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Castle Falkenstein: Curious Creatures

Castle Falkenstein: Curious Creatures


Explore the Wild Side of New Europa! From the darkest jungles of Africa to the rooftops of London, animals are everywhere in New Europa. Curious Creatures offers a glimpse into the less civilized side of Castle Falkenstein, drawing out into the light the marvelous, the monstrous, and the mythic for your edification and delight. Brought to you from across the Faerie Veil and written...   [click here for more]
Fat Goblin Games  $14.95

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Critical Hits

Critical Hits


It's all fun and games until someone loses an eye, then it's a critical hit! There are many players and GMs out there who feel most role playing games are already quite lethal enough without adding insult to injury. This is obviously not the way we feel at Critical Hit Publishing. In fact, adding an additional layer of risk and lethality to combat can not only enhance the overall...   [click here for more]
Critical Hit Publishing  $4.99

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Kidnap the Archpriest

Kidnap the Archpriest


The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring: a city (with a map) a fortress (with interior and exterior maps) two hectic...   [click here for more]
Skerples  $11.99

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Equinox Setting Guide (English)

Equinox Setting Guide (English)


In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. After the Great Netherwar, which resulted in the destruction of Earth, mankind is restless, scattered across the void, bereft of its cradle. The Sol system became the last safe hideout...   [click here for more]
Vagrant Workshop  $19.95

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The GameMaster's Apprentice: Age of Sail Deck

The GameMaster's Apprentice: Age of Sail Deck


Sails on the horizon! The GameMaster's Apprentice: Age of Sail is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of quick-reference...   [click here for more]
Larcenous Designs, LLC  $19.99

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The Mighty Six

The Mighty Six


GO ON, BE A HERO... You know you want to. How often do you get a chance to race a supersonic jet, take a rocket propelled grenade smack on the chin and crack a smile, or arrive just in the nick of time to save the entire universe? Never right? Well now you can. Play Mighty Six, the super powered roleplaying game compatible...   [click here for more]
Mighty Six Enterprises  $19.99

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $59.99

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read...   [click here for more]
Skirmisher Publishing  $13.95

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Castle Falkenstein: Firearms & Margarine: An Adventure Entertainment

Castle Falkenstein: Firearms & Margarine: An Adventure Entertainment


Murder in the City of Lights! When a prominent leader in the Faerie labor movement is struck down by an assassin’s Cold Iron bullet it falls to the Dramatic Characters to find the culprit. Who could possibly have committed such a dastardly crime? Was it the owner of the margarine factory the labor movement was protesting? Or perhaps the underground anarchist organization known as...   [click here for more]
Fat Goblin Games  $12.95

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Pax Cthuliana

Pax Cthuliana


London, 1927... A sinister discovery is about to unveil itself in your dreams... an untold secret that will disturb the soul of even the most resilient investigator... The slumber of Cthulhu will soon come to an end…as will humanity. This is Pax Cthuliana, a scenario for the Call of Cthulhu roleplaying game. This scenario is unlike anything you’ve ever played before. This is no scenario...   [click here for more]
NEVR  $29.90 $19.90

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Open Gaming Monthly #1

Open Gaming Monthly #1


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color book presents content from all your favorite writers and game designers. Here's some of the articles and columns! 16 WorldCraft: Grigoria Perry Fehr brings us the first location in our 100% shared setting! 26 Briarborn Complete...   [click here for more]
d20pfsrd.com  $8.95

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Astulae

Astulae


A campaign setting in a twisting megadungeon of alternate realities. Imagine that your dungeon is not a series of rooms connected together with cobweb-ridden corridors deep underground, but instead, each “room” is a splinter of reality taken from across a grand ensemble of possible parallel realities. Every Astula (a room) can have its own laws of physics, its own peculiarities,...   [click here for more]
Sequestered Industries  $24.99 $24.99

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Itras By: The Menagerie (English)

Itras By: The Menagerie (English)


Itras By: The Menagerie is a cabinet of curiosities for the surreal roleplaying game Itras By. New scenarios, setting elements, short games, tools, cards, articles to help your group fine-tune the game for your purposes. Emily Care Boss from the foreword (abbreviated): “The game captured something for me. A period, a mind-set, a feeling. Surrealism, German...   [click here for more]
Vagrant Workshop  $24.95

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The Metamorphica Revised

The Metamorphica Revised


Random Mutation Tables If your game has a need for random mutation tables and procedures for creating all sorts of mutant abominations or unnatural things, whether they are corrupt demons and unique monsters or strange aliens and new superheroes, The Metamorphica is the book for you. As a collection of biological, psychic, and supernatural mutations, all grouped into tables...   [click here for more]
Red Box Vancouver  $20.00

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The Squared Circle:Puroresu

The Squared Circle:Puroresu


The second Sourcebook for The Squared Circle Wrestling RPG visits Japan and details the wrestling style found there. This book also brings a more extreme and ultra-violent version of Hardcore wrestling, adding new weapons, rules and Deathmatches. Introduces new classes and skills as well as new game mechanics. This mega-sourcebook also adds the biggest amount of moves to the game since the original...   [click here for more]
Day Dreamer Interactive  $16.00

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AAR-5 "Advantage"

AAR-5 "Advantage"


It is an invaluable resource for Adventure, Exploration, Spec-Ops and Scientific Expeditions. The AAR-5 "Advantage" starship offers your adventurers a capable and dependable ship, rich adventure possibilities, enigmatic aliens and challenges. The ship's incredible versatility has guaranteed the vehicle a prominent position in serving fleet needs and recognition as a mainstay in any...   [click here for more]
Scaldcrow Games  $12.99 $9.11

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The Unconventional Dwarf

The Unconventional Dwarf


The Unconventional Dwarf is the first in a series of books intended to bring roleplaying into the 21st century by taking it back to its roots and questioning its fundamental assumptions. The Unconventional will show some of the ways to make a game unique, to re-ground fantasy in real-world myths and logical consistency while also renewing that lost sense of wonder. Each of the dwarven societies presented...   [click here for more]
Great Lakes Games  $19.99 $12.99

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These Goblins Won't Kill Themselves

These Goblins Won't Kill Themselves


The Elves of Igpay need your help! Constant raids have left them a secretive and diminished race, and they have no means of protecting themselves from the dread Goblins of the Arkday Caves. If only some of the fabled weapons of their greatest warrior, Erohay, could be recovered, they might stand a fighting chance... These Goblins Won't Kill Themselves is a real adventure...   [click here for more]
Inner City Games Designs  $14.95

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Wild Magic!

Wild Magic!


Wild Magic Chart! What happens when your sorcerous magic goes horrribly wrong? We're glad you asked! Many fantasy role playing games either don't bother with wild magic or have charts that are just plain silly. Presented here is a reasonable wild magic table suitible for use with Fifth Edition, though it can easily be adapted for use with almost any system where there is a chance...   [click here for more]
Critical Hit Publishing  $17.95

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The Gamemaster's Allies and Adversaries Journal

The Gamemaster's Allies and Adversaries Journal


The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world. This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters. Major Non-player...   [click here for more]
Fat Goblin Games  $59.96

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The Book of Contemporary Magical Things

The Book of Contemporary Magical Things


The Book of Contemporary Magical Things is 134 pages of modern, seemingly mundane, items that are imbued with magical power. Some are quite minor; A tuning fork that will quiet a room, a pair cufflinks that tell you the name and family details of those with whom you shake hands, a set of polyhedral dice that temporarily change the fortune of the roller, but some are spectacular, or dangerously...   [click here for more]
Stygian Fox  $29.95

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The Squared Circle:The 80's

The Squared Circle:The 80's


The Golden Age of wrestling, the 80's saw the rise of modern styled professional wrestling. In this the third sourcebook for The Squared Circle Wrestling RPG we take a look at this pivotal moment in wrestling history. Global Assault Wrestling is the company that rose to prominence in the 80's and is one of the biggest wrestling promotions today. Features - Introducing the Wrestleverse -...   [click here for more]
Day Dreamer Interactive  $16.00

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Playing the Market

Playing the Market


Author: Quentin Hudspeth Page Count: 15 Use: Randomize equipment costs and availability POD?: Available for print on demand Looking to add a little randomness to the prices in your source book’s shopping list? Want to tie the costs into the availability of the item? Trying to work with both fantasy and science fiction settings? Playing the Market may be just...   [click here for more]
Hudspeth Games  $4.99

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Open Gaming Monthly #2

Open Gaming Monthly #2


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Features 18 Describing The Colors Out of Space and Time Skeeter Green brings us our first...   [click here for more]
d20pfsrd.com  $8.95

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The Primal Order

The Primal Order


The Primal OrderTM reigns supreme. Also known as TPO, The Primal Order is the premiere resource for using religions and deities effectively and creatively in roleplaying games. Explore how deities gain power, learn why they need worshippers and temples, discover why they provide their priests with spells, and much more. TPO also offers detailed guidelines for the creation of artifacts,...   [click here for more]
Hostile Work Environment  $20.00

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Death of Ulfstater, GMZero RPG 5

Death of Ulfstater, GMZero RPG 5


Death of Ulfstater is a story roleplaying game about the death of a Viking King and the actions of his vassals during the traditional week-long mourning. Players take on the roles of the vassals, using the week of mourning to promote their agendas and sully the reputations of the other vassals in a final effort to prove they are the most worthy of sitting on the throne. As the game progresses, we...   [click here for more]
post world games  $14.95

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The Gamemaster's Star Log

The Gamemaster's Star Log


The Gamemaster's Star Log is perfect for game designers, novelists, and especially gamemasters. Build a solar system, design planets, explore the geography of a moon or space station with this collection of forms, documents, and sheets created to cover all aspects of cosmic design. Use this journal to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and...   [click here for more]
Fat Goblin Games  $29.95

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The Primal Order: Knights: Strategies in Motion

The Primal Order: Knights: Strategies in Motion


"When half-gods go, the gods arrive." —Emerson Everyone who's read The Primal Order knows that deities need to build strong religlons. In Knights: Strategies in Motion, you'll see how three flctional deities approached this task. For those Interested in the mortal side of things, there are notes on worshiper lifestyles, sacraments, duties of priesthood,...   [click here for more]
Hostile Work Environment  $9.99

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The RPG Handbook

The RPG Handbook


UPDATE - A full colour version has just been added on 30/4/13 :) The RPG Handbook is a system-free guide to playing tabletop roleplaying games (RPGs). The RPG Handbook looks at: Inviting new players to try out tabletop RPGs. Getting kids involved in trying out imaginative games. Emphasizing deeper character development. Making it easy to run and vary solo and team RPG gameplay. Turning players...   [click here for more]
Thistle Games  $24.99 $15.99

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Encounter Building Cards: Decisions

Encounter Building Cards: Decisions


The Encounter Building Decks are meant to replace (or at least help) the Game Master in any role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators rather than specific rules of play. The decks came about from my desire...   [click here for more]
Eric Bright  $18.00 $15.00

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Encounter Building Cards: Combat

Encounter Building Cards: Combat


The Encounter Building Decks are meant to replace (or at least help) the Game Master in any role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators rather than specific rules of play. The decks came about from my desire...   [click here for more]
Eric Bright  $18.00 $15.00

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Encounter Building Cards: Locations

Encounter Building Cards: Locations


The Encounter Building Decks are meant to replace (or at least help) the Game Master in any role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators rather than specific rules of play. The decks came about from my desire...   [click here for more]
Eric Bright  $18.00 $15.00

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Encounter Building Cards: Traps

Encounter Building Cards: Traps


The Encounter Building Decks are meant to replace (or at least help) the Game Master in any role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators rather than specific rules of play. The decks came about from my desire...   [click here for more]
Eric Bright  $18.00 $15.00

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Critical Fumble Deck - Fifth Edition

Critical Fumble Deck - Fifth Edition


Whoops! That was embarrassing. While many fantasy role players feel that their 5th Edition game is already quite lethal enough, we at Critical Hit Publishing obviously have a different point-of-view. Our perspective is that, by adding greater lethality to combat, the players can become more invested in their characters, which can enhance the overall role playing experience. When there...   [click here for more]
Critical Hit Publishing  $24.95 $22.95

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No Security: Horror Scenarios in the Great Depression

No Security: Horror Scenarios in the Great Depression


The crops fail. Then the banks fall, crushing every honest man on the ledgers beneath their rubble. The fertile lands turn to dust, the modern marvels into slums. Spirits are the last to go, but in the end they break like everything else. The American dream becomes a curse. Hope – a memory. Some whisper about revolution. Others talk of Armageddon. But for the unluckiest few, they are...   [click here for more]
Hebanon Games  $20.00

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Instant Universe

Instant Universe


Exploring strange new worlds and alien civilizations is one of the most exciting aspects of science fiction. In many cases, though, these worlds are only slight variations of our own, with cultures and technology not much further advanced. =GALACTIC BAROQUE= INSTANT UNIVERSE will vastly expand your horizons. Not merely a rulebook for random solar system creation, this guide generates...   [click here for more]
Galactic Baroque Publishing  $12.99

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The Gamemaster's Cartographer's Companion

The Gamemaster's Cartographer's Companion


The Gamemaster's Cartographer's Companion The design journal for the serious cartographer. The Cartographer’s Companion is the premier map journal for Gamemasters, Game Designers, and those who just love the art of Cartography. Each chapter provides an area for you to name the map location, write down notes, and of course draw out your map on the provided graph paper page. Each chapter covers...   [click here for more]
Fat Goblin Games  $39.95

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DragonFall BBM

DragonFall BBM


Transform your campaign world into a DragonFall campaign! Use this book as a generic guideline for your system. You can Play as dragon-kind or as a dragon fighter. Roleplay in a world torn between dragons, man, andthe gods. Make your stand with dragons or oppose their rule. Your players will have the options of exciting, new races, professions, and magical spells. Harness the power of Dragonballs...   [click here for more]
Scaldcrow Games  $12.99

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Strange Allies

Strange Allies


A forlorn wagon lies abandoned at the side of the road. Curious, you decide to investigate. Suddenly goblin arrows fill the sky, and a burning sensation assaults your forehead. Goblins within the trees shout spiteful imprecations and it is all over almost as quickly as it began...except that your fellow adventurers have rags over their noses, and everyone seems to be moving away from you. The reason...   [click here for more]
Eldritch Enterprises  $14.95

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The Hidden Prince

The Hidden Prince


Caught in a raging thunderstorm, your party seeks shelter at a local logging camp. Suddenly, a resounding crack makes you think that lightning has actully struck the log structure, and the lights are extibguished as if by magic. When the darkness is again banished, and illumination returns, some of the loggers are missing. Some of the other loggers suspect you, some suspect each other... but the plot...   [click here for more]
Eldritch Enterprises  $14.95

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Wizard Pickles

Wizard Pickles


Wizard Pickles is an amazing puzzle book for kids of all ages. It has everything from simple searches that even the very youngest can do, to complex logic problems that will baffle older readers for hours of mystery-solving fun. This revised edition contains 32 pages of puzzles and is great for marking with pencils and crayons! Prepare to solve a...   [click here for more]
Planet Urf Entertainment  $19.99 $14.99

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Why Are We Here? These Things Are Already Dead!

Why Are We Here? These Things Are Already Dead!


Things are becoming progressively worse throughout the Lands of Igpay... progressively more evil and corrupt, and progressively harder to rectify and restore. Can you stop this progressive decline? Its only the fate of the world as we known it hanging in the balance. Maybe you can get to it by Friday. Why Are We Here? These Things Are Already Dead! is a real adventure with...   [click here for more]
Inner City Games Designs  $14.99

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Conventional Thinking

Conventional Thinking


Do you play Tabletop Role-playing Games? Or do you fancy giving it a try? Have you ever considered going to a Games Convention? Then this is the book for you! Simon Burley - award winning author of classic Table-top Role-playing Games such as Golden Heroes, Squadron UK, The Comics Code and more - shares his experiences of the UK Games Convention scene. Find out: *...   [click here for more]
Simon Burley Productions  Pay What You Want

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Tentacles? Really?!

Tentacles? Really?!


Ooothulukay has opened a portal to the Lands of Igpay through which he is capturing and enslaving the hapless elves of that land. They are forced to serve as his undead minions, and evil is spreading throughout Igpay. The elves are disappearing, one-by-one, and soon there may be none left, even at the taverns. You might have to get up from your bar stool to get your own flagon of ale. Intolerable....   [click here for more]
Inner City Games Designs  $14.95

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Everyverse Rpg Paranormality

Everyverse Rpg Paranormality


EVERYVERSE RPG Paranormality is a guide to providing a context for the use of paranormal powers within the EVERYVERSE RPG game system. It features: Magic: Three levels of specializations and a comprehensive list of over 700 spells Aura: Control the seven chakras of your body's energy field and their 63 powers Psionics: Harness the psychic abilities of your mind. Active and passive modes, six...   [click here for more]
Debra Hoenig Parizek of ParDen Us Gaming  $15.00

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One Hundred Planets

One Hundred Planets


Descriptions of planets in a some resources can be limited. Perhaps a planet is randomly rolled on some chart or other and found to be an ice world. Sure, but that's usually not nearly enough to base a roleplaying session around without some serious work on behalf of the person running the game. So, maybe its an iceworld, but its melting? Again, very nice, but why is it melting?...   [click here for more]
Sequestered Industries  $9.50

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The Gamemaster's Monster Memoir

The Gamemaster's Monster Memoir


The Gamemaster's Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you've designed for your world. Each chapter offers various blank forms and documents to help detail all the information you need for your games. Chapter 1 - Legendary Monsters: Here you will find those major monsters of your campaign. World serpents, demigods and...   [click here for more]
Fat Goblin Games  $39.96

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Conventional Thinking Volume 2

Conventional Thinking Volume 2


Do you play Tabletop Role-playing Games? Or do you fancy giving it a try? Have you ever considered going to a Games Convention? Then this is the book for you! Simon Burley - award winning author of classic Table-top Role-playing Games such as Golden Heroes, Squadron UK, The Comics Code and more - shares his experiences of the UK Games Convention scene. Find out: * What...   [click here for more]
Simon Burley Productions  Pay What You Want

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The GameMaster's Apprentice: Universal Instruction Cards

The GameMaster's Apprentice: Universal Instruction Cards


Quick-Reference Cards for the GMA Decks! Note: If you wish to purchase the Print on Demand Instruction Cards to keep with your deck, be sure to combine your order of this product with the deck itself, or order two or more copies of the Instruction Cards! This mini-set is only six cards, and DriveThru will not print orders that small individually. The GameMaster's Apprentice decks...   [click here for more]
Larcenous Designs, LLC  $0.51

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Nothing To See Here

Nothing To See Here


While you were away, things did not go according to plan. Someone ran up a whole bunch of debts in your name. Someone made a lot of promises and commitments on your behalf. Someone even signed you up for some sort of inn time-sharing scheme. Someone was not very nice; not nice at all. But they looked like you, sounded like you and got you into more than a lot of trouble. Perhaps you'll show them...   [click here for more]
Inner City Games Designs  $14.95

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