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Fate System Toolkit

Fate System Toolkit


Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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System-Neutral: Building Worlds 3rd Edition

System-Neutral: Building Worlds 3rd Edition


Building Worlds 4th Edition is now available here! The term worldbuilding gets thrown around frequently by tabletop roleplayers. It is what we call the process of constructing a fantasy realm or even an entire fictional universe. There are maps and ecologies and complex histories involved, with all sorts of curious little details sprinkled in. While we presumably create these worlds to provide a grand...   [click here for more]
Lightspress Media  $5.00

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Imagination's Toybox: Building Factions [4th Edition]

Imagination's Toybox: Building Factions [4th Edition]


Factions in roleplaying stand as pillars of intrigue, conflict, and collaborative storytelling. They are not just mere organizations; they are the heartbeat of immersive experiences and scenarios that invite players and guides alike to explore uncharted narratives. In this sourcebook, we delve deep into the world of factions, emphasizing their pivotal role in shaping unforgettable roleplaying experiences....   [click here for more]
Lightspress Media  $5.00

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Imagination's Toybox: Building Worlds [4th Edition]

Imagination's Toybox: Building Worlds [4th Edition]


Roleplaying is a boundless canvas upon which epic adventures are painted, where stories come to life through the collective imagination of guide and players. This canvas, the world in which your tales unfold, is a dynamic entity—a living, breathing tapestry that forms the backdrop to your adventures. Worldbuilding is the art of shaping this canvas, crafting the landscapes, cultures, histories, and...   [click here for more]
Lightspress Media  $5.00

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Imagination's Toybox: Building Characters [4th Edition]

Imagination's Toybox: Building Characters [4th Edition]


In the vast realm of roleplaying experiences, characters are the heartbeat of every narrative. They are the conduits through which players immerse themselves in captivating stories, face extraordinary challenges, and explore the uncharted territories of their imagination. This book seeks to transform the way we approach character creation, moving beyond the confines of mere mechanics and statistics...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Adventures

System-Neutral: Building Adventures


Building Adventures is an essential toolkit for all tabletop roleplayers, gamemasters, and game designers. There is a way to create engaging stories and scenarios without requiring the gamemaster to prep for every possibility without railroading players into a limited number of actions. It begins with setting a compelling adventure goal, then allowing players to pursue that goal their...   [click here for more]
Lightspress Media  $5.00

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Imagination's Toybox: Building Story [4th Edition]

Imagination's Toybox: Building Story [4th Edition]


Building Story is your companion on the path to becoming a masterful roleplaying guide. Within these pages, you will find invaluable insights, practical advice, and inspiration to help you create memorable adventures for your players. Whether you are a seasoned storyteller or a newcomer eager to embark on this extraordinary journey, this toolkit is designed to cater to your needs. It explores...   [click here for more]
Lightspress Media  $4.99 $2.50

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System-Neutral: Building Characters 3rd Edition

System-Neutral: Building Characters 3rd Edition


Building Characters 4th Edition is now available here! Building Characters is a system-neutral toolkit for creating memorable tabletop roleplaying characters. It’s designed to work with any rules, settings, and genres. The purpose of this book is to make you think about all of the elements that go into a character. The goal is to spark ideas on how to roleplay them, understand the...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Adventure Generator 1

System-Neutral: Adventure Generator 1


This Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls, you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there, you can customize it to fit your world, your player characters, and your style of play. No generic, single-sentence plot hooks or...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Campaign Journaling

System-Neutral: Campaign Journaling


Bullet journaling has become something of a phenomenon over the past few years. Combining the calendar functions of a day planner, the utility of to-do lists, and the personal documentation of a diary into a single, easy-to-use notebook is appealing and practical. That approach provides a simple, efficient, and flexible way to organize information. I have used one personally and professionally for...   [click here for more]
Lightspress Media  $5.00

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to Running...   [click here for more]
Encoded Designs  $11.95

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System-Neutral: Adventure Generator 2

System-Neutral: Adventure Generator 2


This Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls, you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there, you can customize it to fit your world, your player characters, and your style of play. No generic, single-sentence plot hooks or...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Worlds 2

System-Neutral: Building Worlds 2


Worldbuilding is essential to good roleplaying, regardless of the genre or medium. It creates the context for the player characters and their adventures. The information necessary to understand antagonist motivations, story goals, and the stakes, are all tied up in elements that have been established and explained. Your specific worldbuilding elements make your setting unique. Throughout the system-neutral...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Monsters

System-Neutral: Building Monsters


Books filled with pre-generated monsters are a staple of tabletop roleplaying. And not just for fantasy, either. Modern horror needs terrifying creatures. Science fiction needs aliens and extra-dimensional beings. Even superheroes get their share of strange mutations and scientific experiments gone awry. Endless volumes exist on generating statistics for new and original creatures within the system...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Character Journaling

System-Neutral: Character Journaling


Character sheets frustrate me. Most of the time there isn’t enough space to record everything about my character. There’s always room left over for categories that don’t even apply to the person I’m playing. Some information is on the back when it would serve me better if it were on the front. While some are better designed than others, they remain a one-size-fits-all solution that ultimately...   [click here for more]
Lightspress Media  $5.00

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DoubleZero Companion: Journaling

DoubleZero Companion: Journaling


All-new for DoubleZero Release 3 Roleplaying has undergone a remarkable transformation since its inception in the mid-20th century. Players now find themselves embarking on epic adventures, immersing themselves in intricately crafted settings, and forging destinies. But roleplaying is no longer confined to mere escapism; it's a dynamic and collaborative art form that centers around storytelling, fosters...   [click here for more]
Lightspress Media  $5.00

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DoubleZero Companion: Disadvantages

DoubleZero Companion: Disadvantages


All-new for DoubleZero Release 3 Welcome to the worlds of DoubleZero, where your characters are more than just a collection of stats and abilities. In this toolkit, we explore the concept of character advantages and disadvantages, which are traits that define your character's strengths and weaknesses beyond their innate abilities. Disadvantages are negative traits that your character possesses,...   [click here for more]
Lightspress Media  $5.00

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Horror on the Orient Express

Horror on the Orient Express


MAN DIES THREE TIMES IN ONE NIGHT! A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner stabbed through the heart. Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd summons,...   [click here for more]
Chaosium  $39.99

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DoubleZero Companion: Advantages

DoubleZero Companion: Advantages


All-new for DoubleZero Release 3 Welcome to the worlds of DoubleZero, where your characters are more than just a collection of stats and abilities. In this toolkit, we explore the concept of character advantages and disadvantages, which are traits that define your character's strengths and weaknesses beyond their innate abilities. Advantages are positive traits that your character possesses,...   [click here for more]
Lightspress Media  $5.00

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DoubleZero Companion: Skills

DoubleZero Companion: Skills


All-new for DoubleZero Release 3 DoubleZero is a skill-driven DoubleZero system that prioritizes player Creativity and flexibility. Unlike other systems that rely on a predefined list of abilities. Players define their character's abilities based on their own imagination and needs. In this toolkit, you won't find a canonical list of skills. Instead, we offer a variety of ideas and prompts to...   [click here for more]
Lightspress Media  $4.99 $2.50

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DoubleZero Companion: Outcomes

DoubleZero Companion: Outcomes


All-new for DoubleZero Release 3 Interpreting outcomes in roleplaying is a complex and dynamic endeavor. Unlike the straightforward rules of board games like Monopoly, where a roll of the dice consistently moves a player a fixed number of spaces, roleplaying introduces a world of subjectivity. Whether you're questioning a suspect, searching for a clue, or improvising a gadget, the possibilities are...   [click here for more]
Lightspress Media  $4.99 $2.50

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System-Neutral: Building Theme

System-Neutral: Building Theme


When discussing any other form of storytelling, the topic of theme will eventually come up. It doesn’t matter if the medium is a novel, a film, a television series, a comic book, or even a song. The people having the discussion might be writers, readers, critics, or academics. They will exchange opinions about the deeper meaning of the adventure and what the author was trying to say. For some reason,...   [click here for more]
Lightspress Media  $5.00

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Fortitude: the Glass-Maker's Dragon

Fortitude: the Glass-Maker's Dragon


Once upon a time, a perfectly ordinary child got a shard of a broken glass dragon stuck inside their dreams. Once upon a time, a bit of nothingness came to life. That same year, nightmares’ angel came to Fortitude to die. A legendary trickster was reborn. The greatest prodigy of our generation arrived by ship; the King of Evil, on a bike. The child of the sun fell from the skies to Fortitude. The...   [click here for more]
Jenna Katerin Moran  $19.99

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Non-Player Compendium

Non-Player Compendium


Creating NPCs Like Never Before From the sucessfully Non-Player Cards Kickstarter comes the first installment of the NPC series, the Non-Player Compendium. A hanbook containing everything you need to create a unique and engaging character with little to no prep. Inside, the book is arranged into 8 chapters each with their own art and roll-lists. Names (no images here, but two lists,...   [click here for more]
Metal Weave Games  $9.99

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Fortitude: by the Docks of Big Lake

Fortitude: by the Docks of Big Lake


Fortitude: by the Docks of Big Lake is the first major supplement for the Chuubo's Marvelous Wish-Granting Engine RPG. It's designed to immerse you in the pastoral lakeside settlement of Fortitude—to create a deep sense of place with both rules and setting material. Along the way it serves as a guide to pastoral gaming, a guide...   [click here for more]
Jenna Katerin Moran  $19.99

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Wicked Fantasy (Full Book)

Wicked Fantasy (Full Book)


A brand new PATHFINDER setting book that puts a twist on the "classic" fantasy races from the award-winning designer John Wick. Wicked Fantasy is a brand new setting book focusing on ten races. It has been a year-long project for myself and Gillian Fraser, re-creating the "generic" races found in most fantasy roleplaying games. We re-designed humans, elves, dwarves, gnomes, and halflings, and then...   [click here for more]
John Wick Presents  $9.99

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Fiasco '10: Fiasco Playset Anthology Vol. 1

Fiasco '10: Fiasco Playset Anthology Vol. 1


The playset is the still-beating-but-stolen-by-organleggers heart of Fiasco, and inside this first Anthology volume you’ll find thirteen sterling examples of the form—twelve that held a place of honor as a Playset of the Month in 2010, and an extra one written by Fiasco designer Jason Morningstar specifically to accompany them here. Like the other digital editions in the Anthology, this volume...   [click here for more]
Bully Pulpit Games  $10.00

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DoubleZero Worlds: Spectres of Mars

DoubleZero Worlds: Spectres of Mars


A Retro-Future Science Fiction Espionage Setting Toolkit for DoubleZero The year was 2068, and the Red Planet was bustling with activity. Martian cities dotted the rusty landscape, each one vying for power and control in the new frontier. Amid the power struggles, a group of agents known only as MYRIAD operated in the shadows, using their futuristic gadgets and old-fashioned wits to uncover secrets...   [click here for more]
Lightspress Media  $5.00

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DoubleZero Worlds: Mansions & Misfits

DoubleZero Worlds: Mansions & Misfits


A Dysfunctional Super Family Setting Toolkit for DoubleZero The city was in chaos as the misfits stumbled through the streets, trying to save as many people as they could. The team, made up of an unlikely group of individuals who had all discovered each other in their darkest moments, had formed a found family of sorts. But despite their best efforts, they were constantly hindered by their own personal...   [click here for more]
Lightspress Media  $5.00

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Sig: Manual of the Primes

Sig: Manual of the Primes


THERE IS ONLY ONE TRUE CITY Sig is the nexus of the multiverse: a city connected to everywhere, a refuge for the oppressed, and a prize for tyrants. It’s a launching point, allowing fools and heroes to venture into the eternal planes of existence. Play as one of the Giants of the Plane of Stone or the Wyrms of the Plane of Destruction. Challenge yourself in scorched wastelands...   [click here for more]
Genesis of Legend Publishing  $15.00

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Ken Writes About Stuff: Vol. 3

Ken Writes About Stuff: Vol. 3


Ken Writes About Stuff Vol. 3 KWAS Vol. 3 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, manage the global war against aliens in a campaign frame, or learn to command the alchemical elements in this collection of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable...   [click here for more]
Pelgrane Press  $24.95

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You Are (Not) Deadpool: A Marvel: Multiverse Missions Adventure Gamebook

You Are (Not) Deadpool: A Marvel: Multiverse Missions Adventure Gamebook


Deadpool forces you to defeat predictability (and sure, okay, some bad crime lords along the way) through mini-games and puzzles in this new adventure gamebook with Marvel's “Merc with a Mouth” Things seem weird, even by Deadpool's standards, when Matt “Daredevil” Murdock offers him a profitable – nay, straightforward! – contract. No chaos, no unpredictability, no funny business…...   [click here for more]
Aconyte Books  $9.95

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Moon Knight: Age of Anubis: A Marvel: Multiverse Missions Adventure Gamebook

Moon Knight: Age of Anubis: A Marvel: Multiverse Missions Adventure Gamebook


Moon Knight stars in this brilliant new Marvel gamebook adventure of choice and chance, where only the player can stop an evil ritual which controls the powers of life and death. When N’Kantu, the Living Mummy, escapes his sarcophagus and steals an artifact that turns swaths of mankind into zombies, Moon Knight steps in to save the day… But is hampered by an eager...   [click here for more]
Aconyte Books  $9.95

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Fiasco '12: Fiasco Playset Anthology Vol. 3

Fiasco '12: Fiasco Playset Anthology Vol. 3


This third Anthology volume contains thirteen deliciously off-kilter playsets, taking your Fiasco game from Medieval Florence to modern Seattle with many ludicrous and probably deadly stops in between. Twelve of these playsets were written by masters of the form and originally released in 2012, and Fiasco designer Jason Morningstar has thrown in a thirteenth just because. Like the other digital editions...   [click here for more]
Bully Pulpit Games  $10.00

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Behind Enemy Times

Behind Enemy Times


Behind Enemy Times is a series of missions for the TimeWatch RPG. Run them separately or as a linked campaign. Insects are everywhere, in their millions, roaches, scarabs and ants and mosquitos. Now imagine them human-sized,  with a chip on their carapaces, add psychic powers and you have the ezeru: huge, advanced beetles forged in the aftermath of a self-inflicted...   [click here for more]
Pelgrane Press  $12.95

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The Fate Codex - Volume 3, Issue 1

The Fate Codex - Volume 3, Issue 1


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Fiasco '11: Fiasco Playset Anthology Vol. 2

Fiasco '11: Fiasco Playset Anthology Vol. 2


This the second volume of the Fiasco Playset Anthology! Inside, you’ll find a lucky thirteen playsets—twelve that were good enough to be a Fiasco Playset of the Month in 2011, and a thirteenth custom-written by Fiasco designer Jason Morningstar just for this volume. Like the other digital editions in the Anthology, this volume is a full-color, 144 page book, in both PDF and epub formats. The book...   [click here for more]
Bully Pulpit Games  $10.00

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Henchmen: A Fate World of Villainous Lackeys

Henchmen: A Fate World of Villainous Lackeys


A Fate Core campaign setting of villainous henchmen in a hero-thwarts-Doomsday device world. Will you climb the greasy death trapped pole and ascend to become a villain in your own right? Or will your usefulness come to an end as you are cast into the mincing deathtrap of history? Contains New Rules Covering: • Evil Organisations • Superpowers and Gadgets • Utility, a stress...   [click here for more]
Canterbury Games Studio  $11.45

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Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]

Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic knowledge...   [click here for more]
Pelgrane Press  $24.95

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The Book of Changing Years

The Book of Changing Years


On 1st May 1895 a young gentleman — a recently admitted solicitor from the West Country — called upon the offices of Pelgrane Press bearing a manuscript loosely bound in waxed paper and string, together with a small steamer trunk packed with an assortment of curios. Acting under instructions from his anonymous client, he passed these items to me together with a banker's draft drawn on the Bank...   [click here for more]
Pelgrane Press  $16.95

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Inn Between Worlds (SWAG Edition)

Inn Between Worlds (SWAG Edition)


The Inn between Worlds is an RPG supplement which explores the idea of inns (hotels) and taverns (bars). It provides a modern hotel, and a fantasy tavern-inn compound. It can be used in a modern game, or a fantasy game. Both versions of the place stand on damage to space and time. Basically, both serve as a small version of the Bermuda Triangle with its own front desk and room service. The Inn between...   [click here for more]
Pinnacle Entertainment  $2.50

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GUMSHOE Zoom: Mind Control

GUMSHOE Zoom: Mind Control


GUMSHOE Zoom: Mind Control You are growing very interested. The GUMSHOE Zoom: Mind Control is intended to model the sorts of stories in which mind control – and especially the contest in and over human minds – takes center stage. This might be a single novel such as George du Maurier’s Trilby or Dan Simmons’Carrion Comfort, or a film like ScannersPush,InceptionVideodrome,...   [click here for more]
Pelgrane Press  $2.95

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Galileo Uplift

Galileo Uplift


To fight aliens, one must use the alien. Take it apart, reverse-engineer it, rebuild it, turn it into armor and sensors and weapons and aircraft good enough to win a war against an enemy from the stars. Tech and gear for your high-powered MOON DUST MEN game, powered by a new GUMSHOE “tech tree” subystem for bootstrapping invention and development. Galileo Uplift...   [click here for more]
Pelgrane Press  $2.95

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Rosette Diceless Companion

Rosette Diceless Companion


The Rosette Diceless Companion is a supplement for Rosette Diceless, our collaborative and consent-based storytelling system. Based on our years of running Rosette Diceless, we've compiled new optional rules, advice for Narrators and players, and new character options into a single volume for easy reference. There are a bunch of original pieces of advice and proposed rules...   [click here for more]
Future Proof Games  $4.99

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Mutant City Spies

Mutant City Spies


Issue #4 of Ken Writes About Stuff Volume 3 Ten years after the ghost flu hit, the world is changed — but the secret world stays the same. Enemies of your country still plot, terrorists still scheme — but now they might have superpowers. An espionage-specops frame for Mutant City Blues takes the super fights into the shadows. Mutant City Spies is the...   [click here for more]
Pelgrane Press  $4.45

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Inn Between Worlds (FATE Edition)

Inn Between Worlds (FATE Edition)


The Inn between Worlds is an RPG supplement which explores the idea of inns (hotels) and taverns (bars). It provides a modern hotel, and a fantasy tavern-inn compound. It can be used in a modern game, or a fantasy game. Both versions of the place stand on damage to space and time. Basically, both serve as a small version of the Bermuda Triangle with its own front desk and room service. The Inn between...   [click here for more]
Texas in August Studio  $2.50

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Better Angels: The Good, the Bad, and the Hunky

Better Angels: The Good, the Bad, and the Hunky


The supervillain Stargazer has a plan. He’s getting old and villainy just isn’t as rewarding anymore, and he’s come up with a way to make everything better. He just needs a hand from some fellow supervillains. The superheroine Chainsaw Sue has a plan, too. Her plan is to chainsaw supervillains. And disturbers of the peace. And pretty much anybody else who annoys her. Chainsaw Sue is not the...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Playing the Market

Playing the Market


Looking to add a little randomness to the prices in your source book’s shopping list? Want to tie the costs into the availability of the item? Trying to work with both fantasy and science fiction settings? Playing the Market may be just what you’re looking for. With a simple one-roll mechanic you can model market fluctuations for cost and supply of items you want finer control over. Works...   [click here for more]
Hudspeth Games  Pay What You Want

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Ultima Forsan - Wayland's Secret III: the Blood Father

Ultima Forsan - Wayland's Secret III: the Blood Father


THE THREE OF them chartered a ship, the Calling Gull, to cross the storm-laden sea from England to Ireland at first light on the fourth day of their stay in Scotland. They had picked up a few clues from examining Laird Connor’s room in the Scottish Castle -- Edward had discovered a few letters secreted away that shone new light on Kevin’s connection to the Laird, wisely he kept them...   [click here for more]
SpaceOrange42  $2.90

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Inn Between Worlds (5E Compatable Edition)

Inn Between Worlds (5E Compatable Edition)


The Inn between Worlds is an RPG supplement which explores the idea of inns (hotels) and taverns (bars). It provides a modern hotel, and a fantasy tavern-inn compound. It can be used in a modern game, or a fantasy game. Both versions of the place stand on damage to space and time. Basically, both serve as a small version of the Bermuda Triangle with its own front desk and room service. The Inn between...   [click here for more]
Texas in August Studio  $2.50

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