and explored in this fabulous and magical...   [click here for more]
Dreamworlds  $23.99 $19.99

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Deadball: 1909

Deadball: 1909


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus Inspired by the gritty baseball of the early 1900s, Deadball: 1909 is a lightning-fast game for one or two players that uses real stats to bring the ballpark to your tabletop. It is a standalone expansion to the bestselling Deadball: Baseball...   [click here for more]
W.M. Akers  $17.00

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The Complete Canal Priests Of Mars

The Complete Canal Priests Of Mars


Serving as an excellent introduction to Space 1889, The Complete Canal Priests of Mars has our heroes help Martians accomplish a holy mission in London, then travel to Mars aboard the Princess Alexandra, the largest and most luxurious ether liner ever built! Throughout their journey they must face the hazards of London, the Ether, and Mars, compounded by mysterious enemies bent...   [click here for more]
Heliograph, Inc.  $19.95 $13.96

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Carolina Death Crawl

Carolina Death Crawl


CAROLINA DEATH CRAWL is a swampy Southern Gothic roleplaying card game for three or more players from the creators of FIASCO. At the height of the American Civil War, your characters have been abandoned deep behind Confederate lines. Can they fight their way through enemy territory and treacherous terrain back to safety? For all but one, the answer is “no!”,...   [click here for more]
Bully Pulpit Games  $15.00

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Heavy Gear Rulebook 2nd Edition

Heavy Gear Rulebook 2nd Edition


A Hunter races past you, its rapid-fire 20mm autocannon spitting metal death. As you watch in horror, your commanding officer's Black Mamba erupts into a ball of raging flame, composite armor and fuel ablaze in a bright fireball.   "Fall back! Fall back!" Hastily, you have taken command. Your cadre pulls back behind a rocky outcropping and regroups. Tracers streak by your...   [click here for more]
Dream Pod 9  $34.95 $18.50

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Grand Fleet Actions in the Age of Sail

Grand Fleet Actions in the Age of Sail


NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820 · Current Edition: 2.1 · Recommended scale 1/2400 (1/1200 also possible) · Complexity: 3/10 · Level of detail: 5/10 · Dice required: D10, D6 The rules cover the era from the beginning of gunpowder (the Armada) through to the end of the era of fleet actions in...   [click here for more]
A and A Games  $16.00

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Salamis ad Actium

Salamis ad Actium


NAVAL WARGAMES RULES FOR ANCIENT TIMES 2000BC TO 900AD · Current Edition: 1.1 · Recommended scale 1/1200 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D10, D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE With these rules you can take command of the fleets of antiquity...   [click here for more]
A and A Games  $20.00

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Far Away Land RPG Creature Cards: Series 1

Far Away Land RPG Creature Cards: Series 1


A deck of Far Away Land RPG Creature Cards for use in all of your Far Away Land adventures! This deck contains over 70 creature cards with complete stats, descriptions, abilities, and images. Every creature from the FAL Creatures Vol. 1 book is here in card form. Easy to use. Fast. Convenient. Monsters on the go. ...   [click here for more]
Simian Circle Games  $10.00

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A Fistful of Quidloos

A Fistful of Quidloos


A Fistful of Quidloos! “I wager fifty quidloos on the Earth Girl!”   Being a hyper-intelligent, psionic immortal brain in a jar used to be a drag. But no more! Not since you all struck upon the idea of the games!   These devious brains have kidnapped nubile wenches from around the galaxy, and now force them to fight in the arena....   [click here for more]
Kitsune Press  $7.99

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Mythras Combat Cards

Mythras Combat Cards


Mythras Combat Cards offers a new way for handling Combat Special Effects in your Mythras games. Each card describes a specific effect, along with an evocative illustration to help visual the action. Players and Games Masters can hold either a full deck, or simply choose a hand reflecting favoured or appropriate effects as needed. Each card is colour coded to show if it is offensive, defensive, or...   [click here for more]
Design Mechanism  $15.00

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Up Front Action Cards (2nd Edition)

Up Front Action Cards (2nd Edition)


Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
Wizards of the Coast  $22.99

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The Warren - Predator Cards

The Warren - Predator Cards


THE WARREN - PREDATOR CARDS This deck of high quality cards is a supplement for The Warren roleplaying game. Each deck includes 51 premium, full-color cards with rounded corners and a glossy finish which look great on the table during the game. 31 Move Cards - Each of these cards includes one of the character moves, so that when players choose them during...   [click here for more]
Bully Pulpit Games  $15.00

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Encounter Building Cards: Decisions

Encounter Building Cards: Decisions


The Encounter Building Decks are meant to replace (or at least help) the Game Master in any role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators rather than specific rules of play. The decks came about from my desire...   [click here for more]
Eric Bright  $18.00 $15.00

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Encounter Building Cards: Combat

Encounter Building Cards: Combat


The Encounter Building Decks are meant to replace (or at least help) the Game Master in any role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators rather than specific rules of play. The decks came about from my desire...   [click here for more]
Eric Bright  $18.00 $15.00

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Encounter Building Cards: Locations

Encounter Building Cards: Locations


The Encounter Building Decks are meant to replace (or at least help) the Game Master in any role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators rather than specific rules of play. The decks came about from my desire...   [click here for more]
Eric Bright  $18.00 $15.00

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Encounter Building Cards: Traps

Encounter Building Cards: Traps


The Encounter Building Decks are meant to replace (or at least help) the Game Master in any role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators rather than specific rules of play. The decks came about from my desire...   [click here for more]
Eric Bright  $18.00 $15.00

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Soldier’s Companion

Soldier’s Companion


Soldier’s Companion contains Nineteenth-century colonial miniatures rules with the Victorian Science Fiction elements of Space: 1889. While allowing for the addition of land juggernauts, combat tripods, and aerial flyers, the rules work well for a rag-tag British column fighting its way through the passes of the Northwest Frontier. Soldier’s Companion covers the wealth of period military...   [click here for more]
Heliograph, Inc.  $24.95 $15.96

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War PIGs Revised Edition

War PIGs Revised Edition


Ever wonder what to do with that bucket of Plastic Infantry Guys (PIGs)? Here's the answer: Send them into battle! War PIGs is an easy-to-learn miniatures game that uses plastic infantrymen and posable action toys as miniature figures in battle scenarios from 1938-near present. The revised edition of the rules contains more weapons, landing craft rules, air strike and offsite artillery rules, as...   [click here for more]
Inner City Games Designs  $9.95

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Clockwork Cards

Clockwork Cards


The World turns. The Empire falls. The Pontus rises. Welcome to the Clockwork. Clockwork Cards A custom deck of 100 full-color cards that are used to play the Clockwork: Dominion Roleplaying Game. These beautiful cards are handpainted in an Art Nouveau style to bring...   [click here for more]
Reliquary Game Studios  $13.99

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Fate of the Norns: Ragnarok - Power Cards (set I)

Fate of the Norns: Ragnarok - Power Cards (set I)


Fate of the Norns: Ragnarok - Power Cards This is a card set of Core Rulebook active and passive powers. ...   [click here for more]
Pendelhaven  $59.98

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Heavy Gear Rulebook 1st Edition

Heavy Gear Rulebook 1st Edition


A Hunter races past you, its rapid-fire 20 mm autocannon spitting metal death. As you watch in horror, your commanding officer's Black Mamba erupts into a ball of raging flame, composite armor and fuel ablaze in a bright fireball. "Fall back! fall back!" Hastily, you have taken command. Your squadron pulls back behind a rocky outcropping and regroups. Tracers surround your temporary...   [click here for more]
Dream Pod 9  $29.95 $17.50

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Tactical Pack One: Battle of Two Towers

Tactical Pack One: Battle of Two Towers


Following the Battle of Rahnguard, the governments of the North have declared war on the Allied Southern Territories. Intelligence and diplomatic sources have revealed serious divisions within the South, and the leaders of the North have come to believe that the Mekong Dominion will not fight to defend the Southern Republic, perhaps even siding with the North. The Dominion is the site of heavy aerospace...   [click here for more]
Dream Pod 9  $19.95 $11.95

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Kung Fu Family Rules!

Kung Fu Family Rules!


Martial arts, dysfunctionalism and over-the-edge supernatural mayhem collide in this illustrated miniatures rule book. Kung Fu Family Rules! is a tabletop tactical miniatures game and role-playing game with elements of martial arts, super heroes, modern pulp-like adventure and horror. It can be played as single scenario combat game or in a story telling cinematic way with melee encounters, depending...   [click here for more]
Mario Zecca  $6.99

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Lpm 2.0

Lpm 2.0


LPM (Little Plastic Men).  LPM is usable for any size figure from one inch to two feet.  Reenact famous battles from squad to battalion size. Basic rules covers all you need to know to play. The advanced rules show how to incorporate vehicles, and level for high ranking soldiers. BackGround covers rank and unit size's. The WWII chapter covers tactics from each country, to add new dimension in...   [click here for more]
Action Games  $9.00

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Brushfire - Second Edition [Digest]

Brushfire - Second Edition [Digest]


This Digest Edition gives you just the rules and unit information without any fluff or art, great for quick reference! Animals go to war! Brushfire is a skirmish war game in which animals fill the role of historical parodies. The Badgers of Aquitar, the Reptiles of Scyzantium, and the Dogs of Axony fight across the world in 19th Century warfare. This fast and easy war game plays great with between...   [click here for more]
On The Lamb  $14.99

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Shakespeare Deathmatch Character Cards

Shakespeare Deathmatch Character Cards


This set includes the character cards for use with Shakespeare Deathmatch. You need both the playing cards and these character cards/rules to play. ...   [click here for more]
Splintered Realms Publishing  $6.95

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Skinner Games - Rust Belt

Skinner Games - Rust Belt


Rusty dirty, filthy floors fit for post-apocalyptic gaming or dystopian future maze running. Welcome to the first major expansion for Skinner Games' Sci-fi decking series: The Rust Belt! There are eight pages of rust themed floor tiles, making four double-sided tiles when printed. Battle your rival gangs or man-hunting machines through corroded hallways; watch your step, you never know when a panel...   [click here for more]
Skinner Games  $6.00

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Skinner Games - Deluxe Sci-Fi Deck Pack

Skinner Games - Deluxe Sci-Fi Deck Pack


Continue your journey across the vastness of forgotten space stations with Skinner Games' improved and expanded Sci Fi Decks Deluxe! 22 packed 8x10 pages await your adventurers, army. or gang. We also have a print-on-demand version that offers 12 pages of double-sided tiles! Tread lightly, there's no knowing what lurks in the darkness. ...   [click here for more]
Skinner Games  $12.00 $9.50

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Captaincy

Captaincy


Captaincy is an age of sail miniatures game of unrivalled originality, scope, and seriousness. The rules cover the age of sail from 1560 to 1815 in a flexible figure scale. Over 80 different ships are profiled from Britain, France, Spain, and the United Provinces. Extensive, illustrated examples of play support a fresh look at the experience of military sailing. Includes a scenario generator...   [click here for more]
Curs 'd Captain  $13.00 $12.96

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Local Shadow Government

Local Shadow Government


Get your tin foil hats on as you play as the various secret world organizations who are vying for control of the sleepy town of Shadow Falls, South Dakota. In this single deck card game, build sinister projects shrouded in secret as the meek townspeople of Shadow Falls struggle to keep hold of their town. Use your influence to build your own projects and attack other organizations. Each player’s...   [click here for more]
Front Room Games  $20.00 $18.00

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GQR Thraex Shield Block & Counter (replacement card)

GQR Thraex Shield Block & Counter (replacement card)


This card replaces Thraex Shield Block & Thrust, a Thraex Defend card included in our board game Gladiator: Quest for the Rudis. That card mistakenly contained information primarily from the Net Grab card, so this new card should be used instead. Gladiator: Quest for the Rudis is a tactical level combat card game based on the blood sport that reached...   [click here for more]
Nocturnal Media  $0.09

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GQR Thraex Deflect & Move (replacement card)

GQR Thraex Deflect & Move (replacement card)


This card replaces Thraex Deflect & Move, a Thraex Defend card included in our board game Gladiator: Quest for the Rudis. That card was updated in the errata of June 2016, so this new card should be used instead. Gladiator: Quest for the Rudis is a tactical level combat card game based on the blood sport that reached its peak of popularity between 75...   [click here for more]
Nocturnal Media  $0.09

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GQR Summa Rudis (replacement card)

GQR Summa Rudis (replacement card)


This card replaces one of the Summa Rudis cards included in our board game Gladiator: Quest for the Rudis. That card was updated for clarity in the June 2016 errata, so this new card should be used instead. Gladiator: Quest for the Rudis is a tactical level combat card game based on the blood sport that reached its peak of popularity between 75 BC and 63...   [click here for more]
Nocturnal Media  $0.09

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GQR Secutor Sword Block & Shield Bash (replacement card)

GQR Secutor Sword Block & Shield Bash (replacement card)


This card replaces Secutor Sword Block and Shield Bash, a Secutor Defend card included in our board game Gladiator: Quest for the Rudis. That card was updated in the June 2016 errata, so this new card should be used instead. Gladiator: Quest for the Rudis is a tactical level combat card game based on the blood sport that reached its peak of popularity between...   [click here for more]
Nocturnal Media  $0.09

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GQR Retiarius Trident Interrupt Thrust (replacement card)

GQR Retiarius Trident Interrupt Thrust (replacement card)


This card replaces Retiarius Trident Interrupt Thrust, a Retiarius Attack card included in our board game Gladiator: Quest for the Rudis. That was updated to be a Defend card in the June 2016 errata, so this new card should be used instead. Gladiator: Quest for the Rudis is a tactical level combat card game based on the blood sport that reached its peak...   [click here for more]
Nocturnal Media  $0.09

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GQR Flamma Net Capture (replacement card)

GQR Flamma Net Capture (replacement card)


This card replaces the mislabled Flamma Scutum Lift and Thrust, a Flamma Defend card included in our board game Gladiator: Quest for the Rudis. That card dealt with the Net Capture maneuver but was mislabeled, so this new card should be used instead. Gladiator: Quest for the Rudis is a tactical level combat card game based on the blood sport that reached...   [click here for more]
Nocturnal Media  $0.09

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5mm Grids

5mm Grids


100 pages of 5mm grids drawn with dotted vertical lines for cartographic or written notation. ...   [click here for more]
PuppetRegime Games  $7.99

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Marriage Material

Marriage Material


The wedding’s over, and it wasn’t yours. Again. But the battle begins for the bride’s bouquet! Who will be the anointed as the next eligible bachelor or bachelorette? Who has an ulterior motive for being in line? Why all the questions? Get ready to ruin some relationships, because it’s time to figure out who’s really... Marriage Material. This card game is meant...   [click here for more]
Freedom's Reach  $13.00

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What Ho World: Going Places

What Ho World: Going Places


This expansion adds more breadth to What Ho, World!, letting your stories reach far-flung locations and adding support for a sixth player. Contents: The Adventurer character deck: a high-flying, globetrotting oddball, liable to disrupt the peaceful existence of the other characters with their tales, souvenirs and new companions from the furthest reaches of the globe. Five new Locations: visit...   [click here for more]
UFO Press  $6.60

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Gruel Truck!

Gruel Truck!


It is the dawning of the Third Age. An age of great heroes. A time when adventurers from distant lands come together to seek amazing quests for fame, fortune, and glory. And those guys die. Most of them anyway. Only the survivors make it into the annals of legend for their magnificent deeds. The dead remains of those who failed are swept into a sack and left on the side...   [click here for more]
Monkeyfun Studios, LLC  $20.00

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Skinner Games - Fans and Vents

Skinner Games - Fans and Vents


Spice up the Sci Fi tile pack with these floor tiles of fans and vents. There are six 8x10 inch full sized floor tiles with fans and vents integrated into the design. At the end of the pack, you will also find five pages with various fan and vent elements. ...   [click here for more]
Skinner Games  $5.00

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Fracture Card Game

Fracture Card Game


Fracture Don’t Cross Your Opponents Fracture Them Players compete to place 5 cards in a row, before their opponents use Card powers or the power of their fracture cards to destroy their winning lines. Each player makes a blind pick of a colored deck of fracture cards and then builds lines of cards upon their...   [click here for more]
RolePlayersINK  $12.99

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Food Fight The Card Game

Food Fight The Card Game


Food Fight at High School High All the Seniors at High School High are planning a food fight. The science club has documented all the ammo and sent downloads to Everyone's Pod Caster device. The Mashed potatoes are ready, the hot sauce and the jelly doughnuts are ripe and the teachers are unaware. SMS messages send you advantages from using a Freshman to defend yourselves or getting...   [click here for more]
RolePlayersINK  $14.99

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Leviathans: Ship Crew and Quirk Cards

Leviathans: Ship Crew and Quirk Cards


The complexities of ship construction create unique design quirks that bring a flavor all their own to each leviathans. While the men and women that crew the airships bring their skills, passions and blood to elevate each vessel into legend. The Ship Quirks & Crew Abilities Card Deck is a series of positive and negative Ship Quirks and Crew Abilities that allow an easy, dynamic way for Leviathans...   [click here for more]
Catalyst Game Labs  $9.99 $5.99

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